Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 13:08:01 Player: Deou Result: Destroyed by K2-HXA(z) with Makeshift Sword Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (702) 702 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2122 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 89/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (5) ---- Ion Engine Improved Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Small Laser Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Heat Sink Processor Improved Targeting Computer Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 23 | 5 2 13 . 3 Power 4 | 1 . 2 . 1 Engine 3 | 1 . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 1 | . . 1 . . Leg 3 | 2 . 1 . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 3 . 2 Device 2 | . 1 1 . . Storage . | . . . . . Processor 4 | . . 2 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 5 . . Energy Gun 5 | 2 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 8 | . . 8 . . Parts Lost 12 | . 1 5 . 6 Power 2 | . . 1 . 1 Propulsion 3 | . . 2 . 1 Utility 2 | . . . . 2 Weapon 5 | . 1 2 . 2 Highest Loss Streak 6 | . 1 2 . 6 To Critical Strikes . | . . . . . Average Backups 1 | . . 2 4 2 Power . | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . 1 3 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 2 | . . 1 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 67 | . 83 63 100 56 Engine 7 | . 14 5 11 3 Core 2 | . . . . 6 Treads 2 | . . 4 11 1 Leg 12 | . 28 10 11 3 Wheel 1 | . . 2 11 2 Device 7 | . 14 6 11 3 Processor 10 | . . 12 11 17 Energy Gun 13 | . 13 12 22 14 Launcher 7 | . 13 8 11 2 Peak Build Rating 12 | 5 6 12 12 12 Average Rating 8 | 3 5 7 12 10 On Entrance 6 | . 5 5 12 12 Naked Turns . | . . . . . Heaviest Build 17 | 6 9 14 14 17 Greatest Support 20 | 20 20 20 10 10 Greatest Overweight (x) 5 | . . 3 1 5 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 1 5 4 5 Average Carried 1 | . . 2 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 . 4 4 2 Class Distribution -------------------- 70% | Mutant 18% | Scavenger-Bomber 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 639 | 250 79 238 . 72 Remotely . | . . . . . Salvage Created 749 | 45 171 461 . 72 Parts 40 | 3 13 23 . 1 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 15 | 1 4 9 . 1 Guns 6 | 1 . 5 . . AOE 8 | . 4 4 . . Classes Destroyed 9 | 1 2 5 . 1 Worker 4 | . 2 2 . . Hauler 2 | . . 2 . . Recycler 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Grunt 11 | 1 4 6 . . Brawler 1 | . . 1 . . Sentry 2 | . . 2 . . Butcher 1 | . . . . 1 Best Kill Streak 5 | 1 5 4 . 1 Combat Bots Only 2 | 1 2 2 . 1 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 69 | 2 8 34 . 25 Missed 21 | 1 2 11 . 7 Hits 48 | 1 6 23 . 18 Melee 18 | . . . . 18 Projectile 30 | 1 6 23 . . Critical Strikes 5 | . 1 1 . 3 Damage Taken 1335 | 10 132 549 . 644 Core 401 | . . 175 . 226 Absorbed by Shields 100 | . . . . 100 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 54 | 1 11 27 . 15 Largest 3 | 2 2 3 . 2 Hottest 126 | 80 70 126 . 96 Shots Fired 89 | 2 17 52 . 18 Gun 67 | 2 8 39 . 18 Cannon . | . . . . . Launcher 22 | . 9 13 . . Special . | . . . . . Kinetic 10 | . . 10 . . Thermal 48 | 1 . 29 . 18 Explosive 22 | . 9 13 . . Electromagnetic 9 | 1 8 . . . Robot Hit Streak 8 | 1 8 6 . 7 Robot Miss Streak 3 | . 3 3 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 59 | 1 11 34 . 13 Core Hits 46 | 1 17 26 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1788 | 15 601 985 . 187 Guns 593 | 15 51 340 . 187 Cannons . | . . . . . Explosions 1195 | . 550 645 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 93 | . . 93 . . Thermal 434 | . . 247 . 187 Explosive 1128 | . 550 578 . . Electromagnetic 133 | 15 51 67 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 10 10 10 Average Corruption 9 | . . 8 10 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . 12 . 18 Message Errors 8 | . . 4 . 4 Matter Fused 5 | . . 2 . 3 Heat Flow Errors 7 | . . 1 . 6 Energy Discharges 5 | . . 3 . 2 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Misdirections 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 69 | . 8 61 . . Projectiles . | . . . . . Explosions 69 | . 8 61 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 209 | . 42 167 . . Shots 5 | . 2 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | 18 20 264 . 207 Average Temperature 70 | 12 7 75 . 72 Received Heat Transfer 243 | 6 72 165 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . 2 . 1 Heat Transferred 1213 | . . 670 . 543 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 93 100 . Level 1 3 | . . 6 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 214 | 20 70 214 63 . Initial 63 | . . 25 63 . Average 67 | 2 17 122 63 . Influence Increases 593 | 20 154 419 . . Destroy 0b10 Robot/C 280 | 20 80 180 . . Destroy 0b10 Robot/NC 45 | . 15 30 . . Destroy Leader 66 | . 20 46 . . Successful Hack 3 | . . 3 . . Disable Machine 75 | . . 