Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 23:24:00 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (479) 2395 Value Destroyed (27470) 27470 Prototype IDs (365) 7300 Alien Tech Used (8) 1600 Bonus (35574) 35574 TOTAL SCORE: 85839 Bonus ------- High Alert Combat Kills 7542 Follower Combat Kills 812 Network Hubs Disabled 800 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Scanned by Researcher 1000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Friendly Fire -1680 Cogmind --------- Core Integrity 0/2450 Matter 285/300 Energy 44/1890 System Corruption 28% Temperature Cool (0) Movement Flying (109) Ox1 Location -1/Access_0 Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY (13) ----- Advanced Energy Well Zionite Biocell Advanced Weight Redist. System Armor Integrity Analyzer Nanoactuators Actuator Array Actuator Array Graphene Brace Advanced Force Field > --- WEAPON (5) ------- Plasma Sword Plasma Sword Plasma Sword Plasma Sword > --- INVENTORY (7) ---- Core Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Biomechanical Wings Impulse Thruster > --- UTILITY ---------- Zionite Biocell Zionite Biocell Advanced Weight Redist. System Armor Integrity Analyzer Microactuators Nanoactuators Actuator Array Actuator Array Graphene Brace Force Field > --- WEAPON ----------- Core Cannon Advanced Datajack Plasma Sword Plasma Sword > --- INVENTORY -------- Protomatter Transdimensional Reconstructor Improved Plasma Cutter Plasma Sword Plasma Sword [Rating: 125] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Xenon Bombardment Thruster Hover Unit Zionite Glidesys I Flight Unit Xenon Bombardment Thruster Utility Microactuators Device Microactuators Storage Zionite Biocell Processor Armor Integrity Analyzer Hackware System Mapper Protection Backup Plating I Weapon Plasma Sword Energy Gun EM Pulse Gun Energy Cannon Core Cannon Ballistic Gun Autogun Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Plasma Sword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 15 | 4 . 1 . . 2 . 1 1 . 1 1 . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . 1 1 . 1 1 . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . Weapon 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 85 | 3 6 6 . 1 18 1 6 2 . 6 3 2 . 5 . 5 . . . . . . 4 2 . . 1 1 2 2 1 2 . 5 1 Power 9 | . 1 . . . 1 1 1 . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . Engine 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 15 | . 2 1 . . 4 . 2 . . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Flight 12 | . 2 1 . . 4 . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Utility 26 | . . . . 1 5 . 3 2 . 3 2 . . 1 . 1 . . . . . . 1 . . . . . 1 2 1 . . 2 1 Device 12 | . . . . . 3 . . . . 2 1 . . . . 1 . . . . . . . . . . . . 1 2 . . . 2 . Storage 7 | . . . . . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hackware 4 | . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 3 3 5 . . 8 . . . . . . 2 . . . 4 . . . . . . 2 2 . . 1 1 1 . . 2 . 1 . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 10 | 1 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 4 . . . . . . 2 . . . 4 . . . . . . 2 2 . . . 1 1 . . . . . . Piercing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 12 | . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . . . . 5 . 1 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 12 | . . . . . 3 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 2 4 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 7 | . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . . . . . . . . . . 1 1 2 2 2 3 3 3 3 3 3 3 3 3 4 3 3 3 3 3 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 50 96 100 100 92 100 100 99 100 93 99 100 100 99 100 99 100 100 100 100 100 100 100 98 93 93 97 99 100 100 100 94 90 80 78 Engine 1 | . 1 11 11 11 5 . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 4 9 8 7 7 3 2 6 6 2 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 6 6 6 6 6 6 6 6 6 6 6 6 6 5 5 5 5 4 4 4 2 Flight 19 | . 6 26 33 33 29 27 26 23 23 19 20 20 20 18 20 20 20 20 20 20 20 20 19 18 18 18 18 18 17 16 15 13 13 10 11 Device 30 | . . . . . 13 27 26 23 23 27 37 40 40 40 40 40 40 40 40 40 40 40 38 37 37 37 37 37 37 41 42 38 36 28 31 Storage 5 | . . . . . . . 1 6 7 7 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 5 9 9 9 9 8 Processor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 6 6 6 6 5 5 5 4 4 4 4 Ballistic Gun 3 | . 24 48 44 44 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 12 36 35 30 30 27 27 26 26 26 26 25 26 26 26 26 26 26 25 23 18 18 18 20 24 22 21 19 18 18 18 Piercing Weapon 1 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 125 | 3 7 13 13 13 38 36 40 55 49 51 54 56 56 68 62 70 70 70 71 71 71 71 83 85 79 80 85 87 92 99 107 117 114 125 113 Average Rating 68 | 2 4 8 13 13 26 36 36 46 49 45 50 54 56 59 62 65 69 70 70 71 71 71 75 82 79 79 83 85 87 92 105 110 113 103 102 On Entrance 61 | . 3 7 13 13 13 36 36 40 49 49 47 54 56 56 62 62 70 70 70 71 71 71 71 83 79 79 80 85 87 92 99 107 113 114 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 5 9 18 18 20 21 21 22 22 22 32 37 39 39 39 39 44 44 44 44 44 44 44 44 46 42 42 44 45 46 47 48 52 50 55 60 Greatest Support 66 | 8 13 22 22 22 25 25 26 26 26 32 41 41 41 66 41 46 46 46 46 46 46 46 48 48 48 48 48 48 48 48 48 58 58 58 57 Greatest Overweight (x) 1 | . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . . 1 1 1 1 1 1 1 1 1 1 1 2 2 3 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 7 7 7 7 7 Average Capacity 3 | . . . 1 1 1 1 1 1 1 1 1 1 1 2 2 3 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 7 7 7 7 Most Carried 7 | . . 1 1 1 1 1 1 1 . 1 1 1 2 2 3 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 7 7 6 6 4 Average Carried 2 | . . . . . . . . . . . . . . . 2 2 4 5 4 5 5 5 4 4 5 5 5 4 5 5 6 5 4 4 3 Final Capacity 7 | . . 1 1 1 1 1 1 1 1 1 1 1 2 2 3 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 7 7 7 7 7 Final Carried 6 | . . . . . . . . . . 1 . . 2 2 3 5 5 5 5 5 5 5 4 5 5 6 5 5 6 6 6 4 6 4 3 Class Distribution -------------------- 33% | Machinist-Gladiator 30% | Hacker-Sprinter 14% | Machinist-Sprinter 10% | Hacker-Gladiator 3% | Gunner 3% | Commander-Gladiator 3% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Zhirov Machinist-Sprinter | -4/Proximity Caves Machinist-Sprinter | -4/Factory Machinist-Sprinter | -4/Waste Machinist-Sprinter | -4/Factory Hacker-Gladiator | -4/Extension Commander-Gladiator | -4/Cetus Commander-Gladiator | -4/Archives Hacker-Gladiator | -4/Hub_04(d) Hacker-Gladiator | -3/Research Machinist-Gladiator | -3/Testing Machinist-Gladiator | -2/Research Machinist-Gladiator | -2/Quarantine Machinist-Gladiator | -2/Section 7 Machinist-Gladiator | -1/Access Machinist-Gladiator | -1/Command Machinist-Gladiator | -1/Access_0 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 2690 | 230 89 245 226 118 483 10 70 25 13 119 36 30 . 80 . 70 10 . 