Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.19 @ 16:36:13 Player: Beepinex Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (200) 1000 Value Destroyed (6814) 6814 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2383) 2383 TOTAL SCORE: 14557 Bonus ------- High Alert Combat Kills 1583 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 384/1000 Matter 246/300 Energy 104/150 System Corruption 11% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Focal Shield Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine High-capacity Storage Unit High-capacity Battery (250) Transmission Jammer Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating Thermal Shield Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Autogun Gauss Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Cooling System High-capacity Storage Unit High-capacity Battery Transmission Jammer Hardened Heavy Armor Plating Improved Light Armor Plating Focal Shield Coil Gun [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . 1 . . Utility 5 | . . . . . 2 2 . . 1 Weapon 2 | . . . . . 1 . 1 . . Parts Attached 173 | 7 11 13 . 4 34 48 4 6 46 Power 23 | 1 2 1 . . 3 7 . . 9 Engine 15 | 1 2 1 . . 3 6 . . 2 Core 7 | . . . . . . 1 . . 6 Reactor 1 | . . . . . . . . . 1 Propulsion 34 | 2 2 4 . 1 10 9 1 . 5 Treads 32 | 2 2 4 . 1 10 9 1 . 3 Leg 2 | . . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 59 | 2 5 3 . 2 12 16 3 1 15 Device 26 | 1 2 1 . 1 6 6 . 1 8 Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . . 1 . 1 . . Hackware 1 | . . . . . . 1 . . . Protection 28 | . 2 2 . 1 5 9 2 . 7 Artifact . | . . . . . . . . . . Weapon 57 | 2 2 5 . 1 9 16 . 5 17 Energy Gun 10 | . . 2 . . 5 1 . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 37 | 2 2 1 . . 3 13 . 4 12 Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . . 2 . 1 1 2 . 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . . Parts Lost 52 | . . 1 . . 3 14 . 3 31 Power 7 | . . . . . . 3 . 1 3 Propulsion 10 | . . . . . . 2 . 1 7 Utility 16 | . . 1 . . 2 6 . . 7 Weapon 19 | . . . . . 1 3 . 1 14 Highest Loss Streak 16 | . . 1 . . 1 4 . 2 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 100 99 94 96 88 86 79 Engine 8 | . 14 14 14 14 9 6 . . 2 Treads 22 | . 28 28 28 28 25 21 24 21 7 Device 11 | . 9 4 . . 14 16 6 9 12 Storage 9 | . 14 14 14 14 9 7 6 6 5 Hackware 3 | . . . . . . 6 6 6 5 Protection 9 | . 4 9 14 13 8 11 16 9 6 Energy Gun 3 | . . 2 14 7 11 . . . . Ballistic Gun 19 | . 27 24 14 14 12 21 13 17 17 Launcher 1 | . . 1 . 6 2 . 6 5 2 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 12 31 34 31 32 55 57 55 57 74 Greatest Support 74 | 40 40 40 40 43 65 65 64 64 74 Greatest Overweight (x) 12 | . . . . . 1 1 . 1 12 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 11 15 15 15 15 15 11 12 15 Average Carried 11 | 2 7 12 13 13 12 13 9 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 11 15 13 14 15 10 10 11 5 Class Distribution -------------------- 46% | Mutant 19% | Tank 13% | Skirmisher 10% | Scavenger-Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Mutant | -6/Factory Tank | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 7871 | 473 336 332 . 54 1464 3628 . 90 1494 Remotely 4294 | . . . . . 398 2533 . . 1363 Salvage Created 8183 | 194 646 422 . . 2115 3358 . 102 1346 Parts 457 | 18 49 23 . . 108 168 . 8 83 Haulers Intercepted 8 | . 1 . . . 4 3 . . . Recyclers Shooed 9 | . 1 . . . 1 1 . . 6 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 153 | . 11 15 . . 46 54 . 3 24 Guns 129 | . 11 8 . . 41 47 . 1 21 AOE 21 | . . 7 . . 2 7 . 2 3 Classes Destroyed 17 | 3 5 1 . . 5 3 . . . Worker 8 | 2 . 1 . . 2 2 . . 1 Builder 11 | . 2 . . . . 