Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.21 @ 18:43:07 // Halloween2019/Abominations Player: [THREAT] Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (2044) 2044 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4584 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Carbon-fiber Leg Medium Battery (150) High-powered Tractor Beam EM Pulse Gun High-powered Shotgun Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Melee Analysis Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Katana Katana Scythe > --- INVENTORY -------- Medium Battery EM Pulse Gun High-powered Shotgun Grenade Launcher Rocket Launcher Mini Grenade Launcher Katana Katana [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Backup Plating I Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 1 . Weapon 2 | . . . 1 1 Parts Attached 39 | 6 5 10 11 7 Power 6 | 1 . 1 1 3 Engine 2 | 1 . 1 . . Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 11 | 2 1 3 2 3 Treads . | . . . . . Leg 9 | 2 1 3 . 3 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 4 5 . Device 4 | . . 3 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 11 | 2 3 2 3 1 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . 2 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 31 | . 4 3 10 14 Power 7 | . . 1 2 4 Propulsion 8 | . 1 . 2 5 Utility 8 | . 1 2 5 . Weapon 8 | . 2 . 1 5 Highest Loss Streak 8 | . 4 3 7 8 To Critical Strikes . | . . . . . Average Backups 6 | . 1 6 7 9 Power . | . . . . . Propulsion . | . . . . 1 Utility 1 | . . 1 1 2 Weapon 4 | . . 5 6 5 Tool/Special . | . . . . . Unused Backups 10 | . . . 2 8 Power 3 | . . . . 3 Propulsion 1 | . . . . 1 Utility 3 | . . . 1 2 Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 79 93 88 53 Engine 7 | . 14 9 6 2 Core 1 | . . . 1 2 Leg 15 | . 21 22 12 5 Wheel 2 | . . . 2 6 Device 7 | . . 12 11 . Storage 10 | . 14 11 9 7 Processor 5 | . . . 8 7 Hackware 5 | . . 9 6 . Protection 3 | . 9 6 1 . Ballistic Gun 2 | . 11 . . . Launcher 1 | . 7 2 . . Slashing Weapon 19 | . . 17 27 20 Peak Build Rating 26 | 6 7 18 26 21 Average Rating 16 | 4 5 15 21 16 On Entrance 9 | . 6 7 16 18 Naked Turns . | . . . . . Heaviest Build 30 | 14 17 17 30 21 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 6 | 1 1 . 6 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 10 Most Carried 10 | 2 3 8 10 10 Average Carried 6 | . 1 7 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | . 2 8 10 9 Class Distribution -------------------- 36% | Scavenger-Gladiator 27% | Mutant 14% | Gladiator 11% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 942 | 302 133 332 120 55 Remotely 322 | . . 282 40 . Salvage Created 2155 | 147 296 594 737 381 Parts 136 | 15 20 22 60 19 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 8 11 13 6 Melee 30 | . . 11 13 6 Guns 1 | . 1 . . . AOE 7 | . 7 . . . Classes Destroyed 8 | 2 3 1 1 1 Worker 1 | . . . . 1 Tunneler 4 | 4 . . . . Hauler 1 | . 1 . . . Recycler 4 | 1 . 2 . 1 Grunt 15 | . 3 6 . 6 Brawler 1 | . . 1 . . Sentry 3 | . . . 3 . Abomination 19 | . 5 4 10 . Best Kill Streak 10 | 4 4 10 5 5 Combat Bots Only 8 | . 3 8 5 4 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 382 | . 47 28 198 109 Missed 98 | . 8 6 59 25 Hits 284 | . 39 22 139 84 Melee 24 | . 6 7 7 4 Projectile 260 | . 33 15 132 80 AOE 35 | . . . 14 21 Critical Strikes 13 | . 2 1 7 3 Damage Taken 4206 | . 752 318 1575 1561 Core 1364 | . 80 92 482 710 Absorbed by Shields . | . . . . . Ignored by Resistances 943 | . 125 52 360 406 Regen/Repaired (Parts) 56 | . . . 56 . Core Remaining (%) 64 | 100 68 77 12 . Volleys Fired 44 | 7 33 3 . 1 Largest 2 | 2 2 1 . 1 Hottest 50 | 40 50 30 . 33 Shots Fired 60 | 14 42 3 . 1 Gun 33 | 14 19 . . . Cannon . | . . . . . Launcher 27 | . 23 3 . 1 Special . | . . . . . Kinetic 33 | 14 19 . . . Thermal . | . . . . . Explosive 27 | . 23 3 . 1 Electromagnetic . | . . . . . Robot Hit Streak 17 | 7 17 16 . 17 Robot Miss Streak 2 | 1 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 159 | 10 38 27 52 32 Core Hits 81 | 5 32 15 16 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . 1 6 5 Sever 12 | . . 1 6 5 Melee Attacks 117 | . . 29 56 32 Impact . | . . . . . Slashing 117 | . . 29 56 32 Piercing . | . . . . . Sneak Attacks 5 | . . 2 . 3 Combat Hostiles . | . . . . . Follow-up Attacks 22 | . . 6 9 7 Damage Inflicted 5176 | 135 1309 926 1701 1105 Guns 346 | 135 211 . . . Cannons . | . . . . . Explosions 1196 | . 1098 81 . 17 Melee 3630 | . . 841 1701 1088 Ramming 4 | . . 4 . . Kinetic 346 | 135 211 . . . Thermal . | . . . . . Explosive 1196 | . 1098 81 . 17 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 3630 | . . 841 1701 1088 Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 . Average Corruption 1 | . 1 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 1 . 4 . Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 257 | . 31 64 98 64 Projectiles . | . . . . . Explosions 31 | . 31 . . . Melee 226 | . . 64 98 64 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 156 | . 124 . . 32 Shots 7 | . 6 . . 1 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 241 | . 20 . 241 . Average Temperature 44 | . 6 . 105 . Received Heat Transfer 1127 | . 135 90 344 558 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | 20 71 140 88 90 Initial 32 | . 