Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.12 @ 20:58:47 // AFD2020/Player2 Player: PhenomPhear Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (261) 261 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-1) -1 TOTAL SCORE: 905 Bonus ------- Follower Combat Kills 71 Friendly Fire -72 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 240/250 System Corruption 1% Temperature Cool (332) Movement Treading (160) Location -10/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (4) ---- Ion Engine Light Treads Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Treads Signal Interpreter Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Medium Laser Beam Cannon Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 8 . 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 3 | . 3 . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 96 Engine 14 | . 14 14 14 Treads 28 | . 28 28 28 Storage 26 | . 27 28 16 Energy Gun 16 | . 13 28 25 Energy Cannon 8 | . 10 . . Ballistic Gun 3 | . 4 . . Naked Turns . | . . . . Heaviest Build 43 | 11 43 43 43 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 15 16 11 Most Carried 16 | 6 16 16 16 Average Carried 10 | 4 10 16 11 Final Capacity 16 | 6 16 16 10 Final Carried 16 | 6 16 16 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 324 | 181 123 . 20 Remotely . | . . . . Salvage Created 300 | . 253 47 . Parts 19 | . 16 3 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 5 | . 4 1 . Guns 1 | . . 1 . Cannons 2 | . 2 . . AOE 2 | . 2 . . Classes Destroyed 5 | . 5 . . Worker 1 | . 1 . . Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Grunt 5 | . 4 1 . Best Kill Streak 2 | . 2 1 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 441 | . 116 27 298 Core 60 | . 22 14 24 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 31 | . 18 2 11 Largest 2 | . 2 2 2 Hottest 100 | . 100 90 90 Shots Fired 57 | . 36 4 17 Gun 40 | . 19 4 17 Cannon 17 | . 17 . . Launcher . | . . . . Special . | . . . . Kinetic 4 | . 4 . . Thermal 17 | . 17 . . Explosive . | . . . . Electromagnetic 36 | . 15 4 17 Robot Hit Streak 7 | . 7 4 6 Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | . 19 3 12 Core Hits 13 | 2 8 2 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 560 | 21 477 48 14 Guns 168 | . 108 48 12 Cannons 160 | . 160 . . Explosions 204 | . 204 . . Melee . | . . . . Ramming 28 | 21 5 . 2 Kinetic 6 | . 6 . . Thermal 364 | . 364 . . Explosive . | . . . . Electromagnetic 162 | . 102 48 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Effects 5 | . 4 1 . Message Errors 3 | . 2 1 . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 24 | . 24 . . Projectiles 3 | . 3 . . Explosions 21 | . 21 . . Melee . | . . . . Knockbacks 1 | 1 . . . Impact 1 | 1 . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 13 | 11 1 . 1 Targets Rammed 13 | 11 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 347 | . 126 78 347 Average Temperature 95 | . 41 41 230 Received Heat Transfer 51 | . 33 18 . Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 405 | . 405 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 235 | . 235 77 . Average Influence 63 | . 69 76 . Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 91 100 . Level 1 6 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 14 2 8 Peak Tracking Total 9 | . 3 . 9 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 6 | . 4 . 2 Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 6 | . 6 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 9 | . 9 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Branch Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 2 | . 2 . . Track 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 57 | . 57 57 57 Highest-Rated Ally 57 | . 57 57 57 Total Orders . | . . . . Ally Attacks 34 | . 19 2 13 Total Damage 462 | . 268 26 168 Kills 10 | . 8 1 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1831 | 174 1332 208 117 Spaces Moved 948 | 93 695 112 48 Core 7 | 7 . . . Treads 941 | 86 695 112 48 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 160 Average Speed 176 | 151 179 180 175 Slowest Speed 180 | 160 180 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 96 22 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . 9 . . Melee . | . . . . Projectile . | . . . . AOE 9 | . 9 . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1044 | 117 748 115 64 Wait 5 | 1 2 2 . Move 945 | 92 694 111 48 Hop . | . . . . Pick Up 22 | 7 15 . . Fast Attach 9 | 5 2 . 2 Attach 1 | 1 . . . Detach 1 | . 1 . . Swap 6 | . 6 . . Drop 11 | . 9 . 2 Fire 31 | . 18 2 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 13 | 11 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: Min x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 14) 926 | -10/Materials | Discovered new exit (range 15) 1132 | -10/Materials | Discovered new exit (range 9) 1245 | -10/Materials | Identified exit to Mines 1507 | -10/Materials | Entered Mines 1507 | -10/Mines | Accompanied by 1 ally 1567 | -10/Mines | Learned location of Storage (-8) 1704 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1706 | -10/Mines | Discovered new exit (range 5) 1715 | -10/Mines | Entered Exiles 1715 | -10/Exiles | Accompanied by 1 ally 1716 | -10/Exiles | Identified exit to Mines 1759 | -10/Exiles | Met 8R-AWN 1794 | -10/Exiles | Attacked by the Exiles 1812 | -10/Exiles | Core integrity fell below 50% 1829 | -10/Exiles | Core integrity fell below 20% 1832 | -10/Exiles | Core destroyed Last Messages --------------- 01823_ HV Slug penetrates Wall. Player 2: "What's it take to get a good power source around here?" 01826_ HV Slug penetrates Player 2. 01826_ HV Slug penetrates Earth. 01826_ HV Slug penetrates Player 2. 01826_ HV Slug penetrates Earth. 01826_ as-58344 destroyed. 01828_ HV Slug penetrates Player 2. 01828_ HV Slug penetrates Earth. 01828_ HV Slug penetrates Player 2. 01828_ HV Slug penetrates Earth. 01830_ HV Slug penetrates Player 2. 01830_ Player 2 suffers critical hit. Player 2: "There's more parts where that came from!" 01830_ HV Slug penetrates Machine. 01830_ Machine disabled. 01830_ HV Slug penetrates Wall. 01831_ Player 2 attaches Aluminum Leg. 01832_ Player 2 attaches Lgt. Assault Rifle. 01832_ HV Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????>??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######??????????????????# ???? | | ??????????????????# # ?????????????????# #?? | | ?????????????????## #???????????????? #? | | ?????????????????# #???????????????# ?? | | ?????????????????# ##?????????????## ?? | | ??????????????????# g #????????????## #??? | | ??????????????????# #????????????# #??? | | ?????????????????### ###????????### #???? | | ?????????????????# [! @ ########## #???? | | ????????????????## ]% #""""## #????? | | ????????????????# |!@! * ##???? | | ????????? a %![;#[ * #???? | | ????? a ;;;; ##??? | | ?????? 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"???????????????????????????????### | | ???????? ?????????????????????????????????#" | | ????????????????????????????????????????????#### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroCoolantChainsword Manual? 0 Play Time 00:10:36 Cumulative 1022.5 hours Start 2020.04.12 @ 20:49:44 End 2020.04.12 @ 20:58:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 616 Rogue 616 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 909e61af-8dab-4e5f-accc-f62b55c91163