20 24 6 . 30 48 . 13 16 30 20 30 38 126 92 289 54 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30804 | . 185 413 148 145 1764 1008 165 25 389 1188 664 49 297 516 237 1750 433 153 155 599 265 . 864 2668 79 211 . 2339 1002 1532 2105 1673 3308 4194 281 Parts 1365 | . 12 43 5 7 76 33 9 3 15 79 16 4 11 46 6 103 29 5 . 22 13 . 52 100 5 19 7 111 46 64 84 63 169 94 14 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . 33 5 . 15 . 15 . . . 6 . 29 5 . 22 . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 435 | . 6 16 3 3 29 16 3 . 7 24 10 . 6 14 4 37 12 3 . 9 4 . 25 30 2 2 3 32 12 18 22 14 61 5 3 Melee 395 | . . . . . 19 16 3 . 7 24 10 . 6 14 4 37 12 3 . 9 4 . 25 30 2 2 3 32 12 18 22 14 59 5 3 Guns 34 | . 6 16 3 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Classes Destroyed 31 | . 2 2 2 . 5 1 1 . 1 3 1 . 1 1 . 1 1 . . . . . . 2 . . . 1 1 . 3 1 1 . . Worker 8 | . . . . . 1 . . . . 2 . . . . . 3 . . . . . . . . . . . . 1 . . . 1 . . Builder 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . 3 . . . . . 1 1 . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 1 1 . . . . . Drone 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . Watcher 10 | . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . 1 1 1 . . Swarmer 80 | . 3 6 . . 3 5 3 . 4 3 . . . . . 5 6 1 . 4 1 . 9 . . . . . 4 1 . 3 19 . . Cutter 7 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 3 . . . . . . . Grunt 171 | . 3 6 2 2 17 7 . . 1 12 8 . . . 2 13 3 1 . 3 . . 13 16 . . 3 20 8 12 7 1 11 . . Brawler 10 | . . 1 . . 2 2 . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . Duelist 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Researcher 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 5 . . . Sentry 42 | . . 3 . 1 3 2 . . 1 1 . . . . 1 4 1 1 . . . . . 5 . 2 . 3 . 2 6 3 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 29 | . . . . . 2 . . . . 4 . . . . . 4 . . . 2 2 . 1 . . . . 2 . . 2 3 5 2 . Programmer 31 | . . . . . 2 . . . . 1 . . . . 1 6 . . . . . . 2 2 . . . 2 . . 2 . 13 . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 8 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . 1 . 2 . 1 . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . Guerrilla 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 5 2 2 5 7 3 1 4 6 4 . 6 10 3 5 4 3 . 4 3 . 7 8 2 2 3 10 6 10 7 4 7 2 2 Combat Bots Only 10 | . 3 5 2 2 4 7 3 . 4 5 4 . 6 6 3 5 4 3 . 4 2 . 7 8 2 2 3 10 5 9 7 4 7 2 2 Max Kills in Single Turn 5 | . 1 1 1 1 5 2 1 1 1 1 1 1 1 2 1 2 2 1 . 2 1 . 2 1 1 1 1 1 1 1 2 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee 3 | . . . . . 1 2 1 . 1 1 1 . 1 2 1 2 2 1 . 2 1 . 2 1 1 1 1 1 1 1 2 2 3 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Data Miner (-7/Data Miner) Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2823 | . 14 71 15 10 253 37 27 12 41 125 47 6 48 42 16 237 46 18 . 45 30 . 93 135 2 19 58 193 75 101 184 212 355 151 105 Missed 1139 | . 4 23 6 4 118 12 13 5 20 55 16 3 20 16 8 95 21 12 . 17 11 . 42 50 1 8 26 78 29 45 91 69 137 54 30 Hits 1684 | . 10 48 9 6 135 25 14 7 21 70 31 3 28 26 8 142 25 6 . 28 19 . 51 85 1 11 32 115 46 56 93 143 218 97 75 Melee 26 | . . . 1 . 1 1 2 . . . 1 . 2 1 . 1 2 . . . . . . 5 . . . 6 . 1 1 . 1 . . Projectile 1658 | . 10 48 8 6 134 24 12 7 21 70 30 3 26 25 8 141 23 6 . 28 19 . 51 80 1 11 32 109 46 55 92 143 217 97 75 AOE 36 | . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . 28 . . Critical Strikes 91 | . 1 1 . . 4 2 . . . . 2 . 1 . 3 7 3 . . 1 . . 4 9 2 . 4 6 2 3 7 4 15 10 . Actively Blocked 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 15 10 . Part Disruptions 15 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 7 2 Damage Taken 20107 | . 112 500 219 97 1675 293 126 193 109 1260 541 18 247 377 107 1792 256 48 . 205 137 . 616 820 26 119 257 945 381 630 784 1176 2141 2120 1780 Core 16251 | . 86 399 169 69 1221 245 99 163 88 1039 449 18 203 314 90 1471 204 42 . 163 108 . 517 661 20 97 209 765 300 503 625 967 1723 1753 1471 Absorbed by Shields 11542 | . . . . . 90 108 46 65 42 394 192 6 96 139 39 707 261 49 . 218 146 . 483 853 27 127 266 986 397 622 824 1082 2237 589 451 Redirected to Core 11884 | . 80 268 114 69 908 163 89 109 52 741 299 . 121 194 64 1082 164 18 . 122 87 . 318 485 20 76 144 522 235 440 502 670 1302 1308 1118 Ignored by Resistances 5797 | . . . . . 54 69 40 69 47 299 122 7 67 132 27 395 110 26 . 119 81 . 178 369 15 68 129 478 211 318 392 579 706 497 193 Regen/Repaired (Parts) 158 | . . . . . 20 . . . . 39 . . . . . . . . . . . . . . . . . . . . . 99 . . . Core Remaining (%) 82 | 100 96 . 57 75 . . . . 76 . . . . . 100 . . . . 94 . . . . . . 79 . 93 . . 57 . . . Volleys Fired 97 | . 12 38 12 7 22 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Largest 4 | . 4 4 4 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hottest 300 | . 100 83 92 92 69 . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . 300 . Shots Fired 334 | . 39 152 44 27 66 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Gun 333 | . 39 152 44 27 66 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 317 | . 23 152 44 27 66 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 6 17 6 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Robot Miss Streak 7 | . 3 7 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2165 | . 19 79 22 20 104 47 12 7 18 115 56 2 36 46 21 134 33 10 1 36 25 . 76 133 7 10 17 141 57 95 170 115 221 229 51 Core Hits 888 | . 10 36 11 8 47 25 5 2 11 52 20 1 13 21 7 57 14 4 1 13 9 . 36 53 3 5 6 58 24 42 63 45 91 72 23 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 259 | . . 1 . . 8 3 . 1 2 11 9 . 4 2 4 21 7 1 . 6 4 . 12 22 1 . 3 32 11 10 22 17 36 6 3 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 251 | . . . . . 1 3 . 1 2 11 9 . 4 2 4 21 7 1 . 6 4 . 12 22 1 . 3 32 11 10 22 17 36 6 3 Impale 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 2784 | . . . . . 110 76 36 30 46 167 82 12 39 66 36 225 39 14 2 58 31 . 135 156 8 14 39 163 86 128 189 138 293 307 59 Impact 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2719 | . . . . . 48 76 36 30 46 167 82 12 39 66 36 225 39 14 2 58 31 . 135 156 8 14 39 163 86 128 189 138 293 306 57 Piercing 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 95 | . . . . . 7 5 6 2 . 5 2 1 1 5 1 6 . . . 1 . . 2 13 . 2 . 3 8 6 4 7 8 . . Combat Hostiles 16 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . 2 . 3 4 . . Follow-up Attacks 859 | . . . . . 18 16 6 3 5 51 20 . 18 23 11 60 12 2 . 15 13 . 34 53 2 1 7 49 26 42 84 49 106 108 25 Damage Inflicted 98485 | . 204 798 273 313 3373 1732 595 307 739 4062 2065 175 1307 2086 836 5983 1375 458 75 1695 1091 . 3654 6718 336 603 798 6880 3194 4869 8198 5847 10998 14888 1960 Guns 2325 | . 204 798 273 304 596 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 798 | . . . . . 550 . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 . . Melee 95353 | . . . . . 