Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 11:12:53

Player: youngster

Result: Destroyed by Cetus Guard with Advanced KE Penetrator

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (12)       2400
Robots Destroyed (194)     970
Value Destroyed (6348)     6348
Prototype IDs (25)         500
Alien Tech Used (0)        0
Bonus (1459)               1459
              TOTAL SCORE: 13677

 Bonus
-------
High Alert Combat Kills    265
Follower Combat Kills      779
Entered Garrisons          200
Entered DSFs               500
Friendly Fire              -285

 Cogmind 
---------
Core Integrity             0/850
Matter                     284/300
Energy                     100/100
System Corruption          4%
Temperature                Cool (18)
Movement                   Core (350) Ox6
Location                   -6/Cetus

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (6) ------
     Large Storage Unit
           Melee Analysis Suite
  Advanced Melee Analysis Suite
           Core Analyzer
           Armor Integrity Analyzer
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (15) ---
     Light Angular Momentum Engine
   Compact Wheel
  Enhanced Optical Array
  Improved Sensor Array
  Advanced Terrain Scanner
           Seismic Detector
           Phase Shifter
           Hardlight Generator
           Force Field
           Shock Bomb Launcher
  Improved Datajack
           Great Maul

 Peak State 
------------
>          --- POWER ------------
           Antimatter Reactor
>          --- PROPULSION -------
     Light Treads
   Armored Treads
   Armored Huge Wheel
>          --- UTILITY ----------
  Advanced Heat Sink
     Large Storage Unit
  Improved Sensor Array
  Improved Targeting Computer
           Core Analyzer
  Improved Medium Armor Plating
           Rainbow Chip
>          --- WEAPON -----------
  Improved Heavy Machine Gun
           Gauss Cannon
           Gauss Cannon
     Heavy Flail
>          --- INVENTORY --------
  Improved Deuterium Engine
   Armored Wheel
  Enhanced Optical Array
           Damper Plating
           Hardlight Generator
  Improved System Restoration Module
           Flak Cannon
           Gauss Cannon
           Rocket Launcher
     Heavy Pick
[Rating: 73]

 Favorites 
-----------
Power                      Deuterium Engine
  Engine                   Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Antimatter Reactor
Propulsion                 Armored Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
  Hover Unit               Backup Propulsion III
Utility                    Improved Targeting Computer
  Device                   Improved Sensor Array
  Storage                  Medium Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Authchip [Weapon]
  Protection               Improved Medium Armor Plating
Weapon                     Gauss Cannon
  Energy Gun               Small Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Improved Heavy Machine Gun
  Ballistic Cannon         Gauss Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Heavy Flail
  Slashing Weapon          Ripper
  Piercing Weapon          Heavy Pick

