Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.13 @ 20:42:52 Player: rei Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (369) 369 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1359 Bonus ------- None Cogmind --------- Core Integrity 341/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Shield Generator > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (8) ---- Ion Engine Ion Engine Small Storage Unit Light Armor Plating Light Armor Plating Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Shield Generator > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Small Storage Unit Light Armor Plating Light Armor Plating Flail [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 5 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 3 | 2 . 1 Energy Cannon 1 | . 1 . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 88 | . 90 85 Engine 12 | . 14 11 Treads 29 | . 28 33 Device 5 | . 1 11 Storage 12 | . 14 11 Protection 1 | . 3 . Energy Gun 10 | . 16 2 Energy Cannon 8 | . 6 10 Ballistic Gun 3 | . 4 1 Impact Weapon 2 | . . 5 Naked Turns . | . . . Heaviest Build 23 | 12 21 23 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 4 5 8 Average Carried 3 | 1 2 5 Final Capacity 8 | 6 8 8 Final Carried 6 | 1 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 408 | 147 74 187 Remotely . | . . . Salvage Created 472 | . 189 283 Parts 27 | . 14 13 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 5 5 Guns 5 | . 4 1 Cannons 5 | . 1 4 Classes Destroyed 6 | . 3 3 Operator 1 | . . 1 Watcher 3 | . 2 1 Swarmer 3 | . 3 . Grunt 5 | . 2 3 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 436 | . 119 317 Core 95 | . 36 59 Absorbed by Shields 97 | . . 97 Core Remaining (%) 92 | 100 85 . Volleys Fired 38 | . 15 23 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 66 | . 30 36 Gun 37 | . 24 13 Cannon 29 | . 6 23 Launcher . | . . . Special . | . . . Kinetic 9 | . 9 . Thermal 29 | . 6 23 Explosive . | . . . Electromagnetic 28 | . 15 13 Robot Hit Streak 32 | . 11 32 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | . 22 36 Core Hits 19 | . 8 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 4 | . . 4 Impact 4 | . . 4 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 938 | . 341 597 Guns 391 | . 263 128 Cannons 436 | . 70 366 Explosions . | . . . Melee 103 | . . 103 Ramming 8 | . 8 . Kinetic 64 | . 64 . Thermal 436 | . 70 366 Explosive . | . . . Electromagnetic 327 | . 199 128 Impact 103 | . . 103 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 333 | . 333 230 Average Temperature 111 | . 175 83 Received Heat Transfer 156 | . 54 102 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 925 | . 148 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 192 | . 130 192 Initial 25 | . . 25 Average 57 | . 51 77 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 9 14 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 8 2 Successful 4 | . 2 2 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 3 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 1 2 Retrieve Components 3 | . 1 2 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 2 3 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1018 | 69 576 373 Spaces Moved 510 | 42 308 160 Core 9 | 9 . . Treads 501 | 33 308 160 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 136 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 60 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 647 | 54 360 233 Wait 55 | . 23 32 Move 508 | 41 307 160 Hop . | . . . Pick Up 19 | 7 7 5 Fast Attach . | . . . Attach 11 | 6 1 4 Detach . | . . . Swap 8 | . 4 4 Drop 3 | . 2 1 Fire 38 | . 15 23 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 464 | -10/Materials | Identified exit to Materials 537 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x2 1019 | -9/Materials | Self-destructed Last Messages --------------- W-16 Scout distress signal alerts nearby ally. G-34 Mercenary destroyed. Y-45 Defender destroyed. G-34 Mercenary destroyed. R-06 Scavenger collects Lgt. Treads. Core Shielding melted. L-31 Rogue destroyed. EM Pulse Gun destroyed. G-34 Mercenary destroyed. Acquired Imp. Ion Engine. Acquired 59 matter. Acquired 57 matter. Acquired 39 matter. Acquired 1 matter. W-16 Scout destroyed. Dropped Beam Cannon. Acquired Shotgun. Acquired 20 matter. W-16 Scout distress signal alerts nearby ally. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 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