Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 20:28:06 Player: Eggywontgrow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (178) 890 Value Destroyed (5629) 5629 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 12752 Bonus ------- High Alert Combat Kills 693 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 158/300 Energy 24/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Shock Absorption System Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Gravmag System Improved Gravmag System Field Propulsion Drive > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Force Booster Transmission Jammer Advanced ECM Suite Improved Utility Shielding Force Field Hacking Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Micro Nuclear Core Cooled VTOL Module Enhanced Gauss Cannon Field Lobotomy Kit [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Minigun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . 1 . Utility 7 | . . . 2 . . . 1 1 2 1 . Weapon . | . . . . . . . . . . . . Parts Attached 175 | 6 8 5 19 8 . 4 31 46 18 27 3 Power 15 | 1 2 . 1 1 . . 2 2 1 5 . Engine 4 | 1 1 . . 1 . . . 1 . . . Core 11 | . 1 . 1 . . . 2 1 1 5 . Reactor . | . . . . . . . . . . . . Propulsion 54 | 2 . 1 6 2 . . 9 16 7 11 . Treads 36 | 2 . 1 6 2 . . 9 16 . . . Leg 2 | . . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . 5 . . Flight 11 | . . . . . . . . . . 11 . Utility 42 | 1 4 . 9 1 . . 7 7 6 7 . Device 10 | . 1 . . . . . 1 . 4 4 . Storage 4 | 1 2 . . . . . . . . 1 . Processor 13 | . 1 . 6 1 . . 2 . 1 2 . Hackware 1 | . . . . . . . . . 1 . . Protection 14 | . . . 3 . . . 4 7 . . . Artifact . | . . . . . . . . . . . . Weapon 64 | 2 2 4 3 4 . 4 13 21 4 4 3 Energy Gun 3 | 2 . 1 . . . . . . . . . Energy Cannon 8 | . 1 . 1 . . . 2 3 1 . . Ballistic Gun 25 | . . . 2 2 . 3 7 11 . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . Launcher 14 | . . 2 . 1 . 1 4 3 2 1 . Special Weapon 6 | . . . . . . . . 1 . 2 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . . 3 1 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . 4 Parts Lost 60 | . 1 . 3 1 . 1 6 13 4 29 2 Power 9 | . 1 . 1 1 . . 2 . . 4 . Propulsion 23 | . . . . . . . 1 5 3 13 1 Utility 18 | . . . 2 . . . 2 5 . 8 1 Weapon 10 | . . . . . . 1 1 3 1 4 . Highest Loss Streak 12 | . 1 . 2 1 . 1 2 3 3 12 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 99 99 99 77 100 99 98 86 65 39 Engine 2 | . . . . 4 11 11 4 1 . . . Core 7 | . 12 14 10 6 . . 4 5 5 3 . Treads 22 | . 28 27 21 22 22 22 27 29 . . . Device 2 | . 5 . . . . . 1 . 19 8 5 Storage 9 | . 14 14 11 11 11 11 9 7 . . . Processor 17 | . 4 14 25 22 22 22 18 15 17 20 23 Protection 10 | . . . 7 11 11 11 15 22 6 1 . Energy Gun 3 | . 23 2 . . . . . . . . . Energy Cannon 1 | . . 11 . . . . 2 . . . . Ballistic Gun 10 | . . . 21 16 . 15 14 13 . . . Ballistic Cannon 1 | . 3 8 . . . . . . . . . Launcher 2 | . . 5 . 4 . 6 1 . 4 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 12 51 51 61 66 60 67 72 83 28 35 6 Greatest Support 112 | 40 40 40 40 40 40 40 64 112 40 40 13 Greatest Overweight (x) 6 | . 1 2 1 1 1 1 1 1 6 4 . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 8 5 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 5 5 5 Most Carried 20 | 4 15 17 20 20 20 19 20 20 16 5 4 Average Carried 15 | 2 8 15 17 19 19 17 19 19 5 4 2 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 3 15 17 19 20 20 18 18 16 5 3 3 Class Distribution -------------------- 84% | Mutant 6% | Infiltrator-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Sprinter | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Matter Collected 4904 | 260 68 84 982 305 . 