 Build                          | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Ext Cet 
Slots Evolved              8    | .   .   .   4   .   .   2   .   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   1   .   .   .   .   .   .   1   .   .   
  Utility                  4    | .   .   .   2   .   .   2   .   .   .   .   .   .   
  Weapon                   2    | .   .   .   1   .   .   .   .   .   .   1   .   .   
Parts Attached             220  | 7   12  15  26  31  25  8   24  3   7   17  40  5   
  Power                    15   | 1   1   3   1   .   1   2   3   .   .   .   3   .   
    Engine                 8    | 1   1   2   1   .   1   .   1   .   .   .   1   .   
    Core                   3    | .   .   1   .   .   .   2   .   .   .   .   .   .   
    Reactor                4    | .   .   .   .   .   .   .   2   .   .   .   2   .   
  Propulsion               47   | 2   5   6   6   4   7   .   6   1   .   1   7   2   
    Treads                 25   | 2   .   3   6   2   5   .   5   1   .   1   .   .   
    Leg                    9    | .   2   .   .   .   .   .   .   .   .   .   5   2   
    Wheel                  13   | .   3   3   .   2   2   .   1   .   .   .   2   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  82   | 2   3   3   10  6   12  4   8   1   3   12  16  2   
    Device                 42   | 1   1   .   7   2   3   2   6   1   1   7   10  1   
    Storage                6    | 1   1   1   .   .   2   .   .   .   .   1   .   .   
    Processor              8    | .   1   2   .   1   .   1   .   .   .   .   3   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   
    Protection             25   | .   .   .   3   3   7   1   2   .   1   4   3   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   76   | 2   3   3   9   21  5   2   7   1   4   4   14  1   
    Energy Gun             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          3    | .   .   2   1   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          18   | 2   .   .   4   4   1   1   3   1   .   1   1   .   
    Ballistic Cannon       28   | .   2   1   2   7   3   1   4   .   .   3   5   .   
    Launcher               12   | .   .   .   1   6   1   .   .   .   2   .   2   .   
    Special Weapon         5    | .   .   .   1   4   .   .   .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   .   .   .   .   .   .   2   .   3   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   3   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   1   .   .   .   2   .   .   .   .   .   
Parts Lost                 51   | .   3   3   1   1   8   .   5   .   .   .   17  13  
  Power                    6    | .   1   1   .   .   2   .   .   .   .   .   1   1   
  Propulsion               14   | .   .   1   .   .   2   .   2   .   .   .   3   6   
  Utility                  11   | .   1   .   .   .   2   .   2   .   .   .   5   1   
  Weapon                   20   | .   1   1   1   1   2   .   1   .   .   .   8   5   
  Highest Loss Streak      13   | .   1   2   1   1   5   .   3   .   .   .   6   13  
  To Critical Strikes      5    | .   .   1   .   .   .   .   1   .   .   .   .   3   
Average Slot Usage (%)     94   | .   100 98  97  99  99  92  83  100 100 93  79  92  
  Engine                   5    | .   14  10  7   8   7   .   1   .   .   .   .   5   
  Reactor                  2    | .   .   .   .   .   .   .   3   7   7   6   5   .   
  Treads                   12   | .   13  3   12  19  22  14  10  14  14  13  7   .   
  Wheel                    7    | .   8   21  9   4   1   7   4   7   7   6   6   .   
  Device                   5    | .   10  .   7   4   .   7   7   14  9   6   6   1   
  Storage                  7    | .   14  10  7   8   8   7   1   .   .   4   6   6   
  Processor                19   | .   3   19  15  19  25  28  28  28  28  25  17  26  
  Protection               4    | .   .   .   5   7   7   6   4   7   7   4   4   4   
  Energy Cannon            3    | .   .   13  13  3   .   .   .   .   .   .   .   .   
  Ballistic Gun            5    | .   16  .   6   6   .   14  9   14  9   6   4   .   
  Ballistic Cannon         12   | .   7   15  6   10  24  5   5   7   7   11  9   .   
  Impact Weapon            1    | .   .   .   .   .   .   .   .   .   1   6   3   5   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             117  | 13  19  38  51  47  117 108 111 44  46  69  91  46  
  Greatest Support         85   | 40  40  40  40  64  64  12  20  40  40  12  85  85  
  Greatest Overweight (x)  9    | .   1   1   4   3   9   8   9   3   3   5   6   .   
  Average Overweight (x)   1    | .   .   .   2   1   2   7   1   1   2   4   3   .   
Largest Inventory Capacity 25   | 8   10  10  10  10  25  25  25  5   5   15  15  15  
  Average Capacity         12   | 7   9   9   10  10  19  25  7   5   5   12  15  15  
  Most Carried             25   | 4   10  10  10  10  25  19  18  5   5   15  15  15  
  Average Carried          10   | 2   6   9   9   9   16  17  6   5   5   10  12  14  
  Final Capacity           25   | 8   10  10  10  10  25  25  5   5   5   15  15  15  
  Final Carried            20   | 4   10  9   10  10  20  18  5   5   5   15  15  12  

 Class Distribution 
--------------------
 44% | Scavenger-Gunner
 30% | Gunner
 18% | Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Gunner | -10/Subcaves
 Scavenger-Gunner | -8/Materials
           Gunner | -8/Garrison
           Gunner | -8/Materials
 Scavenger-Gunner | -7/Factory
 Scavenger-Gunner | -7/Waste
 Scavenger-Gunner | -7/Factory
 Scavenger-Gunner | -7/DSF
 Scavenger-Gunner | -6/Factory
 Scavenger-Gunner | -6/Extension
 Scavenger-Gunner | -6/Cetus

