Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 17:28:59 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (65) 325 Value Destroyed (1005) 1005 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (9718) 9718 TOTAL SCORE: 21288 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 126 Aligned with FarCom 300 Met Zhirov 300 Recovered Sigix Corpse 4000 Win 3000 Friendly Fire -8 Cogmind --------- Core Integrity 1436/1600 Matter 7/300 Energy 150/185 System Corruption 0% Temperature Cool (8) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (9) --- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Experimental Optical Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor ECM Suite Advanced Reaction Control System Advanced Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Matter Neutralizer Phasing Sabre > --- INVENTORY (10) --- Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Matter Neutralizer Fusion Bomb Launcher CR-A16's Pointy Stick Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor ECM Suite Advanced Reaction Control System Advanced Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Matter Neutralizer Phasing Sabre > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Matter Neutralizer Fusion Bomb Launcher CR-A16's Pointy Stick Sigix Corpse Sigix Corpse [Rating: 183] Favorites ----------- Power Compact Particle Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Compact Particle Reactor Propulsion Cooled Q-thruster Treads Light Treads Flight Unit Cooled Q-thruster Utility Advanced Hacking Suite Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Phasing Sabre Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . . . 2 1 1 . . . . . . . . . . 1 . 1 . 1 Utility 10 | . . . . . 2 1 1 . . . . 1 . . . . 2 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 95 | 6 . 3 . . 11 8 11 1 3 6 . 6 1 1 1 . 8 4 3 4 6 12 Power 6 | . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . 1 Engine 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 28 | 2 . 2 . . 3 4 2 . 1 . . 1 1 . . . 3 1 . 2 3 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . 2 . . 3 4 2 . 1 . . 1 1 . . . 3 1 . 2 3 3 Utility 45 | 1 . . . . 5 3 7 1 1 4 . 4 . . 1 . 5 2 1 2 2 6 Device 19 | 1 . . . . 1 . 2 . 1 . . 2 . . 1 . 1 1 1 1 2 5 Storage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 1 1 . . 3 . . . . . . 1 . . . . . Hackware 12 | . . . . . . 1 2 . . 1 . 2 . . . . 3 1 . 1 . 1 Protection 6 | . . . . . 3 1 1 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | 3 . 1 . . 2 1 . . 1 2 . . . 1 . . . 1 1 . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 Ballistic Gun 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 1 . . . 1 . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . 4 . . 4 . . . . 2 . 1 1 3 1 3 1 Parts Lost 6 | . . . . . . . . 1 . . 1 . . . . . . . . . . 4 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Utility 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 4 5 5 4 4 4 7 10 9 10 9 9 10 10 10 10 8 7 8 8 8 7 Power . | . 1 . . . . 1 1 1 1 1 1 . . . . . . . 1 1 1 . Propulsion . | . . 2 2 2 . . . 1 1 1 . 2 2 2 2 2 2 1 2 2 1 . Utility 2 | . . . . . 1 1 2 5 4 4 6 4 5 6 5 5 3 3 2 2 2 1 Weapon 2 | . 2 2 3 2 2 1 2 3 3 2 2 1 2 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 3 2 . . 1 1 5 . 1 2 . 1 . . 2 . 3 . 1 . 2 3 Power 4 | . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . Utility 8 | . 1 1 . . . . 1 . . . . 1 . . 2 . 1 . . . 1 . Weapon 7 | . 1 . . . 1 . 3 . . 1 . . . . . . 1 . . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Average Slot Usage (%) 93 | . 71 71 71 71 92 97 98 99 98 99 99 90 94 94 94 94 93 90 94 91 93 95 Engine 2 | . . . . . 8 7 3 . . . . 3 5 5 5 5 5 4 4 4 4 . Core 1 | . . . . . . . 1 6 6 6 6 5 5 5 5 5 5 4 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 4 4 7 Treads 1 | . 