Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 20:10:40 Player: Joking_Phantom Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (202) 1010 Value Destroyed (7149) 7149 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2385) 2385 TOTAL SCORE: 14444 Bonus ------- High Alert Combat Kills 1965 Follower Combat Kills 68 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -148 Cogmind --------- Core Integrity 596/700 Matter 3/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Core (3250) Ox64 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Cooling System Humpback Humpback Layered Light Armor Plating > --- WEAPON (4) ------- High-powered Shotgun High-powered Shotgun Mini Assault Cannon Proton Missile Launcher > --- INVENTORY (44) --- Heavy Deuterium Engine Enhanced Nuclear Core Light Treads Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback Advanced Signal Interpreter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Shield Generator Dynamic Insulation System Long-range Tractor Beam Light EM Pulse Cannon Advanced Beam Cannon Minigun Enhanced Autogun Gauss Rifle Flak Gun Flak Gun XL Autogun Array Mini Assault Cannon Mini Assault Cannon Mini Grenade Launcher Improved Datajack Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Humpback Humpback Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Armored Huge Wheel Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Force Field Dynamic Insulation System Long-range Tractor Beam Light EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun High-powered Shotgun High-powered Shotgun Enhanced Autogun Gauss Rifle Gauss Rifle Flak Gun Mini Grenade Launcher Improved Datajack [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Humpback Device Hardlight Generator Storage Humpback Processor Signal Interpreter Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 4 . . . Weapon 2 | . . . . . . . . 2 Parts Attached 213 | 1 16 3 5 3 42 38 48 57 Power 11 | . 3 . 1 . 1 1 3 2 Engine 10 | . 3 . 1 . 1 1 3 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 43 | . 2 2 2 . 8 4 9 16 Treads 32 | . 2 2 . . 6 4 7 11 Leg . | . . . . . . . . . Wheel 11 | . . . 2 . 2 . 2 5 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 66 | 1 6 . 1 . 13 11 17 17 Device 12 | . . . . . 1 3 2 6 Storage 18 | 1 5 . 1 . 4 2 4 1 Processor 3 | . 1 . . . . 1 . 1 Hackware . | . . . . . . . . . Protection 33 | . . . . . 8 5 11 9 Artifact . | . . . . . . . . . Weapon 93 | . 5 1 1 3 20 22 19 22 Energy Gun 3 | . 1 . . . 1 . . 1 Energy Cannon 18 | . . . . 1 4 5 4 4 Ballistic Gun 52 | . 4 1 1 1 11 14 11 9 Ballistic Cannon 5 | . . . . . . . . 5 Launcher 14 | . . . . 1 4 3 4 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . 2 Parts Lost 19 | . 2 1 . . . 3 9 4 Power 3 | . 1 . . . . . 2 . Propulsion 6 | . . 1 . . . 1 3 1 Utility 4 | . . . . . . 2 2 . Weapon 6 | . 1 . . . . . 2 3 Highest Loss Streak 2 | . 1 1 . . . 1 2 1 Average Slot Usage (%) 83 | . 99 100 90 85 80 86 71 72 Engine 9 | . 13 14 13 14 9 9 8 4 Treads 14 | . 22 28 7 . 12 18 10 5 Wheel 3 | . . . 20 28 4 . 3 4 Device 1 | . . . . . 1 7 . . Storage 18 | . 27 28 19 14 16 12 21 16 Protection 11 | . . . . . 18 21 9 11 Energy Cannon 1 | . . . . 6 2 2 2 . Ballistic Gun 18 | . 23 28 28 12 15 15 15 17 Naked Turns . | . . . . . . . . . Heaviest Build 258 | 14 40 42 91 93 257 257 258 221 Greatest Support 42 | 20 40 40 40 32 42 42 40 40 Greatest Overweight (x) 9 | . . 1 2 2 6 6 9 7 Average Overweight (x) 2 | . . . 1 2 3 2 5 5 Largest Inventory Capacity 64 | 8 16 16 24 24 64 64 64 52 Average Capacity 33 | 6 10 16 19 24 37 31 51 45 Most Carried 64 | 6 16 16 24 24 61 64 64 45 Average Carried 30 | 6 10 15 11 24 32 29 45 43 Final Capacity 64 | 8 16 16 24 24 64 64 44 44 Final Carried 64 | 6 16 16 24 24 61 64 44 44 Class Distribution -------------------- 52% | Hauler-Mutant 22% | Mutant 10% | Scavenger-Mutant 7% | Hauler-Tank 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Matter Collected 5230 | 210 478 108 . 