2227 1732 595 307 739 4062 2065 175 1307 2086 836 5983 1375 458 75 1695 1091 . 3654 6718 336 603 798 6880 3194 4869 8198 5697 10750 14888 1960 Ramming 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2194 | . 73 798 273 304 596 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Thermal 550 | . . . . . 550 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 . . Electromagnetic 131 | . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 106 | . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 94312 | . . . . . 1186 1732 595 307 739 4062 2065 175 1307 2086 836 5983 1375 458 75 1695 1091 . 3654 6718 336 603 798 6880 3194 4869 8198 5697 10750 14888 1960 Piercing 935 | . . . . . 935 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 1 . . . 1 1 1 1 1 3 7 7 7 . . 5 5 5 5 5 . . 1 3 3 3 3 . . 6 8 9 20 27 28 Average Corruption 8 | . 1 . . . 1 1 1 1 1 3 3 7 7 . . 4 5 5 5 5 . . 1 2 3 3 3 . . 5 6 8 7 26 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 222 | . 3 . . . 8 5 1 1 1 11 5 2 . . . 2 5 2 2 7 . . 2 10 5 3 2 . . 5 12 11 22 89 6 Message Errors 54 | . . . . . 1 1 . . . 3 1 1 . . . . . . . . . . . 1 2 1 2 . . . 8 3 6 22 2 Matter Fused 45 | . 1 . . . 2 1 . 1 . 3 2 . . . . . . . . 3 . . . 1 2 1 . . . . 2 4 5 16 1 Heat Flow Errors 28 | . . . . . 1 2 1 . . 2 1 . . . . 1 2 . . . . . . 2 . . . . . 1 . 2 2 11 . Energy Discharges 38 | . . . . . 1 . . . . 1 . . . . . . 1 2 1 1 . . 2 4 . . . . . 2 1 . 1 19 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 27 | . 1 . . . 1 . . . 1 1 . 1 . . . 1 1 . 1 2 . . . 1 . 1 . . . . . 2 2 10 1 Data Loss (major) 12 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 1 . 2 5 . Alerts 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4521 | . . . . . 181 43 133 71 53 107 13 58 80 406 73 219 59 4 . 135 17 . 245 421 35 57 12 209 296 161 77 50 435 869 2 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 45 | . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4476 | . . . . . 136 43 133 71 53 107 13 58 80 406 73 219 59 4 . 135 17 . 245 421 35 57 12 209 296 161 77 50 435 869 2 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 342 | . . . . 4 202 . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 . . Shots 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 141 380 376 376 298 229 236 5 6 165 217 5 40 13 25 122 259 5 . . . . . 240 . . . . 2 221 . 248 264 247 . Average Temperature 95 | . 50 129 152 161 88 69 119 3 2 45 87 2 11 3 9 16 109 4 . . . . . 94 . . . . 1 92 . 115 109 90 . Received Heat Transfer 2946 | . 63 168 59 54 491 94 9 . 14 152 176 9 131 114 71 211 80 8 . 54 . . 57 127 17 16 23 173 112 134 76 28 94 62 69 Effects 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Heat Transferred 300 | . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . 1 . . 3 . . . . 2 . . . . . 3 . . . . . . 3 5 3 2 2 3 2 3 3 3 5 4 . Low Security (%) 16 | 100 100 60 100 100 11 . . . . . . . . . . 45 . . . . 100 100 7 . . . 14 . . . . . . . . Level 1 11 | . . 39 . . . . . . . 59 . . . . . 17 . . . . . . 17 . . 12 12 30 47 14 5 . . . . Level 2 27 | . . . . . 31 . . . . 40 . . . . . 20 . . . . . . 23 21 . 87 73 33 52 82 47 81 32 . . Level 3 22 | . . . . . 57 . . . . . . . . . . 16 . . . . . . 52 25 100 . . 35 . 3 47 18 29 . . Level 4 20 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . 23 100 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 13 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2091 | . 95 389 193 74 836 . . . . 643 . . . . . 900 . . . . 178 62 914 1617 1012 504 576 956 628 705 828 865 2091 1393 . Initial 1334 | . . 35 143 9 24 . . . . 331 . . . . . 25 . . . . 97 62 . 436 862 329 155 294 252 353 382 448 513 1334 . Average 594 | . 45 199 119 43 643 . . . . 389 . . . . . 360 . . . . 133 26 639 1064 917 455 451 565 428 519 676 614 1043 1366 . Influence Increases 16135 | . 155 494 80 95 1379 385 70 20 155 1156 260 5 . . 90 1279 270 60 . 265 121 . 1492 1511 180 205 805 994 574 508 606 615 1958 318 30 Destroy 0b10 Robot/C 9360 | . 120 320 40 60 580 320 60 20 120 480 200 . . . 80 740 240 60 . 180 80 . 780 760 80 80 460 640 320 360 480 380 1220 100 . Destroy 0b10 Robot/NC 320 | . . . . . 30 15 . . 10 30 . 5 . . . 30 . . . 10 5 . 10 40 5 10 5 10 10 15 15 5 10 50 . Destroy Leader 1480 | . 20 60 10 20 138 20 10 . 10 112 30 . . . 10 182 30 . . 30 22 . 112 66 . . 80 110 10 70 42 52 212 22 . Allied During Kill 1045 | . . . . . . . . . . . . . . . . . . . . . . . 290 578 85 90 2 . . . . . . . . Successful Hack 290 | . . 8 . . 42 . . . . 20 . . . . . 36 . . . . 8 . 10 20 6 . . 18 25 30 . 37 30 . . Select Force Hacks 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . Disable Machine 510 | . . . . . 135 . . . . . . . . . . 30 . . . . . . 30 . . 15 45 . 60 . 15 60 60 30 30 Anti-Garrison Action 300 | . . . . . 150 . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 630 | . . 1 . . 49 . . . . 19 . . . . . 66 . . . . 6 . 50 32 4 10 68 6 14 33 9 6 141 116 . Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 150 | . . . . . . . . . . . . . . . . 45 . . . . . . . 15 . . 15 . . . 30 30 15 . . Lose Combat Pursuer 1650 | . 15 105 30 15 255 30 . . 15 195 30 . . . . 150 . . . 45 . . 60 . . . 30 210 135 . 15 45 270 . . Influence Decreases 16115 | . 70 210 424 66 598 532 231 547 105 563 398 167 343 . 50 419 423 183 624 110 98 178 600 862 897 585 689 1104 396 455 489 556 730 871 1542 Entered New Map 9210 | . . 50 226 16 30 310 131 527 . 19 238 97 343 . . 15 333 143 624 . 58 116 . 456 679 495 289 266 198 275 299 350 344 751 1532 Time Decay 5275 | . 70 160 198 50 538 222 100 20 105 374 150 70 . . 50 404 90 40 . 110 40 62 230 326 198 90 80 238 198 180 190 206 386 100 . Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 90 | . . . . . 30 . . . . 20 10 . . . . . . . . . . . . . . . . . . . . . . 20 10 Lost Ally 790 | . . . . . . . . . . . . . . . . . . . . . . . 370 80 20 . 320 . . . . . . . . Purge Threat 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 . . . . . . . Squads Dispatched 103 | . 1 1 . . 14 . . . . 10 . . . . . 15 . . . . 2 . 10 4 . . 10 8 1 4 6 7 10 . . Investigation 31 | . . . . . 7 . . . . 4 . . . . . 6 . . . . . . 3 1 . . 4 2 1 1 1 1 . . . Extermination 15 | . . . . . 2 . . . . 2 . . . . . 2 . . . . . . 1 . . . . 1 . 1 2 2 2 . . Reinforcement 27 | . 1 1 . . 1 . . . . 2 . . . . . 4 . . . . 1 . 3 . . . 4 1 . 2 1 4 2 . . Assault 15 | . . . . . 3 . . . . 2 . . . . . 1 . . . . . . 3 3 . . . . . . 2 . 1 . . Garrison 9 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 3 . . . . 2 . . Intercept 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 3 . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 56 | . 1 2 . . 1 . . . . 2 . . . . . 4 . . . . . . . . 2 . 2 2 . 1 1 1 7 30 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 720 | . 9 23 15 5 51 16 9 4 10 40 12 1 15 15 4 56 12 7 . 11 10 . 40 37 4 4 25 44 25 27 27 28 108 18 8 Peak Tracking Total 21 | . 4 6 12 3 7 7 3 4 5 8 4 1 8 5 3 9 4 4 . 4 5 . 