Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 13:55:53 Player: Olga Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (21) 105 Value Destroyed (604) 604 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1230) 1230 TOTAL SCORE: 8339 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 15/300 Energy 70/100 System Corruption 14% Temperature Hot (240) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Melee Analysis Suite Improved Power Shielding > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Quantum Reactor Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Improved Surge Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Energy Well Advanced Visual Processing Unit Advanced Terrain Scanner Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Power Shielding Improved Weapon Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Lance > --- INVENTORY -------- Advanced Weight Redist. System Mini Grenade Launcher [Rating: 98] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Impulse Thruster Flight Unit Impulse Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Energy Well Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . 2 . 2 2 2 . 2 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . 1 1 . . . Utility 12 | . . 2 . 2 2 . . 1 1 . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 50 | 2 . 2 . 5 8 4 4 4 4 . 7 10 Power 5 | . . . . 1 1 . . 1 1 . . 1 Engine 2 | . . . . 1 1 . . . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . 1 . . 1 Propulsion 16 | . . 1 . 1 1 2 3 2 . . 4 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . 1 . 1 1 2 3 2 . . 4 2 Utility 17 | . . . . 3 4 1 . . 2 . 3 4 Device 6 | . . . . 1 . . . . . . 3 2 Storage 1 | . . . . . . . . . . . . 1 Processor 5 | . . . . 1 2 . . . 2 . . . Hackware 2 | . . . . 1 1 . . . . . . . Protection 3 | . . . . . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 . 1 . . 2 1 1 1 1 . . 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . 1 . . 2 . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 21 | . . . . . . . 1 2 . . 1 17 Power 1 | . . . . . . . . . . . . 1 Propulsion 11 | . . . . . . . 1 2 . . 1 7 Utility 7 | . . . . . . . . . . . . 7 Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 10 | . . . . . . . 1 2 . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 28 26 33 52 68 . 93 88 80 84 86 65 Engine 1 | . . . . 1 7 . 6 . . . . . Reactor 1 | . . . . . . . . . 4 5 4 1 Flight 15 | . . 4 11 11 15 . 26 28 21 21 25 12 Device 6 | . . . . 5 7 . 6 5 5 5 7 10 Processor 14 | . . . . 7 9 . 20 17 22 26 23 20 Hackware 7 | . . . . 8 7 . 13 11 10 10 9 7 Protection 4 | . . . . . 4 . 13 11 5 5 4 5 Ballistic Gun 3 | . 28 13 11 9 . . . . . . . . Launcher 6 | . . 8 11 9 15 . 3 5 5 5 4 1 Piercing Weapon 1 | . . . . . . . . . 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 3 3 3 3 7 10 20 20 26 21 19 31 31 Greatest Support 38 | 3 3 4 4 8 10 20 22 26 22 24 38 37 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | 4 4 5 5 5 4 2 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 3 5 4 5 5 5 2 Class Distribution -------------------- 54% | Hacker-Scout 42% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Matter Collected 546 | 200 . . . 37 158 . . 16 . . 100 35 Remotely . | . . . . . . . . . . . . . Salvage Created 215 | . . 57 . 71 . . 24 33 . . . 30 Parts 40 | . . 7 . 10 . . 11 8 . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled 2 | . . . . . . . . . . . 2 . Retrieved Matter 31 | . . . . . . . . . . . 31 . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 16 | . . 2 . 6 . . 3 5 . . . . AOE 16 | . . 2 . 6 . . 3 5 . . . . Classes Destroyed 5 | . . 1 . 1 . . 1 2 . . . . Worker 3 | . . . . . . . . 1 . . . 2 Operator 2 | . . . . . . . . 2 . . . . Swarmer 9 | . . . . 4 . . . 5 . . . . Cutter 3 | . . . . . . . 3 . . . . . Grunt 4 | . . 2 . 2 . . . . . . . . Best Kill Streak 8 | . . 2 . 6 . . 3 8 . . . 1 Combat Bots Only 6 | . . 2 . 6 . . 3 5 . . . . Max Kills in Single Turn 7 | . . 1 . 4 . . 3 7 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . 1 . 4 . . 3 5 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Damage Taken 3159 | . 62 12 . 134 2 . 226 173 22 160 104 2264 Core 1733 | . 12 12 . 61 . . . 42 22 113 . 1471 Absorbed by Shields 41 | . . . . . . . 25 . . 16 . . Redirected to Shielding 66 | . . . . . . . . . . . 17 49 Core Remaining (%) 95 | 100 95 . 97 88 100 . 100 95 . 88 100 . Volleys Fired 26 | . . 2 . 6 1 . 2 5 . 3 6 1 Largest 1 | . . 1 . 1 1 . 1 1 . 1 1 1 Hottest 30 | . . 30 . 30 30 . 30 30 . 30 30 30 Shots Fired 26 | . . 2 . 6 1 . 2 5 . 3 6 1 Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 26 | . . 2 . 6 1 . 2 5 . 3 6 1 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 26 | . . 2 . 6 1 . 2 5 . 3 6 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 3 | . . 2 . . . . 3 . . . . . Robot Miss Streak 1 | . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 5 | . . 2 . . . . 1 . . . . 2 Core Hits 25 | . . 4 . 8 . . 5 6 . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2179 | . . 106 . 480 38 . 130 1179 . . . 246 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1963 | . . 106 . 480 33 . 130 1179 . . . 35 Melee 211 | . . . . . . . . . . . . 211 Ramming 5 | . . . . . 5 . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 933 | . . . . . . . . 