28 20 . . . . . . . . . . . . . . . . . . . . Flight 30 | . . 7 28 28 35 38 39 40 40 40 39 29 29 29 29 29 26 28 28 27 28 31 Device 11 | . 14 14 14 14 14 12 12 12 11 8 2 4 11 11 11 11 9 9 9 8 8 11 Storage 3 | . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 Processor 8 | . . . . . 6 5 1 . . 4 13 11 11 11 11 11 10 14 14 13 13 12 Hackware 12 | . . . . . . 5 12 13 13 13 13 11 11 11 11 11 20 14 14 16 17 16 Protection 3 | . . . . . 8 10 6 6 6 5 3 3 . . . . . . 3 4 4 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 2 | . 28 27 28 28 2 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 15 15 13 13 12 9 6 5 5 4 5 5 5 4 4 4 3 3 Piercing Weapon 1 | . . . . . . . . . . 2 6 5 5 5 5 5 5 4 4 4 4 . Peak Build Rating 183 | 5 5 5 5 5 25 38 59 54 61 75 76 92 95 95 96 96 116 131 146 148 159 183 Average Rating 112 | 4 5 5 5 5 21 33 51 53 57 66 73 85 93 94 94 96 110 121 128 143 153 177 On Entrance 67 | . 5 5 5 5 5 25 37 54 53 61 75 73 92 95 95 96 96 116 122 129 145 158 Avg Prop Armor Cover (%) 23 | 28 28 27 . . . . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 3 3 5 3 3 17 20 28 28 28 31 28 38 37 37 37 37 38 37 44 44 44 54 Greatest Support 68 | 3 3 8 8 8 20 29 35 35 36 36 36 39 39 38 38 38 40 47 51 57 68 68 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 4 4 5 4 4 4 7 10 9 9 9 9 9 10 10 10 9 8 9 9 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 5 5 5 5 5 5 10 10 10 10 9 10 10 10 10 10 10 9 9 10 10 8 Class Distribution -------------------- 45% | Hacker-Assassin 16% | Hacker-Scout 11% | Hacker-Sprinter 9% | Mutant 3% | Scavenger-Scout 3% | Hacker-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Matter Collected 1574 | 316 68 32 . 62 116 90 144 17 74 62 38 70 10 20 60 . 120 . . 67 144 64 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3454 | 242 234 22 . 62 137 317 306 . 173 53 152 439 30 191 359 . 414 . . 67 144 112 Parts 144 | 14 14 6 . 1 10 17 22 . . . . 16 . 5 4 . 16 . . 7 6 6 Haulers Intercepted 8 | . 1 . . . 2 1 1 . . . . 1 . . . . 1 . . . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 2 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 11 | . 2 3 . . . . . . 3 . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . AOE 7 | . . 2 . . . . . . 3 . . . . . . . . . . . . 2 Classes Destroyed 11 | 3 3 . . . 1 2 1 . . . . . . . . . . . . . . 1 Worker 13 | 2 1 . . . 2 1 1 . . . . 2 . . . . 3 . . . . 1 Builder 4 | . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . Tunneler 7 | 5 . . . . . . 1 . . . . 1 . . . . . . . . . . Hauler 8 | . 1 . . . 2 1 1 . . . . 1 . . . . 1 . . . 1 . Recycler 9 | 1 2 . . 1 . 1 . . . . . 2 . . . . 2 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 6 | . . . . . 1 1 2 . . . . . . . . . . . . 1 . 1 Watcher 5 | . . . . . . 2 1 . . . . . . . . . . . . 1 1 . Swarmer 8 | . 2 3 . . . . . . 3 . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | 6 4 3 . 1 3 4 3 . 3 . . 4 . . . . 4 . . 1 2 3 Combat Bots Only 3 | . 2 3 . . . . . . 3 . . . . . . . . . . . . 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 . 2 . . 1 1 . . . 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . 2 . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 240 | . 21 15 . . 16 . 11 36 2 . 15 . . . . 4 10 . 10 4 7 89 Missed 132 | . 7 7 . . 10 . 3 25 1 . 8 . . . . 2 4 . 8 3 2 52 Hits 108 | . 14 8 . . 6 . 8 11 1 . 7 . . . . 2 6 . 2 1 5 37 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Projectile 103 | . 14 8 . . 6 . 8 11 1 . 7 . . . . 2 6 . 2 1 5 32 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 7 | . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . 3 Damage Taken 1909 | . 105 105 . . 96 . 141 168 12 . 79 . . . . 47 77 . 53 23 131 872 Core 453 | . 33 39 . . 15 . 38 49 12 . 35 . . . . 21 18 . . . 29 164 Absorbed by Shields 30 | . . . . . . . . . . . . . . . . . 30 . . . . . Regen/Repaired (Parts) 96 | . . . . . . . 26 . . . . . . . . . . . . . . 