Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.19 @ 08:24:19 Player: Takagiro Result: Destroyed by as-20910 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (953) 953 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2518 Bonus ------- High Alert Combat Kills 11 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (20) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Light Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON ----------- Light Assault Rifle Maul > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Light Assault Rifle Heavy Assault Rifle Rocket Launcher Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 21 | 6 1 2 11 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads 5 | . . 2 3 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 4 . Device . | . . . . . Storage 4 | 1 . . 3 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | 2 . . 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 4 6 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 2 | . . . 1 1 Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 91 100 78 86 Engine 9 | . 14 14 6 11 Treads 15 | . . 1 21 21 Leg 7 | . 28 26 . . Storage 16 | . 14 14 16 21 Processor 10 | . 5 14 11 11 Protection 2 | . . . 3 . Ballistic Gun 15 | . 28 28 11 10 Impact Weapon 6 | . . . 8 11 Naked Turns . | . . . . . Heaviest Build 29 | 14 14 14 29 29 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 7 | 3 . . . 7 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 11 15 Most Carried 15 | 8 8 8 15 15 Average Carried 9 | 4 6 7 10 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 4 7 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 836 | 215 28 138 434 21 Remotely . | . . . . . Salvage Created 1084 | . 45 130 805 104 Parts 73 | . 2 7 62 2 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 28 | . 3 3 18 4 Melee 2 | . . . 2 . Guns 23 | . 3 3 13 4 AOE 3 | . . . 3 . Classes Destroyed 10 | . 1 1 7 1 Worker 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 6 | . 3 . 3 . Grunt 14 | . . 3 9 2 Brawler 1 | . . . 1 . Sentry 5 | . . . 5 . Assembled 2 | . . . . 2 Best Kill Streak 7 | . 3 2 7 2 Combat Bots Only 6 | . 3 2 6 2 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1841 | . 105 198 765 773 Core 429 | . 14 14 143 258 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . 52 . Regen/Repaired (Parts) 185 | . . . 185 . Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 110 | . 8 17 64 21 Largest 2 | . 2 2 2 1 Hottest 40 | . 40 40 40 20 Shots Fired 140 | . 16 34 69 21 Gun 134 | . 16 34 63 21 Cannon . | . . . . . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 134 | . 16 34 63 21 Thermal . | . . . . . Explosive 6 | . . . 6 . Electromagnetic . | . . . . . Robot Hit Streak 24 | . 3 20 22 24 Robot Miss Streak 3 | . 3 3 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 124 | . 9 29 66 20 Core Hits 62 | 1 3 9 40 9 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 5 | . . . 4 1 Destroy 1 | . . . 1 . Smash 4 | . . . 3 1 Melee Attacks 12 | . . . 10 2 Impact 12 | . . . 10 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2072 | 12 116 366 1314 264 Guns 1238 | . 116 364 587 171 Cannons . | . . . . . Explosions 273 | . . . 273 . Melee 547 | . . . 454 93 Ramming 14 | 12 . 2 . . Kinetic 1238 | . 116 364 587 171 Thermal . | . . . . . Explosive 273 | . . . 273 . Electromagnetic . | . . . . . Impact 547 | . . . 454 93 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . 1 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Matter Fused 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 239 | . . . 195 44 Projectiles . | . . . . . Explosions . | . . . . . Melee 239 | . . . 195 44 Knockbacks 2 | 1 . . 1 . Impact 2 | 1 . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | 2 . 2 . . Kicked 4 | 2 . 2 . . Crushed . | . . . . . Highest Temperature 23 | . . 23 20 17 Average Temperature 8 | . . 7 9 8 Received Heat Transfer 842 | . . 165 387 290 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . . 7 . Impact Corruptions 8 | . . . 7 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 452 | . 81 106 452 204 Initial 149 | . . 26 34 149 Average 195 | . 41 57 291 192 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 49 | 100 100 100 25 23 Level 1 44 | . . . 62 76 Level 2 6 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 5 . Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 3 4 26 17 Peak Tracking Total 19 | . 3 2 8 19 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 9 | . 2 . 7 . Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 12 . 29 . Successful 30 | . 9 . 21 . Failed 11 | . 3 . 8 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 12 . 19 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 9 . 16 . Record 9 | . 4 . 5 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 3 | . 1 . 2 . Alert Level 3 | . . . 3 . Locate Traps 2 | . 1 . 1 . Disarm Traps 2 | . 2 . . . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 . 7 . Full Trace Events 4 | . . . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 42 | . . . . 42 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 1438 | 88 148 226 753 223 Spaces Moved 706 | 46 100 136 315 109 Core 27 | 26 . . . 1 Treads 428 | . . 5 315 108 Legs 251 | 20 100 131 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 146 | 152 120 121 160 162 Slowest Speed 400 | 200 120 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 30 33 40 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . 22 . Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . . 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 956 | 63 112 163 482 136 Wait 63 | . . . 63 . Move 702 | 45 99 135 314 109 Hop . | . . . . . Pick Up 35 | 10 4 4 15 2 Fast Attach 2 | . . . 2 . Attach 15 | 6 1 . 7 1 Detach 1 | . . . 1 . Swap 4 | . . 2 2 . Drop 8 | . . 3 4 1 Fire 110 | . 8 17 64 21 Melee 12 | . . . 10 2 Ram . | . . . . . Kick 4 | 2 . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 13) 237 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 344 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 434 | -10/Mines | Discovered new exit (range 6) 463 | -10/Mines | Entered Materials 463 | -9/Materials | Evolved 2 slots: Utility x2 823 | -9/Materials | Discovered new exit (range 7) 884 | -9/Materials | Repaired Lgt. Treads 912 | -9/Materials | Repaired Lgt. Treads 1216 | -9/Materials | Entered Mines 1408 | -9/Mines | Learned Materials machine intel 1409 | -9/Mines | Assembled infested the area 1426 | -9/Mines | Core integrity fell below 50% 1437 | -9/Mines | Core integrity fell below 20% 1439 | -9/Mines | Destroyed by as-20910 with Assembled Heavy Rifle Last Messages --------------- Data stored: Materials machine intel. ALERT: Infestation in the mines, dispatching Demolisher response squad. K-01 Serf collects debris. GZ-HPG(z) destroyed. PL-YRJ(g) knocked back. PL-YRJ(g) destroyed. as-75486 destroyed. as-53924 destroyed. Med. Matter Pod destroyed. System corrupted by crushing effect (+1). Lgt. Treads destroyed. Lgt. Ion Engine destroyed. as-16311 destroyed. K-01 Serf collects debris. Knocked back. K-01 Serf collects debris. as-22061 sneak attacks. U-05 Engineer destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ?????????????????????? | | ????????????? ???# ?????????????????????? | | ??????????? = ??# ?????????????????????? | | ????????????!%= ## ?????????????????????? | | ???????????? ? ????????????????????? | | ?????????????# ? ????????????????????? | | ??????????????# ## ????????????????????? | | ??????????????# # ##??????????????????? | | ?????????????## ##?????????????????? | | ????????????## a=! ##????????????????? | | ????????????# a*%!%a##???????####????? | | ???????????? =%aar ####???## ##???? | | ???????????????????# =%aa@ #??## ##??? | | ???????????????????##!=a ## #?## ##?? | | ????????????????????#! ### ### ##? | | ????????????????????# k##?# ## #? | | ???????????????????# k##??# #? | | ???????????????????# #???# ##? | | ???????????????????## #???# ## ##?? | | ????????????????????# ???## ##### #??? | | ????????????????????# ????# ##???# #??? | | ????????????????????## ????# #????# #??? | | ?????????????????????# ????## #??### #??? | | ?????????????????????? ?????####?## #??? | | ?????????????????????? ?????????## #??? | | ?????????????????????? #?????????# ##?? | | ??????????????????????#??????????# #?? | | ?????????????????????????????????## #?? | | ??????????????????????????????????# """ #?? | | ??????????????????????????????????# """ #?? | | ??????????????????????????????????# """ #?? | | ??????????????????????####????????# ##?? | | ?????????????????????## ##???????## ##??? | | ????????????????????## #????????### #???? | | ???????????????????## #########??# #???? | | ??????????????????## #??# #???? | | ??????????????????# ######## #??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterBattleTrap Manual? 0 Play Time 00:21:34 Cumulative 7.1 hours Start 2024.02.19 @ 07:41:01 End 2024.02.19 @ 08:24:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 100ddf6f-d20e-445c-8716-31994f5fe415