6 11 4 3 12 10 7 6 7 6 21 9 4 Tactical Retreats 65 | . 1 4 3 1 7 1 3 . 1 5 2 . 1 . . 7 . . . 1 . . 4 . . . 2 5 4 . 1 2 9 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . 4 . . . . 4 3 . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . 12 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 40 | . . . . . 10 . . . . . 1 . . . . 2 1 . . . . . 3 1 . 1 3 . 4 . 1 4 4 3 2 Max in Single Turn 10 | . . . . . 10 . . . . . 1 . . . . 1 1 . . . . . 1 . . . 1 . 1 . 1 1 1 1 1 Garrison Access 7 | . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 86 | . . 2 . . 11 . . 4 . 5 . 1 . . . 10 . . 4 1 1 . 4 13 1 . 4 5 7 4 1 5 3 . . Terminals 51 | . . 1 . . 3 . . . . 2 . . . . . 5 . . . 1 1 . 1 13 1 . 4 3 5 3 1 5 2 . . Fabricators 17 | . . . . . 4 . . . . 2 . . . . . 5 . . . . . . 2 . . . . 2 1 1 . . . . . Repair Stations 4 | . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Total Hacks 210 | . . 3 . . 21 . . 32 . 13 . 1 . . . 24 . . 13 1 1 . 8 20 2 . 6 20 13 10 7 9 6 . . Successful 140 | . . 3 . . 14 . . 32 . 9 . 1 . . . 14 . . 13 1 1 . 5 12 1 . 4 10 7 4 2 4 3 . . Failed 70 | . . . . . 7 . . . . 4 . . . . . 10 . . . . . . 3 8 1 . 2 10 6 6 5 5 3 . . Catastrophic 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 3 4 1 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . . 1 . . 9 . . . . 6 . . 4 . . 13 . . . . 1 . . 3 1 . 6 14 5 6 7 2 2 . . Terminals 100 | . . 2 . . 5 . . . . 5 . . . . . 11 . . . 1 1 . 1 20 2 . 6 12 8 6 7 9 4 . . Fabricators 49 | . . . . . 12 . . . . 5 . . . . . 13 . . . . . . 4 . . . . 8 3 4 . . . . . Repair Stations 6 | . . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . 2 . . Terminal Hacks 91 | . . 2 . . 3 . . 32 . 2 . 1 . . . 4 . . 13 1 1 . 1 12 1 . . 5 4 2 2 4 1 . . Record 17 | . . . . . . . . 11 . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . Part Schematic 22 | . . . . . 1 . . 10 . 1 . . . . . 2 . . 4 . 1 . . . . . . . 2 1 . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . 1 . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Open Door 17 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 11 1 . . . 1 . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 9 | . . 1 . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . 1 . 1 1 . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 29 | . . . . . 6 . . . . 4 . . . . . 7 . . . . . . 4 . . . . 4 2 2 . . . . . Load Schematic 16 | . . . . . 4 . . . . 2 . . . . . 4 . . . . . . 2 . . . . 2 1 1 . . . . . Build 13 | . . . . . 2 . . . . 2 . . . . . 3 . . . . . . 2 . . . . 2 1 1 . . . . . Repair Station Hacks 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Seal Access 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 13 | . . . . . 3 . . . . 1 . . . . . 3 . . . . . . . . . . 4 1 . . . . 1 . . Terminals 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . 1 . . Botnet 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Sabotage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Used 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 41 | . . 1 . . 4 . . . . 4 . . . . . 9 . . . . . . 3 4 . . . 4 2 3 1 4 2 . . Full Trace Events 21 | . . . . . 3 . . . . 3 . . . . . 6 . . . . . . 3 1 . . . 2 1 1 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 1 . . 10 . 1 . . . . . 2 . . 4 . 1 . . . . . . . 7 1 4 5 . . . Parts Built 19 | . . . . . 4 . . . . 3 . . . . . 6 . . . . . . 2 . . . . 1 1 2 . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 889 | . . . . . 97 . . . . 188 . . . . . 173 . . . . . . 168 . . . . 140 84 39 . . . . . Total Part Build Rating 91 | . . . . . 12 . . . . 11 . . . . . 30 . . . . . . 12 . . . . 6 6 14 . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 5 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 48 | . . . . . . . . . . . . . . . . . . . . . . 20 . 23 5 . . . . . . . . . . Largest Group 21 | . . . . . . . . . . . . . . . . . . . . . . 20 20 20 21 21 19 . . . . . . . . Highest-Rated Group 1282 | . . . . . . . . . . . . . . . . . . . . . . 712 712 965 1282 1282 1076 . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . . . . . . . . . . . . . . 50 50 159 152 152 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 347 | . . . . . . . . . . . . . . . . . . . . . . . 97 95 25 33 97 . . . . . . . . Total Damage 11675 | . . . . . . . . . . . . . . . . . . . . . . . 2991 2306 572 1141 4665 . . . . . . . . Kills 55 | . . . . . . . . . . . . . . . . . . . . . . . 15 11 4 2 23 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 151 | . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . 3 1 . 2 . 1 . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 14427 | 25 176 330 401 104 1539 463 212 101 246 876 302 141 300 355 122 968 199 99 58 249 91 165 493 732 411 190 175 514 410 365 387 424 910 1784 110 Spaces Moved 18300 | 42 255 352 256 106 1735 1001 502 136 498 759 548 378 824 604 222 1212 381 217 149 489 154 234 560 515 118 102 337 605 567 573 495 588 974 1709 103 Core 230 | 42 167 . . . . . . . . . . . . 3 . 17 . . . . . . . . . . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Flight 18060 | . 88 352 256 106 1735 1001 502 136 498 759 548 378 824 591 222 1195 381 217 149 489 154 234 560 515 118 102 337 605 567 573 495 588 974 1708 103 Fastest Speed 29 | 50 37 34 34 34 29 30 30 30 30 30 32 32 32 32 32 32 32 32 32 32 32 32 32 34 34 34 34 34 34 34 34 34 34 34 34 Average Speed 33 | 50 45 36 34 57 31 30 30 30 30 43 32 32 32 32 32 34 32 32 32 32 32 32 32 34 34 34 34 34 34 34 34 34 34 34 46 Slowest Speed 130 | 50 50 37 34 117 37 30 30 30 30 114 32 32 32 130 32 114 32 32 32 32 32 32 34 109 34 34 34 117 34 34 34 34 34 100 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . 2 5 3 . 9 . . . . 2 . . . . . 1 . . . . . 1 4 . . . 5 3 . . 1 . 5 . . Potential Cave-ins 21 | . . . . . . . 3 . . 5 . . . . . 2 . . . . . . 5 . . . 2 . . 2 . . . 2 . Cave-ins Triggered 5 | . . . . . . . . . . 2 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 41 21 79 14 41 81 64 81 75 23 68 57 81 66 41 39 61 41 60 64 8 81 13 75 60 70 48 17 50 18 57 41 33 72 8 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 36 | . . . . . . . . 31 . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 . . 1 . . . . 1 1 . . . 1 1 . . . 1 . . 1 . . . . 1 . 1 . 1 1 . . Unknown Exits Taken 21 | 1 1 . 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 . . . . 1 1 1 1 . 1 . 1 . . 1 . Scrap Searched 23 | . . . 2 . . 7 2 . . . 5 2 1 . 1 . . 1 . 2 . . . . . . . . . . . . . . . Spaces Dug 257 | . . . . . 14 7 10 1 11 24 7 4 . 5 8 36 . 1 . 11 2 . 22 2 . . 13 3 7 12 3 1 19 34 . Terrain Destroyed 321 | . . . . . 48 7 10 1 11 24 7 4 . 5 8 36 . 1 . 11 2 . 22 2 . . 13 3 7 12 3 1 49 34 . Melee 253 | . . . . . 14 7 10 1 11 24 7 4 . 5 8 36 . 1 . 11 2 . 22 2 . . 13 3 7 12 3 1 19 30 . Projectile 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . AOE 64 | . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 25418 | 44 286 481 546 137 2582 1134 548 183 575 1242 643 393 846 740 260 1685 445 240 157 558 185 322 823 1017 485 251 369 847 755 719 678 777 1485 2822 158 Wait 4081 | . 