5 . . 4 Tunneler 9 | 6 . 2 . . . 1 . . . Hauler 8 | . 1 . . . 4 3 . . . Recycler 11 | 1 1 2 . . 1 5 . . 1 Operator 2 | . . . . . 1 1 . . . Watcher 11 | . 3 . . . 3 4 . . 1 Swarmer 28 | . 3 3 . . 10 5 . 2 5 Grunt 68 | . 8 3 . . 26 23 . . 8 Brawler 4 | . . . . . 1 3 . . . Duelist 3 | . . . . . 1 2 . . . Protector 3 | . . . . . . 3 . . . Sentry 13 | . . . . . 6 7 . . . Specialist 4 | . . . . . 2 . . 1 1 Hunter 6 | . . . . . . 3 . . 3 Programmer 15 | . . . . . . 8 . . 7 Assembled 9 | . . 9 . . . . . . . Best Kill Streak 10 | 4 4 5 . . 6 10 . 2 5 Combat Bots Only 9 | . 3 4 . . 6 9 . 2 5 Max Kills in Single Turn 4 | 1 1 2 . . 3 4 . 2 3 Gunslinging 1 | . . . . . 1 1 . . 1 Exploded 3 | . . 2 . . 2 3 . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Damage Taken 13568 | . 546 763 . . 2261 4636 . 382 4980 Core 1435 | . 51 79 . . 223 427 . 39 616 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 130 | . . . . . . 27 . . 103 Regen/Repaired (Parts) 1624 | . 344 . . . 591 457 232 . . Core Remaining (%) 68 | 100 . . . 48 59 39 . 95 . Volleys Fired 634 | 34 55 69 . . 158 223 . 3 92 Largest 4 | 2 2 2 . . 3 3 . 2 4 Hottest 151 | 40 40 70 . . 151 113 . 50 111 Shots Fired 1592 | 68 110 115 . . 404 616 . 5 274 Gun 1564 | 68 110 107 . . 398 611 . 4 266 Cannon . | . . . . . . . . . . Launcher 28 | . . 8 . . 6 5 . 1 8 Special . | . . . . . . . . . . Kinetic 1349 | 68 110 96 . . 197 610 . 4 264 Thermal 213 | . . 11 . . 201 1 . . . Explosive 28 | . . 8 . . 6 5 . 1 8 Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 25 | 8 25 8 . . 13 13 . 9 13 Robot Miss Streak 5 | 2 3 5 . . 4 5 . 1 4 Penetration Max 2 | . . . . . . 1 . . 2 Secondary Targets 10 | . . 2 . . 3 1 . . 4 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 Shots Hit Robots 1025 | 44 78 58 . . 257 394 . 3 191 Core Hits 422 | 13 33 36 . . 100 159 . 4 77 Critical Kills 6 | . 1 . . . . 2 . . 3 Critical Parts Destroyed 7 | . . . . . 2 4 . . 1 Critical Strikes 26 | . 1 . . . 14 7 . . 4 Burn 12 | . . . . . 12 . . . . Destroy 14 | . 1 . . . 2 7 . . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20008 | 468 832 1241 . . 4704 8303 . 241 4219 Guns 16976 | 468 832 595 . . 4242 7234 . 53 3552 Cannons . | . . . . . . . . . . Explosions 2946 | . . 646 . . 434 1031 . 188 647 Melee . | . . . . . . . . . . Ramming 86 | . . . . . 28 38 . . 20 Kinetic 14694 | 468 832 558 . . 2060 7216 . 53 3507 Thermal 2237 | . . 37 . . 2182 18 . . . Explosive 2946 | . . 646 . . 434 1031 . 188 647 Electromagnetic 45 | . . . . . . . . . 45 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 . . 11 Average Corruption 4 | . . . . . . 3 . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 132 | . . . . . . 85 . . 47 Message Errors 28 | . . . . . . 20 . . 8 Matter Fused 32 | . . . . . . 23 . . 9 Heat Flow Errors 12 | . . . . . . 8 . . 4 Energy Discharges 19 | . . . . . . 8 . . 11 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . 5 . . 5 Data Loss (major) 5 | . . . . . . 4 . . 1 Misfires 9 | . . . . . . 6 . . 3 Alerts 5 | . . . . . . 5 . . . Weapon Failures 10 | . . . . . . 6 . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 121 | . . 17 . . 70 22 . . 12 Projectiles . | . . . . . . . . . . Explosions 121 | . . 17 . . 70 22 . . 12 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 519 | . . 68 . . 154 195 . . 102 Shots 12 | . . 2 . . 4 2 . . 4 Rammed 10 | . . . . . 6 3 . . 1 Targets Rammed 14 | . . . . . 6 5 . . 3 Kicked 2 | . . . . . . . . . 2 Crushed 2 | . . . . . . 2 . . . Highest Temperature 472 | . 35 198 . . 286 279 . . 472 Average Temperature 90 | . 10 56 . . 79 68 . . 135 Received Heat Transfer 4024 | . 240 163 . . 972 1230 . . 1419 Effects 5 | . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . Combat Hostiles 3 | . . . . . 3 . . . . Parts Melted 18 | . . . . . 17 . . . 1 Heat Transferred 5994 | . . 111 . . 5846 37 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Peak Influence 1384 | 45 164 125 . . 868 1384 677 572 492 Initial 677 | . 29 3 . . . 394 677 476 300 Average 408 | 19 86 43 . . 512 658 677 485 353 Maximum Alert Level 4 | . . . . . 3 4 2 2 2 Low Security (%) 36 | 100 100 100 . 100 21 4 . . 7 Level 1 18 | . . . . . 10 14 . . 85 Level 2 28 | . . . . . 40 46 100 100 7 Level 3 12 | . . . . . 27 20 . . . Level 4 4 | . . . . . . 13 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 47 | . 2 . . . 8 27 . 1 9 Investigation 10 | . 1 . . . 2 4 . . 3 Extermination 10 | . . . . . . 7 . . 3 Reinforcement 13 | . 1 . . . 4 4 . 1 3 Assault 5 | . . . . . 2 3 . . . Garrison 9 | . . . . . . 9 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 7 | . 2 . . . 2 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 248 | . 19 22 . . 79 80 . 6 42 Peak Tracking Total 10 | . 5 5 . . 6 7 . 4 10 Tactical Retreats 19 | . 1 5 . . 4 4 . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 12 | . 3 . . . 2 2 . 1 4 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 19 | . 1 2 . . 5 6 . . 5 Max in Single Turn 3 | . 1 2 . . 2 2 . . 3 Garrison Access 2 | . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 50 | . 7 1 . 1 14 16 3 . 8 Terminals 30 | . 4 1 . 1 9 8 2 . 5 Fabricators 4 | . . . . . . 2 . . 2 Repair Stations 8 | . 1 . . . 2 4 1 . . Recycling Units 4 | . 2 . . . 1 . . . 1 Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 134 | . 39 2 . 1 37 33 5 . 17 Successful 86 | . 26 1 . . 23 24 3 . 9 Failed 48 | . 13 1 . 1 14 9 2 . 8 Catastrophic 10 | . 1 1 . 1 2 2 . . 3 Database Lockouts . | . . . . . . . . . . Manual 61 | . 20 1 1 1 19 9 2 . 8 Terminals 68 | . 16 2 . 1 21 14 3 . 11 Fabricators 10 | . . . . . . 5 . . 5 Repair Stations 33 | . 11 . . . 9 11 2 . . Recycling Units 15 | . 12 . . . 2 . . . 1 Scanalyzers 6 | . . . . . 4 2 . . . Garrison Access 2 | . . . . . 1 1 . . . Terminal Hacks 17 | . 3 1 . . 3 5 1 . 4 Part Schematic 1 | . . . . . . . . . 1 Open DSF 4 | . . . . . . 1 1 . 2 Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . 1 . . 1 Fabricator Index 1 | . . . . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . Zone Layout 3 | . 1 1 . . . 1 . . . Fabricator Hacks 7 | . . . . . . 3 . . 4 Load Schematic 4 | . . . . . . 2 . . 2 Build 3 | . . . . . . 1 . . 2 Repair Station Hacks 28 | . 10 . . . 8 8 2 . . Scan Component 14 | . 5 . . . 4 4 1 . . Repair 14 | . 5 . . . 4 4 1 . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 6 | . . . . . 4 2 . . . Insert Component 3 | . . . . . 2 1 . . . Analyze 3 | . . . . . 2 1 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 23 | . 10 . . . 7 5 . . 1 Terminals 15 | . 4 . . . 5 5 . . 1 Track 2 | . . . . . 1 1 . . . Botnet 11 | . 3 . . . 3 4 . . 1 Disrupt 1 | . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 6 . . . 2 . . . . Reject 3 | . 2 . . . 1 . . . . Recyclers 2 | . 2 . . . . . . . . Mask 3 | . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 7 1 . 1 12 11 2 . 6 Full Trace Events 6 | . . . . . . 3 . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 1 . . 1 Parts Built 6 | . . . . . . 2 . . 4 Authchips . | . . . . . . . . . . Time 229 | . . . . . . 73 . . 156 Total Part Build Rating 30 | . . . . . . 6 . . 24 Parts Repaired 14 | . 5 . . . 4 4 1 . . Time 431 | . 142 . . . 134 111 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 119 | . 119 . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . 13 Total Damage 112 | . . . . . . . . . 