Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.15 @ 23:21:29 Player: NED1124 Result: Destroyed by as-24703 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (177) 177 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1497 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Melee Analysis Suite > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Small Storage Unit Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 13 | 6 . 6 1 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 3 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 6 | 2 6 7 6 Power 1 | . 1 2 1 Propulsion 3 | 1 4 4 4 Utility . | . . . . Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 7 | . . 2 5 Power 2 | . . 1 1 Propulsion 4 | . . . 4 Utility 1 | . . 1 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 77 | . 85 81 60 Engine 6 | . 14 2 . Core 5 | . . 8 7 Leg 25 | . 28 26 20 Device 3 | . . 3 7 Storage 11 | . 14 11 7 Processor 2 | . . 5 . Protection 1 | . . 2 4 Energy Gun 21 | . 28 22 11 Peak Build Rating 13 | 6 6 13 11 Average Rating 6 | 4 6 10 6 On Entrance 5 | . 6 6 11 Naked Turns 43 | . . . 43 Heaviest Build 18 | 14 14 18 18 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 6 8 8 8 Average Carried 6 | 2 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 271 | 164 . 107 . Remotely . | . . . . Salvage Created 217 | . . 165 52 Parts 14 | . . 11 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 4 | . . 3 1 Guns 4 | . . 3 1 Classes Destroyed 3 | . . 2 1 Grunt 1 | . . 1 . Sentry 2 | . . 2 . Demolisher 1 | . . . 1 Best Kill Streak 2 | . . 2 1 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 91 | . 19 19 53 Missed 35 | . 10 8 17 Hits 56 | . 9 11 36 Melee 2 | . . . 2 Projectile 54 | . 9 11 34 AOE 21 | . . . 21 Critical Strikes 1 | . . 1 . Damage Taken 1039 | . 56 120 863 Core 409 | . . 36 373 Absorbed by Shields . | . . . . Ignored by Resistances 286 | . 18 33 235 Core Remaining (%) 100 | 100 100 . . Volleys Fired 20 | . . 8 12 Largest 2 | . . 2 2 Hottest 90 | . . 90 90 Shots Fired 31 | . . 16 15 Gun 31 | . . 16 15 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 8 | . . . 8 Thermal 12 | . . 8 4 Explosive . | . . . . Electromagnetic 11 | . . 8 3 Robot Hit Streak 15 | . . 7 15 Robot Miss Streak 1 | . . 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 26 | . . 12 14 Core Hits 13 | . . 6 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 327 | . . 153 174 Guns 322 | . . 148 174 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 89 | . . . 89 Thermal 138 | . . 88 50 Explosive . | . . . . Electromagnetic 95 | . . 60 35 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 126 | . . 126 8 Average Temperature 40 | . . 50 5 Received Heat Transfer 126 | . . 66 60 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 407 | . . 259 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 4 60 30 Initial 13 | . . . 13 Average 7 | . . 20 5 Influence Increases 114 | . 4 80 30 Destroy 0b10 Robot/C 80 | . . 60 20 Destroy Leader 30 | . . 20 10 Successful Hack 4 | . 4 . . Influence Decreases 114 | . 4 40 70 Entered New Map 27 | . . . 27 Time Decay 67 | . 4 40 23 Lost Part 20 | . . . 20 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 3 4 17 Peak Tracking Total 14 | . 3 2 14 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 3 | . 3 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Emergency Access Points 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 626 | 134 179 196 117 Spaces Moved 512 | 107 148 133 124 Core 118 | 31 . . 87 Treads . | . . . . Legs 394 | 76 148 133 37 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 106 | 112 120 120 71 Slowest Speed 200 | 200 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 7 24 9 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 558 | 118 149 154 137 Wait . | . . . . Move 509 | 106 147 132 124 Hop . | . . . . Pick Up 10 | 6 2 2 . Fast Attach 10 | 6 . 4 . Attach 1 | . . . 1 Detach 1 | . . 1 . Swap 2 | . . 2 . Drop 3 | . . 3 . Fire 20 | . . 8 12 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 480 | -9/Materials | Discovered new exit (range 4) 510 | -9/Materials | Entered Mines 511 | -9/Mines | Assembled infested the area 516 | -9/Mines | Assisted by a Guerilla fighting off Assembled 582 | -9/Mines | Core integrity fell below 50% 584 | -9/Mines | Released all parts (4) 612 | -9/Mines | Lost 6 parts (2n1u3w) 626 | -9/Mines | Core integrity fell below 20% 627 | -9/Mines | Destroyed by as-24703 with Assembled Heavy Rifle Last Messages --------------- 00568_ The unstable cave ceiling collapses. 00569_ T-07 Excavator is excavating. 00570_ The unstable cave ceiling collapses. 00573_ T-07 Excavator is excavating. 00574_ The unstable cave ceiling collapses. 00578_ T-07 Excavator is excavating. 00578_ U-05 Engineer builds a Wall. 00581_ Aluminum Leg destroyed. 00581_ Assault Rifle destroyed. 00582_ U-05 Engineer builds a Wall. 00583_ T-07 Excavator is excavating. 00583_ D-53 Grenadier destroyed. 00584_ The unstable cave ceiling collapses. 00584_ Released Aluminum Leg. 00584_ Released Sml. Storage Unit. 00584_ Released Lgt. Nuclear Core. 00584_ Released Heat Sink. 00586_ The unstable cave ceiling collapses. 00586_ Lgt. Nuclear Core crushed. 00586_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????## ######?????????????????? | | ??????????????????????# ## #?????????????????? | | ??????????????????????# #?????????????????? | | ?????????????????????## ##????###??????????? | | ?????????????????????# a ##???? ##?????????? | | ?????????????????????# a aa#????? ????????? | | ?????????????????????## aa ##??? #?????????? | | ??????????????????????## @a ##? #?????????? | | ???????????????????????## a a## ###???????? | | ????????????????????????# a ??????? | | ???????????????????????## #?????????? | | ???????????????????????# ##????????? | | ???????????????????????# #????????? | | ??????????????????????## #???????? | | ????????????????????### a #### " #???????? | | ????????????????????# a ##???## ##???????? | | ????????????????????# ##????? ###????????? | | ????????????????????# a ##??????#??????????? | | ????????????????????## #?????????????????? | | ?????????????????????# ###???????????????? | | ?????????????????????# ### ## ##???#??????????? | | ?????????????????????# ##??### ## ##?????????? | | ?????????????????????# #????# =??? | | ?????????????????????# #???## ### ##?????????? | | ?????????????????????# #??## ##???????????????? | | ?????????????????????# #### #????????????????? | | ?????????????????????# ##???????????????? | | ?????????????????????# #???????????????? | | ????????????????????## ##### #???????????????? | | ????????????????????# #?## ##???????????????? | | ????????????????????# ## ##???????????????? | | ????????????????????## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 262 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatAntimissileClaymores Manual? 0 Play Time 00:13:27 Cumulative 39.1 hours Start 2025.06.15 @ 23:08:06 End 2025.06.15 @ 23:21:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 83 Rogue 0 Adventurer 22 Explorer 61 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94c7671e-6e1a-4025-990a-7cd65c82ff7c