Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 18:04:26 Player: Exceptionally Mediocre Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (134) 670 Value Destroyed (4308) 4308 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1351) 1351 TOTAL SCORE: 14869 Bonus ------- High Alert Combat Kills 351 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 16/300 Energy 70/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Hacking Suite Hacking Suite Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Large Storage Unit Advanced ECM Suite Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Phase Shifter Advanced Cloaking Device Hacking Suite Advanced Hacking Suite Improved System Guard Advanced Corruption Screen Improved Recalibrator > --- WEAPON ----------- Ionic Axe Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Field Propulsion Array Improved Q-thruster Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Triangulator Advanced Actuator Array Stasis Canceller Stasis Canceller Advanced ECM Suite Experimental Reaction Control System Improved Cloaking Device [Rating: 165] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Field Propulsion Array Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Weapon Ionic Axe Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 2 . 1 . . . . . 2 . . Utility 10 | . . . . . 2 . 2 1 2 . . 1 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 275 | 7 10 1 . . 53 13 31 13 25 1 24 4 1 5 82 5 Power 46 | 1 1 1 . . 3 1 6 1 5 . 5 1 . 1 18 2 Engine 7 | 1 1 1 . . 2 1 . 1 . . . . . . . . Core 17 | . . . . . 1 . 6 . 2 . 4 1 . 1 2 . Reactor 22 | . . . . . . . . . 3 . 1 . . . 16 2 Propulsion 66 | 2 3 . . . 19 3 12 . 4 . 2 . . . 20 1 Treads 23 | 2 3 . . . 15 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 41 | . . . . . 2 . 12 . 4 . 2 . . . 20 1 Utility 108 | 2 2 . . . 13 5 7 10 13 1 13 2 1 4 34 1 Device 64 | 1 1 . . . 5 2 2 5 7 1 10 2 1 4 22 1 Storage 10 | 1 1 . . . 3 . . 1 2 . . . . . 2 . Processor 16 | . . . . . . . . 3 3 . 2 . . . 8 . Hackware 10 | . . . . . . . 5 1 1 . 1 . . . 2 . Protection 8 | . . . . . 5 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 55 | 2 4 . . . 18 4 6 2 3 . 4 1 . . 10 1 Energy Gun 10 | 1 2 . . . 5 . . . . . . 1 . . 1 . Energy Cannon 5 | . . . . . . . . . . . . . . . 4 1 Ballistic Gun 16 | 1 2 . . . 10 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 3 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 14 | . . . . . . . 4 2 3 . 1 . . . 4 . Piercing Weapon 5 | . . . . . . . 1 . . . 3 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 7 1 1 1 3 . 2 1 . . 3 . Parts Lost 98 | . 1 . . . 13 5 20 4 2 . 7 . 3 2 31 10 Power 15 | . 1 . . . 1 . 3 1 . . 2 . 1 1 4 1 Propulsion 39 | . . . . . 5 3 10 1 . . 2 . . . 13 5 Utility 35 | . . . . . 2 2 6 2 2 . 3 . 2 1 11 4 Weapon 9 | . . . . . 5 . 1 . . . . . . . 3 . Highest Loss Streak 20 | . 1 . . . 10 2 20 3 2 . 2 . 3 2 7 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 100 100 100 94 84 58 48 75 78 80 80 73 72 69 40 Engine 5 | . 11 14 14 14 8 7 2 1 . . . . . . . . Reactor 1 | . . . . . . . . . 3 5 2 . . . 6 1 Treads 14 | . 26 28 28 28 20 28 . . . . . . . . . . Flight 5 | . . . . . . . 20 9 13 15 14 14 14 13 13 6 Device 11 | . 14 14 14 14 8 7 6 6 17 26 23 19 16 21 15 4 Storage 7 | . 14 14 14 14 9 7 . 3 4 5 5 4 4 4 3 . Processor 4 | . . . . . . . . 6 12 5 6 14 14 13 16 18 Hackware 3 | . . . . . . . 14 7 10 10 10 9 6 4 8 8 Protection 5 | . . . . . 17 10 . . . . . . . . . . Energy Gun 2 | . 6 . . . 6 2 . . . . . . . . . . Ballistic Gun 10 | . 