Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.07 @ 19:52:33 Player: strategineer Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (3410) 3410 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1339) 1339 TOTAL SCORE: 9979 Bonus ------- High Alert Combat Kills 1060 Follower Combat Kills 279 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 43/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Target Analyzer Core Analyzer > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Improved Particle Charger Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Battery High-capacity Matter Pod Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Experimental Targeting Computer Target Analyzer Core Analyzer Improved Field Recycling Unit > --- WEAPON ----------- Improved Arc Projector > --- INVENTORY -------- Improved Heavy Treads Improved Particle Charger Improved Weapon Cycler Tiamat Missile Launcher [Rating: 90] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Wave Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Tiamat Missile Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . 1 . . 2 . Utility 8 | . . 2 2 1 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 120 | . 1 6 12 6 44 1 30 20 Power 15 | . . . 1 1 9 . 1 3 Engine 8 | . . . 1 1 6 . . . Core 4 | . . . . . 1 . 1 2 Reactor 3 | . . . . . 2 . . 1 Propulsion 23 | . . 2 2 1 4 . 8 6 Treads 10 | . . . 2 1 1 . 1 5 Leg 6 | . . 2 . . 3 . . 1 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . 3 . Flight 4 | . . . . . . . 4 . Utility 50 | . 1 3 5 3 20 1 12 5 Device 21 | . . 1 2 1 7 1 6 3 Storage 7 | . . . . 1 . . 6 . Processor 11 | . 1 1 1 . 6 . . 2 Hackware 2 | . . . . . 2 . . . Protection 9 | . . 1 2 1 5 . . . Artifact . | . . . . . . . . . Weapon 32 | . . 1 4 1 11 . 9 6 Energy Gun 9 | . . 1 1 . 2 . 2 3 Energy Cannon 15 | . . . 3 1 9 . 2 . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . 2 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 . 3 1 Corrupted Parts 3 | . . . . . . . 3 . System Corruption 20 | . . . . . . . 20 . Parts Lost 51 | . . . . . 27 . . 24 Power 5 | . . . . . 3 . . 2 Propulsion 15 | . . . . . 7 . . 8 Utility 19 | . . . . . 12 . . 7 Weapon 12 | . . . . . 5 . . 7 Highest Loss Streak 16 | . . . . . 16 . . 8 Average Slot Usage (%) 85 | . 94 99 99 99 93 33 65 71 Engine 5 | . 14 11 9 6 5 . . . Treads 9 | . . . 3 23 15 . 2 8 Leg 5 | . 28 22 14 . 1 . . . Flight 1 | . . . . . . . 5 2 Device 16 | . . 11 17 20 20 6 17 11 Storage 7 | . 14 11 9 7 5 . 5 9 Processor 18 | . 8 11 18 15 17 26 23 23 Hackware 1 | . . . . . 3 . . . Protection 4 | . . 10 9 9 6 . . . Energy Gun 2 | . . 1 7 . . . 1 4 Energy Cannon 6 | . . . 8 15 12 . 2 1 Ballistic Gun 3 | . 28 20 1 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 57 | 12 12 17 32 51 57 6 32 52 Greatest Support 177 | 20 20 20 40 60 60 3 27 177 Greatest Overweight (x) 15 | . . . 1 . 15 1 2 4 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | . 8 8 8 15 15 5 5 5 Average Capacity 9 | . 8 8 8 12 14 5 5 5 Most Carried 15 | . 8 8 8 14 15 4 5 5 Average Carried 8 | . 7 6 7 9 14 4 4 4 Final Capacity 15 | 8 8 8 8 15 5 5 5 5 Final Carried 14 | 6 8 8 8 14 5 4 5 2 Class Distribution -------------------- 54% | Scavenger-Mutant 21% | Scavenger-Skirmisher 17% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Matter Collected 1476 | 200 84 154 166 74 445 . 