112 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 14731 | 398 1314 1467 417 1028 2788 4949 370 160 1840 Spaces Moved 6272 | 172 540 770 259 602 1052 1908 204 59 706 Core 19 | 16 . . . . . . . . 3 Treads 5987 | 156 540 770 259 602 1052 1908 204 59 437 Legs 266 | . . . . . . . . . 266 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 153 152 153 153 120 Average Speed 163 | 149 160 160 160 160 157 157 155 182 202 Slowest Speed 650 | 160 160 160 160 160 240 237 161 225 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 8 72 99 61 93 67 39 7 56 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 229 | . . 66 . . 75 29 . 14 45 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . 4 . . 3 AOE 220 | . . 66 . . 75 23 . 14 42 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Total 9646 | 252 889 891 264 667 1911 3476 257 106 933 Wait 2334 | 27 262 32 . 55 601 1232 44 34 47 Move 6263 | 171 539 769 258 601 1051 1907 203 58 706 Hop . | . . . . . . . . . . Pick Up 153 | 12 17 6 2 4 36 35 4 5 32 Fast Attach 1 | . . . . . . 1 . . . Attach 92 | 7 1 1 . 1 15 23 4 4 36 Detach 3 | . . . . . . 2 1 . . Swap 80 | . 10 12 . 3 19 24 . 2 10 Drop 71 | 1 5 1 4 3 25 24 1 . 7 Fire 634 | 34 55 69 . . 158 223 . 3 92 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . . 2 Crush 12 | . . . . . 6 5 . . 1 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 399 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 16) 1241 | -10/Materials | Discovered new exit (range 10) 1491 | -10/Materials | Repaired Lgt. Armor Plating 1518 | -10/Materials | Repaired Lgt. Treads 1545 | -10/Materials | Repaired Assault Rifle 1574 | -10/Materials | Repaired Lgt. Treads? 1649 | -10/Materials | Repaired Imp. Heat Sink 1658 | -10/Materials | Discovered new exit (range 10) 1713 | -10/Materials | Entered Mines 1976 | -10/Mines | Discovered new exit (range 13) 2542 | -10/Mines | Discovered new exit (range 16) 2705 | -10/Mines | Learned location of Mines (-9) 2759 | -10/Mines | Assembled infested the area 2764 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2765 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2803 | -10/Mines | Core integrity fell below 50% 2903 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3169 | -10/Mines | Learned 2 Materials zone layouts 3174 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3174 | -10/Mines | Discovered new exit (range 5) 3180 | -10/Mines | Entered Exiles 3217 | -10/Exiles | Met 8R-AWN 3246 | -10/Exiles | Met EX-HEX 3294 | -10/Exiles | Met EX-BIN 3313 | -10/Exiles | Aligned with FarCom system 3315 | -10/Exiles | Given EX-Vault access code 3355 | -10/Exiles | Opened EX-Vault 3363 | -10/Exiles | Found Prototype Device 3395 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3444 | -10/Exiles | Met EX-DEC 3576 | -10/Exiles | Discovered new exit (range 14) 3597 | -10/Exiles | Left Exiles lab with Skeleton Box 3597 | -10/Exiles | Entered Mines 3642 | -9/Mines | Learned Materials interactive machine intel 3975 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4403 | -9/Mines | Learned location of Storage (-8) 4583 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4586 | -9/Mines | Found Prototype Device 4587 | -9/Mines | Identified Skeleton Box 4601 | -9/Mines | Discovered new exit (range 15) 4625 | -9/Mines | Entered Materials 4625 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4627 | -8/Materials | Loaded intel: 19 interactive machine locations 5617 | -8/Materials | Discovered new exit (range 10) 5617 | -8/Materials | Discovered new exit (range 7) 5722 | -8/Materials | Identified Exp. Sensor Array 5825 | -8/Materials | First assault squad dispatched 6024 | -8/Materials | Build established: Scavenger-Skirmisher 6298 | -8/Materials | Repaired Arm. Treads? 