21 28 28 28 18 15 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 5 11 10 9 4 4 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 233 | 13 28 26 26 26 233 131 25 22 58 52 57 47 47 46 65 24 Greatest Support 100 | 40 40 40 40 40 60 100 25 12 54 54 54 54 54 54 70 36 Greatest Overweight (x) 10 | . . . . . 10 2 1 3 4 . 1 . . . 1 . Average Overweight (x) . | . . . . . 4 1 . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 35 25 25 10 15 15 15 15 15 15 15 5 Average Capacity 17 | 7 13 15 15 15 24 25 5 8 13 15 15 15 15 15 12 5 Most Carried 25 | 5 10 11 15 15 25 25 25 10 15 15 15 15 15 15 15 4 Average Carried 15 | 4 7 9 12 15 23 24 5 8 12 14 14 14 15 13 11 3 Final Capacity 25 | 8 15 15 15 15 25 25 5 5 15 15 15 15 15 15 5 5 Final Carried 25 | 5 10 11 15 15 25 25 5 5 14 15 15 15 15 14 4 4 Class Distribution -------------------- 24% | Scavenger-Skirmisher 23% | Mutant 14% | Skirmisher 12% | Hacker-Ninja 11% | Hacker-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Ninja | -3/DSF Infiltrator-Ninja | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Matter Collected 3836 | 277 156 110 98 . 1243 480 266 199 216 63 245 . . . 483 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5943 | 90 341 93 . . 2069 1206 267 92 216 214 790 . . . 565 . Parts 311 | 9 19 3 . . 123 60 12 10 7 1 28 . . . 39 . Haulers Intercepted 11 | . . . . . 4 2 . . 1 . 2 . . . 2 . Recyclers Shooed 7 | . 3 . . . . 3 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Combat Hostiles Destroyed 81 | . 7 2 . . 36 20 4 . . . 8 . . . 4 . Melee 15 | . . . . . . . 4 . . . 8 . . . 3 . Guns 51 | . 7 2 . . 29 12 . . . . . . . . 1 . AOE 15 | . . . . . 7 8 . . . . . . . . . . Classes Destroyed 18 | 2 3 . . . 10 2 . . . . 1 . . . . . Worker 6 | . . . . . 5 . . . . . . . . . 1 . Builder 11 | . . . . . 3 4 . 3 . . . . . . 1 . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . Hauler 11 | . . . . . 4 2 . . 1 . 2 . . . 2 . Recycler 10 | 1 1 . . . . 4 1 . 1 . 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 5 | . 1 . . . 2 1 1 . . . . . . . . . Watcher 7 | . . . . . 4 . . 1 . . . . . . 2 . Swarmer 13 | . 3 . . . 3 . 4 . . . 3 . . . . . Grunt 46 | . 4 2 . . 23 14 . . . . 3 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . . . . Programmer 8 | . . . . . . 3 . . . . 1 . . . 4 . Heavy 1 | . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 3 4 2 . . 11 9 4 2 1 . 4 . . . 2 . Combat Bots Only 6 | . 4 2 . . 6 5 3 . . . 3 . . . 2 . Max Kills in Single Turn 4 | 1 1 1 . . 3 4 1 1 1 . 1 . . . 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . 3 3 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Hostile Shots Fired 1408 | . 50 7 . 3 339 78 357 18 . . 111 . 12 5 331 97 Missed 561 | . 12 3 . . 112 25 162 4 . . 45 . 6 1 156 35 Damage Taken 14415 | . 429 58 . 43 3392 1151 1736 313 210 . 1491 . 294 156 3904 1238 Core 3506 | . 96 . . . 367 100 766 156 . . 296 . 109 . 818 798 Absorbed by Shields 26 | . . . . . . . . . . . . . 26 . . . Redirected to Shielding 50 | . . . . . 42 8 . . . . . . . . . . Regen/Repaired (Parts) 342 | . 220 . . . . . . . 76 . 46 . . . . . Core Remaining (%) 70 | 100 . . . 61 33 85 9 84 . . 74 . 91 100 . . Volleys Fired 241 | 7 45 7 . . 110 56 . . . . . . . . 16 . Largest 3 | 2 2 2 . . 3 3 . . . . . . . . 1 . Hottest 161 | 60 60 40 . . 161 125 . . . . . . . . 120 . Shots Fired 531 | 14 86 14 . . 273 128 . . . . . . . . 16 . Gun 504 | 14 86 14 . . 262 124 . . . . . . . . 4 . Cannon 12 | . . . . . . . . . . . . . . . 12 . Launcher 15 | . . . . . 11 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 385 | 7 56 14 . . 205 103 . . . . . . . . . . Thermal 109 | 7 12 . . . 57 21 . . . . . . . . 