Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.31 @ 14:45:48 Player: kicktown Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (99) 99 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1239 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Armored Wheel Improved Hover Unit VTOL Module Cooling System Medium Battery (150) High-capacity Matter Pod (78) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Flail > --- INVENTORY -------- Armored Wheel Improved Hover Unit Cooling System Medium Battery High-capacity Matter Pod Improved Targeting Computer [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 1 6 10 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads . | . . . Leg . | . . . Wheel 3 | . . 3 Hover 2 | . 2 . Flight . | . . . Utility 5 | . 3 2 Device . | . . . Storage 1 | . . 1 Processor 4 | . 3 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 76 | . 32 89 Engine 10 | . 14 9 Wheel 16 | . . 22 Hover 5 | . 7 5 Storage 8 | . . 11 Processor 19 | . 10 22 Ballistic Gun 7 | . . 9 Impact Weapon 7 | . . 9 Naked Turns . | . . . Heaviest Build 16 | 3 3 16 Greatest Support 36 | 3 14 36 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 5 8 Average Capacity 7 | 5 5 8 Most Carried 7 | 1 5 7 Average Carried 4 | . 2 5 Final Capacity 8 | 5 5 8 Final Carried 6 | 1 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 385 | 206 76 103 Remotely . | . . . Salvage Created 118 | . . 118 Parts 6 | . . 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 4 | . . 4 Melee 1 | . . 1 Guns 2 | . . 2 Classes Destroyed 3 | . . 3 Swarmer 2 | . . 2 Grunt 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1287 | . . 1287 Core 404 | . . 404 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 7 | . . 7 Largest 1 | . . 1 Hottest 20 | . . 20 Shots Fired 7 | . . 7 Gun 7 | . . 7 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 7 | . . 7 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . . 3 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . . 17 Core Hits 7 | . . 7 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Smash 2 | . . 2 Melee Attacks 27 | . . 27 Impact 27 | . . 27 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 440 | . . 440 Guns 36 | . . 36 Cannons . | . . . Explosions . | . . . Melee 363 | . . 363 Ramming 41 | . . 41 Kinetic 36 | . . 36 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 363 | . . 363 Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage 71 | . . 71 Projectiles . | . . . Explosions . | . . . Melee 71 | . . 71 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . . 19 Shots . | . . . Rammed 10 | . . 10 Targets Rammed 10 | . . 10 Kicked . | . . . Crushed . | . . . Highest Temperature 10 | . . 10 Average Temperature 10 | . . 10 Received Heat Transfer 348 | . . 348 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 287 | . . 287 Initial . | . . . Average 83 | . . 114 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 78 Level 1 15 | . . 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 3 25 Peak Tracking Total 12 | . 3 12 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Record 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 505 | 22 113 370 Spaces Moved 547 | 39 193 315 Core 208 | 39 152 17 Treads . | . . . Legs . | . . . Wheels 182 | . . 182 Hover 157 | . 41 116 Flight . | . . . Fastest Speed 50 | 50 50 56 Average Speed 69 | 50 51 83 Slowest Speed 125 | 50 60 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 26 | 3 37 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . . 12 Terrain Destroyed 12 | . . 12 Melee 12 | . . 12 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 620 | 40 205 375 Wait . | . . . Move 545 | 38 192 315 Hop . | . . . Pick Up 11 | 1 5 5 Fast Attach 8 | 1 4 3 Attach 6 | . 1 5 Detach 2 | . 1 1 Swap 3 | . 1 2 Drop 1 | . 1 . Fire 7 | . . 7 Melee 27 | . . 27 Ram 10 | . . 10 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 23 | -11/Junkyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 15) 100 | -10/Materials | Discovered new exit (range 11) 136 | -10/Materials | Entered another Materials area 136 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 433 | -9/Materials | Crushed by falling debris 462 | -9/Materials | Core integrity fell below 50% 480 | -9/Materials | Core integrity fell below 20% 506 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00483_ Acquired 20 matter. 00483_ Slammed into S-10 Pest. 00484_ Acquired 41 matter. 00484_ Slammed into G-47 Trooper. 00484_ Destabilizing: System interference. 00484_ Imp. Targeting Computer temporarily disabled. 00485_ Critical hit (Burn: +37). 00485_ R-06 Scavenger collects Corrupted Lgt. Treads. 00485_ Slammed into R-06 Scavenger. 00485_ Imp. Targeting Computer broken. 00485_ Destabilizing: Short circuit. 00486_ Acquired 42 matter. 00488_ K-01 Serf collects debris. 00489_ R-06 Scavenger collects Lgt. Assault Rifle. 00490_ Slammed into R-06 Scavenger. 00491_ M-13 Machinist repairs G-34 Mercenary. 00491_ W-16 Scout sends out distress signal. 00491_ K-01 Serf collects debris. 00491_ Slammed into R-06 Scavenger. 00495_ Slammed into K-01 Serf. 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