49 1062 994 1228 1101 Remotely 643 | . . . . . . . 162 481 Salvage Created 6912 | 100 1131 95 . 6 1654 949 1781 1196 Parts 373 | 1 70 6 . 1 92 62 81 60 Haulers Intercepted 10 | . 2 . . . 4 . 1 3 Recyclers Shooed 6 | . 2 . . . 3 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 157 | . 21 4 . 2 33 34 41 22 Guns 102 | . 21 4 . . 13 20 28 16 Cannons 10 | . . . . . 4 2 2 2 AOE 44 | . . . . 2 16 11 11 4 Classes Destroyed 16 | 1 6 1 . . 4 1 2 1 Worker 6 | . 2 . . . 3 . . 1 Builder 6 | . 2 1 . . 1 . 2 . Hauler 10 | . 2 . . . 4 . 1 3 Recycler 9 | 1 2 . . . 3 . 2 1 Operator 3 | . . . . . 1 . 2 . Watcher 10 | . 3 . . . 5 . 2 . Swarmer 39 | . 2 . . 2 11 17 4 3 Grunt 79 | . 19 2 . 1 12 11 24 10 Brawler 7 | . . . . . . . 6 1 Duelist 4 | . . . . . 1 1 2 . Protector 2 | . . . . . . . 2 . Sentry 19 | . . . . . 8 4 3 4 Demolisher 2 | . . 2 . . . . . . Hunter 2 | . . . . . 1 . . 1 Programmer 3 | . . . . . . . . 3 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 11 | 1 4 2 . 2 11 8 11 5 Combat Bots Only 11 | . 2 2 . 2 9 8 11 5 Max Kills in Single Turn 4 | 1 1 1 . 2 4 3 3 1 Gunslinging 1 | . . . . . 1 1 1 . Exploded 3 | . . . . 1 3 3 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Damage Taken 7325 | . 731 376 . 59 885 1104 2695 1475 Core 603 | . 166 37 . . 65 102 129 104 Absorbed by Shields 549 | . . . . . 45 396 108 . Core Remaining (%) 54 | 100 . . . 18 . . 46 . Volleys Fired 505 | 7 98 16 . 2 114 97 108 63 Largest 4 | 2 2 2 . 1 2 2 2 4 Hottest 149 | 90 90 43 . 33 79 112 112 149 Shots Fired 961 | 14 195 28 . 2 177 170 206 169 Gun 824 | 14 195 28 . . 132 142 183 130 Cannon 104 | . . . . . 35 22 10 37 Launcher 33 | . . . . 2 10 6 13 2 Special . | . . . . . . . . . Kinetic 776 | . 138 28 . . 132 142 183 153 Thermal 76 | 14 57 . . . . 5 . . Explosive 33 | . . . . 2 10 6 13 2 Electromagnetic 76 | . . . . . 35 17 10 14 Robot Hit Streak 23 | 6 11 4 . . 11 23 12 17 Robot Miss Streak 8 | 1 3 3 . 1 7 5 8 7 Penetration Max 1 | . . . . . 1 1 1 . Secondary Targets 15 | . 3 . . . 2 3 6 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 Shots Hit Robots 645 | 10 124 16 . . 126 115 151 103 Core Hits 364 | 2 51 8 . 5 82 67 98 51 Critical Hits 9 | . 2 . . . 3 2 2 . Critical Kills 6 | . 2 . . . 1 2 1 . Critical Parts Destroyed 3 | . . . . . 2 . 1 . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16464 | 106 1421 196 . 307 3434 2902 4749 3349 Guns 10147 | 106 1421 196 . . 1545 1805 2917 2157 Cannons 1594 | . . . . . 592 375 185 442 Explosions 4723 | . . . . 307 1297 722 1647 750 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 9757 | . 930 196 . . 1545 1805 2917 2364 Thermal 1317 | 106 491 . . . 36 91 60 533 Explosive 4094 | . . . . 307 1261 722 1587 217 Electromagnetic 1296 | . . . . . 592 284 185 235 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 1 1 1 1 Average Corruption 1 | . 1 2 2 2 1 1 1 1 Corruption Purged . | . . . . . . . . . Effects 51 | . 8 11 6 2 . 11 10 3 Message Errors 25 | . 2 6 3 . . 7 5 2 Heat Flow Errors 5 | . 1 2 1 1 . . . . Energy Discharges 8 | . 2 3 2 . . 1 . . Data Loss (minor) 8 | . 2 . . 1 . 3 2 . Targeting Errors 5 | . 1 . . . . . 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 159 | . . . . 22 . 24 39 74 Projectiles 26 | . . . . . . . . 26 Explosions 133 | . . . . 22 . 24 39 48 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 817 | . . . . 44 116 13 431 213 Shots 20 | . . . . 2 3 1 9 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 347 | 180 172 191 223 154 172 195 156 347 Average Temperature 54 | 80 32 72 133 67 36 40 65 84 Received Heat Transfer 2537 | . 348 78 . 9 335 403 1052 312 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 10 | . . . . . 6 1 1 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . Heat Transferred 2291 | 285 1408 . . . 50 148 . 400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . 2 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1477 | 5 298 190 . 117 539 1458 1477 1298 Initial 710 | . 3 100 . . 