Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.10.31 @ 16:18:15 // Halloween2019/Abominations Player: Nalzok Result: Destroyed by Lesser Abomination with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (368) 368 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1303 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (18) --- Light Ion Engine Large Storage Unit Large Storage Unit Improved Signal Interpreter Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Laser Small Laser Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 11 | . 2 9 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device . | . . . Storage 3 | . 2 1 Processor . | . . . Hackware 2 | . . 2 Protection . | . . . Artifact . | . . . Weapon 6 | . . 6 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 88 | . 99 82 Engine 8 | . 14 5 Leg 19 | . 28 14 Storage 23 | . 27 22 Hackware 12 | . . 19 Energy Gun 5 | . . 8 Ballistic Gun 16 | . 28 10 Ballistic Cannon 1 | . . 2 Naked Turns . | . . . Heaviest Build 56 | 12 40 56 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 18 | 6 16 18 Average Capacity 16 | 6 15 17 Most Carried 16 | 5 10 16 Average Carried 12 | 3 7 14 Final Capacity 18 | 6 16 18 Final Carried 13 | 2 10 13 Class Distribution -------------------- 54% | Hacker-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 365 | 200 44 121 Remotely . | . . . Salvage Created 280 | . 107 173 Parts 20 | . 6 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 3 4 Guns 6 | . 3 3 Cannons 1 | . . 1 Classes Destroyed 2 | . 2 . Grunt 2 | . 2 . Abomination 5 | . 1 4 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1587 | . 92 1495 Core 421 | . 10 411 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 51 | . 6 45 Largest 2 | . 2 2 Hottest 90 | . 40 90 Shots Fired 97 | . 12 85 Gun 69 | . 12 57 Cannon 28 | . . 28 Launcher . | . . . Special . | . . . Kinetic 79 | . 12 67 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 7 12 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 74 | . 9 65 Core Hits 19 | . 6 13 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1045 | . 124 921 Guns 651 | . 117 534 Cannons 387 | . . 387 Explosions . | . . . Melee . | . . . Ramming 7 | . 7 . Kinetic 829 | . 117 712 Thermal 209 | . . 209 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles 10 | . . 10 Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 147 | . 6 147 Average Temperature 35 | . 6 37 Received Heat Transfer 603 | . 18 585 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 89 | . . 89 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 50 | . 50 40 Average Influence 15 | . 22 10 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 5 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 3 1 Assault 3 | . 1 2 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 6 7 Peak Tracking Total 5 | . 2 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Branch Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 686 | 3 244 439 Spaces Moved 284 | 1 138 145 Core . | . . . Treads . | . . . Legs 284 | 1 138 145 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 174 | 120 147 200 Slowest Speed 270 | 120 150 270 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 33 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 378 | 4 167 207 Wait 12 | . 12 . Move 283 | . 138 145 Hop . | . . . Pick Up 15 | . 8 7 Fast Attach 3 | . 1 2 Attach 5 | . . 5 Detach . | . . . Swap 3 | . 1 2 Drop 6 | 4 1 1 Fire 51 | . 6 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 397 | -9/Materials | Identified exit to Mines 472 | -9/Materials | Core integrity fell below 50% 484 | -9/Materials | Lost 4 parts (1p1n2w) 573 | -9/Materials | Build established: Hacker-Mutant 680 | -9/Materials | Core integrity fell below 20% 685 | -9/Materials | Lost 5 parts (1n1u3w) 687 | -9/Materials | Destroyed by Lesser Abomination with Heavy Assault Rifle Last Messages --------------- 00644_ Destroyed Com. Wheel. 00644_ Destroyed Hover Unit. 00645_ Hacking Suite destroyed. 00649_ Frozen by Ice Anomaly. 00649_ Lesser Abomination absorbs Lgt. Treads. 00650_ Lesser Abomination sheds Ice Anomaly. 00650_ Frozen by Ice Anomaly. 00653_ Lesser Abomination absorbs Aluminum Leg. 00654_ Aluminum Leg destroyed. 00664_ Lesser Abomination knocked back. 00667_ Lesser Abomination suffers critical hit. 00667_ Destroyed Imp. ECM Suite. 00668_ Parts repaired by Paradox Anomaly. 00671_ Warp Anomaly forced to warp away. 00672_ Parts repaired by Paradox Anomaly. 00673_ Lesser Abomination knocked back. 00675_ Lesser Abomination sheds Corrupting Anomaly. 00676_ Lesser Abomination absorbs Heat Sink. 00683_ 17 Matter blinks away. 00685_ Lesser Abomination destroyed. 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