Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 14:11:30 Player: BOBIT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (310) 310 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2220 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 37/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Seismic Analyzer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Armored Treads Hover Unit Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Seismic Analyzer Targeting Computer Medium Armor Plating Integration Mediator > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Particle Cannon > --- INVENTORY -------- Armored Treads Hover Unit Cesium-ion Thruster Heavy EM Pulse Gun [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Ion Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 40 | 7 5 6 11 11 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 . 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 11 | 2 . 3 3 3 Treads 1 | . . 1 . . Leg 3 | 2 . 1 . . Wheel 2 | . . . 2 . Hover 1 | . . . 1 . Flight 4 | . . 1 . 3 Utility 12 | 1 2 1 4 4 Device 4 | . . . 2 2 Storage 1 | 1 . . . . Processor 5 | . 2 . 1 2 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 12 | 3 2 1 3 3 Energy Gun 7 | 2 1 . 3 1 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 4 . . 10 Power 1 | . . . . 1 Propulsion 4 | . 1 . . 3 Utility 6 | . . . . 6 Weapon 3 | . 3 . . . Highest Loss Streak 10 | . 4 . . 10 Average Slot Usage (%) 83 | . 80 81 90 80 Engine 4 | . 14 1 1 6 Core 7 | . . 12 9 . Treads 4 | . . 12 . . Leg 8 | . 23 12 2 . Wheel 7 | . . . 17 13 Device 7 | . . . 11 22 Processor 22 | . 23 26 19 16 Protection 4 | . . 1 11 5 Energy Gun 6 | . 14 . 6 12 Energy Cannon 7 | . . 12 8 . Naked Turns . | . . . . . Heaviest Build 22 | 12 12 14 22 20 Greatest Support 24 | 20 20 20 24 24 Greatest Overweight (x) 3 | . 1 3 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 6 | 6 6 4 4 4 Average Carried 3 | 4 4 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 6 | 6 3 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 449 | 188 92 76 55 38 Remotely . | . . . . . Salvage Created 379 | . 92 15 210 62 Parts 28 | . 5 1 14 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 2 1 7 4 Guns 6 | . 2 . 2 2 Cannons 7 | . . 1 4 2 AOE 1 | . . . 1 . Classes Destroyed 2 | . 1 1 . . Swarmer 8 | . . 1 3 4 Grunt 6 | . 2 . 4 . Best Kill Streak 4 | . 2 1 3 4 Combat Bots Only 4 | . 2 1 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1832 | . 385 46 358 1043 Core 711 | . 93 16 52 550 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 56 87 . Volleys Fired 47 | . 16 3 17 11 Largest 2 | . 1 1 2 2 Hottest 90 | . 50 60 90 90 Shots Fired 58 | . 16 3 22 17 Gun 38 | . 16 . 10 12 Cannon 20 | . . 3 12 5 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 36 | . 16 3 12 5 Explosive . | . . . . . Electromagnetic 22 | . . . 10 12 Robot Hit Streak 6 | . 3 1 4 6 Robot Miss Streak 5 | . 5 1 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 35 | . 8 2 14 11 Core Hits 22 | . 6 1 8 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 686 | . 126 46 308 206 Guns 238 | . 118 . 50 70 Cannons 381 | . . 46 210 125 Explosions 48 | . . . 48 . Melee . | . . . . . Ramming 19 | . 8 . . 11 Kinetic . | . . . . . Thermal 547 | . 118 46 258 125 Explosive . | . . . . . Electromagnetic 120 | . . . 50 70 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . 4 . 5 Projectiles 9 | . . 4 . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 4 | . 1 . . 3 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 294 | . 98 77 294 24 Average Temperature 81 | . 42 38 119 13 Received Heat Transfer 777 | . 216 . 138 423 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 964 | . 322 74 383 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 220 | . 42 61 220 177 Average Influence 47 | . 14 17 68 110 Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 97 100 Level 1 . | . . . 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 1 3 1 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 10 4 16 14 Peak Tracking Total 8 | . 5 3 5 8 Tactical Retreats 7 | . . 1 3 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 2 1 . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 1 . 4 Successful 5 | . 3 1 . 1 Failed 3 | . . . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 1 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1200 | 87 169 407 303 234 Spaces Moved 927 | 65 111 314 246 191 Core 121 | 10 24 43 . 44 Treads 1 | . . 1 . . Legs 447 | 55 87 269 36 . Wheels 342 | . . . 208 134 Hover 2 | . . . 2 . Flight 14 | . . 1 . 13 Fastest Speed 37 | 50 50 50 90 37 Average Speed 102 | 109 105 120 96 78 Slowest Speed 200 | 120 120 200 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 28 42 31 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . 5 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 4 | . . . 4 . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1106 | 77 148 340 287 254 Wait 55 | . 4 12 5 34 Move 920 | 64 110 313 245 188 Hop 1 | . . . . 1 Pick Up 11 | 6 3 1 1 . Fast Attach 30 | 6 3 5 9 7 Attach 5 | . 1 1 1 2 Detach 7 | . 1 3 2 1 Swap 5 | 1 1 . 1 2 Drop 21 | . 8 2 6 5 Fire 47 | . 16 3 17 11 Melee . | . . . . . Ram 3 | . . . . 3 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Lost 4 parts (1n3w) 257 | -10/Materials | Entered Mines 276 | -10/Mines | Met a Derelict shopkeep closing up shop 322 | -10/Mines | Build established: Mutant 431 | -10/Mines | Discovered new exit (range 7) 664 | -10/Mines | Entered Materials 664 | -9/Materials | Evolved 2 slots: Utility x2 665 | -9/Materials | Identified exit to Storage 938 | -9/Materials | Discovered new exit (range 12) 967 | -9/Materials | Entered another Materials area 967 | -8/Materials | Evolved 2 slots: Utility x2 1184 | -8/Materials | Core integrity fell below 50% 1191 | -8/Materials | Core integrity fell below 20% 1201 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01145_ Targeting Computer destroyed. 01146_ Lgt. Ion Engine destroyed. 01147_ Acquired Flight Unit. 01161_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Hvy. Particle Gun Cld. Particle Cannon 01163_ Flight Unit destroyed. 01173_ Acquired Deuterium Engine. 01175_ Flight Unit destroyed. 01177_ Dropped Deuterium Engine. 01180_ Acquired Imp. Targeting Computer. 01184_ Imp. Terrain Scanner destroyed. 01185_ Imp. Heat Sink destroyed. 01186_ Acquired Imp. Targeting Computer. 01188_ Slammed into G-47 Trooper. 01190_ Imp. Targeting Computer destroyed. 01190_ System corrupted by crushing effect (+3). 01193_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????#?#?? ? ?????# """" ##????? | | ?????????????##?##!??????##+###?###[ """" #?#???? | | ????????????????#! #### ##?## """" ##?#?#? | | ??????????????????? #???# #?###?# | | ?????????????#??#???#??## #??## ! 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"T" #????? ? ???#?#?#?#?????#?? | | ??????????# % """ #????##?????#?#??#??#???????? | | ??????????############?????#??#??????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 375 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionMobileShield Manual? 0 Play Time 00:22:58 Cumulative 32.4 hours Start 2020.02.16 @ 13:44:28 End 2020.02.16 @ 14:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4a3f94b-e8e4-4c8d-87f7-aa5db09ba0e5