320 987 1630 164 104 . Remotely . | . . . . . . . . . . . . Salvage Created 6490 | 38 323 157 1137 200 . 313 1502 2369 307 144 . Parts 404 | 5 21 19 70 23 . 16 83 132 22 13 . Haulers Intercepted 11 | . 1 . 3 . . . 4 2 1 . . Recyclers Shooed 6 | . 2 . 1 . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 133 | . 9 9 19 7 . 7 31 42 4 5 . Melee 12 | . . . . . . . . 4 4 4 . Guns 84 | . 9 . 19 4 . 1 19 32 . . . Cannons 2 | . . . . . . . 2 . . . . AOE 34 | . . 9 . 3 . 6 9 6 . 1 . Classes Destroyed 16 | 2 4 2 2 . . 1 . 5 . . . Worker 11 | 1 . 2 . 1 . 1 2 3 . 1 . Builder 8 | . . 1 . 2 . . 1 4 . . . Tunneler 2 | 1 . . . . . . . 1 . . . Hauler 11 | . 1 . 3 . . . 4 2 1 . . Recycler 8 | . . 1 2 . . 2 . 3 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 3 | . 2 . . . . . 1 . . . . Swarmer 38 | . 6 9 3 3 . 3 6 3 . 5 . Grunt 51 | . 3 . 9 3 . 3 15 18 . . . Brawler 3 | . . . 1 1 . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 16 | . . . 6 . . . 8 2 . . . Specialist 4 | . . . . . . . . 4 . . . Hunter 10 | . . . . . . 1 2 5 2 . . Programmer 10 | . . . . . . . . 8 2 . . Best Kill Streak 10 | 2 5 3 4 4 . 4 4 10 1 4 . Combat Bots Only 7 | . 5 3 3 3 . 3 3 7 1 4 . Max Kills in Single Turn 4 | 1 1 2 1 2 . 3 4 2 1 2 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . 3 3 2 . 1 . Melee 1 | . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Hostile Shots Fired 1115 | . 41 25 71 31 . 13 129 415 88 260 42 Missed 378 | . 7 9 18 8 . 6 44 111 29 128 18 Damage Taken 10590 | . 338 185 713 349 . 178 1402 3985 846 2315 279 Core 2234 | . 37 62 93 34 . 52 218 450 275 885 128 Absorbed by Shields 23 | . . . . . . . . . 11 12 . Redirected to Shielding 366 | . . . . . . . 37 239 73 17 . Ignored by Resistances 668 | . . . 14 8 . 24 20 514 . . 88 Regen/Repaired (Parts) 485 | . . . 196 . . . . 289 . . . Core Remaining (%) 62 | 100 . 60 . . . 55 60 35 67 . . Volleys Fired 406 | 2 45 13 58 22 . 13 94 152 . 5 2 Largest 2 | 2 2 2 2 2 . 2 2 2 . 1 1 Hottest 150 | 100 100 95 50 50 . 50 150 78 . 46 7 Shots Fired 765 | 4 88 17 114 36 . 22 179 298 . 5 2 Gun 687 | 4 86 . 114 32 . 17 142 292 . . . Cannon 35 | . 2 7 . . . . 26 . . . . Launcher 37 | . . 10 . 4 . 5 11 5 . 2 . Special 6 | . . . . . . . . 1 . 3 2 Kinetic 601 | . 1 3 114 32 . 17 142 292 . . . Thermal 121 | 4 87 4 . . . . 26 . . . . Explosive 35 | . . 10 . 4 . 5 11 5 . . . Electromagnetic 2 | . . . . . . . . . . 2 . Robot Hit Streak 30 | 1 11 7 30 16 . 7 10 23 . 5 1 Robot Miss Streak 3 | 2 3 2 3 2 . 1 2 3 . 1 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . . . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . Shots Hit Robots 555 | 1 54 8 88 27 . 16 117 221 15 7 1 Core Hits 282 | 1 19 15 36 13 . 15 68 104 5 6 . Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . . Critical Strikes 15 | . 7 . . . . . . 6 2 . . Burn 7 | . 7 . . . . . . . . . . Destroy 6 | . . . . . . . . 6 . . . Sever 2 | . . . . . . . . . 2 . . Melee Attacks 57 | . . . . 2 . . . 8 24 23 . Impact . | . . . . . . . . . . . . Slashing 57 | . . . . 2 . . . 8 24 23 . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 . . Combat Hostiles 2 | . . . . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14134 | 16 762 569 1598 620 . 555 3084 5868 821 241 . Guns 9116 | 12 699 . 1546 443 . 187 1725 4504 . . . Cannons 534 | . . 109 . . . . 425 . . . . Explosions 2933 | . . 439 . 153 . 350 883 1010 . 98 . Melee 1199 | . . . . . . . . 235 821 143 . Ramming 352 | 4 63 21 52 24 . 