70 Core Remaining (%) 93 | 100 . . . 71 97 100 . . . . 84 . . . . 97 98 . 100 . 98 89 Volleys Fired 121 | 25 34 11 . 2 1 . . . 2 . . . . 3 . . 1 1 . . 5 36 Largest 2 | 2 2 2 . 2 2 . . . 1 . . . . 1 . . 1 1 . . 1 1 Hottest 105 | 40 40 40 . 40 40 . . . 43 . . . . 90 . . 90 105 . . 105 105 Shots Fired 190 | 50 68 18 . 4 2 . . . 2 . . . . 3 . . 1 1 . . 5 36 Gun 138 | 50 68 14 . 4 2 . . . . . . . . . . . . . . . . . Cannon 44 | . . . . . . . . . . . . . . 3 . . 1 1 . . 5 34 Launcher 8 | . . 4 . . . . . . 2 . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 138 | 50 68 14 . 4 2 . . . . . . . . . . . . . . . . . Thermal 44 | . . . . . . . . . . . . . . 3 . . 1 1 . . 5 34 Explosive 8 | . . 4 . . . . . . 2 . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 6 6 4 . 4 6 . . . . . . . . . . . . . . . . 7 Robot Miss Streak 4 | 4 4 2 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 174 | 25 43 10 . 3 8 15 15 . 2 2 4 8 1 5 13 . 9 . 1 3 2 5 Core Hits 88 | 13 16 5 . 2 5 6 9 . 4 1 2 6 . 3 2 . 4 . . 2 2 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . Sever 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . Melee Attacks 271 | . . . . . 25 41 49 1 4 3 12 11 8 11 13 1 26 4 6 6 15 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 244 | . . . . . 25 41 49 1 4 3 3 9 8 10 10 1 24 4 4 6 14 28 Piercing 27 | . . . . . . . . . . . 9 2 . 1 3 . 2 . 2 . 1 7 Sneak Attacks 39 | . . . . . 5 5 8 . 1 . . 8 1 . . . 6 . 1 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . 3 2 . . . 1 1 . 1 3 . 1 . . . . . Damage Inflicted 8293 | 225 326 250 . 24 432 822 958 . 478 180 277 684 120 401 1097 . 646 . 98 201 158 916 Guns 665 | 225 326 71 . 24 19 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1106 | . . 179 . . . . . . 310 . . . . . . . . . . . . 617 Melee 6522 | . . . . . 413 822 958 . 168 180 277 684 120 401 1097 . 646 . 98 201 158 299 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 665 | 225 326 71 . 24 19 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 1106 | . . 179 . . . . . . 310 . . . . . . . . . . . . 617 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5908 | . . . . . 413 822 958 . 168 180 51 601 120 337 887 . 615 . 98 201 158 299 Piercing 614 | . . . . . . . . . . . 226 83 . 64 210 . 31 . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1347 | . . 4 . . 4 100 145 . 63 65 50 53 110 26 332 . 103 . . 26 . 266 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 149 | . . 4 . . . . . . . . . . . . . . . . . . . 145 Melee 1198 | . . . . . 4 100 145 . 63 65 50 53 110 26 332 . 103 . . 26 . 121 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . . 20 . . . . . . . . . . . . . . . . . . . 182 Shots 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . . 1 . . 14 21 4 1 . 165 138 83 53 104 27 . 4 18 . . 410 203 Average Temperature 27 | . . 1 . . 6 6 4 1 . 83 46 31 16 18 14 . 3 13 . . 72 35 Received Heat Transfer 210 | . . 21 . . 54 . 45 45 . . . . . . . . . . 9 . 18 18 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Maximum Alert Level 5 | . . . . . . . 1 . . . . 1 . . . . . . 5 4 5 4 Low Security (%) 38 | 100 100 100 . 100 100 100 98 . . . . . . . . . 100 100 . . . . Level 1 3 | . . . . . . . 1 . . . . 100 . . . . . . . . . . Level 2 29 | . . . . . . . . . . . . . . . . . . . . . . 57 Level 3 21 | . . . . . . . . . . . . . . . . . . . . 17 . 39 Level 4 2 | . . . . . . . . . . . . . . . . . . . . 82 . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . 99 . 99 . Peak Influence 1737 | 10 67 88 . 5 133 94 222 . . . . 330 . . . . 45 53 1638 1159 1737 1390 Initial 1100 | . . 16 . . 1 42 39 . . . . 315 . . . . . 1 29 1100 651 1100 Average 493 | 2 18 23 . 1 57 62 102 . . . . 319 . . . . 19 10 1612 1107 1679 725 Influence Increases 2909 | 40 107 118 . 5 181 209 496 30 75 5 55 395 . 5 15 . 153 115 38 99 137 631 Destroy 0b10 Robot/C 220 | . 