6324 | -8/Materials | Repaired Adv. Treads? 6360 | -8/Materials | Repaired Imp. Treads 6482 | -8/Materials | Repaired Lgt. Armor Plating 6804 | -8/Materials | Identified exit to Storage 6804 | -8/Materials | Identified exit to Factory 7413 | -8/Materials | Entered Factory 7413 | -7/Factory | Evolved 2 slots: Utility x2 7763 | -7/Factory | Build established: Scavenger-Tank 8034 | -7/Factory | Garrison activated, responded to threat 8238 | -7/Factory | Build established: Skirmisher 8432 | -7/Factory | Garrison activated, responded to threat 8826 | -7/Factory | Repaired Adv. Treads 9149 | -7/Factory | Repaired Imp. Treads 9772 | -7/Factory | Build established: Tank 10262 | -7/Factory | Repaired Gauss Rifle 10297 | -7/Factory | Repaired Imp. Treads 10784 | -7/Factory | Fabricated Arm. Treads (x2) 11013 | -7/Factory | First assault squad dispatched 11198 | -7/Factory | Discovered new exit (range 14) 11224 | -7/Factory | Garrison activated, responded to threat 11719 | -7/Factory | Discovered new exit (range 9) 11894 | -7/Factory | Core integrity fell below 50% 11903 | -7/Factory | Lost 4 parts (1p2u1w) 11981 | -7/Factory | Destroyed 9 combat bots 12089 | -7/Factory | System corruption reached 10% 12219 | -7/Factory | Build established: Mutant 12362 | -7/Factory | Entered another Factory area 12362 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12497 | -6/Factory | Discovered new exit (range 13) 12617 | -6/Factory | Repaired Imp. Medium Armor Plating 12732 | -6/Factory | Identified exit to DSF 12732 | -6/Factory | Entered DSF 12752 | -6/DSF | Additional patrols routed to DSF 12865 | -6/DSF | Discovered new exit (range 16) 12892 | -6/DSF | Entered Factory 12892 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12969 | -5/Factory | Lost 3 parts (2n1w) 13217 | -5/Factory | Build established: Tank 13389 | -5/Factory | Lost 7 parts (1n2u4w) 13549 | -5/Factory | Fabricated Gauss Rifle (x2) 13823 | -5/Factory | Build established: Scavenger-Tank 14392 | -5/Factory | Spotted B-75 Beast 14392 | -5/Factory | Allied Derelicts emerged from ambush trap array 14451 | -5/Factory | Fabricated Quantum Rifle (x2) 14693 | -5/Factory | Cargo convoy interrupted 14710 | -5/Factory | System corruption reached 10% 14727 | -5/Factory | Core integrity fell below 50% 14732 | -5/Factory | Self-destructed Last Messages --------------- 14721_ Slug penetrates H-66 Slayer. 14721_ H-66 Slayer suffers critical hit (Destroy). 14721_ H-66 Slayer destroyed. 14722_ R-10 Processor collects Adv. Coolant Injector. 14722_ Hrd. Heavy Armor Plating destroyed. 14722_ Med. Treads destroyed. 14722_ Coil Gun destroyed. 14725_ R-10 Processor collects Welding Torch. 14725_ Slug penetrates Wall. 14726_ Wall collapses. 14726_ Dropped Antimatter Reactor. 14728_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 14728_ R-10 Processor collects Lgt. Fission Core. 14728_ U-05 Engineer builds a Wall. 14729_ Slug penetrates Wall. 14729_ Mic. Fission Core destroyed. 14731_ R-10 Processor collects Wheel. 14731_ R-10 Processor collects Flexi-carbon Leg. 14732_ Slug penetrates Wall. 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Treads | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Quantum Rifle | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Gauss Rifle | x2 | -5/Factory Quantum Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Prolific Hacker Challenges ------------ None Game ------ Seed BombContainmentAxe Manual? 0 Play Time 02:12:35 Cumulative 39.6 hours Start 2022.10.18 @ 22:38:57 End 2022.10.19 @ 16:36:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca529389-06c3-416d-906c-553a70800792