Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.21 @ 01:29:34 Player: Selene Result: Destroyed by FI-R5P(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (719) 719 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 2991 Bonus ------- Follower Combat Kills 7 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 242/300 Energy 160/160 System Corruption 0% Temperature Hot (244) Movement Treading (250) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- High-powered Shotgun Mini Grenade Launcher > --- INVENTORY (20) --- Scrap Suit Scrap Suit Deep Structural Scanner Advanced Visual Processing Unit Improved Propulsion Shielding Utility Shielding Light Armor Plating Medium Armor Plating Layered Light Armor Plating A0-MCA's Component Scanner Mapping Drone Bay (3/3) Overtuned Pulse Rifle Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Fission Core Armored Treads Armored Treads Scrap Suit Scrap Suit Deep Structural Scanner Advanced Visual Processing Unit Improved Propulsion Shielding Utility Shielding Light Armor Plating Medium Armor Plating A0-MCA's Component Scanner Mapping Drone Bay High-powered Shotgun Barrage Gun Mini Grenade Launcher Datajack Power Sword [Rating: 31] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Layered Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Particle Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 49 | 7 1 2 14 11 14 Power 6 | 1 . 1 1 . 3 Engine 3 | 1 . 1 1 . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 9 | 2 . . 2 3 2 Treads 8 | 2 . . 2 2 2 Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 . . 2 3 4 Device 2 | 1 . . . . 1 Storage 4 | 1 . . . 2 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 2 1 2 Artifact . | . . . . . . Weapon 23 | 2 1 1 9 5 5 Energy Gun 5 | . . 1 . 3 1 Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 . . 6 2 2 Ballistic Cannon 3 | . . . 3 . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . 1 1 5 Power 1 | . . . . . 1 Propulsion 4 | . . . 1 1 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . 1 1 5 To Critical Strikes . | . . . . . . Average Backups 10 | 3 7 7 6 7 14 Power . | . 1 1 . . . Propulsion 2 | 2 1 1 1 1 2 Utility 4 | . 3 3 2 2 6 Weapon 3 | . 1 2 2 3 5 Tool/Special . | . . . . . . Unused Backups 36 | . 6 6 9 . 15 Power 3 | . . 1 2 . . Propulsion 7 | . 3 1 1 . 2 Utility 20 | . 3 2 5 . 10 Weapon 6 | . . 2 1 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 97 Engine 9 | . 14 14 14 14 3 Core 4 | . . . . . 9 Treads 27 | . 28 28 27 25 27 Device 5 | . 14 14 11 . . Storage 13 | . 14 14 14 14 13 Protection 8 | . . . 2 14 13 Energy Gun 2 | . . 9 3 2 1 Ballistic Gun 19 | . 27 16 17 25 17 Ballistic Cannon 1 | . . . 5 . . Special Melee Weapon 3 | . . . . . 8 Peak Build Rating 31 | 7 8 10 16 18 31 Average Rating 16 | 6 7 8 11 16 23 On Entrance 9 | . 7 7 10 16 18 Naked Turns . | . . . . . . Heaviest Build 60 | 13 14 18 23 25 60 Greatest Support 51 | 40 40 40 40 48 51 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 20 Average Capacity 11 | 7 8 8 8 8 16 Most Carried 20 | 7 8 8 8 10 20 Average Carried 11 | 4 7 7 7 8 16 Final Capacity 20 | 8 8 8 8 10 20 Final Carried 16 | 7 8 8 8 10 16 Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1663 | 327 28 215 562 338 193 Remotely . | . . . . . . Salvage Created 938 | 115 94 143 345 182 59 Parts 70 | 7 12 9 30 8 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 27 | . 6 4 14 1 2 Guns 16 | . 3 2 9 1 1 AOE 11 | . 3 2 5 . 1 Classes Destroyed 10 | 2 2 1 2 1 2 Tunneler 3 | 3 . . . . . Recycler 4 | 1 . 1 . 2 . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 16 | . 6 2 8 . . Grunt 2 | . . 2 . . . Sentry 1 | . . . . 1 . Subdweller 6 | . . . 6 . . Federalist 1 | . . . . . 1 Guru 1 | . . . . . 1 Best Kill Streak 4 | 1 4 3 3 3 1 Combat Bots Only 3 | . 3 2 3 1 1 Max Kills in Single Turn 3 | 1 3 2 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 208 | . 25 10 86 17 70 Missed 58 | . 8 3 29 8 10 Damage Taken 2094 | . 165 74 722 157 976 Core 264 | . 