45 40 710 672 Average 536 | 2 185 60 . 115 202 878 1081 796 Maximum Alert Level 4 | . 1 . . . 2 4 4 4 Low Security (%) 37 | 100 51 100 . 100 64 12 . . Level 1 10 | . 48 . . . 11 7 . . Level 2 12 | . . . . . 23 19 . 15 Level 3 27 | . . . . . . 23 66 82 Level 4 12 | . . . . . . 38 33 1 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 33 | . 8 . . . 8 . 10 7 Investigation 19 | . 8 . . . 5 . 3 3 Extermination 3 | . . . . . . . . 3 Reinforcement 3 | . . . . . 1 . 2 . Assault 5 | . . . . . . . 5 . Garrison 3 | . . . . . 2 . . 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Distress Signals 6 | . 1 . . . 3 . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 208 | . 27 6 . 4 41 33 65 32 Peak Tracking Total 9 | . 3 2 . 4 6 8 9 6 Tactical Retreats 8 | . 1 1 . . . 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 7 | . 2 . . . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 25 | . . . . . 2 4 8 11 Max in Single Turn 4 | . . . . . 1 1 2 4 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 4 | . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 43 | . 10 . 2 . 14 . 10 7 Terminals 26 | . 8 . . . 9 . 6 3 Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . . . . . 1 . 2 . Recycling Units 5 | . 2 . . . 1 . 2 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 144 | . 40 . 2 . 49 . 33 20 Successful 85 | . 24 . 2 . 33 . 19 7 Failed 59 | . 16 . . . 16 . 14 13 Catastrophic 5 | . . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . Manual 67 | . 27 . 1 . 12 . 15 12 Terminals 99 | . 36 . . . 32 . 22 9 Fabricators 9 | . . . . . . . . 9 Repair Stations 7 | . . . . . 3 . 4 . Recycling Units 16 | . 4 . . . 5 . 7 . Scanalyzers 7 | . . . . . 7 . . . Garrison Access 4 | . . . . . 2 . . 2 Terminal Hacks 35 | . 13 . 2 . 14 . 5 1 Record 1 | . . . 1 . . . . . Part Schematic 2 | . 2 . . . . . . . Robot Analysis 5 | . 3 . . . 1 . 1 . Prototype ID Bank 8 | . 4 . . . 3 . 1 . Branch Access Points 2 | . 1 . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . Unreport Threat 4 | . . . . . 4 . . . Locate Traps 5 | . 2 . . . 2 . . 1 Registered Components 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 3 | . 1 . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 5 | . . . . . 2 . 3 . Scan Component 3 | . . . . . 1 . 2 . Repair 2 | . . . . . 1 . 1 . Recycling Unit Hacks 4 | . 1 . . . 1 . 2 . Report Inventory 3 | . 1 . . . 1 . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer 7 | . . . . . 7 . . . Insert Component 3 | . . . . . 3 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 32 | . 10 . . . 8 . 9 5 Terminals 22 | . 9 . . . 5 . 6 2 Track 9 | . 4 . . . 2 . 2 1 Botnet 11 | . 4 . . . 3 . 3 1 Operators 2 | . 1 . . . . . 1 . Fabricators 2 | . . . . . . . . 2 Report 1 | . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . . . 3 . 3 . Reject 1 | . . . . . 1 . . . Recyclers 2 | . . . . . 1 . 1 . Mask 2 | . . . . . 1 . 1 . Tunnel 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 38 | . 9 . . . 13 . 9 7 Full Trace Events 18 | . 9 . . . 5 . 2 2 Feedback Events 3 | . 1 . . . 1 . . 1 Corruption 3 | . 1 . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . 3 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . Time 54 | . . . . . 16 . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 70 | . . . . . . . 70 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . . Machine Destruction 14 | . . . . . . 14 . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total Allies 6 | . . 3 . . . 3 . . Largest Group 3 | . . 3 3 3 2 3 . . Highest-Rated Group 63 | . . 40 39 39 32 63 . . Highest-Rated Ally 21 | . . 16 16 16 16 21 . . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . 2 . 6 8 12 . . Total Damage 538 | . . 14 . 82 110 332 . . Kills 7 | . . . . 2 2 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 5 | . 3 . . . 1 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Turns Passed 12612 | 66 1548 1065 584 199 3216 2130 1838 1966 Spaces Moved 5674 | 37 757 567 417 157 1484 779 637 839 Core . | . . . . . . . . . Treads 3471 | . 