12 . Explosive 15 | . . . . . 11 4 . . . . . . . . . . Electromagnetic 22 | . 18 . . . . . . . . . . . . . 4 . Robot Hit Streak 14 | 6 6 7 . . 14 7 . . . . . . . . 6 . Robot Miss Streak 6 | 2 4 3 . . 3 4 . . . . . . . . 6 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 14 | . 4 . . . 7 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . Shots Hit Robots 428 | 9 56 10 . . 169 75 13 5 7 16 32 . . . 36 . Core Hits 232 | 5 19 5 . . 102 70 5 1 1 2 13 . . . 9 . Critical Kills 2 | . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . . . Critical Strikes 15 | . 2 . . . 5 2 1 . 2 . 1 . . . 2 . Burn 5 | . . . . . 5 . . . . . . . . . . . Destroy 3 | . 1 . . . . 2 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . Sever 4 | . . . . . . . . . 2 . 1 . . . 1 . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 238 | . . . . . . . 46 20 28 16 70 3 . . 55 . Impact 5 | . . . . . . . 5 . . . . . . . . . Slashing 122 | . . . . . . . 12 20 28 16 21 1 . . 24 . Piercing 111 | . . . . . . . 29 . . . 49 2 . . 31 . Sneak Attacks 19 | . . . . . . . 3 4 3 . 4 . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . . 2 . 3 3 14 . . . 5 . Damage Inflicted 13435 | 88 541 84 . . 4003 2691 588 484 516 683 1755 . . . 2002 . Guns 5248 | 88 541 84 . . 2874 1651 . . . . . . . . 10 . Cannons 347 | . . . . . . . . . . . . . . . 347 . Explosions 2169 | . . . . . 1129 1040 . . . . . . . . . . Melee 5671 | . . . . . . . 588 484 516 683 1755 . . . 1645 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3899 | 35 299 84 . . 2022 1459 . . . . . . . . . . Thermal 1508 | 53 64 . . . 852 192 . . . . . . . . 347 . Explosive 2169 | . . . . . 1129 1040 . . . . . . . . . . Electromagnetic 188 | . 178 . . . . . . . . . . . . . 10 . Impact 171 | . . . . . . . 171 . . . . . . . . . Slashing 3297 | . . . . . . . 151 484 516 683 425 . . . 1038 . Piercing 2203 | . . . . . . . 266 . . . 1330 . . . 607 . Highest Corruption 9 | . 2 2 2 2 . 2 . . 9 9 9 . . . 7 7 Average Corruption 3 | . 2 2 2 2 . 1 . . 9 9 9 . . . 2 7 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . 20 4 Effects 46 | . 5 6 5 . . 3 . . 1 5 13 . . . 6 2 Message Errors 7 | . . 1 2 . . 2 . . . . 1 . . . 1 . Matter Fused 14 | . 1 3 1 . . 1 . . . 1 4 . . . 2 1 Heat Flow Errors 4 | . 1 . 1 . . . . . . . 1 . . . 1 . Energy Discharges 10 | . . . 1 . . . . . . 4 4 . . . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . 1 . . . . . . . . . . . . 1 . Data Loss (major) 4 | . 2 . . . . . . . . . 2 . . . . . Alerts 2 | . 1 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 828 | . . . . . 11 4 119 254 119 . 73 . . . 248 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . 11 4 . . . . . . . . . . Melee 813 | . . . . . . . 119 254 119 . 73 . . . 248 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . 16 36 . . . . . . . . . . Shots 3 | . . . . . 1 2 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 357 | 20 229 12 245 . 297 357 16 . . . 311 . . . 147 . Average Temperature 88 | 14 93 8 122 . 84 106 7 . . . 140 . . . 47 . Received Heat Transfer 2502 | . 213 27 . 24 954 279 402 66 . . 474 . . . 63 . Effects 7 | . 3 . . . . 4 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Interference 5 | . 3 . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . 2 . . . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . . . . 1 . Heat Transferred 2865 | 125 150 . . . 1961 370 . . . . . . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Peak Influence 740 | 15 195 57 . . 740 509 329 165 89 24 388 170 127 54 227 94 Initial 336 | . . 7 . . . 336 210 105 37 24 16 138 127 54 20 94 Average 173 | 9 70 12 . . 