 Resources                      | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   
-----------                Run  | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  
Matter Collected           6990 | 318  673  508  750  806  1182 207  647  .    154  471  1274 .    
  Remotely                 756  | .    .    .    .    .    331  165  260  .    .    .    .    .    
Salvage Created            7450 | 124  856  504  1125 765  1032 197  659  .    75   524  1520 69   
  Parts                    371  | 11   48   44   59   50   73   6    4    .    2    33   38   3    
Haulers Intercepted        5    | .    2    .    2    .    1    .    .    .    .    .    .    .    
Recyclers Shooed           6    | .    3    .    .    .    .    .    .    .    .    2    1    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      15   | .    .    15   .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Ext Cet 
Combat Hostiles Destroyed  136  | .   17  17  16  24  23  4   3   .   3   7   21  1   
  Melee                    3    | .   .   .   .   .   .   .   .   .   .   .   2   1   
  Guns                     35   | .   13  .   3   4   1   3   2   .   .   3   6   .   
  Cannons                  80   | .   4   17  12  9   20  1   1   .   .   4   12  .   
  AOE                      16   | .   .   .   .   11  2   .   .   .   3   .   .   .   
Classes Destroyed          20   | 2   6   3   2   2   4   .   1   .   .   .   .   .   
  Worker                   5    | .   1   .   1   .   1   .   .   .   .   2   .   .   
  Builder                  8    | .   2   .   2   .   1   .   .   .   .   1   2   .   
  Tunneler                 4    | 3   .   .   .   .   .   .   .   .   .   1   .   .   
  Hauler                   5    | .   2   .   2   .   1   .   .   .   .   .   .   .   
  Recycler                 14   | 1   2   .   2   .   3   .   .   .   .   2   4   .   
  Mechanic                 2    | .   .   .   1   .   .   .   .   .   .   .   1   .   
  Operator                 5    | .   .   .   .   .   1   .   .   .   .   1   3   .   
  Watcher                  13   | .   2   .   4   .   5   .   .   .   .   1   1   .   
  Swarmer                  26   | .   5   3   .   7   7   .   .   .   3   .   1   .   
  Grunt                    51   | .   12  .   8   9   6   3   .   .   .   .   13  .   
  Brawler                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   1   .   1   .   .   .   .   .   .   
  Sentry                   22   | .   .   1   6   4   6   .   .   .   .   2   3   .   
  Specialist               2    | .   .   .   .   .   2   .   .   .   .   .   .   .   
  Hunter                   4    | .   .   .   .   .   1   .   .   .   .   .   3   .   
  Programmer               9    | .   .   .   .   3   .   .   .   .   .   5   1   .   
  Heavy                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
  Compactor                3    | .   .   .   .   .   .   .   3   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   
  Artisan                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   
  Subdweller               13   | .   .   13  .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   2   .   .   .   
Best Kill Streak           10   | 3   10  3   5   10  5   4   1   .   3   2   4   1   
  Combat Bots Only         10   | .   7   3   4   10  3   4   1   .   3   1   3   1   
Max Kills in Single Turn   3    | 1   2   1   2   3   2   1   1   .   2   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   3   2   .   .   .   2   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   
--------                   Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  
Hostile Shots Fired        884   | .    83   69   68   68   180  6    4    .    5    51   267  83   
  Missed                   228   | .    21   16   19   25   55   1    .    .    .    13   61   17   
Damage Taken               11047 | .    692  785  742  622  2348 98   185  .    111  492  3148 1824 
  Core                     1712  | .    67   71   82   81   325  39   160  .    33   46   354  454  
  Absorbed by Shields      455   | .    .    .    .    15   .    .    .    .    .    .    440  .    
  Regen/Repaired (Parts)   722   | .    246  .    100  .    .    .    152  .    56   105  63   .    
Core Remaining (%)         55    | 100  .    44   .    .    11   .    .    .    66   .    .    .    
Volleys Fired              448   | 8    69   78   66   57   53   6    19   .    4    20   68   .    
  Largest                  4     | 2    2    3    4    3    3    3    3    .    3    3    4    .    
  Hottest                  231   | 40   70   208  231  139  144  104  124  .    96   111  168  .    
Shots Fired                1024  | 16   138  147  166  119  149  14   50   .    6    60   159  .    
  Gun                      351   | 16   124  .    61   49   7    12   19   .    1    20   42   .    
  Cannon                   650   | .    14   147  104  58   139  2    31   .    1    40   114  .    
  Launcher                 23    | .    .    .    1    12   3    .    .    .    4    .    3    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  836   | 16   124  87   102  79   146  14   50   .    2    60   156  .    
  Thermal                  165   | .    14   60   63   28   .    .    .    .    .    .    .    .    
  Explosive                23    | .    .    .    1    12   3    .    .    .    4    .    3    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         24    | 5    11   24   18   9    15   18   12   .    3    7    13   .    
  Robot Miss Streak        13    | 2    3    2    6    6    5    1    1    .    1    6    13   .    
  Penetration Max          1     | .    .    .    .    .    1    1    .    .    .    .    1    .    
  Secondary Targets        1     | .    1    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           637   | 10   88   84   89   67   75   13   39   .    3    45   113  11   
  Core Hits                336   | 4    39   25   32   42   47   9    11   .    7    23   94   3    
  Critical Kills           8     | .    1    .    4    1    .    .    .    .    .    .    2    .    
  Critical Parts Destroyed 11    | .    2    .    2    3    .    .    .    .    .    1    3    .    
  Critical Strikes         42    | .    3    .    6    6    13   .    1    .    .    4    9    .    
    Meltdown               2     | .    .    .    2    .    .    .    .    .    .    .    .    .    
    Destroy                13    | .    3    .    4    4    .    .    .    .    .    .    2    .    
    Blast                  23    | .    .    .    .    2    13   .    1    .    .    3    4    .    
    Smash                  4     | .    .    .    .    .    .    .    .    .    .    1    3    .    
Melee Attacks              62    | .    .    .    .    .    .    .    .    .    2    12   37   11   
  Impact                   43    | .    .    .    .    .    .    .    .    .    2    12   28   1    
  Slashing                 15    | .    .    .    .    .    .    .    .    .    .    .    9    6    
  Piercing                 4     | .    .    .    .    .    .    .    .    .    .    .    .    4    
