Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.26 @ 23:47:58 Player: CalmDownMonkey Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (2379) 2379 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (927) 927 TOTAL SCORE: 8016 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 196 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 83/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (950) Ox18 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Point Defense System > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (18) --- Carbon-fiber Leg Hardened Heavy Armor Plating Heavy Laser Heavy Laser Gatling Laser Variable Charge Gun Cooled Particle Cannon Gauss Rifle Gauss Rifle Missile Launcher Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Advanced Targeting Computer Particle Charger Improved ECM Suite System Backup Module > --- WEAPON ----------- Tesla Rifle Heavy Beamcaster Cooled Particle Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Carbon-fiber Leg Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Battery Hardened Heavy Armor Plating Shock Rifle Tesla Rifle Heavy Beamcaster Heavy Beamcaster Cooled Particle Cannon Gauss Rifle Gauss Rifle Gauss Cannon Bore Cannon Bore Cannon Missile Launcher Missile Launcher Missile Launcher Heavy Missile Launcher [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Lightpack 2.0 Device Improved ECM Suite Storage Lightpack 2.0 Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 2 1 . . 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 109 | 8 3 10 . 1 5 16 1 22 2 41 Power 14 | 1 . 1 . . 1 1 1 5 . 4 Engine 12 | 1 . 1 . . 1 1 1 4 . 3 Core 2 | . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 4 . 1 . . 1 9 . 4 2 9 Treads 5 | . . . . . 1 . . . . 4 Leg 19 | 2 . . . . . 9 . 4 2 2 Wheel 6 | 2 . 1 . . . . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 2 3 . . 2 2 . 1 . 11 Device 8 | . 1 1 . . 1 . . 1 . 4 Storage 8 | 1 1 1 . . 1 . . . . 4 Processor 3 | . . . . . . 2 . . . 1 Hackware . | . . . . . . . . . . . Protection 3 | . . 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 43 | 2 1 5 . 1 1 4 . 12 . 17 Energy Gun 18 | 1 1 4 . . . 1 . 4 . 7 Energy Cannon 3 | . . 1 . . . . . 1 . 1 Ballistic Gun 9 | 1 . . . 1 . 2 . 5 . . Ballistic Cannon 4 | . . . . . 1 . . 2 . 1 Launcher 6 | . . . . . . . . . . 6 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Parts Lost 47 | . . 3 . . 3 2 . 5 . 34 Power 8 | . . . . . . . . 2 . 6 Propulsion 13 | . . . . . 1 1 . 2 . 9 Utility 12 | . . 1 . . . 1 . . . 10 Weapon 14 | . . 2 . . 2 . . 1 . 9 Highest Loss Streak 17 | . . 3 . . 3 2 . 2 . 17 Average Slot Usage (%) 90 | . 99 93 100 100 78 89 92 91 80 79 Engine 13 | . 14 14 14 14 9 14 15 14 6 8 Treads 1 | . . . . . 4 . . . . 5 Leg 11 | . . . . . . 10 23 22 20 5 Wheel 11 | . 28 28 28 28 18 11 . . . 5 Device 8 | . 12 9 . . 9 7 7 12 13 6 Storage 10 | . 14 14 14 14 9 7 7 7 6 15 Processor 6 | . . . . . . 8 15 9 6 7 Protection 3 | . . 4 14 14 9 5 . . . 2 Energy Gun 8 | . 24 17 28 17 5 5 . 1 6 3 Ballistic Gun 8 | . 3 . . 10 9 15 23 15 . . Ballistic Cannon 1 | . . . . . 6 . . 4 6 . Launcher 1 | . . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 12 26 49 45 48 26 33 33 46 43 86 Greatest Support 60 | 26 26 26 26 26 26 56 56 56 53 60 Greatest Overweight (x) 21 | . . 1 1 1 . 1 . 1 . 21 Average Overweight (x) . | . . . 1 1 . . . . . 