103 250 Remotely . | . . . . . . . . . Salvage Created 3016 | . 84 154 106 74 1098 . 123 1377 Parts 191 | . 12 6 6 3 86 . 3 75 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled 3 | . . . . . . . . 3 Retrieved Matter 39 | . . . . . . . . 39 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Combat Hostiles Destroyed 57 | . 3 3 2 1 19 . 5 24 Melee 8 | . . . . . 1 . 1 6 Guns 13 | . 3 3 2 . . . . 5 Cannons 22 | . . . . 1 17 . 2 2 AOE 12 | . . . . . . . 1 11 Classes Destroyed 14 | . 2 2 . . 9 . . 1 Worker 6 | . . . . . 6 . . . Builder 3 | . . . . . 3 . . . Tunneler 2 | . . . . . 2 . . . Recycler 2 | . . . . . . . . 2 Operator 1 | . . . . . 1 . . . Watcher 7 | . 2 . . . 3 . . 2 Swarmer 14 | . 3 . . . 4 . 2 5 Saboteur 2 | . . . . . 1 . . 1 Grunt 20 | . . 2 . . 4 . 2 12 Duelist 1 | . . . . . 1 . . . Sentry 8 | . . 1 2 1 2 . 1 1 Specialist 1 | . . . . . 1 . . . Hunter 3 | . . . . . 3 . . . Programmer 8 | . . . . . 3 . . 5 Best Kill Streak 10 | . 3 2 1 1 10 . 2 9 Combat Bots Only 8 | . 3 2 1 1 3 . 2 8 Max Kills in Single Turn 3 | . 2 1 1 1 2 . 1 3 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . . . . . 1 3 Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Damage Taken 10097 | . 62 201 130 123 4125 . 446 5010 Core 2187 | . 6 64 29 . 814 . 121 1153 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 18 | . . . . . . . . 18 Core Remaining (%) 80 | 100 97 84 94 100 . 4 87 . Volleys Fired 170 | . 7 16 14 6 71 . 8 48 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 180 | . 40 40 124 90 180 . 136 171 Shots Fired 302 | . 14 32 28 12 132 . 16 68 Gun 131 | . 14 32 13 . 18 . . 54 Cannon 158 | . . . 15 12 114 . 8 9 Launcher 13 | . . . . . . . 8 5 Special . | . . . . . . . . . Kinetic 47 | . 14 32 1 . . . . . Thermal 203 | . . . 27 12 114 . 8 42 Explosive 13 | . . . . . . . 8 5 Electromagnetic 39 | . . . . . 18 . . 21 Robot Hit Streak 18 | . 2 6 7 5 13 . 6 18 Robot Miss Streak 3 | . 3 3 2 1 3 . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 229 | . 6 19 18 8 96 . 15 67 Core Hits 139 | . 5 6 6 2 51 . 8 61 Critical Kills 2 | . 1 . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 5 | . 1 . . . 1 . 1 2 Burn 2 | . . . . . . . . 2 Meltdown 1 | . . . . . 1 . . . Destroy 1 | . 1 . . . . . . . Smash 1 | . . . . . . . 1 . Melee Attacks 16 | . . . . . . . 5 11 Impact 5 | . . . . . . . 5 . Slashing 11 | . . . . . . . . 11 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8800 | . 79 240 330 216 3856 . 819 3260 Guns 1375 | . 79 240 118 . 278 . . 660 Cannons 3761 | . . . 212 216 2835 . 188 310 Explosions 3176 | . . . . . 741 . 540 1895 Melee 363 | . . . . . . . 91 272 Ramming 125 | . . . . . 2 . . 123 Kinetic 332 | . 79 240 13 . . . . . Thermal 5350 | . . . 317 216 2835 . 188 1794 Explosive 2221 | . . . . . 741 . 540 940 Electromagnetic 409 | . . . . . 278 . . 131 Impact 91 | . . . . . . . 91 . Slashing 272 | . . . . . . . . 272 Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . 4 4 20 14 Average Corruption 7 | . . . . . 3 4 18 6 Corruption Purged . | . . . . . . . . . Effects 25 | . . . . . 4 3 5 13 Message Errors 7 | . . . . . 1 . 1 5 Matter Fused 6 | . . . . . 1 1 2 2 Heat Flow Errors 3 | . . . . . . 1 2 . Energy Discharges 3 | . . . . . 1 . . 2 Data Loss (minor) 4 | . . . . . . 1 . 