  Sneak Attacks            13    | .    .    .    .    .    .    .    .    .    .    6    7    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        4     | .    .    .    .    .    .    .    .    .    .    .    2    2    
Damage Inflicted           17703 | 163  1178 1709 2150 2339 2437 380  1035 .    332  1805 3751 424  
  Guns                     3948  | 163  1004 .    571  436  131  302  320  .    17   359  645  .    
  Cannons                  9403  | .    170  1709 1508 901  2154 78   715  .    .    783  1385 .    
  Explosions               1945  | .    .    .    44   1002 145  .    .    .    315  .    439  .    
  Melee                    2369  | .    .    .    .    .    .    .    .    .    .    663  1282 424  
  Ramming                  38    | .    4    .    27   .    7    .    .    .    .    .    .    .    
  Kinetic                  10936 | 163  1081 892  1066 845  2285 380  1035 .    17   1142 2030 .    
  Thermal                  2415  | .    93   817  1013 492  .    .    .    .    .    .    .    .    
  Explosive                1945  | .    .    .    44   1002 145  .    .    .    315  .    439  .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1540  | .    .    .    .    .    .    .    .    .    .    663  843  34   
  Slashing                 700   | .    .    .    .    .    .    .    .    .    .    .    439  261  
  Piercing                 129   | .    .    .    .    .    .    .    .    .    .    .    .    129  
Highest Corruption         4     | .    .    .    1    2    2    .    .    .    .    3    4    4    
  Average Corruption       1     | .    .    .    1    1    2    .    .    .    .    2    2    4    
  Corruption Purged        7     | .    .    .    .    .    .    .    .    .    .    5    2    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  79    | .    .    .    4    16   27   .    .    .    .    10   21   1    
    Message Errors         18    | .    .    .    .    3    7    .    .    .    .    2    6    .    
    Matter Fused           23    | .    .    .    1    5    8    .    .    .    .    1    7    1    
    Heat Flow Errors       12    | .    .    .    .    3    5    .    .    .    .    2    2    .    
    Energy Discharges      10    | .    .    .    .    2    4    .    .    .    .    2    2    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    1    .    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    1    .    .    
    Data Loss (minor)      8     | .    .    .    1    2    1    .    .    .    .    2    2    .    
    Data Loss (major)      1     | .    .    .    1    .    .    .    .    .    .    .    .    .    
    Misfires               2     | .    .    .    .    1    1    .    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    1    .    
    Weapon Failures        2     | .    .    .    1    .    1    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            931   | .    .    .    19   13   36   .    .    .    .    454  409  .    
  Projectiles              105   | .    .    .    19   .    34   .    .    .    .    47   5    .    
  Explosions               15    | .    .    .    .    13   2    .    .    .    .    .    .    .    
  Melee                    811   | .    .    .    .    .    .    .    .    .    .    407  404  .    
Knockbacks                 88    | .    1    12   2    4    10   1    .    .    .    17   41   .    
  Impact                   6     | .    .    .    .    .    .    .    .    .    .    2    4    .    
  Kinetic                  75    | .    1    12   2    3    9    1    .    .    .    14   33   .    
  Secondary                7     | .    .    .    .    1    1    .    .    .    .    1    4    .    
Self-Inflicted Damage      204   | .    .    .    7    57   55   .    .    .    33   .    52   .    
  Shots                    6     | .    .    .    .    2    1    .    .    .    1    .    2    .    
  Rammed                   7     | .    2    .    4    .    1    .    .    .    .    .    .    .    
Targets Rammed             9     | .    3    .    5    .    1    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  2     | .    1    .    1    .    .    .    .    .    .    .    .    .    
Highest Temperature        477   | .    37   308  477  337  356  15   304  .    .    127  428  .    
  Average Temperature      100   | .    12   93   128  68   106  5    154  .    .    38   110  .    
  Received Heat Transfer   2894  | .    285  156  432  186  600  36   .    .    .    36   884  279  
  Effects                  13    | .    .    .    5    .    2    .    .    .    .    .    6    .    
    Shutdowns              1     | .    .    .    1    .    .    .    .    .    .    .    .    .    
    Energy Bleed           5     | .    .    .    2    .    2    .    .    .    .    .    1    .    
    Interference           4     | .    .    .    2    .    .    .    .    .    .    .    2    .    
    Damage (major)         3     | .    .    .    .    .    .    .    .    .    .    .    3    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              12    | .    .    .    .    .    .    .    .    .    .    5    7    .    
  Impact Corruptions       18    | .    .    .    .    .    .    .    .    .    .    10   8    .    
Robots Melted              2     | .    .    .    2    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    1    .    .    .    .    .    .    .    .    .    
  Parts Melted             4     | .    .    .    4    .    .    .    .    .    .    .    .    .    
  Heat Transferred         3678  | .    200  1110 1480 888  .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Ext Cet 
Peak Influence             748  | 20  425 .   332 748 658 365 129 .   306 288 241 76  
  Initial                  364  | .   13  .   .   91  364 274 127 .   .   160 62  76  
  Average                  223  | 10  225 .   149 487 381 301 52  .   205 85  135 56  
Maximum Alert Level        3    | .   2   .   1   3   2   1   .   .   1   1   1   .   
  Low Security (%)         56   | 100 39  .   70  20  .   .   100 100 33  89  91  100 
  Level 1                  28   | .   55  .   29  5   70  100 .   .   66  10  8   .   
  Level 2                  11   | .   4   .   .   43  29  .   .   .   .   .   .   .   
  Level 3                  4    | .   .   .   .   29  .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Sterilizations             1    | .   .   .   .   .   .   .   .   .   1   .   .   .   
Squads Dispatched          19   | .   5   .   1   .   5   .   .   .   2   3   3   .   
  Investigation            6    | .   3   .   .   .   1   .   .   .   .   1   1   .   
  Extermination            2    | .   .   .   .   .   .   .   .   .   .   2   .   .   
  Reinforcement            9    | .   2   .   .   .   3   .   .   .   2   .   2   .   
  Assault                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Ext Cet 
Distress Signals           11   | .   3   .   6   .   1   .   .   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              230  | .   35  18  36  20  44  4   7   .   9   12  40  5   
  Peak Tracking Total      6    | .   5   5   6   5   6   3   3   .   3   3   5   5   
  Tactical Retreats        13   | .   2   2   1   .   4   .   1   .   .   .   3   .   