18 51 119 . . . Kinetic 8460 | . . 55 1546 443 . 187 1725 4504 . . . Thermal 1412 | 12 699 54 . . . . 425 203 . 19 . Explosive 2605 | . . 439 . 153 . 350 883 780 . . . Electromagnetic 106 | . . . . . . . . 27 . 79 . Impact . | . . . . . . . . . . . . Slashing 1199 | . . . . . . . . 235 821 143 . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 1 1 5 6 6 6 . 7 10 3 7 Average Corruption 3 | . 1 1 3 5 6 6 . 2 4 2 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 241 | . 13 11 40 40 26 40 . 48 16 2 5 Message Errors 58 | . 5 4 4 10 8 9 . 11 6 1 . Matter Fused 60 | . 3 2 11 9 11 10 . 7 3 1 3 Heat Flow Errors 28 | . 3 . 7 4 4 2 . 6 1 . 1 Energy Discharges 22 | . . 1 4 5 1 7 . 3 1 . . Parts Rejected 4 | . . 1 1 . . . . 1 1 . . Parts Fused 3 | . . . . . 1 . . 2 . . . Data Loss (minor) 27 | . 1 . 8 3 . 7 . 5 2 . 1 Data Loss (major) 18 | . 1 2 . 7 . 3 . 5 . . . Misfires 8 | . . 1 2 1 . 1 . 3 . . . Alerts 4 | . . . . 1 1 1 . 1 . . . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 7 | . . . 3 . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 245 | . . 55 . . . . 33 105 52 . . Projectiles 7 | . . 7 . . . . . . . . . Explosions 163 | . . 48 . . . . 32 83 . . . Melee 75 | . . . . . . . 1 22 52 . . Knockbacks 4 | . 1 . . . . 1 1 1 . . . Impact 4 | . 1 . . . . 1 1 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 187 | . . 56 . 28 . 88 . . . 15 . Shots 7 | . . 2 . 1 . 2 . . . 2 . Rammed 52 | 1 11 5 11 1 . 3 5 15 . . . Targets Rammed 60 | 2 11 6 11 2 . 4 5 19 . . . Kicked . | . . . . . . . . . . . . Crushed 8 | 1 . 1 . 1 . 1 . 4 . . . Highest Temperature 359 | 78 274 44 253 182 279 187 359 274 153 54 118 Average Temperature 69 | 39 103 21 67 59 93 63 55 55 81 26 64 Received Heat Transfer 2109 | . 111 . 300 132 . . 522 831 105 108 . Effects 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 8 | . 6 . . . . . 2 . . . . Heat Transferred 3480 | 37 2553 111 . . . . 629 100 . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Peak Influence 1035 | 10 231 188 428 317 . 96 563 1035 531 847 271 Initial 492 | . 6 . 33 166 . . . 255 492 210 260 Average 194 | . 48 38 141 113 . 15 199 400 448 373 259 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 2 3 1 Low Security (%) 59 | 100 88 100 65 74 . 100 63 18 . 18 . Level 1 24 | . 11 . 29 25 . . 16 45 31 39 100 Level 2 13 | . . . 4 . . . 20 25 68 34 . Level 3 2 | . . . . . . . . 10 . 6 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 1 . . . 4 20 5 7 . Investigation 11 | . 1 . . . . . 2 4 1 3 . Extermination 8 | . . . . . . . . 5 2 1 . Reinforcement 17 | . . . 1 . . . 2 10 1 3 . Assault 2 | . . . . . . . . 1 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . Construction Impeded 3 | . . . . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Distress Signals 14 | . 1 . 5 . . . 4 . . 4 . Communications Jammed 5 | . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . 5 . . Times Spotted 283 | . 18 9 46 8 . 7 45 62 20 62 6 Peak Tracking Total 16 | . 5 3 5 3 . 3 8 7 9 16 6 Tactical Retreats 31 | . . . 1 1 . . 5 3 5 16 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Traps Triggered 12 | . 1 . 1 . . . 1 3 5 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Machines Disabled 27 | . . 1 2 . . . 4 14 . 6 . Max in Single Turn 5 | . . 1 1 . . . 2 5 . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Machines Accessed 31 | . 5 1 3 1 1 . 6 3 3 8 . Terminals 19 | . 4 1 1 . . . 5 1 3 4 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . Garrison Access 3 | . . . . . . . . 1 . 2 . Total Hacks 90 | . 