40 60 . . . . . . 60 . . . . . . . . . . . . 60 Destroy 0b10 Robot/NC 305 | 40 25 . . 5 25 40 35 . 5 5 10 35 . 5 15 . 30 . . 10 10 10 Destroy Leader 56 | . 12 10 . . 4 6 4 . 10 . . 2 . . . . 2 . . 2 4 . Successful Hack 182 | . . . . . . 46 31 . . . . 52 . . . . 5 . . 21 . 27 Disable Machine 210 | . . . . . . 45 45 . . . . . . . . . 15 . 15 . 60 30 Destroy Structure 376 | . . 18 . . 17 12 21 . . . . 6 . . . . 26 10 8 6 33 219 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 300 | . . . . . 15 45 60 . . . . . . . . . 15 105 15 . 30 15 Lose Combat Pursuer 960 | . 30 30 . . 120 15 300 30 . . 45 . . . . . 60 . . 60 . 270 Influence Decreases 5156 | 40 65 122 38 . 93 221 479 128 30 50 30 110 225 90 10 5 150 65 24 757 508 1916 Entered New Map 2337 | . . 26 38 . 4 51 42 37 . 45 . 10 115 17 . 5 . 2 24 717 508 696 Time Decay 2187 | 40 65 96 . . 87 170 327 71 30 5 30 100 110 73 10 . 150 53 . 40 . 730 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . . . . Lost Part 40 | . . . . . . . . . . . . . . . . . . . . . . 40 Lost Ally 42 | . . . . . 2 . 10 20 . . . . . . . . . 10 . . . . Purge Threat 450 | . . . . . . . . . . . . . . . . . . . . . . 450 Squads Dispatched 46 | . . . . . 1 2 8 . . . . 1 . . . . 3 1 6 . 6 18 Investigation 12 | . . . . . . 1 5 . . . . 1 . . . . 3 . . . . 2 Extermination 11 | . . . . . . 1 2 . . . . . . . . . . 1 . . . 7 Reinforcement 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 2 Assault 19 | . . . . . . . . . . . . . . . . . . . 6 . 6 7 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Distress Signals 9 | . . . . . 3 1 1 . . . . . . . . . . 2 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 152 | . 7 9 . . 15 7 25 13 . . 6 . . . . 1 5 1 7 6 10 40 Peak Tracking Total 16 | . 3 4 . . 10 2 9 10 1 . 4 . . . . 2 4 2 5 10 8 16 Tactical Retreats 28 | . 1 1 . . 2 1 8 1 . . 1 . . . . . 3 . . 1 . 9 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Traps Triggered 3 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Machines Disabled 15 | . . . . . . 3 3 . . . . . . . . 1 1 . 1 . 4 2 Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . 1 1 . 1 . 1 1 Garrison Access 5 | . . . . . . 2 2 . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Machines Accessed 71 | . . . 2 . 3 13 20 . . . . 6 . . 4 1 9 3 . 4 . 6 Terminals 35 | . . . . . 2 7 10 . . . . 3 . . . 1 3 1 . 3 . 5 Fabricators 8 | . . . . . . 1 2 . . . . 1 . . . . 3 1 . . . . Repair Stations 4 | . . . . . . 1 2 . . . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . . 1 2 . . . . . . . . . 1 . . . . . Scanalyzers 8 | . . . . . 1 1 1 . . . . 2 . . . . 1 1 . 1 . . Garrison Access 6 | . . . . . . 2 3 . . . . . . . . . 1 . . . . . Total Hacks 175 | . . . 2 . 8 30 44 . . . . 21 . . 17 1 22 8 . 7 . 15 Successful 107 | . . . 2 . 4 13 22 . . . . 14 . . 17 1 17 6 . 4 . 7 Failed 65 | . . . . . 3 16 22 . . . . 7 . . . . 5 2 . 2 . 8 Catastrophic 11 | . . . . . 1 4 5 . . . . 1 . . . . . . . . . . Database Lockouts 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . Manual 63 | . . . 1 . . 13 17 . . . . 8 . . . . 11 3 . 4 . 6 Terminals 79 | . . . . . 4 16 23 . . . . 8 . . . 1 7 1 . 5 . 14 Fabricators 30 | . . . . . . 3 5 . . . . 8 . . . . 9 5 . . . . Repair Stations 7 | . . . . . . 3 3 . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . 2 2 . . . . . . . . . 2 . . . . . Scanalyzers 23 | . . . . . 4 3 4 . . . . 5 . . . . 3 2 . 2 . . Garrison Access 11 | . . . . . . 3 7 . . . . . . . . . 1 . . . . . Terminal Hacks 43 | . . . 2 . 1 3 6 . . . . 3 . . 17 1 1 1 . 2 . 6 Record 7 | . . . 1 . . . . . . . . . . . 5 1 . . . . . . Part Schematic 7 | . . . . . . . 1 . . . . 1 . . 4 . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Locate Traps 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . 1 2 . . . . 6 . . . . 5 2 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . 2 . . . . 3 . . . . 4 1 . . . . Build 5 | . . . . . . . . . . . . 3 . . . . 1 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzer 18 | . . . . . 3 3 3 . . . . 3 . . . . 3 2 . 1 . . Insert Component 4 | . . . . . . 1 1 . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 13 | . . . . . 3 2 2 . . . . 3 . . . . . 2 . 1 . . Garrison Access Hacks 5 | . . . . . . 2 2 . . . . . . . . . 1 . . . . . Seal Access 5 | . . . . . . 2 2 . . . . . . . . . 1 . . . . . Unauthorized Hacks 21 | . . . . . . 4 6 . . . . 2 . . . . 6 1 . 1 . 1 Terminals 10 | . . . . . . 3 3 . . . . 1 . . . . 2 . . 1 . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Botnet 7 | . . . . . . 1 3 . . . . 1 . . . . 1 . . 1 . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 1 2 . . . . 1 . . . . 4 1 . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . 2 . . . . . . . . . 3 . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Patch 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Used 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Hacking Detections 40 | . . . . . 2 11 12 . . . . 4 . . . . 3 2 . 2 . 4 Full Trace Events 6 | . . . . . 1 1 2 . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . 1 . . 4 . 2 . . . . . Parts Built 6 | . . . . . . . . . . . . 4 . . . . 1 1 . . . . Authchips 4 | . . . . . . . . . . . . 2 . . . . 1 1 . . . . Time 400 | . . . . . . . . . . . . 129 . . . . 187 84 . . . . Total Part Build Rating 35 | . . . . . . . . . . . . 22 . . . . 7 6 . . . . Part Studies Acquired 13 | . . . . . 3 2 2 . . . . 3 . . . . . 2 . 1 . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 1 1 1 1 1 . . . . . . . Autooverrided 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Total Allies 5 | . . . . 1 . 1 1 1 . . . . . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 1 1 1 . . . . . . . . 1 1 . . . . Highest-Rated Group 37 | . . . . 31 31 26 37 29 . . . . . . . . 10 10 . . . . Highest-Rated Ally 37 | . . . . 31 31 26 37 29 . . . . . . . . 10 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . 7 . . 3 . . . . . . . . . . . . . . Total Damage 117 | . . . . . 61 . . 56 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Active Infowar (turns) 7868 | 111 223 340 82 58 261 358 748 234 . . . 186 232 415 74 55 311 213 101 99 178 3589 Optics 4215 | . . . . . . . . . . . . . . . . . 46 213 101 99 167 3589 Sensors 2914 | . . . . . 169 358 303 . . . . 186 232 415 74 55 311 213 101 99 178 220 Terrain 5195 | . . . . . . . . . . . . 10 232 415 69 55 273 213 98 96 163 3571 Structural 679 | . . . . . . . 445 234 . . . . . . . . . . . . . . Seismic 1318 | 111 223 340 82 58 261 243 . . . . . . . . . . . . . . . . Machine Analysis 516 | . . . . . . 286 230 . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . 1 ECM 3338 | . . . . . . . . . . . . . . . . . . . . . . 3338 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . 3 2 1 1 . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Turns Passed 8485 | 147 223 340 82 58 261 358 762 245 107 258 174 203 232 415 74 55 311 213 101 99 178 3589 Spaces Moved 11253 | 140 251 486 220 108 484 950 1505 583 439 958 482 415 373 408 154 216 633 405 164 319 521 1039 Core 832 | 140 251 441 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 10421 | . . 45 220 108 484 950 1505 583 439 958 482 415 373 408 154 216 633 405 164 319 521 1039 Fastest Speed 5 | 50 50 37 37 37 29 23 20 20 20 20 20 20 24 24 24 24 20 23 16 20 5 7 Average Speed 24 | 50 50 49 37 37 30 24 20 20 20 20 20 23 24 24 24 24 24 23 22 22 16 15 Slowest Speed 100 | 50 50 100 37 37 31 27 23 20 20 20 24 24 24 24 24 24 25 23 23 23 23 75 Overloaded Moves 33 | . . . . . . . . . . . . . . . . . 1 . 2 . 3 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . 1 . 1 2 1 13 . . . . . . . . . . . 1 4 . 