 Traps                          | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Ext Cet 
Traps Triggered            19   | .   1   .   .   5   1   1   .   .   .   3   8   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  
----------                 Run  | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Ext Cet 
Machines Disabled          12   | .   .   1   2   .   7   .   .   .   1   .   1   .   
  Max in Single Turn       2    | .   .   1   1   .   2   .   .   .   .   .   1   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Relay           3    | .   .   .   .   3   .   .   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        7    | .   .   .   1   6   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Ext Cet 
Machines Accessed          49   | .   9   2   8   2   7   .   .   2   .   12  7   .   
  Terminals                31   | .   6   .   5   2   5   .   .   1   .   6   6   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   1   .   2   .   .   
  Repair Stations          7    | .   1   .   1   .   1   .   .   .   .   3   1   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   1   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   1   .   .   .   .   .   .   1   .   .   
Total Hacks                128  | .   29  4   26  3   16  .   .   3   .   31  16  .   
  Successful               65   | .   14  4   14  1   7   .   .   2   .   15  8   .   
  Failed                   63   | .   15  .   12  2   9   .   .   1   .   16  8   .   
    Catastrophic           12   | .   3   .   2   .   2   .   .   .   .   3   2   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   53   | .   17  .   11  .   9   .   .   .   .   10  6   .   
  Terminals                86   | .   20  .   16  3   12  .   .   1   .   20  14  .   
  Fabricators              6    | .   .   .   .   .   .   .   .   2   .   4   .   .   
  Repair Stations          15   | .   4   .   2   .   2   .   .   .   .   5   2   .   
  Recycling Units          5    | .   5   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   6   .   2   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   2   .   .   .   .   .   .   2   .   .   
Terminal Hacks             27   | .   5   4   3   1   3   .   .   1   .   7   3   .   
  Record                   3    | .   .   3   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
  Robot Schematic          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        6    | .   3   .   .   .   .   .   .   .   .   2   1   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
  Alert Level              3    | .   .   .   .   .   2   .   .   .   .   1   .   .   
  Unreport Threat          4    | .   .   .   1   .   1   .   .   .   .   1   1   .   
  Locate Traps             5    | .   1   .   2   .   .   .   .   .   .   1   1   .   
  Security Stations        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   1   .   2   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
Repair Station Hacks       12   | .   4   .   2   .   2   .   .   .   .   2   2   .   
  Scan Component           7    | .   2   .   1   .   1   .   .   .   .   2   1   .   
  Repair                   5    | .   2   .   1   .   1   .   .   .   .   .   1   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 7    | .   .   .   5   .   2   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   2   .   1   .   .   .   .   .   .   .   
  Analyze                  4    | .   .   .   3   .   1   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   1   .   .   .   .   .   .   1   .   .   
  Unlock Access            1    | .   .   .   1   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
Unauthorized Hacks         14   | .   5   .   3   .   .   .   .   .   .   3   3   .   
  Terminals                12   | .   3   .   3   .   .   .   .   .   .   3   3   .   
    Botnet                 8    | .   2   .   2   .   .   .   .   .   .   2   2   .   
    Operators              4    | .   1   .   1   .   .   .   .   .   .   1   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         37   | .   7   .   6   1   5   .   .   1   .   10  7   .   
  Full Trace Events        3    | .   1   .   .   .   .   .   .   .   .   1   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   .   2   .   1   .   .   .   .   1   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   2   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
    Time                   42   | .   .   .   .   .   .   .   .   .   .   42  .   .   
  Total Part Build Rating  8    | .   .   .   .   .   .   .   .   .   .   8   .   .   
Parts Repaired             4    | .   2   .   1   .   .   .   .   .   .   .   1   .   
  Time                     139  | .   26  .   44  .   38  .   .   .   .   .   31  .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   2   .   1   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   2   .   1   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  
------------               Run  | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Ext Cet 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    15   | .   .   .   .   15  .   .   .   .   .   .   .   .   
  Machine Destruction      15   | .   .   .   .   15  .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             13   | .   .   .   .   .   .   .   .   .   .   .   13  .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   
--------                   Run  | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  
Total Allies               34   | .    .    .    .    .    .    .    19   .    .    .    15   .    
  Largest Group            19   | .    .    .    .    .    .    .    19   11   11   2    5    .    
  Highest-Rated Group      475  | .    .    .    .    .    .    .    475  319  319  52   160  .    
  Highest-Rated Ally       39   | .    .    .    .    .    .    .    35   35   35   27   39   .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               177  | .    .    .    .    .    .    .    57   .    59   .    61   .    
  Total Damage             5408 | .    .    .    .    .    .    .    2087 .    1951 .    1370 .    
  Kills                    31   | .    .    .    .    .    .    .    9    .    8    .    14   .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    1    .    

