Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:04:17 Player: Goose Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (853) 853 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 2970 Bonus ------- Follower Combat Kills 109 Met Imprinter 300 Was Imprinted 300 Friendly Fire -247 Cogmind --------- Core Integrity 0/400 Matter 40/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Makeshift Light Armor Plating > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (5) ---- CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit VTOL Module > --- UTILITY ---------- Small Battery Sensor Array Armor Integrity Analyzer > --- WEAPON ----------- Light Assault Rifle Rocket Array > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Grenade Launcher CR-A16's Pointy Stick [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Battery Device Sensor Array Storage Small Battery Processor Advanced Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 46 | 6 7 18 . 7 8 Power 6 | 1 1 3 . 1 . Engine 6 | 1 1 3 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 4 . 2 . Treads 4 | 2 . 2 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . . . 2 . Flight 2 | . . 2 . . . Utility 9 | 1 3 2 . 1 2 Device 2 | . 1 1 . . . Storage 4 | 1 2 1 . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 23 | 2 3 9 . 3 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 2 3 . . 1 Ballistic Cannon 3 | . . 3 . . . Launcher 10 | . 1 3 . 2 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . 4 . . 8 Power 2 | . . 1 . . 1 Propulsion 5 | . . 2 . . 3 Utility 3 | . . 1 . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 92 63 55 86 73 Engine 10 | . 14 9 . 10 8 Treads 7 | . 28 14 . . . Hover 12 | . . . . 21 19 Flight 5 | . . 1 11 11 3 Device 9 | . 7 9 11 11 10 Storage 10 | . 14 6 11 11 11 Processor 4 | . . . . 4 10 Ballistic Gun 13 | . 27 16 22 12 . Launcher 2 | . . 1 . 3 1 Piercing Weapon 2 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 17 | 10 13 17 4 14 10 Greatest Support 40 | 40 40 40 4 12 12 Greatest Overweight (x) 3 | 3 . 3 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 8 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 Most Carried 8 | 4 8 7 5 5 5 Average Carried 4 | 2 4 5 5 3 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 4 5 5 5 4 1 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 725 | 235 93 103 . 113 181 Remotely . | . . . . . . Salvage Created 737 | . 225 201 . . 311 Parts 34 | . 12 14 . . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 5 10 . . 8 Melee 1 | . . . . . 1 Guns 7 | . 5 2 . . . AOE 15 | . . 8 . . 7 Classes Destroyed 9 | . 1 3 . . 5 Builder 1 | . . 1 . . . Drone 1 | . . . . . 1 Watcher 2 | . . 2 . . . Swarmer 4 | . . 4 . . . Grunt 15 | . 5 6 . . 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 6 | . 2 6 . . 6 Combat Bots Only 6 | . 2 4 . . 6 Max Kills in Single Turn 6 | . 1 4 . . 6 Gunslinging . | . . . . . . Exploded 5 | . . 3 . . 5 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 162 | . 39 67 2 . 54 Missed 57 | . 12 20 1 . 24 Damage Taken 1621 | . 327 521 12 . 761 Core 466 | . 63 175 . . 228 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 76 | . 24 39 . . 13 Largest 2 | . 2 2 . . 2 Hottest 84 | . 40 55 . . 84 Shots Fired 118 | . 48 56 . . 14 Gun 96 | . 48 43 . . 5 Cannon 4 | . . 4 . . . Launcher 18 | . . 9 . . 9 Special . | . . . . . . Kinetic 100 | . 48 47 . . 5 Thermal . | . . . . . . Explosive 18 | . . 9 . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 10 17 . . 14 Robot Miss Streak 4 | . 3 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 69 | . 29 33 . . 7 Core Hits 67 | . 13 24 . . 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing 4 | . . . . . 4 Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2277 | . 250 988 . . 1039 Guns 596 | . 250 212 . . 134 Cannons 54 | . . 54 . . . Explosions 1565 | . . 722 . . 843 Melee 62 | . . . . . 62 Ramming . | . . . . . . Kinetic 650 | . 250 266 . . 134 Thermal . | . . . . . . Explosive 1565 | . . 722 . . 843 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 62 | . . . . . 62 Highest Corruption 7 | . . . . . 7 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 54 | . . . . . 54 Projectiles . | . . . . . . Explosions 22 | . . . . . 22 Melee 32 | . . . . . 32 Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . 11 . . 116 Shots 7 | . . 1 . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 16 | . 6 10 . . 16 Average Temperature 5 | . 5 5 . . 5 Received Heat Transfer 630 | . 183 258 . . 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 380 | . 120 380 163 . . Initial 148 | . . 50 148 . . Average 127 | . 53 225 155 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 74 | 100 100 41 100 . . Level 1 25 | . . 58 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 2 | . . . 1 . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 8 19 7 . 17 Peak Tracking Total 12 | . 2 6 12 . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . 3 . 5 . Successful 7 | . . 2 . 5 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual 12 | . . . . 12 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 2 . 5 . Record 2 | . . 2 . . . Part Schematic 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 5 | . . . 1 5 5 Highest-Rated Group 187 | . . . 