10 69 273 12 686 25 9 22 39 310 11 . . 39 15 213 8 11 1 28 6 86 157 296 363 130 6 67 48 22 25 13 229 848 4 Move 18185 | 41 251 341 249 105 1717 1000 501 135 497 752 547 377 823 603 221 1209 380 216 148 488 154 231 551 514 117 101 326 598 566 572 492 587 964 1708 103 Hop 37 | . 1 5 3 . 8 . . . . 2 . . . . . 1 . . . . . 1 3 . . . 5 3 . . 1 . 4 . . Pick Up 82 | . . 1 1 1 5 1 . . . 5 . . 3 5 1 7 4 1 1 . . 1 1 3 . 1 . 7 3 8 5 3 9 5 . Fast Attach 81 | 3 6 3 . . 12 . 1 2 . 9 2 . . 6 . 4 1 . 2 1 . . 1 3 . . . 3 2 2 . 8 . 9 1 Attach 24 | . . . . . 4 . . 1 . 1 . . . 2 . . . . . . . . . . . . 1 . . 1 1 4 . 4 5 Detach 12 | . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . 1 . . . 1 . 2 4 Swap 33 | . . 4 . 1 6 1 5 . . . 1 2 . . . 3 . . . . . . 3 . . . . . . 1 . 1 2 3 . Drop 136 | . 2 7 1 2 16 2 4 1 . 9 2 2 1 11 . 11 4 1 2 . . 1 5 4 . . . 8 3 9 5 4 7 11 1 Fire 97 | . 12 38 12 7 22 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Melee 1546 | . . . . . 82 51 23 21 32 97 47 6 19 33 18 122 22 9 1 33 15 . 69 84 5 9 23 101 46 69 91 72 153 163 30 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 240 | . . . . . . . . . . 2 . . . . . 36 . . . . . . 1 54 . . . . 72 . 15 50 10 . . Rewire 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . Trap 13 | . . . . . . 12 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 829 | . 4 13 7 8 24 42 5 . 7 54 33 6 . 39 5 79 25 2 2 8 10 2 32 38 . 10 8 59 15 35 43 29 107 68 10 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Ext) -4/Waste -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 4 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 15) 100 | -10/Materials | Discovered new exit (range 3) 197 | -10/Materials | Discovered new exit (range 13) 202 | -10/Materials | Entered another Materials area 204 | -9/Materials | Reached level 2 213 | -9/Materials | Identified exit to Mines 364 | -9/Materials | Reached level 3 427 | -9/Materials | Build established: Scavenger-Gunner 472 | -9/Materials | Upgraded with Propulsion slot (x1) 532 | -9/Materials | Entered Mines 533 | -9/Mines | Assembled infested the area 534 | -9/Mines | Reached level 4 538 | -9/Mines | Assisted by a Guerilla fighting off Assembled 563 | -9/Mines | Core integrity fell below 50% 827 | -9/Mines | Build established: Gunner 929 | -9/Mines | Discovered new exit (range 12) 933 | -9/Mines | Entered Materials 935 | -8/Materials | Reached level 5 990 | -8/Materials | Core integrity fell below 50% 1033 | -8/Materials | Discovered new exit (range 4) 1037 | -8/Materials | Entered Factory 1039 | -7/Factory | Reached level 6 1108 | -7/Factory | Discovered new exit (range 8) 1161 | -7/Factory | Core integrity fell below 50% 1209 | -7/Factory | Reached level 7 1209 | -7/Factory | Reached level 8 1210 | -7/Factory | Core integrity fell below 20% 1342 | -7/Factory | Build established: Hacker-Sprinter 1596 | -7/Factory | Discovered new exit (range 14) 1644 | -7/Factory | Fabricated Katana (x2) 1674 | -7/Factory | Garrison activated, responded to threat 1682 | -7/Factory | Reached level 9 1790 | -7/Factory | Upgraded with Utility slot (x1) 1837 | -7/Factory | First assault squad dispatched 1857 | -7/Factory | Upgraded with Utility slot (x1) 2485 | -7/Factory | Fabricated Katana (x2) 2524 | -7/Factory | Identified exit to Storage 2524 | -7/Factory | Identified exit to Lower Caves 2559 | -7/Factory | Reached level 10 2576 | -7/Factory | Entered Lower Caves 2621 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2650 | -7/Lower Caves | Destroyed 7 combat bots 2658 | -7/Lower Caves | Reached level 11 2767 | -7/Lower Caves | Learned location of 1 exit from Factory 2809 | -7/Lower Caves | Learned Factory trap positions 2832 | -7/Lower Caves | Discovered new exit (range 15) 2898 | -7/Lower Caves | Learned Factory security intel 3039 | -7/Lower Caves | Entered another Lower Caves area 3045 | -7/Lower Caves | Reached level 12 3101 | -7/Lower Caves | Spotted B-75 Beast 3189 | -7/Lower Caves | Learned location of 1 exit from Factory 3213 | -7/Lower Caves | Upgraded with Utility slot (x1) 3249 | -7/Lower Caves | Discovered new exit (range 3) 3251 | -7/Lower Caves | Entered Data Miner 3251 | -7/Data Miner | Discovered new exit (range 6) 3257 | -7/Data Miner | Met Data Miner 3265 | -7/Data Miner | Learned location of Section 7 (-2) 3265 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3271 | -7/Data Miner | Received God Mode back door access code from Data Miner 3273 | -7/Data Miner | Destroyed Data Miner 3275 | -7/Data Miner | Reached level 13 3275 | -7/Data Miner | Interfaced with the Data Conduit 3276 | -7/Data Miner | Found Prototype Hackware 3276 | -7/Data Miner | Identified System Mapper 3278 | -7/Data Miner | Upgraded with Utility slot (x1) 3278 | -7/Data Miner | Found Prototype Hackware 3278 | -7/Data Miner | Identified Ghost Barrier 3352 | -7/Data Miner | Entered Proximity Caves 3354 | -6/Proximity Caves | Reached level 14 3355 | -6/Proximity Caves | Spotter reported a threat 3358 | -6/Proximity Caves | Spotted B-75 Beast 3373 | -6/Proximity Caves | Learned location of 1 exit from Factory 3411 | -6/Proximity Caves | Spotter reported a threat 3475 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3509 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3595 | -6/Proximity Caves | Discovered new exit (range 11) 3598 | -6/Proximity Caves | Entered Factory 3599 | -6/Factory | Identified exit to Factory 3600 | -6/Factory | Loaded intel: 80 trap records 3600 | -6/Factory | Reached level 15 3602 | -6/Factory | Loaded intel: 247 machine locations 3623 | -6/Factory | Upgraded with Utility slot (x1) 3692 | -6/Factory | Repaired Microactuators 3822 | -6/Factory | Reached level 16 3913 | -6/Factory | Crushed by falling debris 3915 | -6/Factory | Crushed by falling debris 3948 | -6/Factory | Search patrols dispatched 4004 | -6/Factory | Fabricated Actuator Array? 4121 | -6/Factory | Reached level 17 4317 | -6/Factory | Fabricated Biomechanical Wings? 