 Intel                          | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Ext Cet 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   
-------------              Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  
Turns Passed               14325 | 136  1313 2009 1484 1707 2083 175  882  268  275  1707 2225 61   
Spaces Moved               7903  | 63   678  1684 665  880  873  68   684  127  156  933  1068 24   
  Core                     168   | 2    .    .    .    .    .    .    166  .    .    .    .    .    
  Treads                   1648  | 61   245  4    115  420  679  .    7    84   33   .    .    .    
  Legs                     189   | .    84   .    .    .    .    .    .    .    .    .    81   24   
  Wheels                   5738  | .    349  1680 550  460  194  68   351  43   123  933  987  .    
  Hover                    160   | .    .    .    .    .    .    .    160  .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   90   90   105  105  153  195  50   135  135  135  115  120  
  Average Speed            139   | 156  119  101  146  141  208  209  108  207  157  151  142  120  
  Slowest Speed            250   | 160  160  160  245  153  233  210  250  245  245  165  190  120  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       53    | 4    98   91   54   82   59   3    97   4    96   27   64   16   
  Regions Visited          12
    Branch Regions         3
  Pre-discovered Areas     2     | .    2    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        3     | .    .    .    1    .    .    .    .    1    .    1    .    .    
  Unknown Exits Taken      5     | 1    1    1    .    .    1    .    .    .    .    .    1    .    
Scrap Searched             5     | .    .    5    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 107   | .    .    1    13   33   31   .    .    .    14   5    10   .    
Terrain Destroyed          280   | .    .    10   42   53   93   .    3    .    19   9    51   .    
  Melee                    9     | .    .    .    .    .    .    .    .    .    2    5    2    .    
  Projectile               147   | .    .    10   31   3    64   .    3    .    .    4    32   .    
  AOE                      124   | .    .    .    11   50   29   .    .    .    17   .    17   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   
---------                  Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  
Total                      10117 | 81   1045 1857 1024 1116 1021 87   784  133  176  1168 1584 41   
  Wait                     926   | .    259  64   219  51   36   5    36   1    4    151  97   3    
  Move                     7889  | 62   677  1683 664  877  872  68   683  126  155  932  1066 24   
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  97    | 4    14   9    13   5    22   .    3    .    .    11   16   .    
  Fast Attach              74    | 7    5    6    6    5    1    2    17   2    3    5    15   .    
  Attach                   34    | .    3    2    4    .    6    3    2    .    .    1    10   3    
  Detach                   10    | .    2    1    1    .    1    .    1    .    .    1    3    .    
  Swap                     112   | .    4    7    16   26   18   3    5    1    4    11   15   2    
  Drop                     97    | .    9    7    18   12   11   .    18   3    4    7    8    .    
  Fire                     448   | 8    69   78   66   57   53   6    19   .    4    20   68   .    
  Melee                    57    | .    .    .    .    .    .    .    .    .    2    12   34   9    
  Ram                      1     | .    .    .    1    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    8     | .    3    .    4    .    1    .    .    .    .    .    .    .    
  Escape Stasis            88    | .    .    .    .    23   .    .    .    .    .    16   49   .    
  Rewire                   204   | .    .    .    .    .    .    .    .    .    .    1    203  .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            72    | .    .    .    12   60   .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: [*Fac] / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: [*Fac x2])
-7/Factory
-7/Waste
-7/Factory
-7/DSF
-6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / [*Cet])
-6/Cetus