7 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 38 86 66 22 46 27 46 82 66 80 61 10 61 50 61 43 23 11 40 11 71 35 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 11 | . . 2 1 . . . . 1 1 1 1 . 1 . 3 . . . . . . . Known Exits Taken 12 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . 1 1 3 2 . 2 1 . 1 . . . . . . Spaces Dug 129 | . . . . . 17 12 21 1 2 1 4 3 5 5 . . 13 4 4 2 9 26 Terrain Destroyed 280 | . . 27 . . 17 12 21 1 43 1 4 3 5 8 . . 13 5 4 2 13 101 Melee 128 | . . . . . 17 12 21 1 2 1 4 3 5 5 . . 12 4 4 2 9 26 Projectile 25 | . . . . . . . . . . . . . . 3 . . 1 1 . . 4 16 AOE 127 | . . 27 . . . . . . 41 . . . . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Total 16459 | 173 297 572 219 121 558 1034 1906 710 450 1020 538 506 503 703 174 216 750 516 216 334 579 4364 Wait 4539 | . 1 65 . 11 30 26 320 125 . 41 44 56 118 279 . . 54 99 28 . 11 3231 Move 11173 | 139 250 483 219 105 479 947 1479 582 438 957 481 414 372 407 153 215 632 404 161 310 520 1026 Hop 27 | . . 1 . 1 2 1 12 . . . . . . . . . . . 1 4 . 5 Pick Up 76 | 2 7 3 . 1 4 5 14 . 1 2 1 10 2 . 2 . 7 1 2 2 4 6 Fast Attach 64 | 6 . 2 . . 6 . 9 . . 6 . 2 . . 4 . 3 1 8 4 9 4 Attach 28 | . . . . . 3 3 3 . 1 . 1 3 . . . . 3 2 1 1 . 7 Detach 16 | 1 . . . . 3 . 3 . . 2 . 1 . . . . 1 1 1 2 . 1 Swap 52 | . . 2 . . 2 6 4 1 3 2 1 2 1 4 . . 7 2 . . 5 10 Drop 96 | . 5 5 . 1 5 8 12 1 1 7 1 8 2 . 5 . 8 1 8 5 10 3 Fire 121 | 25 34 11 . 2 1 . . . 2 . . . . 3 . . 1 1 . . 5 36 Melee 254 | . . . . . 23 38 47 1 4 3 9 10 8 10 10 1 24 4 6 6 15 35 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 3 . . . . . . . . . 10 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 265 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 385 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 477 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 486 | -10/Mines | Learned location of Storage (-9) 526 | -10/Mines | Assembled infested the area 527 | -10/Mines | Discovered new exit (range 8) 603 | -10/Mines | Discovered new exit (range 5) 642 | -10/Mines | Met 8R-AWN 645 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Entered Exiles 716 | -10/Exiles | Discovered new exit (range 15) 721 | -10/Exiles | Welcomed by 8R-AWN 727 | -10/Exiles | Met EX-HEX 737 | -10/Exiles | Met EX-BIN 743 | -10/Exiles | Aligned with FarCom system 743 | -10/Exiles | Given EX-Vault access code 752 | -10/Exiles | Opened EX-Vault 761 | -10/Exiles | Warned to stay clear of 0b10 Research branches 771 | -10/Exiles | Met EX-DEC 778 | -10/Exiles | Learned location of Zion (-6) 789 | -10/Exiles | Discovered new exit (range 10) 793 | -10/Exiles | Entered Mines 812 | -9/Mines | Received a Mining Laser from a helpful Derelict 839 | -9/Mines | Discovered new exit (range 3) 851 | -9/Mines | Entered Materials 851 | -8/Materials | Accompanied by 1 ally 851 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 996 | -8/Materials | Discovered new exit (range 6) 1060 | -8/Materials | Central database locked down 1112 | -8/Materials | Entered Factory 1112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -7/Factory | Build established: Scavenger-Scout 1305 | -7/Factory | Identified exit to Lower Caves 1324 | -7/Factory | Discovered new exit (range 11) 1364 | -7/Factory | Central database locked down 1470 | -7/Factory | Entered another Factory area 1470 | -6/Factory | Accompanied by 1 ally 1470 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -6/Factory | Discovered new exit (range 9) 1696 | -6/Factory | Discovered new exit (range 13) 1790 | -6/Factory | Discovered new exit (range 16) 1897 | -6/Factory | Repaired Lgt. Deuterium Engine+ 1986 | -6/Factory | Discovered new exit (range 8) 2012 | -6/Factory | Identified exit to Factory 2054 | -6/Factory | Spotted B-75 Beast 2170 | -6/Factory | Search patrols dispatched 2232 | -6/Factory | Entered Lower Caves 2253 | -6/Lower Caves | Learned Factory