31 187 187 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders . | . . . . . . Ally Attacks 25 | . . . 1 . 24 Total Damage 370 | . . . 22 . 348 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1821 | 66 311 315 17 770 342 Spaces Moved 1833 | 38 135 200 47 1009 404 Core 35 | 16 . 8 . . 11 Treads 247 | 22 135 90 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 1321 | . . . . 928 393 Flight 230 | . . 102 47 81 . Fastest Speed 35 | 50 160 35 35 35 56 Average Speed 76 | 141 160 97 35 67 58 Slowest Speed 200 | 200 160 200 35 116 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 33 23 11 81 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 Spaces Dug 33 | . . . . . 33 Terrain Destroyed 160 | . . 47 . . 113 Melee . | . . . . . . Projectile . | . . . . . . AOE 160 | . . 47 . . 113 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2124 | 48 191 267 46 1094 478 Wait 133 | . 16 . . 71 46 Move 1828 | 37 134 199 46 1008 404 Hop . | . . . . . . Pick Up 17 | 5 4 3 . 3 2 Fast Attach 14 | 5 1 5 . 2 1 Attach 10 | 1 . 2 . 3 4 Detach 2 | . . 1 . 1 . Swap 22 | . 6 11 . 2 3 Drop 18 | . 6 7 . 4 1 Fire 76 | . 24 39 . . 13 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 472 | -9/Materials | Central database locked down 690 | -9/Materials | Discovered new exit (range 7) 693 | -9/Materials | Entered Mines 694 | -9/Mines | Met a Derelict testing a Signal Generator 697 | -9/Mines | Assembled infested the area 708 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 710 | -9/Mines | Entered Zion 710 | -7/Zion | Accompanied by 1 ally 750 | -7/Zion | Found CR-A16's Pointy Stick 768 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 831 | -7/Zion | Identified exit to Deep Caves 881 | -7/Zion | Learned Factory terminal intel 1071 | -7/Zion | Imprinted 1073 | -7/Zion | Declared Zion's savior 1158 | -7/Zion | Found Prototype Launcher 1159 | -7/Zion | Identified Rocket Array 1422 | -7/Zion | Received a hallucinogenic algorithm 1447 | -7/Zion | Discovered new exit (range 12) 1480 | -7/Zion | Entered Proximity Caves 1480 | -6/Proximity Caves | Accompanied by 5 allies 1483 | -6/Proximity Caves | Spotter reported a threat 1729 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1732 | -6/Proximity Caves | Core integrity fell below 50% 1759 | -6/Proximity Caves | Lost 3 allies 1806 | -6/Proximity Caves | Core integrity fell below 20% 1822 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01796_ C-30 ARC bursts open, deploying its payload. 01796_ G-67 Veteran unfolds itself. 01796_ G-50 Soldier unfolds itself. 01796_ B-48 Gladiator unfolds itself. 01796_ E-15 Imp unfolds itself. 01796_ Rocket Array destroyed. 01799_ Sensor Array blown off. 01799_ Hvy. Missile Launcher blown off. 01799_ E-15 Imp destroyed. 01800_ Critical hit (Burn: +37). 01811_ Hvy. Missile Launcher destroyed. 01814_ Propulsion Shielding fries itself beyond repair. 01814_ Knocked back. 01817_ The unstable cave ceiling collapses. 01818_ Adv. Visual Processing Unit destroyed. 01818_ System corrupted by crushing effect (+1). 01819_ Critical hit (Burn: +37). 01820_ The unstable cave ceiling collapses. 01821_ Sml. Battery destroyed. 01821_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?## ##??# ########### ######??????????????? | | ??# ##?# #?????????## #??????????????? | | ### ### #????????# ### #??????????????? | | ## ## #???????# ##?# #??????????????? | | ### ## #???????# #??# #??????????????? | | ??## ### #???????# #??# #??????????????? | | ## # ### ###?????# ##??# #??????????????? | | # ## ##????## ##???# #??????????????? | | # #####?#####????# #??????????????? | | #??????????# ##?????????????? | | # #???#####?# ##????????????? | | #???# ### #????????????? | | #???# #????????????? | | % """ #??# ##???????????? | | * #### #???????????? | | = [ ## # # ### #???????????? | | % # ## # # #???????????? | | * # ##### ### ##???????????? | | # """"# # # ###????????????? | | ] ######## ## ]! # ##??????????????? | | # g% #???????????????? | | ## " g #???????????????? | | ?## ## %" g #???????????????? | | ??##### # ##???????????????? | | ??????# # ## b ##????????????????? | | ?????## ???# @ ##????????????????? | | ###?## ###????## #????????????????? | | # ### ##?????####### ##????????????????? | | #??????#"#?????????????????? | | #??????##?????????????????? | | ##??### ## #?????????????????????????? | | ##??????# #??# #?????????????????????????? | | [ = ##???????? #?????????????????????????????? | | ## ##????????? ????????????????????????????? | | ### #???????????## ??????????????????????????? | | #?# #?????????????# ?????????????????????????? | | ??# #?????????????? #????????????????????????? | | ??# #??????????????? ##????????????????????????? | | ?? #???????????????? #?????????????????????????? | | ?? ?????????????????#?????????????????????????? | | ? ???????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ### ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ????###????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 63 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed AlloyRagnarokBank Manual? 0 Play Time 00:55:49 Cumulative 10.2 hours Start 2024.03.30 @ 23:42:35 End 2024.04.01 @ 18:04:17 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c398923-c8b5-49ef-97ed-0ccd293a198e