1 Largest Inventory Capacity 32 | 6 12 12 12 12 32 24 24 24 24 32 Average Capacity 20 | 5 9 11 12 12 24 24 24 24 24 26 Most Carried 25 | 4 10 12 12 12 10 24 24 24 24 25 Average Carried 17 | 2 7 11 11 10 8 17 23 23 24 18 Final Capacity 24 | 6 10 12 12 12 24 24 24 24 24 18 Final Carried 24 | 4 10 12 12 11 8 24 24 24 24 13 Class Distribution -------------------- 40% | Hauler-Skirmisher 31% | Mutant 17% | Hauler-Gunner 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Matter Collected 2088 | 244 . 146 10 . 156 212 30 726 . 564 Remotely . | . . . . . . . . . . . Salvage Created 2107 | . . 110 . . 239 238 . 652 . 868 Parts 92 | . . 4 . . 8 14 . 34 . 32 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Combat Hostiles Destroyed 41 | . . 2 . . 5 4 . 13 . 17 Melee 1 | . . . . . . 1 . . . . Guns 26 | . . 2 . . 5 3 . 12 . 4 Cannons 3 | . . . . . . . . 1 . 2 AOE 10 | . . . . . . . . . . 10 Classes Destroyed 9 | . . 1 . . 2 2 . 3 . 1 Builder 1 | . . . . . . . . 1 . . Recycler 2 | . . . . . . 1 . 1 . . Watcher 2 | . . . . . . . . 1 . 1 Swarmer 8 | . . . . . . . . 3 . 5 Grunt 16 | . . 2 . . 3 2 . 3 . 6 Brawler 2 | . . . . . . . . . . 2 Duelist 3 | . . . . . 1 1 . . . 1 Sentry 8 | . . . . . 1 . . 4 . 3 Programmer 4 | . . . . . . 1 . 3 . . Best Kill Streak 8 | . . 2 . . 4 2 . 3 . 8 Combat Bots Only 8 | . . 2 . . 4 2 . 3 . 8 Max Kills in Single Turn 5 | . . 1 . . 1 1 . 2 . 5 Gunslinging 1 | . . . . . . . . 1 . . Exploded 5 | . . . . . . . . . . 5 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Damage Taken 6462 | . . 285 . 27 620 365 . 1334 . 3831 Core 1082 | . . 32 . . 64 18 . 116 . 852 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 87 88 . . 80 . . Volleys Fired 147 | . 6 8 . . 23 10 . 47 . 53 Largest 3 | . 2 2 . . 3 3 . 3 . 3 Hottest 243 | . 100 106 . . 118 89 . 161 . 243 Shots Fired 321 | . 12 16 . . 39 23 . 138 . 93 Gun 246 | . 12 12 . . 31 23 . 123 . 45 Cannon 36 | . . 4 . . 8 . . 15 . 9 Launcher 32 | . . . . . . . . . . 32 Special 7 | . . . . . . . . . . 7 Kinetic 162 | . . . . . 31 23 . 103 . 5 Thermal 78 | . 12 8 . . 8 . . 26 . 24 Explosive 32 | . . . . . . . . . . 32 Electromagnetic 49 | . . 8 . . . . . 9 . 32 Robot Hit Streak 27 | . 1 9 . . 8 9 . 12 . 27 Robot Miss Streak 5 | . 2 3 . . 2 1 . 5 . 3 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 Shots Hit Robots 198 | . 1 11 . . 26 21 . 91 . 48 Core Hits 117 | . . 4 . . 10 9 . 35 . 59 Critical Hits 6 | . . . . . . 1 . 3 . 2 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . 1 . 2 . 2 Melee Attacks 8 | . . . . . . 8 . . . . Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . 8 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6014 | . 12 187 . . 488 607 . 1850 . 2870 Guns 3306 | . 12 137 . . 431 345 . 1613 . 768 Cannons 480 | . . 50 . . 57 . . 237 . 136 Explosions 1962 | . . . . . . . . . . 1962 Melee 262 | . . . . . . 262 . . . . Ramming 4 | . . . . . . . . . . 4 Kinetic 2194 | . . . . . 438 345 . 1334 . 77 Thermal 732 | . 12 64 . . 50 . . 394 . 212 Explosive 1962 | . . . . . . . . . . 1962 Electromagnetic 860 | . . 123 . . . . . 122 . 615 Impact . | . . . . . . . . . . . Slashing 262 | . . . . . . 262 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 2 4 . 7 Average Corruption 3 | . . . . . . 1 2 2 . 5 Corruption Purged 8 | . . . . . . . . 8 . . Effects 70 | . . . . . . 3 3 37 . 27 Message Errors 19 | . . . . . . 1 2 5 . 11 Matter Fused 10 | . . . . . . . . 6 . 4 Heat Flow Errors 12 | . . . . . . . 1 10 . 1 Energy Discharges 7 | . . . . . . 1 . 4 . 2 Data Loss (minor) 13 | . . . . . . 1 . 6 . 6 Targeting Errors 9 | . . . . . . . . 6 . 3 Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 96 | . . . . . . 63 . 24 . 9 Projectiles 24 | . . . . . . . . 24 . . Explosions 9 | . . . . . . . . . . 9 Melee 63 | . . . . . . 63 . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . . . . 101 . 157 Shots 6 | . . . . . . . . 1 . 5 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 569 | . 156 210 . . 339 60 235 569 . 514 Average Temperature 138 | . 65 71 . . 195 33 120 142 . 147 Received Heat Transfer 1487 | . . 38 . 12 252 54 . 330 . 801 Effects 18 | . . . . . 1 . . 12 . 5 Shutdowns 7 | . . . . . 1 . . 5 . 1 Energy Bleed 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . 4 . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1271 | . 37 185 . . 148 . . 592 . 309 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Peak Influence 1116 | . 4 51 . . 434 197 58 196 80 1116 Initial 197 | . . 1 . . . 197 17 . 66 56 Average 161 | . 2 2 . . 246 91 20 62 66 651 Maximum Alert Level 4 | . . . . . 2 . . . . 4 Low Security (%) 82 | 100 100 100 . 100 40 100 100 100 100 11 Level 1 1 | . . . . . 33 . . . . 1 Level 2 7 | . . . . . 26 . . . . 35 Level 3 8 | . . . . . . . . . . 46 Level 4 . | . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . . . 4 1 . 4 . . Investigation 1 | . . . . . 1 . . . . . Extermination 5 | . . . . . . 1 . 4 . . Reinforcement 3 | . . . . . 3 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Distress Signals 3 | . . . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . . 27 . 2 28 7 5 20 . 33 Peak Tracking Total 20 | . . 20 . 2 7 3 4 5 . 8 Tactical Retreats 22 | . . 3 . . 8 2 2 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Traps Triggered 5 | . . 1 . . 1 1 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . 2 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . 1 . 2 1 . . . . . Triggered 3 | . . . . 2 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Machines Disabled 6 | . . . . . . . . 3 . 3 Max in Single Turn 2 | . . . . . . . . 1 . 2 Garrison Relay 1 | . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Machines Accessed 11 | . 1 2 5 . . . . 2 1 . Terminals 3 | . 1 1 . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 57 | . 1 3 50 . . . . 2 1 . Successful 55 | . 1 2 50 . . . . 1 1 . Failed 2 | . . 1 . . . . . 1 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . Terminals 4 | . 1 2 . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 53 | . 1 2 50 . . . . . . . Record 50 | . 1 . 49 . . . . . . . Open Door 1 | . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . 5 Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Total Allies 22 | . . 3 . . . . 19 . . . Largest Group 19 | . . 3 . . . . 19 2 . . Highest-Rated Group 487 | . . 40 . . . . 487 66 . . Highest-Rated Ally 35 | . . 16 . . . . 35 33 . . Total Orders 1 | . . 1 . . . . . . . . ROAM 1 | . . 1 . . . . . . . . Ally Attacks 81 | . . 14 . . . . 67 . . . Total Damage 5306 | . . 185 . . . . 5121 . . . Kills 19 | . . 2 . . . . 17 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Turns Passed 7560 | 74 217 986 913 93 241 1007 383 2344 147 1155 Spaces Moved 5609 | 61 205 836 910 88 179 765 297 1525 117 626 Core 10 | 6 . . . . . . . . . 4 Treads 178 | . . . . . . . . . . 178 Legs 2399 | 17 . . . . . 254 297 1525 117 189 Wheels 3022 | 38 205 836 910 88 179 511 . . . 255 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 90 90 123 120 120 100 Average Speed 114 | 94 90 99 100 100 90 110 123 126 122 144 Slowest Speed 1100 | 120 90 100 100 100 90 160 123 150 123 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 27 61 94 23 26 14 90 36 4 35 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 31 | . . . . . . . . . . 31 Terrain Destroyed 294 | . . . . . 2 . . 33 . 259 Melee . | . . . . . . . . . . . Projectile 9 | . . . . . 