225 379 243 104 22 24 206 145 111 52 53 44 Maximum Alert Level 3 | . . . . . 3 2 1 . . . 1 . . . 1 . Low Security (%) 64 | 100 100 100 . 100 66 . 13 100 100 100 34 100 100 100 95 100 Level 1 20 | . . . . . 8 52 86 . . . 65 . . . 4 . Level 2 14 | . . . . . 18 47 . . . . . . . . . . Level 3 1 | . . . . . 6 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 10 9 2 1 1 . 2 . 1 1 8 . Investigation 7 | . . . . . 2 1 1 . . . 1 . . . 2 . Extermination 9 | . . . . . . 4 . . 1 . 1 . . . 3 . Reinforcement 15 | . 1 . . . 4 3 1 1 . . . . 1 1 3 . Assault 2 | . . . . . 1 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 1 . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Distress Signals 10 | . 2 . . . 4 . . . 1 . 1 . . . 2 . Communications Jammed 21 | . . . . . . . . . . . . . . . 21 . Distress Signals 20 | . . . . . . . . . . . . . . . 20 . Times Spotted 220 | . 12 2 . 2 50 28 16 7 4 . 28 . 4 4 43 20 Peak Tracking Total 20 | . 7 2 . 2 5 5 8 5 7 . 6 . 4 4 20 17 Tactical Retreats 23 | . . . . . 1 1 2 4 1 . 6 . . . 8 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Traps Triggered 6 | . 2 . . . . 1 . . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Machines Disabled 6 | . . . . . 6 . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Machines Accessed 32 | . 3 1 1 . 3 4 2 . 6 . 3 3 . 2 4 . Terminals 16 | . 2 . . . . 2 2 . 3 . 1 3 . 1 2 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . 1 . . . . . . . 1 . 1 . . . . . Recycling Units 4 | . . . . . 1 1 . . 1 . 1 . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . . . 1 . . . . . 1 . Total Hacks 79 | . 10 1 1 . 9 11 5 . 17 . 7 6 . 4 8 . Successful 55 | . 8 1 1 . 6 8 2 . 12 . 4 3 . 4 6 . Failed 24 | . 2 . . . 3 3 3 . 5 . 3 3 . . 2 . Catastrophic 4 | . . . . . 1 1 . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 40 | . 6 . 1 . . 6 5 . 11 . 2 4 . 1 4 . Terminals 42 | . 6 . . . . 6 5 . 11 . 2 6 . 1 5 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 9 | . 4 . . . . . . . 2 . 3 . . . . . Recycling Units 8 | . . . . . 3 1 . . 2 . 2 . . . . . Scanalyzers 11 | . . . . . 4 4 . . . . . . . 3 . . Garrison Access 5 | . . . . . 2 . . . 2 . . . . . 1 . Terminal Hacks 8 | . 1 1 1 . . . . . 3 . . 1 . . 1 . Record 1 | . . . . . . . . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . 1 . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . 4 . . . . . . . 2 . 2 . . . . . Scan Component 4 | . 2 . . . . . . . 1 . 1 . . . . . Repair 4 | . 2 . . . . . . . 1 . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . 1 . 1 . . . . . Retrieve Components 3 | . . . . . 1 . . . 1 . 1 . . . . . Scanalyzer 11 | . . . . . 4 4 . . . . . . . 3 . . Insert Component 5 | . . . . . 2 2 . . . . . . . 1 . . Analyze 6 | . . . . . 2 2 . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . 1 . . . . . . . Unauthorized Hacks 20 | . 3 . . . . 4 2 . 5 . 1 2 . 1 2 . Terminals 20 | . 3 . . . . 4 2 . 5 . 1 2 . 1 2 . Assimilate 2 | . . . . . . 1 1 . . . . . . . . . Botnet 14 | . 2 . . . . 2 1 . 3 . 1 2 . 1 2 . Operators 4 | . 1 . . . . 1 . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . . 2 4 2 . 4 . 3 3 . 2 4 . Full Trace Events 7 | . . . . . 2 1 1 . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 2 . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . 46 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . 9 . Parts Repaired 4 | . 2 . . . . . . . 1 . 1 . . . . . Time 202 | . 52 . . . . . . . 99 . 51 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . 10 . . . 2 . 10 . . . . . Parts Scanalyzed 5 | . . . . . 2 2 . . . . . . . 1 . . Part Schematics Acquired 5 | . . . . . 