 History 
---------
  Turn | Location      | Event
    15 | -11/Scrapyard | Discovered new exit (range 15)
   137 | -11/Scrapyard | Entered Materials
   310 | -10/Materials | Build established: Mutant
   310 | -10/Materials | Discovered new exit (range 16)
   533 | -10/Materials | Destroyed 7 combat bots
   765 | -10/Materials | Discovered new exit (range 15)
   888 | -10/Materials | Discovered new exit (range 15)
  1025 | -10/Materials | Discovered new exit (range 14)
  1189 | -10/Materials | Discovered new exit (range 15)
  1275 | -10/Materials | Repaired Lgt. Treads
  1289 | -10/Materials | Repaired Lgt. Treads
  1390 | -10/Materials | Discovered new exit (range 16)
  1450 | -10/Materials | Entered Subcaves
  1451 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  1628 | -10/Subcaves  | Visited 4L-MR0's lab
  1650 | -10/Subcaves  | Found Rainbow Chip
  1652 | -10/Subcaves  | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon
  2048 | -10/Subcaves  | Learned Materials garrison access intel
  2102 | -10/Subcaves  | Core integrity fell below 50%
  2139 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  2201 | -10/Subcaves  | Build established: Scavenger-Gunner
  2280 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
  2282 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Sword
  2479 | -10/Subcaves  | Visited Clippyterm
  2482 | -10/Subcaves  | Learned Research machine intel
  2958 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
  3328 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
  3403 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
  3417 | -10/Subcaves  | Discovered new exit (range 9)
  3434 | -10/Subcaves  | Discovered new exit (range 11)
  3459 | -10/Subcaves  | Entered Materials
  3459 | -8/Materials  | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  3460 | -8/Materials  | Loaded intel: 1 garrison access location
  3710 | -8/Materials  | Repaired Slug Cannon
  4730 | -8/Materials  | Discovered new exit (range 3)
  4874 | -8/Materials  | Identified exit to Garrison
  4885 | -8/Materials  | Build established: Gunner
  4890 | -8/Materials  | Garrison activated, responded to threat
  4943 | -8/Materials  | Entered Garrison
  5019 | -8/Garrison   | Phase Generator disabled
  5129 | -8/Garrison   | Garrison Relay disabled
  5244 | -8/Garrison   | Triggered checkpoint
  5263 | -8/Garrison   | Garrison Relay disabled
  5351 | -8/Garrison   | Triggered checkpoint
  5370 | -8/Garrison   | Triggered checkpoint
  5399 | -8/Garrison   | Triggered checkpoint
  5420 | -8/Garrison   | Destroyed 10 combat bots
  5835 | -8/Garrison   | Spotted B-75 Beast
  6057 | -8/Garrison   | Discovered new exit (range 10)
  6160 | -8/Garrison   | Attempted to access garrison exit controls, blocked by remote lockdown
  6230 | -8/Garrison   | Spotted B-75 Beast
  6340 | -8/Garrison   | Garrison Relay disabled
  6381 | -8/Garrison   | Discovered new exit (range 13)
  6395 | -8/Garrison   | Learned Materials security intel
  6451 | -8/Garrison   | Attempted to access garrison exit controls, blocked by remote lockdown
  6597 | -8/Garrison   | Discovered new exit (range 14)
  6650 | -8/Garrison   | Entered Materials
  7008 | -8/Materials  | Discovered new exit (range 10)
  7978 | -8/Materials  | Discovered new exit (range 4)
  8627 | -8/Materials  | Core integrity fell below 50%
  8650 | -8/Materials  | First assault squad dispatched
  8687 | -8/Materials  | Lost 5 parts (1p1n1u2w)
  8721 | -8/Materials  | Core integrity fell below 20%
  8733 | -8/Materials  | Entered Factory
  8733 | -7/Factory    | Evolved 2 slots: Utility x2
  8908 | -7/Factory    | Sucked down chute
  8908 | -7/Factory    | Entered Waste
  8947 | -7/Waste      | Spotted C-40 Crusher
  8963 | -7/Waste      | Destroyed C-40 Crusher
  9001 | -7/Waste      | Spotted C-40 Crusher
  9006 | -7/Waste      | Spotted C-40 Crusher
  9014 | -7/Waste      | Spotted C-40 Crusher
  9025 | -7/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
  9026 | -7/Waste      | Destroyed C-40 Crusher
  9038 | -7/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
  9044 | -7/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
  9048 | -7/Waste      | Destroyed C-40 Crusher
  9064 | -7/Waste      | Spotted C-40 Crusher
  9075 | -7/Waste      | Lost 3 parts (2u1w)
  9111 | -7/Waste      | Spotted C-40 Crusher
  9119 | -7/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
  9138 | -7/Waste      | Warlord forces began an assault
  9200 | -7/Waste      | Allies destroyed C-40 Crusher
  9206 | -7/Waste      | Allies destroyed C-40 Crusher
  9235 | -7/Waste      | Lost 6 allies
  9244 | -7/Waste      | Discovered new exit (range 13)
  9335 | -7/Waste      | Build established: Mutant
  9409 | -7/Waste      | Found Damper Plating
  9647 | -7/Waste      | Build established: Scavenger-Gunner
  9788 | -7/Waste      | Identified exit to Factory
  9790 | -7/Waste      | Entered Factory
  9790 | -7/Factory    | Accompanied by 11 allies
 10011 | -7/Factory    | Identified exit to DSF
 10058 | -7/Factory    | Entered DSF
 10058 | -7/DSF        | Accompanied by 11 allies
 10071 | -7/DSF        | Additional patrols routed to DSF
 10104 | -7/DSF        | Discovered new exit (range 15)
 10150 | -7/DSF        | Lost 6 allies
 10271 | -7/DSF        | Sterilization system engaged
 10291 | -7/DSF        | Ambient heat levels rising (+10)
 10295 | -7/DSF        | Lost 3 allies
 10303 | -7/DSF        | Identified exit to Factory
 10306 | -7/DSF        | Ambient heat levels rising (+10)
 10321 | -7/DSF        | Ambient heat levels rising (+10)
 10333 | -7/DSF        | Entered Factory
 10333 | -6/Factory    | Accompanied by 2 allies
 10333 | -6/Factory    | Evolved 2 slots: Propulsion x1, Weapon x1
 10577 | -6/Factory    | Discovered new exit (range 16)
 10669 | -6/Factory    | Identified exit to Lower Caves
 10796 | -6/Factory    | P-60 Hacker assimilated allied T7-Q72(m)
 10928 | -6/Factory    | Discovered exit to Lower Caves (range 11)
 11025 | -6/Factory    | Fabricated Gauss Cannon?
 11068 | -6/Factory    | Identified exit to Extension
 11148 | -6/Factory    | Discovered new exit (range 15)
 11251 | -6/Factory    | Identified exit to Factory
 12040 | -6/Factory    | Entered Extension
 12212 | -6/Extension  | Repaired Antimatter Reactor
 12627 | -6/Extension  | Rescued a captive Derelict
 12901 | -6/Extension  | Rescued a captive Derelict
 12968 | -6/Extension  | Crushed by falling debris
 12978 | -6/Extension  | Energy Cycler disabled
 12983 | -6/Extension  | Rescued a captive Derelict
 12984 | -6/Extension  | Rescued a captive Derelict
 12999 | -6/Extension  | Lost 5 allies
 13009 | -6/Extension  | Lost 3 parts (2n1u)
 13222 | -6/Extension  | Lost 4 allies
 13358 | -6/Extension  | Lost 6 parts (2u4w)
 13390 | -6/Extension  | Disrupted transfer network
 13568 | -6/Extension  | Discovered exit to Factory (range 10)
 13570 | -6/Extension  | Discovered new exit (range 6)
 13630 | -6/Extension  | Build established: Mutant
 13815 | -6/Extension  | Lost 3 allies
 13883 | -6/Extension  | Lost 3 parts (1u2w)
 14254 | -6/Extension  | Build established: Scavenger-Gladiator
 14265 | -6/Extension  | Entered Cetus
 14281 | -6/Cetus      | Spotted Cetus Guard
 14281 | -6/Cetus      | Spotted Cetus Guard
 14286 | -6/Cetus      | Spotted Cetus Guard
 14286 | -6/Cetus      | Spotted Cetus Guard
 14289 | -6/Cetus      | Core integrity fell below 50%
 14322 | -6/Cetus      | Core integrity fell below 20%
 14325 | -6/Cetus      | Destroyed Cetus Guard
 14326 | -6/Cetus      | Destroyed by Cetus Guard with Advanced KE Penetrator

