Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.22 @ 19:04:09 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1312) 1312 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3912 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 270/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (115) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Aluminum Leg Improved Aluminum Leg Titanium Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Cooled Particle Cannon Heavy Assault Rifle Gauss Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Cooled Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Cooled Particle Cannon Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Ion Engine Ion Engine Cooled Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Remote Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 51 | 6 9 27 6 3 Power 6 | 1 3 2 . . Engine 6 | 1 3 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 2 12 2 . Treads . | . . . . . Leg 18 | 2 2 12 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 3 2 1 Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 5 | . 2 2 1 . Artifact . | . . . . . Weapon 17 | 2 1 10 2 2 Energy Gun 5 | . . 5 . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 8 | 2 1 4 1 . Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 . 1 Parts Lost 14 | . 2 9 3 . Power 1 | . 1 . . . Propulsion 6 | . 1 5 . . Utility 4 | . . 3 1 . Weapon 3 | . . 1 2 . Highest Loss Streak 5 | . 1 5 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 90 91 82 78 Engine 11 | . 14 11 9 7 Leg 30 | . 27 31 36 30 Storage 11 | . 14 11 9 7 Processor 2 | . . . 7 13 Protection 8 | . 5 13 3 . Energy Gun 2 | . . 5 . . Energy Cannon 1 | . . 2 . . Ballistic Gun 18 | . 28 13 11 7 Ballistic Cannon 1 | . . . 6 10 Naked Turns . | . . . . . Heaviest Build 45 | 13 35 42 38 45 Greatest Support 52 | 20 20 36 52 52 Greatest Overweight (x) 3 | . 1 3 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 9 15 15 15 Most Carried 15 | 5 12 15 15 15 Average Carried 10 | 1 6 13 12 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 12 15 12 14 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1273 | 268 187 617 201 . Remotely . | . . . . . Salvage Created 1861 | 84 557 930 290 . Parts 108 | 1 34 60 13 . Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 13 17 6 . Guns 30 | . 13 12 5 . Cannons 5 | . . 4 1 . Classes Destroyed 7 | 1 4 2 . . Worker 4 | . 2 2 . . Hauler 2 | . 1 1 . . Recycler 2 | 1 1 . . . Swarmer 6 | . 6 . . . Grunt 21 | . 7 10 4 . Duelist 1 | . . 1 . . Sentry 8 | . . 6 2 . Best Kill Streak 5 | 1 3 5 3 . Combat Bots Only 5 | . 3 5 3 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3283 | . 697 1901 685 . Core 550 | . 143 301 106 . Absorbed by Shields 42 | . . 42 . . Redirected to Shielding 106 | . . 106 . . Core Remaining (%) 61 | 100 42 24 80 . Volleys Fired 136 | 2 48 66 20 . Largest 2 | 2 2 2 2 . Hottest 118 | 40 43 118 62 . Shots Fired 263 | 4 96 123 40 . Gun 236 | 4 96 105 31 . Cannon 27 | . . 18 9 . Launcher . | . . . . . Special . | . . . . . Kinetic 208 | 4 96 68 40 . Thermal 18 | . . 18 . . Explosive . | . . . . . Electromagnetic 37 | . . 37 . . Robot Hit Streak 15 | 3 11 15 10 . Robot Miss Streak 7 | . 7 3 1 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 186 | 3 64 85 34 . Core Hits 71 | 2 28 27 14 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 3 | . 1 2 . . Destroy 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2855 | 35 759 1465 596 . Guns 2337 | 35 759 1135 408 . Cannons 478 | . . 290 188 . Explosions 40 | . . 40 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2195 | 35 759 805 596 . Thermal 330 | . . 330 . . Explosive . | . . . . . Electromagnetic 330 | . . 330 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 27 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 684 | . 51 684 79 . Average Temperature 150 | . 16 200 37 . Received Heat Transfer 1432 | . 264 745 423 . Effects 17 | . . 17 . . Shutdowns 3 | . . 3 . . Energy Bleed 2 | . . 2 . . Interference 1 | . . 1 . . Short Circuit 2 | . . 2 . . Damage (minor) 2 | . . 2 . . Damage (major) 5 | . . 5 . . Damage (core) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 568 | . . 568 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 322 | 5 302 322 287 130 Initial 130 | . 3 48 117 130 Average 155 | 1 136 169 210 130 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 62 | 100 77 48 33 100 Level 1 37 | . 22 51 66 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 1 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 3 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 6 | . 2 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 26 26 10 . Peak Tracking Total 9 | . 5 9 5 . Tactical Retreats 5 | . 2 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 9 | . 4 2 3 . Terminals 8 | . 4 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 9 4 11 . Successful 8 | . 5 2 1 . Failed 16 | . 4 2 10 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 7 | . 2 2 3 . Terminals 20 | . 9 4 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 8 | . 5 2 1 . Record 1 | . 1 . . . Robot Analysis 1 | . . . 1 . Branch Access Points 3 | . 1 2 . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 1 3 . Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2759 | 70 1074 1051 392 172 Spaces Moved 1499 | 51 622 437 246 143 Core 23 | 23 . . . . Treads . | . . . . . Legs 1476 | 28 622 437 246 143 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 112 115 Average Speed 137 | 88 134 167 114 115 Slowest Speed 330 | 120 190 330 115 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 72 40 20 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1978 | 72 774 660 321 151 Wait 192 | 6 69 73 44 . Move 1495 | 50 621 436 245 143 Hop . | . . . . . Pick Up 63 | 8 19 28 4 4 Fast Attach . | . . . . . Attach 48 | 6 7 26 6 3 Detach 16 | . 1 14 . 1 Swap 3 | . 2 1 . . Drop 25 | . 7 16 2 . Fire 136 | 2 48 66 20 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 12) 648 | -10/Materials | Discovered new exit (range 14) 778 | -10/Materials | Core integrity fell below 50% 862 | -10/Materials | Discovered new exit (range 4) 1107 | -10/Materials | Discovered new exit (range 7) 1135 | -10/Materials | Identified exit to Mines 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -9/Materials | Identified exit to Mines 1666 | -9/Materials | Lost 5 parts (3n1u1w) 1955 | -9/Materials | Core integrity fell below 50% 2101 | -9/Materials | Lost 3 parts (2n1u) 2183 | -9/Materials | Discovered new exit (range 13) 2196 | -9/Materials | Entered another Materials area 2196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2538 | -8/Materials | Discovered new exit (range 15) 2587 | -8/Materials | Identified exit to Factory 2588 | -8/Materials | Entered Factory 2588 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2760 | -7/Factory | Self-destructed Last Messages --------------- 02507_ R-06 Scavenger collects Beam Rifle. 02510_ R-06 Scavenger collects Lgt. Treads. 02522_ Acquired Lgt. Deuterium Engine. 02535_ K-01 Serf collects debris. 02538_ EXIT=FOUND 02544_ K-01 Serf collects debris. 02565_ K-01 Serf cleans the Neutrino Reactor. 02569_ K-01 Serf collects debris. 02574_ K-01 Serf cleans the Neutrino Reactor. 02577_ Connecting with Garrison Access... 02577_ K-01 Serf cleans the Neutrino Reactor. 02587_ EXIT=IDENTIFIED: FACTORY PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE 02625_ Acquired Targeting Computer. 02640_ Acquired Remote Datajack. 02683_ Acquired Gauss Cannon. 02752_ Acquired Prototype Energy Cannon. 02754_ Identified Cld. Particle Cannon. 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