terminal intel 2333 | -6/Lower Caves | Learned Factory terminal intel 2341 | -6/Lower Caves | Encountered a Warlord checkpoint 2460 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2460 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2477 | -6/Lower Caves | Discovered new exit (range 5) 2477 | -6/Lower Caves | Entered another Lower Caves area 2479 | -6/Lower Caves | Discovered exit to Factory (range 8) 2567 | -6/Lower Caves | Found DCF Scrap (13 items) 2580 | -6/Lower Caves | Discovered new exit (range 15) 2584 | -6/Lower Caves | Entered Zion 2646 | -6/Zion | Learned 4 Factory zone layouts 2710 | -6/Zion | Found CR-A16's Pointy Stick 2731 | -6/Zion | Build established: Hacker-Sprinter 2756 | -6/Zion | Found Prototype Processor 2756 | -6/Zion | Identified Exp. Terrain Scan Processor 2758 | -6/Zion | Found Prototype Hackware 2758 | -6/Zion | Identified Exp. System Shield 2760 | -6/Zion | Found Prototype Processor 2760 | -6/Zion | Identified Exp. Targeting Computer 2762 | -6/Zion | Found Prototype Processor 2762 | -6/Zion | Identified Exp. Signal Interpreter 2839 | -6/Zion | Discovered new exit (range 16) 2842 | -6/Zion | Identified exit to Proximity Caves 2842 | -6/Zion | Entered Proximity Caves 2845 | -5/Proximity Caves | Spotter reported a threat 2866 | -5/Proximity Caves | Spotted B-75 Beast 2944 | -5/Proximity Caves | Learned location of Armory (-4) 2953 | -5/Proximity Caves | Discovered exit to Factory (range 10) 2971 | -5/Proximity Caves | Spotter reported a threat 3016 | -5/Proximity Caves | Entered Factory 3016 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3017 | -5/Factory | Identified exit to Extension 3019 | -5/Factory | Loaded intel: 28 terminal locations 3036 | -5/Factory | Discovered new exit (range 3) 3036 | -5/Factory | Identified exit to Upper Caves 3082 | -5/Factory | Fabricated Cld. VTOL Module (x1) 3119 | -5/Factory | Fabricated Cld. VTOL Module (x1) 3133 | -5/Factory | Discovered new exit (range 14) 3207 | -5/Factory | Fabricated Lrn. Terrain Scanner (x2) 3219 | -5/Factory | Entered Upper Caves 3318 | -5/Upper Caves | Learned Factory emergency access door positions 3371 | -5/Upper Caves | Discovered new exit (range 20) 3451 | -5/Upper Caves | Identified exit to Upper Caves 3451 | -5/Upper Caves | Entered another Upper Caves area 3454 | -5/Upper Caves | Discovered new exit (range 15) 3707 | -5/Upper Caves | Discovered new exit (range 9) 3766 | -5/Upper Caves | Identified exit to Zhirov 3866 | -5/Upper Caves | Entered Zhirov 3866 | -5/Zhirov | Discovered new exit (range 3) 3871 | -5/Zhirov | Met Zhirov 3876 | -5/Zhirov | Learned location of Quarantine (-2) 3876 | -5/Zhirov | Learned location of Testing (-3) 3876 | -5/Zhirov | Learned location of Command (-1) 3879 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3885 | -5/Zhirov | Found Alien Artifact 3885 | -5/Zhirov | Identified Integrated Dissipator 3885 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3930 | -5/Zhirov | Found Alien Artifact 3940 | -5/Zhirov | Identified exit to Proximity Caves 3940 | -5/Zhirov | Entered Proximity Caves 3941 | -4/Proximity Caves | Learned Research garrison access intel 3993 | -4/Proximity Caves | Discovered new exit (range 6) 3994 | -4/Proximity Caves | Identified exit to Factory 3995 | -4/Proximity Caves | Entered Factory 3995 | -4/Factory | Evolved 2 slots: Utility x2 3997 | -4/Factory | Loaded intel: 25 terminal locations 4017 | -4/Factory | Identified Transdimensional Reconstructor 4147 | -4/Factory | Discovered new exit (range 22) 4166 | -4/Factory | Watched by a mysterious "MATRIX" hacker 4193 | -4/Factory | Build established: Hacker-Scout 4259 | -4/Factory | Fabricated Exp. Optical Array (x1) 4300 | -4/Factory | Identified exit to Research 4306 | -4/Factory | Entered Research 4306 | -3/Research | Accompanied by 1 ally 