18 8 74 14 150 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 118 | 12 16 6 71 8 5 Largest 2 | 2 2 2 2 2 2 Hottest 95 | 40 40 40 95 90 61 Shots Fired 186 | 24 31 9 97 16 9 Gun 140 | 24 30 6 56 16 8 Cannon 18 | . . . 18 . . Launcher 28 | . 1 3 23 . 1 Special . | . . . . . . Kinetic 131 | 24 30 6 63 . 8 Thermal 11 | . . . 11 . . Explosive 28 | . 1 3 23 . 1 Electromagnetic 16 | . . . . 16 . Robot Hit Streak 10 | 4 5 4 8 10 9 Robot Miss Streak 4 | 2 4 . 3 1 1 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 121 | 15 13 4 38 12 39 Core Hits 55 | 5 8 8 22 5 7 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | . . 1 . . 3 Destroy 4 | . . 1 . . 3 Melee Attacks 32 | . . . . . 32 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 31 | . . . . . 31 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2090 | 196 340 201 908 208 237 Guns 1283 | 196 204 50 575 177 81 Cannons 49 | . . . 49 . . Explosions 752 | . 136 151 284 25 156 Melee . | . . . . . . Ramming 6 | . . . . 6 . Kinetic 1059 | 196 204 50 528 . 81 Thermal 121 | . . . 96 25 . Explosive 727 | . 136 151 284 . 156 Electromagnetic 177 | . . . . 177 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . 36 . . Projectiles . | . . . . . . Explosions 36 | . . . 36 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 66 | . . . 44 22 . Shots 7 | . . . 6 1 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 232 | . . . 3 168 232 Average Temperature 86 | . . . 3 75 96 Received Heat Transfer 838 | . 27 24 126 63 598 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 272 | . . . 222 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 95 | 5 74 91 . 95 . Initial 88 | . . . . 88 . Average 15 | 1 21 24 . 11 . Influence Increases 887 | 20 235 151 327 154 . Destroy 0b10 Robot/C 440 | . 120 100 200 20 . Destroy 0b10 Robot/NC 40 | 20 5 5 . 10 . Destroy Leader 62 | . 22 20 20 . . Allied During Kill 13 | . . 11 2 . . Successful Hack 40 | . 24 . . 16 . Select Force Hacks 120 | . 30 . . 90 . Destroy Structure 22 | . 4 15 . 3 . Lose Combat Pursuer 150 | . 30 . 105 15 . Influence Decreases 788 | 20 235 150 141 242 . Time Decay 758 | 20 235 150 111 242 . Lost Part 10 | . . . 10 . . Lost Ally 20 | . . . 20 . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 12 5 22 2 12 Peak Tracking Total 6 | . 3 3 6 1 6 Tactical Retreats 4 | . 1 . 2 1 . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 20 | . 4 . 2 8 6 Terminals 7 | . 2 . . 5 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 85 | . 13 . 5 23 44 Successful 69 | . 9 . 5 11 44 Failed 16 | . 4 . . 12 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 21 | . 9 . . 12 . Terminals 22 | . 10 . . 12 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 13 | . 2 . . 11 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 58 | . 6 . 5 3 44 Record 47 | . . . 4 . 43 Robot Analysis 3 | . 2 . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . 1 . . Recycling Unit Index 1 | . . . . 1 . Locate Traps 2 | . 2 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 3 . . 6 . Terminals 4 | . 1 . . 3 . Assimilate 1 | . 1 . . . . Botnet 3 | . . . . 3 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 4 | . 1 . . 3 . Tunnel 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . . 7 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . . . . 13 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked 28 | . . . . . 28 Non-combat 11 | . . . . . 11 Combat 17 | . . . . . 17 Robot Hacks Applied 31 | . . . . . 31 parse_system 31 | . . . . . 31 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 4 | . 1 3 . . . Largest Group 4 | . 1 4 4 . . Highest-Rated Group 50 | . 10 50 50 . . Highest-Rated Ally 16 | . 10 16 16 . . Total Orders 2 | . 2 . . . . STAY 1 | . 1 . . . . FOLLOW 1 | . 1 . . . . Ally Attacks 8 | . . 7 1 . . Total Damage 88 | . . 88 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 4433 | 141 909 485 2896 . 2 Structural 2 | . . . . . 2 Seismic 4431 | 141 909 485 2896 . . Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered 5 | . . . 1 . 