617 567 87 . 873 779 333 215 Legs 177 | 37 140 . . . . . . . Wheels 2026 | . . . 330 157 611 . 304 624 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 120 120 160 100 120 120 192 130 160 Average Speed 179 | 120 152 178 129 120 182 210 210 185 Slowest Speed 280 | 120 160 180 180 120 272 280 280 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 4 96 99 69 37 85 89 44 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 . . . 1 . Known Exits Taken 4 | . 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 17 | . . . . . 9 3 . 5 Terrain Destroyed 308 | . . . . 16 83 35 82 92 Melee 1 | . . . . . . . . 1 Projectile 23 | . . . . . 1 6 3 13 AOE 284 | . . . . 16 82 29 79 78 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total 7289 | 44 970 591 470 164 1840 1109 944 1157 Wait 401 | . 67 3 3 2 69 77 61 119 Move 5666 | 36 756 566 416 156 1483 778 636 839 Hop . | . . . . . . . . . Pick Up 218 | . 16 2 21 . 75 43 34 27 Fast Attach 53 | 1 5 . 2 1 17 6 7 14 Attach 65 | . 2 1 1 . 7 10 21 23 Detach 18 | . . . . . . . 5 13 Swap 95 | . 9 2 2 2 18 22 20 20 Drop 234 | . 17 1 25 1 57 43 52 38 Fire 505 | 7 98 16 . 2 114 97 108 63 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . Rewire 27 | . . . . . . 27 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 2) 67 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Discovered new exit (range 9) 664 | -10/Materials | Identified exit to Materials 888 | -10/Materials | Core integrity fell below 50% 973 | -10/Materials | Identified exit to Mines 1144 | -10/Materials | Discovered exit to Materials (range 5) 1487 | -10/Materials | Discovered exit to Materials (range 8) 1615 | -10/Materials | Entered Mines 1638 | -10/Mines | Identified exit to Exiles 1651 | -10/Mines | Met a Derelict bent on vengeance 1861 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1907 | -10/Mines | Assembled infested the area 1913 | -10/Mines | Discovered exit to Materials (range 4) 1938 | -10/Mines | Core integrity fell below 20% 1994 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2186 | -10/Mines | Discovered exit to Materials (range 9) 2668 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2680 | -10/Mines | Entered Exiles 2680 | -10/Exiles | Accompanied by 3 allies 2724 | -10/Exiles | Met 8R-AWN 2756 | -10/Exiles | Met EX-HEX 2846 | -10/Exiles | Met EX-DEC 2864 | -10/Exiles | Learned location of Zion (-7) 2895 | -10/Exiles | Discovered new exit (range 14) 3051 | -10/Exiles | Met EX-BIN 3068 | -10/Exiles | Aligned with FarCom system 3069 | -10/Exiles | Given EX-Vault access code 3097 | -10/Exiles | Opened EX-Vault 3105 | -10/Exiles | Found XL Autogun Array 3130 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3264 | -10/Exiles | Left Exiles lab with XL Autogun Array 3264 | -10/Exiles | Entered Mines 3264 | -9/Mines | Accompanied by 3 allies 3285 | -9/Mines | Build established: Hauler-Mutant 3320 | -9/Mines | Learned location of 1 exit from Materials 3443 | -9/Mines | Discovered new exit (range 5) 3463 | -9/Mines | Entered Materials 3463 | -8/Materials | Accompanied by 2 allies 3463 | -8/Materials | Evolved 4 slots: Utility x4 3464 | -8/Materials | Identified exit to Factory 4015 | -8/Materials | Garrison activated, responded to threat 4070 | -8/Materials | Destroyed 9 combat bots 5056 | -8/Materials | Repaired Hvy. Assault Rifle 5369 | -8/Materials | Identified exit to Garrison 5405 | -8/Materials | Discovered exit to Factory (range 4) 5415 | -8/Materials | Garrison activated, responded to threat 6679 | -8/Materials | Entered Garrison 6760 | -8/Garrison | Triggered checkpoint 6867 | -8/Garrison | Garrison Relay disabled 7072 | -8/Garrison | Triggered checkpoint 7086 | -8/Garrison | Triggered checkpoint 7116 | -8/Garrison | Destroyed 8 combat bots 7336 | -8/Garrison | Spotted B-75 Beast 7352 | -8/Garrison | Discovered new exit (range 11) 7375 | -8/Garrison | Destroyed B-75 Beast 7456 | -8/Garrison | Triggered checkpoint 7488 | -8/Garrison | Garrison Relay disabled 7641 | -8/Garrison | Triggered checkpoint 7775 | -8/Garrison | Discovered new exit (range 9) 7819 | -8/Garrison | Triggered checkpoint 7857 | -8/Garrison | Garrison Relay disabled 7982 | -8/Garrison | Triggered checkpoint 8027 | -8/Garrison | Build established: Scavenger-Mutant 8085 | -8/Garrison | Discovered new exit (range 10) 8148 | -8/Garrison | Triggered checkpoint 8282 | -8/Garrison | Garrison Relay disabled 8735 | -8/Garrison | Build established: Hauler-Mutant 8809 | -8/Garrison | Entered Materials 9209 | -8/Materials | First assault squad dispatched 10186 | -8/Materials | Build established: Scavenger-Mutant 10229 | -8/Materials | Destroyed 11 combat bots 10253 | -8/Materials | Repaired Imp. Light Armor Plating? 10282 | -8/Materials | Discovered exit to Factory (range 11) 10519 | -8/Materials | Core integrity fell below 50% 10567 | -8/Materials | Destroyed 8 combat bots 10647 | -8/Materials | Entered Factory 10647 | -7/Factory | Evolved 2 slots: Weapon x2 10985 | -7/Factory | Build established: Hauler-Tank 11400 | -7/Factory | Discovered new exit (range 6) 11857 | -7/Factory | Identified exit to Factory 11978 | -7/Factory | Build established: Hauler-Skirmisher 12501 | -7/Factory | Garrison activated, responded to threat 12613 | -7/Factory | Self-destructed Last Messages --------------- 12555_ U-05 Engineer builds a Wall. 12555_ K-01 Serf collects debris. 12555_ U-05 Engineer lays Concrete. 12557_ U-05 Engineer builds a Wall. 12557_ U-05 Engineer lays Concrete. 12558_ K-01 Serf collects debris. 12559_ U-05 Engineer lays Concrete. 12560_ K-01 Serf collects debris. 12561_ U-05 Engineer lays Concrete. 12562_ U-05 Engineer builds a Wall. 12562_ K-01 Serf collects debris. 12566_ U-05 Engineer lays Concrete. 12566_ K-01 Serf collects debris. 12567_ U-05 Engineer builds a Wall. 12577_ Connecting with Garrison Access... >>Force(Jam) ACCESS_DOOR_JAMMED 12577_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 12612_ Dropped Arm. Huge Wheel. Map ----- +----------------------------------------------------+ | ###### #?????????????????????? | | #????# #?????????????????????? | | #????# #?????????????????????? | | ######## #????# #?????????????????????? | | ???##### ###??#######+######?????????????????????? | | ???# # # #??????????#??????????????????????????? | | #### #######????????????????????????????????? | | ==% #????????????????????????????????? | | # *#####w#???? ???????????????????????????? | | ## ##/###### ##??? ???????????????????????????? | | + = + ?????????????????????????? | | ### ##### ! ?????????????????????????? | | ??# # #?? #????????????????????????? | | ??# #??# #########??????????????????? | | ??# ## #??# ???????????????????? | | ??# ####### #???????????????????? | | ??# # #???????????????????? | | ??############# ^ #???????????????????? | | ?????# # " """ #???????????????????? | | ?????# # """ """ #???#???????????????? | | ?????# # G ^ """ #?# ###?????????????? | | ?????# # """ "" # ! #?????????????? | | ?????# # " "" Y #?????????????? | | ?????# + # #?????????????? | | ?????# # #?? #?????????????? | | ?????# #### @ #???? #?????????????? | | ?????# #??# #???????????????????? | | ?????##########??# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ???????????????? #???????????????????? | | ??????????????? #???????????????????? | | ?????????????? #???????????????????? | | ?????????????? #???????????????????? | | ?????????????? #???????????????????? | | ????????????????## #???????????????????? | | ?????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliverySpikedModule Manual? 0 Play Time 02:16:04 Cumulative 621.2 hours Start 2020.12.27 @ 21:04:50 End 2020.12.29 @ 20:10:40 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 88 Adventurer 0 Explorer 48 Win Type - Total 34 Types 3/1/6/17/0/4/1/1/1 Lore% 77 Gallery% 90 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cf553aa-c52c-4d3f-be07-94b8875c1013