2 . . 3 . 4 AOE 285 | . . . . . . . . 30 . 255 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Total 6457 | 73 225 978 914 94 225 894 319 1846 120 769 Wait 413 | . . 104 . . 16 62 . 214 . 17 Move 5599 | 60 204 835 909 87 178 765 296 1524 116 625 Hop . | . . . . . . . . . . . Pick Up 103 | 5 8 11 2 1 1 25 11 15 1 23 Fast Attach 28 | 5 2 5 . . . 2 . 6 . 8 Attach 40 | 1 . 1 . 1 3 7 . 6 . 21 Detach 7 | . 1 . . 1 . 1 . 2 . 2 Swap 41 | 2 1 4 . . 2 7 1 10 2 12 Drop 59 | . 3 9 3 2 1 7 11 19 1 3 Fire 147 | . 6 8 . . 23 10 . 47 . 53 Melee 8 | . . . . . . 8 . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 3 . 1 Rewire 3 | . . . . . . . . . . 3 Trap 4 | . . 1 . 2 1 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 292 | -10/Materials | Entered Mines 296 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 355 | -10/Mines | Discovered new exit (range 13) 359 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 430 | -10/Mines | Build established: Mutant 730 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 731 | -10/Mines | Discovered new exit (range 5) 771 | -10/Mines | Found a hidden stash of uninstalled traps 830 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 978 | -10/Mines | Assembled infested the area 983 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1041 | -10/Mines | Lost 3 parts (1u2w) 1278 | -10/Mines | Entered Exiles 1302 | -10/Exiles | Met 8R-AWN 1319 | -10/Exiles | Met EX-HEX 1380 | -10/Exiles | Met EX-DEC 1414 | -10/Exiles | Visited The Gauntlet 1566 | -10/Exiles | Learned location of Zion (-7) 1594 | -10/Exiles | Discovered new exit (range 15) 1742 | -10/Exiles | Met EX-BIN 1761 | -10/Exiles | Aligned with FarCom system 1762 | -10/Exiles | Given EX-Vault access code 1913 | -10/Exiles | Opened EX-Vault 1948 | -10/Exiles | Found Lightpack 2.0 1970 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2035 | -10/Exiles | Discovered new exit (range 14) 2191 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2191 | -10/Exiles | Entered Mines 2216 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2249 | -9/Mines | Discovered new exit (range 10) 2271 | -9/Mines | Identified exit to Materials 2284 | -9/Mines | Entered Materials 2284 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2489 | -8/Materials | Lost 3 parts (1n2w) 2519 | -8/Materials | Discovered new exit (range 8) 2525 | -8/Materials | Entered Factory 2525 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2843 | -7/Factory | Build established: Hauler-Skirmisher 3532 | -7/Factory | Sucked down chute 3532 | -7/Factory | Entered Waste 3588 | -7/Waste | Spotted C-40 Crusher 3590 | -7/Waste | Spotted C-40 Crusher 3603 | -7/Waste | Spotted C-40 Crusher 3624 | -7/Waste | Spotted C-40 Crusher 3632 | -7/Waste | Warlord forces began an assault 3720 | -7/Waste | Build established: Hauler-Gunner 3904 | -7/Waste | Discovered new exit (range 10) 3915 | -7/Waste | Entered Factory 3915 | -7/Factory | Accompanied by 2 allies 5101 | -7/Factory | Build established: Hauler-Skirmisher 6195 | -7/Factory | Discovered new exit (range 15) 6259 | -7/Factory | Entered another Factory area 6259 | -6/Factory | Evolved 2 slots: Utility x2 6405 | -6/Factory | Identified exit to Garrison 6406 | -6/Factory | Entered Garrison 6662 | -6/Garrison | Triggered checkpoint 6739 | -6/Garrison | Garrison Relay disabled 6765 | -6/Garrison | Lost 17 parts (3p4n4u6w) 6768 | -6/Garrison | Destroyed 8 combat bots 6951 | -6/Garrison | Phase Generator disabled 7263 | -6/Garrison | Crushed by falling debris 7340 | -6/Garrison | Triggered checkpoint 7374 | -6/Garrison | Lost 3 parts (1n1u1w) 7383 | -6/Garrison | Triggered checkpoint 7395 | -6/Garrison | Core integrity fell below 50% 7397 | -6/Garrison | Triggered checkpoint 7470 | -6/Garrison | Core integrity fell below 20% 7485 | -6/Garrison | Lost 8 parts (2p2n2u2w) 7561 | -6/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07454_ Lgt. Angular Momentum Engine destroyed. 