2 2 . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Total Allies 24 | . . . . . . 4 . . . 20 . . . . . . Largest Group 20 | . . . . . . 3 . . . 20 4 . . . . . Highest-Rated Group 832 | . . . . . . 93 . . . 832 125 . . . . . Highest-Rated Ally 50 | . . . . . . 31 . . . 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 1 . . . . 36 . . . . . Total Damage 1260 | . . . . . . 27 . . . . 1233 . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Turns Passed 9425 | 497 521 321 418 31 1962 1902 295 585 687 145 521 94 23 38 1324 61 Spaces Moved 7495 | 112 207 188 257 20 607 588 310 545 1158 295 780 237 58 84 1915 134 Core 95 | 8 . . . . . . 9 . 2 . . . . . 33 43 Treads 1726 | 104 207 188 257 20 362 588 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 245 | . . . . . 245 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5429 | . . . . . . . 301 545 1156 295 780 237 58 84 1882 91 Fastest Speed 23 | 50 160 160 160 160 160 244 23 37 34 34 34 34 34 34 28 31 Average Speed 93 | 152 160 160 160 160 244 286 35 89 38 34 34 34 34 34 51 39 Slowest Speed 560 | 160 160 160 160 160 560 326 105 235 250 34 114 34 34 34 114 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . 1 15 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 32 | 9 41 48 61 16 50 18 11 12 29 93 24 6 75 3 31 29 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 113 | . . . . . 32 . 17 13 17 . 12 2 . . 20 . Terrain Destroyed 211 | . . . . . 64 65 17 13 17 . 12 2 . . 21 . Melee 77 | . . . . . . . 17 13 17 . 12 2 . . 16 . Projectile 7 | . . . . . 1 1 . . . . . . . . 5 . AOE 127 | . . . . . 63 64 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res DSF Res Acc Gar Total 9220 | 423 319 197 267 19 917 698 415 613 1367 320 970 246 60 92 2154 143 Wait 567 | 292 52 . . . 6 3 4 14 108 . 69 . . . 18 1 Move 7451 | 111 206 187 256 19 606 587 309 544 1158 294 779 236 57 82 1887 133 Hop 13 | . . . . . . . . . . . . . . 1 12 . Pick Up 223 | 6 4 2 6 . 70 20 7 12 25 8 24 2 . 3 34 . Fast Attach 119 | 6 5 . . . 16 3 20 12 11 . 8 1 1 . 35 1 Attach 91 | 1 2 1 . . 16 4 11 1 9 1 7 2 . 5 27 4 Detach 43 | . 2 . . . 3 . 5 . 7 . 3 1 . 1 17 4 Swap 65 | . 3 . . . 21 6 . . 5 . 9 1 . . 20 . Drop 209 | . . . 5 . 69 19 17 11 21 4 22 1 . . 40 . Fire 241 | 7 45 7 . . 110 56 . . . . . . . . 16 . Melee 196 | . . . . . . . 42 19 23 13 49 2 . . 48 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/DSF -2/Research -1/Access -1/Garrison (discovered 1 exit: *Acc) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 498 | -11/Scrapyard | Entered Materials 499 | -10/Materials | Build established: Mutant 845 | -10/Materials | Repaired Lgt. Treads 872 | -10/Materials | Repaired Lgt. Treads 908 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Discovered new exit (range 5) 1019 | -10/Materials | Entered Mines 1037 | -10/Mines | Met a Derelict bent on vengeance 1121 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1150 | -10/Mines | Discovered new exit (range 13) 1217 | -10/Mines | Discovered new exit (range 10) 1333 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1333 | -10/Mines | Discovered new exit (range 5) 1340 | -10/Mines | Entered Exiles 1379 | -10/Exiles | Met 8R-AWN 1408 | -10/Exiles | Met EX-HEX 1457 | -10/Exiles | Met EX-BIN 1486 | -10/Exiles | Aligned with FarCom system 1488 | -10/Exiles | Given EX-Vault access code 1524 | -10/Exiles | Opened EX-Vault 1542 | -10/Exiles | Found Chronowheel 1573 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1621 | -10/Exiles | Met EX-DEC 1740 | -10/Exiles | Discovered new exit (range 14) 1758 | -10/Exiles | Left Exiles lab