4 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 11152 | 188 909 485 3411 1457 4702 Spaces Moved 5775 | 87 468 253 1952 902 2113 Core 125 | 6 . . . . 119 Treads 5486 | 81 468 253 1952 738 1994 Legs . | . . . . . . Wheels 164 | . . . . 164 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 110 50 Average Speed 174 | 154 160 160 160 152 203 Slowest Speed 250 | 160 160 160 160 165 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 7 58 55 73 98 96 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 13 | . 1 . 2 3 7 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 23 | . . 1 12 . 10 Spaces Dug 12 | . . . 12 . . Terrain Destroyed 147 | . 4 22 105 3 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 147 | . 4 22 105 3 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 6660 | 114 599 327 2138 975 2507 Wait 475 | 2 98 49 35 35 256 Move 5770 | 86 467 252 1951 901 2113 Hop . | . . . . . . Pick Up 87 | 7 8 7 20 7 38 Fast Attach 16 | 7 . . 3 2 4 Attach 11 | . . . 1 2 8 Detach 5 | . . . . . 5 Swap 58 | . 3 5 30 9 11 Drop 86 | . 7 8 26 10 35 Fire 118 | 12 16 6 71 8 5 Melee 32 | . . . . . 32 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 9) 1098 | -10/Materials | Entered Mines 1098 | -10/Mines | Accompanied by 1 ally 1301 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1440 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1532 | -10/Mines | Discovered new exit (range 5) 1583 | -10/Mines | Entered Subcaves 1583 | -10/Subcaves | Accompanied by 4 allies 1584 | -10/Subcaves | Approached by a straggling Scientist 1861 | -10/Subcaves | Discovered new exit (range 11) 1982 | -10/Subcaves | Disturbed a concealed Subdweller 2231 | -10/Subcaves | Learned 4 Materials zone layouts 2245 | -10/Subcaves | Discovered new exit (range 15) 2575 | -10/Subcaves | Build established: Scavenger-Mutant 3207 | -10/Subcaves | Build established: Mutant 3715 | -10/Subcaves | Learned location of Zion (-7) 3715 | -10/Subcaves | Met a Zionite searching for "candidates" 3729 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3875 | -10/Subcaves | Visited Clippyterm 3880 | -10/Subcaves | Learned location of Section 7 (-2) 3880 | -10/Subcaves | Learned Research machine intel 3899 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4316 | -10/Subcaves | Build established: Scavenger-Mutant 4790 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4796 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4816 | -10/Subcaves | Discovered new exit (range 9) 4994 | -10/Subcaves | Entered Recycling 5098 | -8/Recycling | Build established: Mutant 5119 | -8/Recycling | Scanned before Scraplab entrance 6117 | -8/Recycling | Discovered new exit (range 5) 6435 | -8/Recycling | Entered Scraplab 6448 | -8/Recycling | Discovered new exit (range 3) 6451 | -8/Recycling | Entered Scraptown 6579 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6588 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6593 | -8/Scraptown | Learned location of 1 exit from Factory 6595 | -8/Scraptown | Learned location of 1 exit from Research 6806 | -8/Scraptown | Discovered new exit (range 9) 6974 | -8/Scraptown | Visited The Evicted 7000 | -8/Scraptown | Visited Shadow of the Wyrm 7025 | -8/Scraptown | Visited Symbiants 7068 | -8/Scraptown | Visited Assassins FH 7079 | -8/Scraptown | Visited Spacefarers 7109 | -8/Scraptown | Visited Bundlers 8600 | -8/Scraptown | Visited IN-MT5's Study 8687 | -8/Scraptown | Visited UFD Registry 8687 | -8/Scraptown | Registered with UFD as "Shockgrid" 8755 | -8/Scraptown | Visited A0-MCA Data Center 8857 | -8/Scraptown | Visited Junk Repository 8925 | -8/Scraptown | Visited Supply Room 9049 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9333 | -8/Scraptown | Visited Scrap Suit Storage 9345 | -8/Scraptown | Found Scrap Suit 9352 | -8/Scraptown | Found Scrap Suit 9419 | -8/Scraptown | Visited Research Penetration Think Tank 9657 | -8/Scraptown | Visited Cartography Club 9704 | -8/Scraptown | Visited Science Testing Area 9755 | -8/Scraptown | Visited Science Guys 9861 | -8/Scraptown | Visited Abandonware Association 9891 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 10120 | -8/Scraptown | Learned location of Recycling (-8) 10120 | -8/Scraptown | Learned location of Upper Caves (-4) 10120 | -8/Scraptown | Learned location of Cetus (-6) 10120 | -8/Scraptown | Learned location of Quarantine (-2) 10120 | -8/Scraptown | Learned 20 Factory zone layouts 10120 | -8/Scraptown | Learned 24 Factory zone layouts 10120 | -8/Scraptown | Learned 4 Mines zone layouts 10120 | -8/Scraptown | Learned 16 Upper Caves zone layouts 10120 | -8/Scraptown | Learned 8 Lower Caves zone layouts 10120 | -8/Scraptown | Learned 12 Lower Caves zone layouts 10120 | -8/Scraptown | Learned 8 Upper Caves zone layouts 10120 | -8/Scraptown | Learned 20 Upper Caves zone layouts 10120 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 10120 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 10120 | -8/Scraptown | Learned Materials emergency access door positions 10120 | -8/Scraptown | Learned location of 1 exit from Research 10120 | -8/Scraptown | Learned location of 3 exits from Upper Caves 10124 | -8/Scraptown | Found Deep Structural Scanner 10530 | -8/Scraptown | Given a B- rating by A0-MCA 10535 | -8/Scraptown | Found A0-MCA's Component Scanner 10691 | -8/Scraptown | Met Optimus 10691 | -8/Scraptown | Accepted into 0bPrime 10823 | -8/Scraptown | Discovered new exit (range 5) 11091 | -8/Scraptown | Civil war broke out across Scraptown 11101 | -8/Scraptown | Core integrity fell below 50% 11142 | -8/Scraptown | Lost 3 allies 11149 | -8/Scraptown | Core integrity fell below 20% 11153 | -8/Scraptown | Destroyed by FI-R5P(j) with Overtuned Pulse Rifle Last Messages --------------- 11132_ Critical hit (Burn: +50). 11134_ Med. Treads destroyed. 11135_ HV Slug penetrates OR-BJA(h). 11135_ OR-BJA(h) suffers critical hit (Destroy). 11135_ Destroyed Bolt Gun. 11135_ HV Slug penetrates C-Scrubber. 11135_ C-Scrubber disabled. 11137_ Penetrated by Bolt. 11137_ Imp. Treads destroyed. 11139_ Penetrated by Bolt. 11139_ HV Slug penetrates OR-BJA(h). 11139_ HV Slug penetrates C-Scrubber. 11140_ Penetrated by Bolt. 11141_ Lgt. Fission Core destroyed. 11144_ Hyp. Gauss Rifle destroyed. 11144_ Critical hit (Burn: +50). 11144_ Penetrated by Bolt. 11149_ PD-WOH(g) destroyed. 11149_ Critical hit (Burn: +50). 11151_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????????????#"""###??????????????? | | ################???####?????# %" #??????????????? | | ##"""##""|##"""#??## ##???##!h= #??????????????? | | ##""!##"" ##!!"#### #####!j=% ####????????????? | | ! =!%%!*[j*=!=[ #????????????? | | !%! =[@!%*[=!j[ #?????????????? | | ##########"""###### ##[## # # #????????????? | | ??????????????????## ###############????????????? | | #########??????????# ## # # #?????????????? | | """"""""#??????????# ##### # # ## #?????????????? | | "" X """#??????????# # ##### # #?????????????? | | """"############ # # # # #?????????????? | | "!""# ## # # ## #### ##?????????????? | | """"# ## # # # # #??????????????? | | " ""# ## # ####X# #??????????????? | | &# ## # ## #### # #??????????????? | | "" "&# ## # # # #?????????????? | | "" "&# ## ###### #######?????????????? | | "# ## # #?????????????? | | # ## # #?????????????? | | ## ########### ##### ## ###########?????????????? | | ## ########### ##### ## ##??????????????????????? | | "" """"""""""" """"" "" "##########?????????????? | | "##"""""""#?????????????? | | "## """"""#?????????????? | | "## ""#?????????????? | | "## ""#?????????????? | | [] ""#?????????????? | | """""""""""""""""""" "## "#?????????????? | | """""""""""""""""""" "## ""#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityDrainedInitializer Manual? 0 Play Time 00:57:57 Cumulative 173.4 hours Start 2025.03.21 @ 00:28:25 End 2025.03.21 @ 01:29:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 104 Adventurer 4 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4fbc786-6a0d-46dc-b4da-066535d6c984