 Last Messages 
---------------
14314_ Flexi-carbon Leg destroyed.
14315_ Penetrated by Slug.
14315_ Ripper destroyed.
14316_ Penetrated by Slug.
14317_ Flexi-carbon Leg destroyed.
14317_ Critical hit (Destroy).
14317_ Hvy. Flail destroyed.
14317_ Imp. Light Armor Plating destroyed.
14318_ Penetrated by Slug. <x4>
14320_ Critical hit (Destroy).
14320_ Flexi-carbon Leg destroyed.
14321_ Penetrated by Slug.
14322_ Phasing Sabre destroyed.
14322_ Penetrated by Slug. <x2>
14323_ Slug penetrates Earth.
14325_ Cetus Guard destroyed.
14325_ Hvy. Pick destroyed.
14325_ Penetrated by Slug.
14325_ Critical hit (Destroy).
14325_ Ripper destroyed.

 Map 
-----
+----------------------------------------------------+
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| ?#####################;  @*#####   #?????????????? |
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| ?###############################   ###???????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           56
Coolant Potential          65
Energy Generation          21
Energy Capacity            325
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             1600
Resistance: EM             90
Phase Shifting             5
Evasion (%)                60
Targeting Accuracy         6
Melee Accuracy             13
Core Analysis              6
Armor Integrity Analysis   30
Recoil Reduction           6
Authchip Count             1

 Item Schematics 
-----------------
       Arm. Wheel | -8/Materials | Scanalyzed
 Seismic Detector | -8/Materials | Scanalyzed
     Gauss Cannon | -8/Materials | Scanalyzed
   Graphene Brace | -6/Factory   | Hacked

 Robot Schematics 
------------------
 M-13 Machinist | -10/Materials | Hacked

 Fabricated
------------
 Gauss Cannon | x2 | -6/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SalvageSiegeScythe
  Manual?         0
Play Time         02:15:10
  Cumulative      431.4 hours
  Start           2024.03.03 @ 15:52:19
  End             2024.03.04 @ 11:12:53
Sessions          10
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          195
  Rogue           195
  Adventurer      0
  Explorer        0
Win Type          -
  Total           10
  Types           7/0/1/1/0/0/0/1/0
Lore%             85
Gallery%          92
Achievement%      71
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 7e01b325-6346-4fa6-8d1b-b665c1c47c67