with Chronowheel 1758 | -10/Exiles | Entered Mines 1773 | -9/Mines | Discovered new exit (range 8) 1776 | -9/Mines | Learned location of 1 exit from Lower Caves 1789 | -9/Mines | Entered Materials 1789 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2232 | -8/Materials | Build established: Skirmisher 3389 | -8/Materials | First assault squad dispatched 3513 | -8/Materials | Core integrity fell below 50% 3550 | -8/Materials | Lost 10 parts (1p4n2u3w) 3594 | -8/Materials | Discovered new exit (range 12) 3751 | -8/Materials | Entered Factory 3751 | -7/Factory | Evolved 2 slots: Propulsion x2 3958 | -7/Factory | Build established: Scavenger-Skirmisher 4213 | -7/Factory | Allied Derelicts emerged from ambush trap array 4352 | -7/Factory | Lost 3 allies 4653 | -7/Factory | Found Prototype Launcher 4653 | -7/Factory | Identified Rocket Array 4659 | -7/Factory | Found Rocket Array 5319 | -7/Factory | Discovered new exit (range 15) 5653 | -7/Factory | Entered another Factory area 5653 | -6/Factory | Evolved 2 slots: Utility x2 5822 | -6/Factory | Core integrity fell below 50% 5881 | -6/Factory | Lost 20 parts (3p10n6u1w) 5896 | -6/Factory | Core integrity fell below 20% 5945 | -6/Factory | Discovered new exit (range 5) 5948 | -6/Factory | Entered another Factory area 5948 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6154 | -5/Factory | Build established: Mutant 6404 | -5/Factory | Lost 3 parts (1p1n1u) 6503 | -5/Factory | Discovered new exit (range 12) 6513 | -5/Factory | Identified exit to Factory 6533 | -5/Factory | Entered another Factory area 6533 | -4/Factory | Evolved 2 slots: Utility x2 6585 | -4/Factory | Build established: Hacker-Mutant 6644 | -4/Factory | Activated Chronowheel 6840 | -4/Factory | Repaired Hvy. Antimatter Reactor 6857 | -4/Factory | Spotted B-86 Titan 7012 | -4/Factory | Spotted B-86 Titan 7180 | -4/Factory | Build established: Hacker-Ninja 7210 | -4/Factory | Crushed by falling debris 7220 | -4/Factory | Sucked down chute 7220 | -4/Factory | Entered Waste 7221 | -4/Waste | Joined by Warlord forces that had cleared the area 7238 | -4/Waste | Found Adv. Force Booster 7345 | -4/Waste | Found Adv. Force Booster 7356 | -4/Waste | Found Broken Adv. Force Booster 7359 | -4/Waste | Discovered new exit (range 11) 7365 | -4/Waste | Entered Factory 7365 | -4/Factory | Accompanied by 4 allies 7372 | -4/Factory | Spotted B-86 Titan 7414 | -4/Factory | Destroyed B-86 Titan 7438 | -4/Factory | Lost 4 allies 7558 | -4/Factory | Repaired Broken Adv. Phase Shifter 7876 | -4/Factory | Discovered new exit (range 5) 7885 | -4/Factory | Identified exit to Research 7886 | -4/Factory | Entered Research 7886 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7978 | -3/Research | Identified exit to DSF 7980 | -3/Research | Entered DSF 7997 | -3/DSF | Discovered new exit (range 16) 7998 | -3/DSF | Additional patrols routed to DSF 8003 | -3/DSF | Identified exit to Research 8003 | -3/DSF | Entered Research 8003 | -2/Research | Evolved 2 slots: Propulsion x2 8024 | -2/Research | Lost 3 parts (1p2u) 8027 | -2/Research | Discovered new exit (range 21) 8040 | -2/Research | Identified exit to Access 8041 | -2/Research | Entered Access 8041 | -1/Access | Evolved 2 slots: Utility x2 8165 | -1/Access | Lost 5 parts (2n2u1w) 8438 | -1/Access | Found Prototype Processor 8439 | -1/Access | Identified Exp. Core Analyzer 8622 | -1/Access | Spotted B-99 Colossus 8706 | -1/Access | Fabricated Adv. Cloaking Device? 