5 18 32 20 Average 28 | 3 15 56 21 34 Influence Increases 813 | 25 138 220 223 207 Destroy 0b10 Robot/C 380 | . 60 140 60 120 Destroy 0b10 Robot/NC 50 | 25 5 10 . 10 Destroy Leader 92 | . 12 20 30 30 Successful Hack 20 | . . 7 13 . Disable Machine 27 | . 27 . . . Destroy Structure 49 | . 34 13 . 2 Lose Combat Pursuer 195 | . . 30 120 45 Influence Decreases 811 | 15 97 181 260 258 Entered New Map 129 | . 5 33 58 33 Time Decay 477 | 15 82 118 172 90 Lost Part 205 | . 10 30 30 135 Squads Dispatched 33 | . 2 4 19 8 Investigation 11 | . 2 2 5 2 Extermination . | . . . . . Reinforcement 7 | . . 2 2 3 Assault 4 | . . . 4 . Garrison 11 | . . . 8 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 18 | . . 5 9 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 12 19 24 15 Peak Tracking Total 8 | . 4 8 7 6 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 1 1 5 1 Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 19 | . 1 1 15 2 Successful 12 | . 1 1 10 . Failed 7 | . . . 5 2 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 6 | . . 1 5 . Terminals 6 | . . 1 5 . Fabricators . | . . . . . Repair Stations 9 | . 1 . 8 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . . 2 Terminal Hacks 2 | . . 1 1 . Level Access Points 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 1 . 7 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Refit 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 4 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 117 | . . . 117 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1515 | 83 246 316 681 189 Spaces Moved 752 | 45 110 171 333 93 Core 24 | 7 . . 9 8 Treads . | . . . . . Legs 551 | 38 110 171 203 29 Wheels 177 | . . . 121 56 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 80 Average Speed 124 | 113 144 120 123 114 Slowest Speed 350 | 120 190 120 350 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 41 20 48 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . 41 13 . 2 Melee . | . . . . . Projectile . | . . . . . AOE 56 | . 41 13 . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1133 | 63 154 244 535 137 Wait 156 | . . 27 128 1 Move 748 | 44 109 170 332 93 Hop . | . . . . . Pick Up 42 | 6 6 8 14 8 Fast Attach 5 | . . 3 2 . Attach 27 | 6 4 2 7 8 Detach . | . . . . . Swap 11 | . 1 7 3 . Drop 11 | . 1 3 6 1 Fire 44 | 7 33 3 . 1 Melee 88 | . . 20 43 25 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Lost 4 parts (1n1u2w) 228 | -10/Materials | Discovered new exit (range 10) 275 | -10/Materials | Discovered new exit (range 14) 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 343 | -9/Materials | Build established: Mutant 372 | -9/Materials | Identified exit to Materials 547 | -9/Materials | Lost 3 parts (1p2u) 559 | -9/Materials | Destroyed 8 combat bots 646 | -9/Materials | Entered another Materials area 646 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 706 | -8/Materials | Garrison activated, responded to threat 766 | -8/Materials | Repaired Ion Engine 805 | -8/Materials | Repaired Katana 903 | -8/Materials | Repaired Broken Katana 940 | -8/Materials | Build established: Scavenger-Gladiator 1023 | -8/Materials | Garrison activated, responded to threat 1136 | -8/Materials | Core integrity fell below 50% 1176 | -8/Materials | Lost 7 parts (1p2n3u1w) 1269 | -8/Materials | Identified exit to Factory 1283 | -8/Materials | Core integrity fell below 20% 1327 | -8/Materials | Entered Factory 1327 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1401 | -7/Factory | Garrison activated, responded to threat 1471 | -7/Factory | Lost 6 parts (3p2n1w) 1472 | -7/Factory | Garrison activated, responded to threat 1489 | -7/Factory | Core integrity fell below 50% 1506 | -7/Factory | Core integrity fell below 20% 1516 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- dispatching Demolisher response squad. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Katana destroyed. Lgt. Nuclear Core destroyed. The unstable cave ceiling collapses. Aluminum Leg destroyed. The unstable cave ceiling collapses. Aluminum Leg destroyed. The unstable cave ceiling collapses. Katana destroyed. The unstable cave ceiling collapses. Corrupting Anomaly destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. The unstable cave ceiling collapses. 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""??????????? | | ??????????????n + """""""????????""??????????? | | ??????????????##### # """"""" ???????????????????? | | ??????????????????# # """""""????????????????????? | | ??????????????????# # """""??????????????????????? | | ??????????????????# # ?????????????????????????? | | ??????????????????# ####?????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ???????????????????T?????????????????????????????? | | ???????????????????"?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 43% | -8/Materials Katana | 56% | -8/Materials Katana | 99% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed DirectedVisualThrower Manual? 0 Play Time 00:20:16 Cumulative 66.1 hours Start 2025.08.21 @ 18:25:07 End 2025.08.21 @ 18:43:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2019/Abominations Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 31% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c7689a1-75c3-449c-ab85-056db45cc91a