4392 | -6/Factory | Identified exit to Lower Caves 4474 | -6/Factory | Entered Lower Caves 4475 | -6/Lower Caves | Identified exit to Lower Caves 4561 | -6/Lower Caves | Reached level 18 4606 | -6/Lower Caves | Learned location of 1 exit from Factory 4631 | -6/Lower Caves | Upgraded with Utility slot (x1) 4641 | -6/Lower Caves | Found DCF Scrap (12 items) 4666 | -6/Lower Caves | Build established: Machinist-Sprinter 4745 | -6/Lower Caves | Entered a destroyed Warlord outpost 4766 | -6/Lower Caves | Crushed by falling debris 4776 | -6/Lower Caves | Entered another Lower Caves area 4878 | -6/Lower Caves | Spotted B-75 Beast 4913 | -6/Lower Caves | Discovered new exit (range 5) 4917 | -6/Lower Caves | Entered Zion 4925 | -6/Zion | Received a visual enhancement algorithm 4941 | -6/Zion | System corruption cleaned by Quarantine Array 5033 | -6/Zion | Met Imprinter 5147 | -6/Zion | Murdered Imprinter 5148 | -6/Zion | Extracted access codes from Imprinter's data core 5148 | -6/Zion | Attacked by Zionites 5163 | -6/Zion | Build established: Hacker-Sprinter 5211 | -6/Zion | Opened final containment barrier to the Deep Caves 5216 | -6/Zion | Discovered new exit (range 3) 5216 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5217 | -6/Zion | Entered Deep Caves 5304 | -6/Deep Caves | Z-Facility disabled 5471 | -6/Deep Caves | Found Prototype Protection 5528 | -6/Deep Caves | Discovered new exit (range 7) 5572 | -6/Deep Caves | Entered Proximity Caves 5574 | -5/Proximity Caves | Reached level 19 5614 | -5/Proximity Caves | Learned 4 Factory zone layouts 5655 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5691 | -5/Proximity Caves | Discovered exit to Factory (range 13) 5694 | -5/Proximity Caves | Entered Factory 5695 | -5/Factory | Identified exit to Factory 5696 | -5/Factory | Identified exit to Upper Caves 5696 | -5/Factory | Reached level 20 5697 | -5/Factory | Loaded intel: 254 machine locations 5728 | -5/Factory | Reached level 21 5895 | -5/Factory | Fabricated Power Sword? 5968 | -5/Factory | Crushed by falling debris 6045 | -5/Factory | Spotted B-75 Beast 6252 | -5/Factory | Fabricated Power Sword? 6335 | -5/Factory | Discovered exit to Factory (range 15) 6388 | -5/Factory | Reached level 22 6488 | -5/Factory | Intercept squad dispatched 6491 | -5/Factory | Spotted Tracker 6503 | -5/Factory | Destroyed Tracker 6522 | -5/Factory | Fabricated Force Field? 6532 | -5/Factory | Spotted Combat Programmer 6543 | -5/Factory | Destroyed Combat Programmer 6594 | -5/Factory | First assault squad dispatched 6662 | -5/Factory | Entered Upper Caves 6715 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6818 | -5/Upper Caves | Spotted B-75 Beast 6833 | -5/Upper Caves | Destroyed B-75 Beast 6842 | -5/Upper Caves | Discovered new exit (range 13) 6861 | -5/Upper Caves | Entered another Upper Caves area 6883 | -5/Upper Caves | Build established: Machinist-Sprinter 6884 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6896 | -5/Upper Caves | Reached level 23 6923 | -5/Upper Caves | Spotted B-75 Beast 6946 | -5/Upper Caves | Learned 8 Factory zone layouts 6955 | -5/Upper Caves | Discovered new exit (range 15) 6959 | -5/Upper Caves | Encountered a Warlord checkpoint 6960 | -5/Upper Caves | Entered Zhirov 6960 | -5/Zhirov | Discovered new exit (range 3) 6966 | -5/Zhirov | Met Zhirov 6975 | -5/Zhirov | Found Alien Artifact 6975 | -5/Zhirov | Identified Integrated Dissipator 6975 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6994 | -5/Zhirov | Found Alien Artifact 7006 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7018 | -5/Zhirov | Entered Proximity Caves 7167 | -4/Proximity Caves | Reached level 24 7264 | -4/Proximity Caves | Discovered exit to Factory (range 7) 7267 | -4/Proximity Caves | Entered Factory 7268 | -4/Factory | Identified exit to Extension 7268 | -4/Factory | Identified exit to Upper Caves 7269 | -4/Factory | Loaded intel: 270 machine locations 7297 | -4/Factory | Garrison activated, responded to threat 7308 | -4/Factory | Spotted B-86 Titan 7325 | -4/Factory | Destroyed B-86 Titan 7358 | -4/Factory | Sucked down chute 7358 | -4/Factory | Entered Waste 7359 | -4/Waste | Joined by Warlord forces that had cleared the area 7429 | -4/Waste | Discovered new exit (range 16) 7523 | -4/Waste | Entered Factory 7523 | -4/Factory | Accompanied by 20 allies 7524 | -4/Factory | Loaded intel: 312 machine locations 7552 | -4/Factory | Reached level 25 7591 | -4/Factory | Lost 6 allies 7613 | -4/Factory | Fabricated Plasma Sword? 7664 | -4/Factory | Discovered exit to Upper Caves (range 5) 7752 | -4/Factory | Reached level 26 7773 | -4/Factory | First assault squad dispatched 7798 | -4/Factory | Upgraded with Utility slot (x1) 7808 | -4/Factory | Destroyed 7 combat bots 7863 | -4/Factory | Fabricated Plasma Sword? 7985 | -4/Factory | Crushed by falling debris 8015 | -4/Factory | Discovered exit to Extension (range 5) 8016 | -4/Factory | Entered Extension 8017 | -4/Extension | Loaded intel: 42 machine locations 8029 | -4/Extension | Rescued a captive Derelict 8114 | -4/Extension | Rescued a captive Derelict 8115 | -4/Extension | Rescued a captive Derelict 8144 | -4/Extension | Rescued A7 8148 | -4/Extension | Rescued a captive Derelict 8149 | -4/Extension | Rescued a captive Derelict 8154 | -4/Extension | Destroyed 7 combat bots 8159 | -4/Extension | Rescued a captive Derelict 8159 | -4/Extension | Rescued a captive Derelict 8239 | -4/Extension | Rescued a captive Derelict 8240 | -4/Extension | Rescued a captive Derelict 8247 | -4/Extension | Rescued a captive Derelict 8253 | -4/Extension | Spotted B-86 Titan 8258 | -4/Extension | Spotted B-86 Titan 8266 | -4/Extension | First assault squad dispatched 8274 | -4/Extension | Destroyed B-86 Titan 8280 | -4/Extension | Destroyed B-86 Titan 8340 | -4/Extension | Reached level 27 8343 | -4/Extension | Rescued a captive Derelict 8343 | -4/Extension | Rescued a captive Derelict 8346 | -4/Extension | Rescued a captive Derelict 8346 | -4/Extension | Rescued a captive Derelict 8360 | -4/Extension | Rescued a captive Derelict 8375 | -4/Extension | Build established: Hacker-Gladiator 8375 | -4/Extension | Rescued a captive Derelict 8550 | -4/Extension | Discovered new exit (range 10) 8588 | -4/Extension | Discovered new exit (range 6) 8607 | -4/Extension | Destroyed 8 combat bots 8748 | -4/Extension | Entered Cetus 8748 | -4/Cetus | Accompanied by 18 allies (A7) 8749 | -4/Cetus | Loaded intel: 24 machine locations 8753 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 8754 | -4/Cetus | Spotted Cetus Guard 8754 | -4/Cetus | Spotted Cetus Guard 8754 | -4/Cetus | Allies destroyed Cetus Guard 8757 | -4/Cetus | Spotted Cetus Guard 8757 | -4/Cetus | Allies destroyed Cetus Guard 8758 | -4/Cetus | Spotted Cetus Guard 8769 | -4/Cetus | Destroyed Cetus Guard 8773 | -4/Cetus | Destroyed Cetus Guard 8793 | -4/Cetus | Started Cetus Manufacturing Module 8796 | -4/Cetus | Escorted A7 to Cetus Mainframe 8818 | -4/Cetus | Manufactured an Enhanced Grunt 8843 | -4/Cetus | Manufactured an Enhanced Grunt 8868 | -4/Cetus | Manufactured an Enhanced Grunt 8893 | -4/Cetus | Manufactured an Enhanced Grunt 8918 | -4/Cetus | Manufactured an Enhanced Grunt 9032 | -4/Cetus | Discovered new exit (range 15) 9135 | -4/Cetus | Build established: Commander-Gladiator 9159 | -4/Cetus | Entered Archives 9159 | -4/Archives | Accompanied by 21 allies (A7) 9160 | -4/Archives | Loaded intel: 8 machine locations 9164 | -4/Archives | Received a hacking code to weaken MAIN.C 9184 | -4/Archives | Discovered new exit (range 15) 9187 | -4/Archives | Discovered new exit (range 16) 9349 | -4/Archives | Entered Hub_04(d) 9349 | -4/Hub_04(d) | Accompanied by 19 allies 9349 | -4/Hub_04(d) | Discovered new exit (range 10) 9350 | -4/Hub_04(d) | Loaded intel: 88 machine locations 9361 | -4/Hub_04(d) | Garrison activated, responded to threat 9384 | -4/Hub_04(d) | Reached level 28 9398 | -4/Hub_04(d) | Lost 3 allies 9417 | -4/Hub_04(d) | Network Hub disabled 9445 | -4/Hub_04(d) | Network Hub disabled 9464 | -4/Hub_04(d) | Network Hub disabled 9477 | -4/Hub_04(d) | Network Hub disabled 9518 | -4/Hub_04(d) | Spotted Lightning 9524 | -4/Hub_04(d) | Entered Research 9525 | -3/Research | Loaded intel: 100 machine locations 9579 | -3/Research | Spotted B-86 Titan 9692 | -3/Research | Build established: Hacker-Gladiator 9704 | -3/Research | Destroyed B-86 Titan 9810 | -3/Research | Reached level 29 9811 | -3/Research | Garrison activated, responded to threat 9823 | -3/Research | Fabricated Plasma Sword? 