15 4 16 1 1 . 22 10 6 15 . Successful 41 | . 3 2 13 1 1 . 11 3 2 5 . Failed 48 | . 11 2 3 . . . 11 7 4 10 . Catastrophic 5 | . 2 . . . . . 1 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 42 | . 13 5 2 . 1 . 16 . 3 2 . Terminals 52 | . 12 4 2 . . . 16 3 6 9 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 9 | . . . 4 . . . . 5 . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers 17 | . . . 10 . . . 6 . . 1 . Garrison Access 5 | . . . . . . . . 2 . 3 . Terminal Hacks 11 | . 1 2 . 1 1 . 1 . 2 3 . Record 1 | . . . . . . . . . 1 . . Robot Analysis 3 | . 1 2 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 4 | . . . . . . . . . 1 3 . Fabricator Index 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . 4 . . . . 3 . . . Scan Component 4 | . . . 2 . . . . 2 . . . Repair 3 | . . . 2 . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 15 | . . . 9 . . . 6 . . . . Insert Component 7 | . . . 4 . . . 3 . . . . Analyze 8 | . . . 5 . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 4 . . . . Terminals 5 | . 1 . . . . . 4 . . . . Track 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 2 | . 1 . . . . . 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 3 1 2 . . . 4 3 3 6 . Full Trace Events 13 | . 1 1 1 . . . 3 3 1 3 . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . . . . 1 . Parts Repaired 3 | . . . 2 . . . . 1 . . . Time 90 | . . . 52 . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . 3 . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Total Allies 5 | . . . . . . . . 1 . 3 1 Largest Group 2 | . . . . . . . . 1 . 2 1 Highest-Rated Group 85 | . . . . . . . . 32 . 54 85 Highest-Rated Ally 85 | . . . . . . . . 32 . 54 85 Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . 2 . 21 1 Total Damage 826 | . . . . . . . . 45 . 750 31 Kills 5 | . . . . . . . . . . 4 1 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 1 . 3 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Robot Analysis Total 3 | . 1 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Turns Passed 17085 | 106 2214 1221 2364 1478 863 1540 2252 3133 854 931 129 Spaces Moved 8491 | 58 918 484 850 582 359 612 885 1360 616 1468 299 Core 132 | 7 . . . . . . . . 2 120 3 Treads 6101 | 51 918 484 850 582 359 612 885 1360 . . . Legs 504 | . . . . . . . . . 246 258 . Wheels . | . . . . . . . . . . . . Hover 392 | . . . . . . . . . 368 24 . Flight 1362 | . . . . . . . . . . 1066 296 Fastest Speed 19 | 50 160 240 240 240 240 240 150 160 52 19 40 Average Speed 173 | 146 218 241 240 240 240 240 199 168 114 53 40 Slowest Speed 350 | 160 240 320 240 240 240 240 250 250 350 250 50 Overloaded Moves 37 | . . . . . . . . . . 37 . Propulsion Burnouts 1 | . . . . . . . . . . 1 . Robots Hopped 7 | . . . . . . . . . . 6 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 4 87 90 69 98 86 101 88 46 18 38 19 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 24 | . . . . 1 . . . 1 6 16 . Terrain Destroyed 375 | . . 73 . 18 . 56 92 97 6 33 . Melee 24 | . . . . 1 . . . 1 6 16 . Projectile 7 | . . . . . . . 4 3 . . . AOE 344 | . . 73 . 17 . 56 88 93 . 17 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Total 10040 | 72 1024 509 1082 629 364 660 1230 1882 724 1558 306 Wait 613 | . 24 . 78 9 . 27 146 259 47 23 . Move 8468 | 58 917 483 849 581 358 611 884 1360 615 1455 297 Hop 7 | . . . . . . . . . . 6 1 Pick Up 129 | 5 14 2 34 3 1 1 35 21 3 9 1 Fast Attach 39 | 4 1 1 6 . . . . 5 8 14 . Attach 60 | 2 4 . 5 1 . 3 9 13 9 11 3 Detach 15 | . 3 . 3 . 2 . . . 1 4 2 Swap 76 | . 3 4 8 7 . 