3 Weapon Failures 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 329 | . . . 14 17 120 . 61 117 Projectiles 74 | . . . 14 17 32 . 11 . Explosions 221 | . . . . . 88 . 16 117 Melee 34 | . . . . . . . 34 . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 547 | . . . . . 151 . 20 376 Shots 9 | . . . . . 2 . 1 6 Rammed 44 | . . . . . 1 . . 43 Targets Rammed 48 | . . . . . 1 . . 47 Kicked . | . . . . . . . . . Crushed 4 | . . . . . . . . 4 Highest Temperature 398 | . . 2 5 3 398 121 151 302 Average Temperature 98 | . . 2 3 3 107 65 65 108 Received Heat Transfer 1666 | . . 60 36 36 739 . 135 660 Effects 1 | . . . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . Siege Activations 1 | . . . . . . . . 1 Total Turns 12 | . . . . . . . . 12 Longest Duration 12 | . . . . . . . . 12 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 2 . 1 1 Impact Corruptions 3 | . . . . . . . 3 . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 14 | . . . 1 2 9 . . 2 Heat Transferred 6407 | . . . 612 296 3364 . 125 2010 Parts Sabotaged 2 | . . . . . 2 . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Peak Influence 1199 | . 119 110 169 90 923 . 980 1199 Initial 420 | . . 50 46 . 44 . 347 420 Average 391 | . 52 62 94 27 366 . 637 773 Maximum Alert Level 4 | . . . . . 3 . 3 4 Low Security (%) 41 | . 100 100 100 100 31 . . . Level 1 5 | . . . . . 3 . 31 . Level 2 31 | . . . . . 53 . 28 40 Level 3 16 | . . . . . 11 . 40 33 Level 4 5 | . . . . . . . . 25 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . 1 . . 8 . 2 4 Investigation 2 | . . . . . 1 . . 1 Extermination 4 | . . . . . 2 . 1 1 Reinforcement 7 | . . 1 . . 4 . 1 1 Assault 2 | . . . . . 1 . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Distress Signals 6 | . . . . . 1 . 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 6 5 4 3 51 . 14 36 Peak Tracking Total 15 | . 3 2 1 2 15 . 7 6 Tactical Retreats 7 | . . . . . 4 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Machines Disabled 32 | . . . . . 19 . 3 10 Max in Single Turn 5 | . . . . . 5 . 1 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Machines Accessed 19 | . 4 2 1 1 6 . 3 2 Terminals 13 | . 4 2 . . 5 . 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . . 1 . . 1 1 Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . 14 9 6 2 16 . 3 5 Successful 27 | . 6 2 6 2 9 . 1 1 Failed 28 | . 8 7 . . 7 . 2 4 Catastrophic 6 | . 1 2 . . 1 . 2 . Database Lockouts . | . . . . . . . . . Manual 14 | . 5 6 . . 3 . . . Terminals 41 | . 14 9 . . 14 . 1 3 Fabricators 1 | . . . . . . . 1 . Repair Stations 5 | . . . . 2 . . 1 2 Recycling Units 2 | . . . . . 2 . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 6 2 . . 8 . 1 1 Record 7 | . 2 . . . 4 . . 1 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 1 1 . . 1 . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . Zone Layout 3 | . 1 . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 4 2 1 1 5 . 3 2 Full Trace Events 3 | . 1 . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 19 | . . . . 19 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 1 1 Highest-Rated Group 165 | . . . . . . 165 165 165 Highest-Rated Ally 165 | . . . . . . 165 165 165 Total Orders 2 | . . . . . . 1 1 . EXPLORE 2 | . . . . . . 1 1 . Ally Attacks 32 | . . . . . . . 24 8 Total Damage 2306 | . . . . . . . 