75 . . Destroy Structure 124 | . 39 85 . . Influence Decreases 593 | 20 94 315 101 63 Entered New Map 199 | . . 35 101 63 Time Decay 334 | 20 84 230 . . Lost Part 60 | . 10 50 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | 1 7 14 . 3 Peak Tracking Total 3 | 1 3 3 . 1 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 5 | . . 5 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 3 | . . 3 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 5 . . Successful 4 | . . 4 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 4 | . . 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Record 2 | . . 2 . . Alert Level 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 537 | . . 334 15 188 Optics 537 | . . 334 15 188 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1533 | 111 398 485 15 524 Spaces Moved 966 | 87 277 322 16 264 Core 175 | 29 . 20 . 126 Treads 10 | . . 10 . . Legs 551 | 58 277 188 . 28 Wheels 230 | . . 104 16 110 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 95 50 Average Speed 134 | 96 120 117 95 183 Slowest Speed 300 | 120 120 200 95 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 15 | 7 23 25 9 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 145 | . 63 82 . . Melee . | . . . . . Projectile . | . . . . . AOE 145 | . 63 82 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1122 | 112 325 385 15 285 Wait 48 | 14 34 . . . Move 962 | 86 276 321 15 264 Hop . | . . . . . Pick Up 26 | 6 1 18 . 1 Fast Attach . | . . . . . Attach 21 | 5 1 12 . 3 Detach . | . . . . . Swap 5 | . 1 2 . 2 Drop 6 | . 1 5 . . Fire 54 | 1 11 27 . 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 494 | -10/Materials | Discovered new exit (range 10) 494 | -10/Materials | Discovered new exit (range 14) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 757 | -9/Materials | Crushed by falling debris 904 | -9/Materials | System corruption reached 10% 984 | -9/Materials | Discovered new exit (range 8) 995 | -9/Materials | Entered Mines 996 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1010 | -9/Mines | Entered Zion 1069 | -7/Zion | Attacked by Zionites 1116 | -7/Zion | Core integrity fell below 50% 1201 | -7/Zion | Core integrity fell below 20% 1229 | -7/Zion | Lost 6 parts (1p1n2u2w) 1534 | -7/Zion | Destroyed by K2-HXA(z) with Makeshift Sword Last Messages --------------- CR-A16 overheating. CR-A16 heat damages core (-20). [Achievement: It's Just You] Acquired 68 matter. Acquired Neutrino Core. System corrupted: Heat flow error (+129). Acquired 4 matter. System corrupted: Component data lost. System corrupted: Matter fused (-6). VXQ6E=P8&C6YJ6W6WWL=ZM2WNZH ZTYLN OHFVZD,#AJZ3P7QCC8>74A98 TR System corrupted: Energy discharge (-110). System corrupted: Heat flow error (+171). System corrupted: Heat flow error (+215). System corrupted: Heat flow error (+227). System corrupted: Component data lost. &#OEKEYJSLPQ:I Neutrino Core severed. Destroyed Mak. Hacking Suite. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????# # ####### ### #???? | | ??????????????????????# = ## #???? | | ??????????????????????# ## ##???? | | ??????????????????????# ## ##????? | | ??????????????????????# ##### ##????? | | ??????????????????????# #?### #????? | | ??????????????????????# #### ##????? | | ?????????????????????## ### ###???? | | ????????????????????## ##??? | | ??????????????"""???# ### #??? | | ??????????"""""""""?# #?## ##?? | | ???????? ## ### #?## ##? | | ???????? ##?# #?# ## | | ???????? ##?## #?## = ## | | ???????? #### #### #??### ### # | | ?????????"""""""""""?## ###??# #### # | | ?????????????""""""??# #??##### # | | ???????????????###???## ### #?????# | | ??????????????????????# #?# #?????# ### | | ??????????????????????# ### ##?????###??# | | ??????????????????????# ##### #?????????### | | ??????????????????????# ##??# ########### | | ??????????????????????## ##??# ## | | ???????????????????????## #??#### ## | | ???????????????????????##z ##????########## ## # | | ???????????????????????# @ #?????????????# ## | | ???????????????????????### #?????????????## ##? | | ?????????????????????????####??????????????## #?? | | ????????????????????????????????????????????# #?? | | ???????????????????????????????????????????## ##? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????## ##? | | ??????????????????????????????????????????## #? | | ??????????????????????????????????????????# ##? | | ??????????????????????????????????????????## #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# ##? | | ??????????????????????????????????????????## ##?? | | ???????????????????????????????????????????####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You Loot Pinata System Compromised Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed DataChromionDoomcannon Manual? 0 Play Time 00:29:34 Cumulative 0.4 hours Start 2025.08.17 @ 12:40:09 End 2025.08.17 @ 13:08:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 68fb5643-22c5-40fa-a5ee-10c89b53d5a3