07457_ Acquired 45 matter. 07475_ System corrupted: Component data lost. 07485_ Arm. Wheel destroyed. 07486_ S-27 Virus destroyed. 07488_ Slug penetrates S-27 Virus. 07494_ S-27 Virus destroyed. 07495_ System corrupted: Matter fused (-9). 07500_ ALERT: Garrison interior compromised. 07501_ Acquired Lgt. Nuclear Core. 07509_ Acquired Point Defense System. 07510_ System corrupted: Component data lost. 07526_ Acquired 17 matter. 07535_ Lgt. Treads destroyed. 07541_ System corrupted: Heat flow error (+118). 07548_ Slammed into G-50 Soldier. 07549_ G-50 Soldier destroyed. 07555_ Hcp. Battery destroyed. 07558_ Lgt. Nuclear Core destroyed. 07559_ Acquired 39 matter. Map ----- +----------------------------------------------------+ | ???????#### ##### #?????????????? | | ????????# # ## ### # #?????????????? | | ????????## #### ##### ###?????????????? | | ????????# # # # #???????????????? | | ????????### ########### #???????????????? | | ??????????## ####?????????# #???????????????? | | ???????????#### ##?????????### #???????????????? | | ??????????????# ###??????##### #????####???????? | | ??????????????#x#????????# #????# #???????? | | ??????????????# #????????# ### !#????# #???????? | | ?????????????## ##???????# #?### #????# #???????? | | ????????????## ######### ##### #????# ##???????? | | ????????????#! ^^ ## ###### #????????? | | ????????????#* ^^ ## #????????? | | ????????????# s #### # #### #????????? | | ????????????## ######### #??# ###??# #????????? | | ?????????????############# #### # ##?# #????????? | | ?????????????????# [ [# #?# #????????? | | ????????????????##=%###### ## = ### #####????? | | ????????????????# !#???# # "%"#????? | | ????????????????# #???# # # ##" #????? | | ????????????????# ##??# # # ## #????? | | ????????????????#[ #??# # ## # # ##? ???? | | ??????????????### |##??# # # # #""""## | | ??????????????# g[=#### #### ## ## | | ??????????????# # =]= @ g | | ??????????????# = ##### g | | ??????????????# # [ =#?####### ### ## | | ??????????????# # #####???????# #?### #?? | | ??????????????# # #?????????# ?? ? | | ??????????????## # ##?????????#####? | | ???????????????# #??????????????? | | ???????????????#######?????????????? | | ????????????????????????????????????## ## ## | | ????????????????????????????????????? ? #? | | ????????????????????????????????????? ? ?? | | ????????????????????????????????????? ? | | ????????????????????????????????????? ? ? | | ????????????????????????Y???????????? #? ## | | ????????????????????????????????????? ?? #? | | ????????????????????????????????????? ???###?? | | ????????????????????????????????????### ##??????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Point Defense Rating 80 Evasion (%) 42 Targeting Accuracy 13 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted I Survived The Infestation Librarian Novice Programmer Oops Quick And Dirty Slippery One The More The Merrier Tourist Challenges ------------ None Game ------ Seed itsme123 Manual? 1 Play Time 02:56:38 Cumulative 14.6 hours Start 2021.12.26 @ 02:03:44 End 2021.12.26 @ 23:47:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 579f6b5c-d6a2-4ebf-a6d9-c324903398dc