8773 | -1/Access | Lost 7 parts (3n2u2w) 8829 | -1/Access | Lost 4 parts (1p1n2u) 9034 | -1/Access | Build established: Hacker-Mutant 9229 | -1/Access | Lost 6 parts (1p1n4u) 9323 | -1/Access | Lost 6 parts (2p3n1u) 9351 | -1/Access | Core integrity fell below 50% 9365 | -1/Access | Identified exit to Garrison 9365 | -1/Access | Entered Garrison 9377 | -1/Garrison | Spotted B-99 Colossus 9381 | -1/Garrison | Triggered checkpoint 9394 | -1/Garrison | Discovered new exit (range 12) 9398 | -1/Garrison | Identified exit to Access 9399 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9419 | -1/Garrison | Core integrity fell below 20% 9425 | -1/Garrison | Triggered checkpoint 9426 | -1/Garrison | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 09407_ S-43 Plague destroyed. 09407_ Adv. Corruption Screen intercepted 1% system corruption. 09408_ System corrupted: Energy discharge (-14). 09408_ Acquired Xenon Bombardment Thruster. 09408_ Xenon Bombardment Thruster destroyed. 09410_ Adv. Target Analyzer destroyed. 09412_ Adv. Signal Interpreter destroyed. 09413_ P-80 Master reactivates. 09415_ S-43 Plague destroyed. 09422_ Penetrated by Slug. 09422_ Slug penetrates Wall. 09422_ Penetrated by Slug. 09423_ Slug penetrates Reinforced Barrier. 09423_ Slug penetrates Wall. 09424_ Adv. Corruption Screen intercepted 1% system corruption. 09425_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #??????? h???????????? | | ?????????????????????????? #??????? h???????????? | | ?????????????????????????? #??????# ???????????? | | ?????????????????????????? #??????# ???????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??##### #??????????? | | ?????????????????????????# #?ssss## #??????????? | | ????????????????????????## ## ## ##?????????? | | ?????????????????????#### hh ####??????? | | ????????????c??cc????? p ??????? | | ????????????????c?????? % ????????? | | ????????????????????????# ## ## #?????????? | | ??????????????????????###@ ## ## #?????????? | | ??????????????????????#s #???????? | | ??????????????????????#s g#???????? | | ??????????????????????#s g#???????? | | ??????????????????????#s #???????? | | ??????????????????????### ## ;# ###???????? | | ??????????????##########;s #" ;# ########### | | ??????????????# % # | | ??????????????# pp s # | | ??????????????# ######## BB ######## # | | ??????????????# p#??????##BB;# ## ##??????# # | | ??????????????# #???????# ## ## #???????# # | | ??????????????# #???????# ######## #???????# # | | ??????????????# #???????# #??????# #???????# # | | ??????????????# #???????# #??????# #???????# # | | ??????????????# #???????# #??????# #???????# # | | ?????########## ##+###### #??????# #???????# # | | ?????# #??????# #???????# # | | ?????# [%= #??????# "???????# # | | ?????# ####### ###"#########??????# "???????# # | | ?????# =#?????# #?? #??????????????# "???????# # | | ?????# %#?????# #???#??????????????# #???????# # | | #### [#?????# #??????????????????# #???????# # | | #?????# #?????????????????? T???????# # | | #?????# ?????????????????? #???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 700 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Corruption Containment 12 Corruption Block 40 Armor Coverage 600 Utility Shielding 33 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Dynamic Insulation System | -7/Factory | Scanalyzed Adv. Cloaking Device | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cloaking Device | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemVariableSheargun Manual? 0 Play Time 03:27:18 Cumulative 118.7 hours Start 2024.04.25 @ 23:03:35 End 2024.04.26 @ 18:04:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5031c8da-a124-4d3f-a12e-92c624682b66