4306 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4307 | -3/Research | Loaded intel: 4 garrison access locations 4315 | -3/Research | Discovered new exit (range 18) 4332 | -3/Research | Identified exit to Research 4384 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 4394 | -3/Research | Found Prototype Device 4394 | -3/Research | Identified Exp. Thermal Defense Suite 4472 | -3/Research | Identified exit to Testing 4519 | -3/Research | Entered Testing 4520 | -3/Testing | Maximum security lockdown engaged 4555 | -3/Testing | Found Prototype Energy Cannon 4555 | -3/Testing | Identified Hpw. Disruptor Cannon 4584 | -3/Testing | Discovered exit to Research (range 12) 4620 | -3/Testing | Entered Research 4620 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4639 | -2/Research | Central database locked down 4670 | -2/Research | Discovered new exit (range 5) 4671 | -2/Research | Identified exit to Access 4696 | -2/Research | Identified exit to Quarantine 4719 | -2/Research | Entered Quarantine 4720 | -2/Quarantine | Maximum security lockdown engaged 4723 | -2/Quarantine | Cryocooling Duct disabled 4737 | -2/Quarantine | Found Prototype Device 4737 | -2/Quarantine | Identified Exp. Shock Absorption System 4738 | -2/Quarantine | Ambient heat levels rising (+20) 4814 | -2/Quarantine | Found Sigix Corpse 4819 | -2/Quarantine | Found Sigix Corpse 4826 | -2/Quarantine | Found Transdimensional Reconstructor 4831 | -2/Quarantine | Found Transdimensional Reconstructor 4895 | -2/Quarantine | Discovered exit to Access (range 11) 4897 | -2/Quarantine | Entered Access 4897 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4927 | -1/Access | Found Fusion Bomb Launcher 5045 | -1/Access | Spotted B-99 Colossus 5084 | -1/Access | Lost 3 parts (1p1n1u) 5113 | -1/Access | Spotted B-99 Colossus 5147 | -1/Access | First assault squad dispatched 5152 | -1/Access | Spotted B-99 Colossus 5157 | -1/Access | Identified exit to Command 5197 | -1/Access | Discovered new exit (range 17) 5320 | -1/Access | Identified exit to Surface 5664 | -1/Access | Build established: Hacker-Assassin 8486 | *** | Escaped! Last Messages --------------- 07475_ ALERT: Security rotation in progress. 07647_ ALERT: Unidentified disturbance in Zone 6N, multiple assault carriers dispatched. 08012_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9B. 08397_ ALERT: Unidentified disturbance in Zone 9S, assault force dispatched. 08482_ C-45 Heavy ARC bursts open, deploying its payload. 08482_ G-73 Enforcer unfolds itself. 08482_ E-15 Imp unfolds itself. 08482_ Imp. Light Armor Plating blown off. 08482_ Adv. Reaction Control System blown off. 08482_ E-15 Imp destroyed. 08483_ Slug penetrates Sealed Heavy Doors. 08483_ Penetrated by Slug. 08483_ Slug penetrates Sealed Heavy Doors. 08483_ Slug penetrates Reinforced Barrier. 08483_ Acquired Adv. Reaction Control System. 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VTOL Module | -6/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Light Armor Plating | -4/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Lrn. Terrain Scanner | x2 | -5/Factory Exp. Optical Array | x1 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Repaired ---------- Lgt. Deuterium Engine | 72% | -6/Factory Studied --------- Flight Unit | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Katana | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Impulse Thruster | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordSixProtection Manual? 0 Play Time 01:29:58 Cumulative 372.5 hours Start 2026.08.01 @ 15:46:22 End 2026.08.01 @ 17:28:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 224 Adventurer 4 Explorer 0 Win Type 0 Total 111 Types 87/0/12/3/1/1/2/0/0/5 Lore% 92 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dc9c316-c2ae-4156-8bc1-4444e210e2f1