1799 507 Kills 19 | . . . . . . . 14 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . 1 1 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Turns Passed 4248 | . 268 268 467 244 1542 102 537 820 Spaces Moved 2187 | 1 188 162 242 120 636 3 500 335 Core 168 | . . . . . 28 3 118 19 Treads 1143 | . . . 53 120 593 . 78 299 Legs 572 | 1 188 162 189 . 15 . . 17 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 304 | . . . . . . . 304 . Fastest Speed 40 | 120 120 120 120 160 50 100 40 50 Average Speed 137 | 120 120 120 152 160 173 100 75 164 Slowest Speed 800 | 120 120 120 200 160 800 100 270 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 2 40 23 24 3 17 34 15 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 323 | . . . . 4 76 . 82 161 Melee . | . . . . . . . . . Projectile 21 | . . . . 4 14 . 3 . AOE 302 | . . . . . 62 . 79 161 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Fac Fac Total 3068 | . 218 206 315 159 943 102 635 490 Wait 387 | . 13 14 26 19 138 99 59 19 Move 2179 | . 187 161 241 119 635 2 499 335 Hop . | . . . . . . . . . Pick Up 63 | . 6 4 8 8 23 . 11 3 Fast Attach 56 | . 1 1 4 1 18 . 16 15 Attach 36 | . . 3 1 2 14 1 11 4 Detach 9 | . . . . . 1 . 8 . Swap 28 | . . 2 7 3 12 . 3 1 Drop 76 | . 4 5 14 1 30 . 15 7 Fire 170 | . 7 16 14 6 71 . 8 48 Melee 16 | . . . . . . . 5 11 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush 47 | . . . . . . . . 47 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered new exit (range 18) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 377 | -9/Materials | Discovered new exit (range 9) 415 | -9/Materials | Identified exit to Storage 529 | -9/Materials | Discovered new exit (range 8) 536 | -9/Materials | Identified exit to Materials 537 | -9/Materials | Entered another Materials area 537 | -8/Materials | Evolved 2 slots: Utility x2 777 | -8/Materials | Build established: Scavenger-Mutant 977 | -8/Materials | Discovered new exit (range 5) 1003 | -8/Materials | Identified exit to Factory 1004 | -8/Materials | Entered Factory 1004 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -7/Factory | Discovered new exit (range 11) 1184 | -7/Factory | Identified exit to Factory 1235 | -7/Factory | Repaired Deuterium Engine 1248 | -7/Factory | Entered another Factory area 1248 | -6/Factory | Evolved 2 slots: Utility x2 1644 | -6/Factory | Build established: Scavenger-Skirmisher 2120 | -6/Factory | Discovered new exit (range 17) 2196 | -6/Factory | Identified exit to Lower Caves 2363 | -6/Factory | Identified exit to Factory 2617 | -6/Factory | Cargo convoy interrupted 2648 | -6/Factory | First assault squad dispatched 2668 | -6/Factory | Core integrity fell below 50% 2697 | -6/Factory | Lost 16 parts (1p3n8u4w) 2767 | -6/Factory | Core integrity fell below 20% 2790 | -6/Factory | Entered Lower Caves 2805 | -6/Lower Caves | Lost 8 parts (2p2n3u1w) 2887 | -6/Lower Caves | P1-3CE showed up to help 2889 | -6/Lower Caves | P1-3CE revealed a hidden path 2892 | -6/Lower Caves | Entered Factory 2892 | -5/Factory | Accompanied by 1 ally (P1-3CE) 2892 | -5/Factory | Evolved 2 slots: Propulsion x2 2971 | -5/Factory | Build established: Scavenger-Mutant 3116 | -5/Factory | Spotted B-75 Beast 3336 | -5/Factory | System corruption reached 10% 3376 | -5/Factory | Discovered new exit (range 6) 3386 | -5/Factory | Identified exit to Factory 3429 | -5/Factory | Entered another Factory area 3429 | -4/Factory | Accompanied by 1 ally (P1-3CE) 3429 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3700 | -4/Factory | Lost 3 parts (1n2w) 3700 | -4/Factory | Found Prototype Processor 3700 | -4/Factory | Identified Exp. Targeting Computer 3929 | -4/Factory | First assault squad dispatched 4000 | -4/Factory | Lost 3 parts (1n1u1w) 4015 | -4/Factory | Destroyed 8 combat bots 4067 | -4/Factory | Lost 4 parts (1p1n1u1w) 4143 | -4/Factory | System corruption reached 10% 4184 | -4/Factory | Lost 3 parts (1p1u1w) 4192 | -4/Factory | Core integrity fell below 50% 4216 | -4/Factory | Core integrity fell below 20% 4249 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04197_ Imp. Heavy Treads destroyed. 04199_ K-01 Serf collects debris. 04200_ Imp. Heavy Treads destroyed. 04202_ Imp. Field Recycling Unit destroyed. 04203_ K-01 Serf collects debris. 04204_ System corrupted: Component data lost. 04204_ G-67 Veteran destroyed. 04206_ Power Sword destroyed. 04207_ Acquired Flexi-carbon Leg. 04207_ K-01 Serf collects debris. 04226_ GXEX:3X RUKXHXYL=TO1VJSAK8Z>DV1IG2>W: 04227_ W-44 Eye sends out distress signal. 04228_ K-01 Serf cleans the Neutrino Reactor. 04229_ Flexi-carbon Leg destroyed. 04230_ Triggered Shock Trap. 04230_ The floor emits a surge of raw power. 04230_ System corrupted (+2). 04236_ Acquired Chainsword. 04239_ Acquired Lrn. Sensor Array. 04245_ System corrupted: Energy discharge (-14). 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""" """ #### % #??????? | | ??????????? ^# # % " # ?????? | | ??????????? w # ## #??????? | | ??????????? # # #??????? | | ??????????? # ##% #??????? | | ????????????############# gg # # % #??????? | | ????????????????????######p######! [ #?? ???? | | ????????????????????# @ ##%[!!= #?"???"? | | ????????????????????# [ #####"######?" ???? | | ????????????????????# ## #%## ##?? ????? | | ????????????????????# # # #|# #??#????# | | ????????????????????# # ## # ###?????? | | ????????????????????# # # # #??#?#?? | | ????????????????????# #####+## ##??????? | | ????????????????????# # %# #?????#? | | ????????????????????############ # ########## | | ???????????????????????# ## # | | ???????????????????????? """" ## # | | ?????????????????????#?? """" ## # | | ??????????????????????#? """" ## # | | ???????????????????????+ """" ## # "" | | ?????????????????????#?# ## # "" | | ???????????????????????#######"# # "" | | ????????????????????????? ?# # # " | | ??????????????????????? ????## # %# "" = | | ????????????????????????? ?#?# # # = | | ????????????????????????????## # # | | ?????????????????????????? ??### # | | ???????????????????? ???? ?######/#/#########+#### | | ???????????????????? ????? # !# % | | ??????????????????"????"???+ %+% | | ????????????????????"?"? ?# " #| | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 34 Energy Capacity 480 Matter Stores 313 Matter Capacity 500 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Oh No You Don't! Challenges ------------ None Game ------ Seed DimensionalAlloyEngine Manual? 0 Play Time 01:06:45 Cumulative 19.2 hours Start 2021.06.07 @ 18:40:44 End 2021.06.07 @ 19:52:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bc7092c-4916-4fcf-9a11-5b8133a1fa46