1 22 28 1 2 . Drop 107 | . 2 . 30 2 3 . 35 18 11 6 . Fire 406 | 2 45 13 58 22 . 13 94 152 . 5 2 Melee 57 | . . . . 2 . . . 8 24 23 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 58 | 1 11 6 11 2 . 4 5 18 . . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 363 | -10/Materials | Central database locked down 1047 | -10/Materials | Discovered new exit (range 16) 1153 | -10/Materials | Discovered new exit (range 8) 1501 | -10/Materials | Discovered new exit (range 5) 1568 | -10/Materials | Identified exit to Materials 2318 | -10/Materials | Identified exit to Mines 2321 | -10/Materials | Entered Mines 2971 | -10/Mines | Learned 2 Materials zone layouts 3057 | -10/Mines | Discovered exit to Materials (range 5) 3509 | -10/Mines | Discovered exit to Materials (range 5) 3542 | -10/Mines | Entered Materials 3542 | -9/Materials | Evolved 2 slots: Utility x2 3672 | -9/Materials | Repaired Lgt. Treads 3699 | -9/Materials | Repaired Lgt. Treads 4452 | -9/Materials | Discovered new exit (range 16) 4517 | -9/Materials | Identified exit to Materials 4724 | -9/Materials | Discovered new exit (range 16) 5646 | -9/Materials | Build established: Scavenger-Mutant 5906 | -9/Materials | Entered Mines 5915 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5937 | -9/Mines | Discovered new exit (range 5) 6084 | -9/Mines | Build established: Mutant 6134 | -9/Mines | Learned location of 1 exit from Materials 6274 | -9/Mines | Found a hidden stash of uninstalled traps 6447 | -9/Mines | Discovered exit to Materials (range 7) 6477 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6484 | -9/Mines | Identified exit to Zion 6576 | -9/Mines | Discovered exit to Materials (range 5) 6590 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6937 | -9/Mines | Found the Drone Emporium 7382 | -9/Mines | Identified exit to Exiles 7384 | -9/Mines | Entered Exiles 7444 | -9/Exiles | Met 8R-AWN 7487 | -9/Exiles | Met EX-HEX 7552 | -9/Exiles | Met EX-BIN 7581 | -9/Exiles | Aligned with FarCom system 7583 | -9/Exiles | Given EX-Vault access code 7638 | -9/Exiles | Opened EX-Vault 7653 | -9/Exiles | Found Field Lobotomy Kit 7705 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7782 | -9/Exiles | Met EX-DEC 7879 | -9/Exiles | Visited The Gauntlet 8218 | -9/Exiles | Discovered new exit (range 14) 8245 | -9/Exiles | Identified exit to Mines 8247 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 8247 | -9/Exiles | Entered Mines 8919 | -8/Mines | Discovered exit to Materials (range 9) 9511 | -8/Mines | Discovered exit to Materials (range 9) 9787 | -8/Mines | Entered Materials 9787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9788 | -8/Materials | Identified exit to Storage 10496 | -8/Materials | Build established: Scavenger-Mutant 10664 | -8/Materials | Discovered new exit (range 16) 10736 | -8/Materials | Identified exit to Factory 11040 | -8/Materials | Discovered exit to Factory (range 14) 11141 | -8/Materials | Build established: Mutant 11550 | -8/Materials | Discovered exit to Factory (range 16) 12039 | -8/Materials | Entered Factory 12039 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12220 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 12966 | -7/Factory | Cargo convoy interrupted 14761 | -7/Factory | Repaired Arm. Treads 14839 | -7/Factory | First assault squad dispatched 14936 | -7/Factory | Destroyed 7 combat bots 15120 | -7/Factory | Lost 3 parts (3n) 15152 | -7/Factory | Discovered new exit (range 6) 15156 | -7/Factory | Core integrity fell below 50% 15166 | -7/Factory | Identified exit to Factory 15172 | -7/Factory | Entered another Factory area 15172 | -6/Factory | Evolved 2 slots: Utility x2 15201 | -6/Factory | Lost 3 parts (1u2w) 15279 | -6/Factory | Spotted B-75 Beast 15486 | -6/Factory | Build established: Infiltrator-Mutant 15702 | -6/Factory | Lost 3 parts (2n1w) 15734 | -6/Factory | System corruption reached 10% 15776 | -6/Factory | Discovered new exit (range 14) 15791 | -6/Factory | Identified exit to Factory 15872 | -6/Factory | First assault squad dispatched 16026 | -6/Factory | Entered another Factory area 16026 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16098 | -5/Factory | Identified exit to DSF 16203 | -5/Factory | Fabricated Sml. Storage Unit? 16435 | -5/Factory | Lost 12 parts (1p4n6u1w) 16582 | -5/Factory | Assimilated S-27 Virus with FLK Orb 16594 | -5/Factory | Assimilated G-50 Soldier with FLK Orb 16626 | -5/Factory | Search patrols dispatched 16708 | -5/Factory | Build established: Sprinter 16750 | -5/Factory | Spotted B-75 Beast 16765 | -5/Factory | Core integrity fell below 50% 16829 | -5/Factory | Lost 10 parts (1p5n2u2w) 16865 | -5/Factory | Discovered new exit (range 15) 16879 | -5/Factory | Core integrity fell below 20% 16887 | -5/Factory | Assimilated P-70 Sage with FLK Orb 16890 | -5/Factory | Identified exit to Extension 16926 | -5/Factory | Search patrols dispatched 16957 | -5/Factory | Entered Extension 17019 | -5/Extension | Spotted B-75 Beast 17082 | -5/Extension | Assimilated B-75 Beast with FLK Orb 17086 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16975_ Integrated Corrupted Imp. Remote Datajack (+4). Remote Datajacks cannot fire with other weapons in the same volley. 16979_ K-01 Serf enters Transfer Station. 16990_ System corrupted: Component data lost. 17007_ Acquired Imp. Shock Absorption System. 17030_ System corrupted: Matter fused (-8). 17049_ T-07 Excavator enters Transfer Station. 17050_ System corrupted: Heat flow error (+153). 17073_ System corrupted: Matter fused (-7). 17073_ C-30 ARC bursts open, deploying its payload. 17073_ S-27 Virus unfolds itself. 17082_ Nuclear Pulse Array destroyed. 17082_ Field Lobotomy Kit expended. 17082_ B-75 Beast assimilated. 17082_ Slug penetrates Beast 6a. 17084_ U-05 Engineer destroyed. 17085_ Imp. Focal Shield destroyed. 17085_ Slug penetrates Beast 6a. 17086_ U-05 Engineer destroyed. 17086_ Beast 6a Coolant Injector blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????w??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????Y??????????? | | ??????????????????????????????????s?????Y????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????s?s ???????????? | | ????????????????????????????????? ???????????? | | ################################ ????????? | | A @ ????????? | | ????????? | | ss % ????????? | | s s ! |R ?????????? | | s ku !% %! ?????????? | | ###+#####+#####################; = BB ?????????? | | ??# #### #???????????????????? BB ??????????? | | ??# #????????????????????? ??????????? | | ??###### !!#?????????????????????? ???????????? | | ???????#####??????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 10 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 4 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Sml. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed SingularityRemoteBiocell Manual? 0 Play Time 02:27:26 Cumulative 21.1 hours Start 2024.07.31 @ 08:32:44 End 2024.07.31 @ 20:28:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7ffe69-778d-48f7-b15c-5b1f09135cea