9865 | -3/Research | Destroyed 7 combat bots 9949 | -3/Research | Identified exit to Testing 9975 | -3/Research | Destroyed 10 combat bots 10035 | -3/Research | Intercept squad dispatched 10038 | -3/Research | Entered Testing 10039 | -3/Testing | Loaded intel: 87 machine locations 10139 | -3/Testing | Build established: Machinist-Gladiator 10328 | -3/Testing | Fabricated Plasma Sword? 10404 | -3/Testing | Upgraded with Utility slot (x1) 10446 | -3/Testing | Discovered new exit (range 8) 10448 | -3/Testing | Entered Research 10449 | -2/Research | Loaded intel: 127 machine locations 10450 | -2/Research | Reached level 30 10500 | -2/Research | Reached level 31 10541 | -2/Research | Identified exit to Quarantine 10587 | -2/Research | Spotted B-90 Cyclops 10602 | -2/Research | Destroyed B-90 Cyclops 10630 | -2/Research | Spotted B-90 Cyclops 10652 | -2/Research | Destroyed B-90 Cyclops 10736 | -2/Research | Fabricated Graphene Brace (x2) 10777 | -2/Research | Destroyed 9 combat bots 10781 | -2/Research | Upgraded with Utility slot (x1) 10813 | -2/Research | Entered Quarantine 10814 | -2/Quarantine | Loaded intel: 59 machine locations 10866 | -2/Quarantine | Upgraded with Utility slot (x1) 10876 | -2/Quarantine | Destroyed 7 combat bots 10893 | -2/Quarantine | Reached level 32 10895 | -2/Quarantine | Found Alien Energy Cannon 10912 | -2/Quarantine | Scanned by Researcher 10979 | -2/Quarantine | Discovered new exit (range 12) 10985 | -2/Quarantine | Spotted Alpha 7 10998 | -2/Quarantine | Destroyed Alpha 7 11063 | -2/Quarantine | First assault squad dispatched 11120 | -2/Quarantine | Spotted Fortress 11158 | -2/Quarantine | Destroyed Fortress 11198 | -2/Quarantine | Discovered new exit (range 6) 11198 | -2/Quarantine | Discovered new exit (range 6) 11200 | -2/Quarantine | Entered Section 7 11201 | -2/Section 7 | Loaded intel: 139 machine locations 11233 | -2/Section 7 | Spotted B-90 Cyclops 11261 | -2/Section 7 | Spotted Alpha 7 11276 | -2/Section 7 | Spotted Alpha 7 11293 | -2/Section 7 | Destroyed Alpha 7 11299 | -2/Section 7 | Destroyed Alpha 7 11335 | -2/Section 7 | Spotted B-99 Colossus 11360 | -2/Section 7 | Destroyed B-99 Colossus 11383 | -2/Section 7 | Found Alien Artifact 11383 | -2/Section 7 | Identified Core Expander 11383 | -2/Section 7 | Installed Core Expander, added new Utility slot 11385 | -2/Section 7 | Found Core Expander 11385 | -2/Section 7 | Installed Core Expander, added new Weapon slot 11387 | -2/Section 7 | Found Core Expander 11387 | -2/Section 7 | Installed Core Expander, added new Utility slot 11407 | -2/Section 7 | Found Alien Artifact 11407 | -2/Section 7 | Identified LRC Inertial Stabilizer 11407 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 11410 | -2/Section 7 | Found Alien Artifact 11410 | -2/Section 7 | Identified LRC Energy Well 11410 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 11412 | -2/Section 7 | Found LRC Energy Well 11412 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 11428 | -2/Section 7 | Scanned by Researcher 11479 | -2/Section 7 | Found Alien Artifact 11479 | -2/Section 7 | Identified Integrity Redistributor 11479 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-26) 11508 | -2/Section 7 | Found Alien Artifact 11512 | -2/Section 7 | Spotted Executioner 11512 | -2/Section 7 | Spotted Executioner 11532 | -2/Section 7 | Destroyed Executioner 11556 | -2/Section 7 | Reached level 33 11575 | -2/Section 7 | Identified Terrabomb 11575 | -2/Section 7 | Used Terrabomb 11610 | -2/Section 7 | Identified exit to Access 11623 | -2/Section 7 | Spotted S7 Guard 11624 | -2/Section 7 | Entered Access 11625 | -1/Access | Loaded intel: 111 machine locations 11704 | -1/Access | Core integrity fell below 50% 11802 | -1/Access | Reached level 34 11898 | -1/Access | Identified exit to Command 12112 | -1/Access | Destroyed 7 combat bots 12180 | -1/Access | Spotted B-99 Colossus 12256 | -1/Access | Intercept squad dispatched 12270 | -1/Access | Reached level 35 12340 | -1/Access | Destroyed 7 combat bots 12341 | -1/Access | Garrison activated, responded to threat 12344 | -1/Access | System corruption reached 10% 12374 | -1/Access | First assault squad dispatched 12442 | -1/Access | Energy Cycler disabled 12464 | -1/Access | Spotted Tracker 12464 | -1/Access | Spotted Tracker 12465 | -1/Access | Destroyed Tracker 12465 | -1/Access | Destroyed Tracker 12496 | -1/Access | Spotted Combat Programmer 12508 | -1/Access | Destroyed Combat Programmer 12534 | -1/Access | Entered Command 12535 | -1/Command | Loaded intel: 62 machine locations 12536 | -1/Command | Reached level 36 12686 | -1/Command | Spotted Combat Programmer 12694 | -1/Command | Identified Core Cannon 12709 | -1/Command | Met MAIN.C 12713 | -1/Command | Hacked MAIN.C using A7's code 12736 | -1/Command | 0b10 Conduit disabled 12750 | -1/Command | Destroyed MAIN.C Shell 12751 | -1/Command | MAIN.C activated Command garrisons 12784 | -1/Command | Spotted M Guard 12787 | -1/Command | Reached level 37 12787 | -1/Command | Destroyed MAIN.C 12790 | -1/Command | Identified Transdimensional Reconstructor 12790 | -1/Command | Discovered new exit (range 37) 12790 | -1/Command | Discovered new exit (range 89) 12790 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12790 | -1/Command | Spotted M Guard 12790 | -1/Command | Spotted Combat Programmer 12801 | -1/Command | Spotted B-99 Colossus 13737 | -1/Command | All MAIN.C guards destroyed 14316 | -1/Command | Warped through subspace to slip node 14316 | -1/Command | Discovered new exit (range 5) 14318 | -1/Command | Entered Access_0 14319 | -1/Access_0 | Loaded intel: 62 machine locations 14319 | -1/Access_0 | Met Architect 14324 | -1/Access_0 | Hacked A8 with code downloaded from Data Conduit 14327 | -1/Access_0 | Destroyed A8 14336 | -1/Access_0 | Core integrity fell below 20% 14339 | -1/Access_0 | Architect warped through subspace 14381 | -1/Access_0 | Architect warped through subspace 14407 | -1/Access_0 | Subspace Access Node disabled 14415 | -1/Access_0 | Subspace Access Node disabled 14428 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- Knocked back. Plasma Sword follow-up attack on Enhanced Sentry. System corrupted: Energy discharge (-151). Plasma Sword follow-up attack on Enhanced Sentry. Enhanced Sentry Exp. Powered Armor severed. Plasma Sword follow-up attack on Enhanced Sentry. Enhanced Sentry Exp. Powered Armor severed. Knocked back. Enhanced Sentry destroyed. Acquired 15 matter. Subspace Access Node disabled. System corrupted: Matter fused (-10). Penetrated by Quantum Shear. Subspace Access Node disabled. Quantum Shear penetrates Wall. Quantum Shear penetrates Subspace Access Node. Penetrated by Quantum Shear. Plasma Sword follow-up attack on Architect. Penetrated by Quantum Shear. Microactuators destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# ##?#"# #######??????????? | | ??????????????????# ###" #??????????? | | ???????????????????# #?????????? | | ???????????????????# ""# ## ??????? | | ???????????????????## ## "#### ##???????????? | | ???????????????????????#% "" #??## #????????????? | | ????????????????##????## ####???? #????????????? | | ????????????????# ???#" ]"#?????? ???????????? | | ???????????????## ??##!%#???????? ??????????? | | ????????? ## ##=%!#????##??# #?????????? | | ????????? [!#??? #???####?????????? | | ????????? ## % =#??# ##???????????????? | | ????????????? ## ###" "########????????? | | ????????? ?# "" ?????? | | ?????????? ??# "" ?????? | | ??????????? #### ??# ### "#####???????????? | | ????????????????# ???# #??# ##???????????????? | | ???????????????# #???# #??? #????????????????? | | ???????????????####????# #????##????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# 0#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @##?????????????????????? | | ??????????????????????## ;#?????????????????????? | | ??????????????????#####" ###???????????????????? | | ??????????? "" #???????????????????? | | ??????????? "" #???????????????????? | | ????????????###########" ###???????????????????? | | ??????????????????????## ;#?????????????????????? | | ???????????????????????# ;#?????????????????????? | | ???????????????????????##;##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ???????????????????????? | | ?????????????????????????;????????????????""?????? | | ????????????????????????? ????????????????""?????? | | ????????????????????????? ?????????????????""????? | | ?????????????????????????;?????????????"?????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????????????????????????""????? | | ???????????????????????????????????????"?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 57 Energy Capacity 1990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Melee Speed Boost 50 Evasion (%) 64 Armor Integrity Analysis 30 Offensive Hacking 50 Authchip Count 1 Item Schematics ----------------- Katana | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Actuator Array | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Force Field | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Sword | -4/Factory | Hacked Centrium Greatsword | -3/Testing | Archive Exp. Thermal Generator | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Med. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Exp. Energy Well | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Graphene Brace | -2/Research | Hacked Graviton Reactor | -2/Quarantine | Archive Imp. Thermal Defense Suite | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Archive Exp. Matter Compressor | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Section 7 | Archive Exp. Melee Analysis Suite | -2/Section 7 | Archive Imp. Matter Neutralizer | -2/Section 7 | Archive Exp. Reaction Control System | -2/Section 7 | Archive Imp. Diametric Drive | -2/Section 7 | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free T-07 Excavator | -3/Testing | Archive E-15 Imp | -2/Quarantine | Archive C-65 Expert | -2/Quarantine | Archive X-87 Electro | -2/Quarantine | Archive C-55 Analyst | -2/Section 7 | Archive O-32 Director | -2/Section 7 | Archive Fabricated ------------ Katana | x2 | -7/Factory | Authchip Katana | x2 | -7/Factory Actuator Array | x2 | -6/Factory Biomechanical Wings | x1 | -6/Factory Power Sword | x2 | -5/Factory Power Sword | x2 | -5/Factory Force Field | x2 | -5/Factory Plasma Sword | x1 | -4/Factory Plasma Sword | x1 | -4/Factory Plasma Sword | x1 | -3/Research Plasma Sword | x1 | -3/Testing Graphene Brace | x2 | -2/Research Repaired ---------- Microactuators | 22% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander LRC Inertial Stabilizer LRC Energy Well Integrity Redistributor Terrabomb Core Cannon Transdimensional Reconstructor Achievements -------------- Great Explorer Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 36 | . . 2 1 1 5 1 1 1 1 3 1 . . . 1 3 . 1 . 1 . . 2 1 . . 1 1 . 2 1 1 2 2 . XP Earned 57995 | 3000 700 3400 750 1900 6865 2200 850 2250 1650 4248 1014 244 316 489 1450 3805 614 269 152 1401 990 97 2324 1622 280 227 647 1843 839 2232 1354 1105 3679 2572 617 XP Spent 55480 | 3000 . 2850 . . 8905 2600 1100 1400 . 5500 2000 . 500 120 750 5400 . . . . . . 2300 . . 1500 . . 2600 2900 4950 . . 7105 . Upgrades 91 | 5 . 6 . . 23 4 1 1 . 7 1 . 1 2 1 4 . . . . . . 1 . . 1 . . 1 1 2 . . 29 . Propulsion Slot 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | . . . . . 2 . 1 1 . 1 1 . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . Weapon Slot 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 37 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Heat Dissipation 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Generation 6 | . . . . . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | . . 1 . . . . . . . . . . 1 . 1 2 . . . . . . . . . 1 . . . . 1 . . . . Melee Accuracy 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 6 | . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 8113 | . 46 204 51 59 241 310 37 . 53 524 240 41 180 179 111 740 171 48 . 57 86 . 501 612 60 71 189 539 135 508 703 170 836 332 79 Integrity Restored 16417 | . 85 245 153 177 531 930 111 . 159 1180 696 123 . 750 107 1621 438 23 25 129 198 15 614 772 . 207 . 1196 291 705 827 604 2188 1080 237 Core 13926 | . 65 179 153 177 531 930 111 . 159 977 590 123 . 567 90 1359 316 21 21 103 156 12 517 623 . 155 . 974 232 559 637 564 1843 945 237 Parts 2491 | . 20 66 . . . . . . . 203 106 . . 183 17 262 122 2 4 26 42 3 97 149 . 52 . 222 59 146 190 40 345 135 . Protomatter Decayed 8861 | . 17 39 25 . . . 27 . . 35 43 . 27 17 . 118 17 27 . 9 17 84 750 340 . . 591 39 . 48 464 . 73 6054 . Game ------ Seed AdvancedPotentialBeamcaster Manual? 0 Play Time 03:09:38 Cumulative 267.7 hours Start 2025.06.07 @ 15:37:47 End 2025.06.07 @ 23:24:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 267 Rogue 78 Adventurer 177 Explorer 12 Win Type - Total 65 Types 19/1/16/2/12/0/4/5/0/6 Lore% 55 Gallery% 54 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9839f6b7-81c2-4614-94e9-9c5181a02b7e