933 . . . . Explosive 1030 | . . 106 . 480 33 . 130 246 . . . 35 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 211 | . . . . . . . . . . . . 211 Highest Corruption 14 | . . . . 1 . . . . . . . 14 Average Corruption 6 | . . . . 1 . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . 6 Message Errors 2 | . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 325 | . . . . . . . . 325 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 325 | . . . . . . . . 325 . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 244 | . . . . . 2 . 77 57 . 62 . 46 Shots 7 | . . . . . . . 2 1 . 3 . 1 Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 226 | . . . . . . . . 226 . . 77 2 Average Temperature 88 | . . . . . . . . 109 . . 42 2 Received Heat Transfer 177 | . 15 6 . 81 . . . 27 . 12 18 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 600 | . . . . . . . . 600 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Peak Influence 689 | . 30 130 50 391 267 130 196 689 352 287 272 503 Initial 337 | . . 12 50 19 177 130 91 102 337 248 161 153 Average 213 | . 19 88 50 116 227 130 141 230 344 270 201 308 Maximum Alert Level 2 | . . . . 1 1 . . 2 1 1 1 2 Low Security (%) 44 | 100 100 100 100 74 16 100 100 60 . . 57 17 Level 1 46 | . . . . 25 83 . . 30 100 100 42 50 Level 2 8 | . . . . . . . . 9 . . . 31 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . 2 1 . 1 1 . . . 3 Investigation 4 | . . 1 . 2 . . . . . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . . . . . 1 . 1 1 . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Distress Signals 5 | . . . . 1 . . . 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 95 | . 5 4 . 13 4 . 6 14 2 3 4 40 Peak Tracking Total 19 | . 5 3 . 13 2 . 5 10 2 2 4 19 Tactical Retreats 11 | . . . . 2 1 . 1 . . 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Traps Triggered 6 | . 1 . . . . . 2 1 . 1 . 1 Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Machines Disabled 16 | . . . . 1 . . . 15 . . . . Max in Single Turn 11 | . . . . 1 . . . 11 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Machines Accessed 20 | . . 3 . 3 2 1 . 5 2 . 1 3 Terminals 19 | . . 3 . 3 2 1 . 5 1 . 1 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 39 | . . 6 . 11 3 1 . 8 3 . 2 5 Successful 14 | . . 1 . 2 1 1 . 5 2 . 1 1 Failed 25 | . . 5 . 9 2 . . 3 1 . 1 4 Catastrophic 3 | . . 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . . 5 . 9 . . . 5 . . . 4 Terminals 37 | . . 6 . 11 3 1 . 8 1 . 2 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . Terminal Hacks 12 | . . 1 . 2 1 1 . 4 1 . 1 1 Open DSF 3 | . . . . . . 1 . 1 1 . . . Level Access Points 3 | . . . . . . . . 1 . . 1 1 Branch Access Points 3 | . . . . 1 1 . . 1 . . . . Terminal Index 3 | . . 1 . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . 3 . 3 1 . . 3 1 . . 3 Full Trace Events 4 | . . 1 . 2 . . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Total Allies 4 | . . . 3 . . . . 1 . . . . Largest Group 3 | . . . 3 . . . . 1 . . . . Highest-Rated Group 40 | . . . 40 . . . . 26 . . . . Highest-Rated Ally 26 | . . . 16 . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Turns Passed 878 | 4 50 50 14 104 159 6 32 98 46 43 59 213 Spaces Moved 2142 | 3 88 104 40 237 403 3 58 324 136 61 143 542 Core 201 | 3 88 40 . . . . . . . . . 70 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1941 | . . 64 40 237 403 3 58 324 136 61 143 472 Fastest Speed 23 | 50 50 35 35 34 34 29 27 24 28 24 23 23 Average Speed 31 | 50 50 40 35 34 34 29 28 24 28 26 23 32 Slowest Speed 50 | 50 50 50 35 35 34 29 29 28 28 28 28 50 Overloaded Moves 21 | . . . . . . . . . . 21 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 20 | . . . . 1 4 . 2 4 1 . . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 25 | 2 30 19 12 32 15 . 76 15 9 72 5 21 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . 9 . . . . 4 Terrain Destroyed 272 | . . 14 . 79 8 . 18 61 . 27 61 4 Melee 4 | . . . . . . . . . . . . 4 Projectile . | . . . . . . . . . . . . . AOE 268 | . . 14 . 79 8 . 18 61 . 27 61 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Res Total 2269 | 4 94 107 39 248 419 7 69 335 140 86 159 562 Wait 4 | . . . . . . . . 1 . . 1 2 Move 2094 | 2 87 103 39 234 395 2 53 316 133 60 142 528 Hop 17 | . . . . 1 4 . 2 3 1 . . 6 Pick Up 26 | . 4 . . 1 5 . 3 2 2 4 2 3 Fast Attach 20 | 1 . 1 . 5 4 . 1 1 2 . 3 2 Attach 19 | 1 . . . . . 3 1 3 1 . 2 8 Detach 5 | . . . . . . 1 . 1 . . . 3 Swap 11 | . . 1 . . 4 1 2 . 1 . 2 . Drop 23 | . 3 . . 1 6 . 2 3 . 4 1 3 Fire 26 | . . 2 . 6 1 . 2 5 . 3 6 1 Melee 6 | . . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 3 . . 15 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 3 exits: *Res / [*Upp] / DSF) -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 16) 55 | -10/Materials | Entered another Materials area 55 | -9/Materials | Evolved 2 slots: Utility x2 99 | -9/Materials | Discovered new exit (range 16) 105 | -9/Materials | Entered Mines 107 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 117 | -9/Mines | Discovered new exit (range 8) 119 | -9/Mines | Entered Materials 119 | -8/Materials | Evolved 2 slots: Utility x2 182 | -8/Materials | Identified exit to Storage 216 | -8/Materials | Discovered new exit (range 20) 223 | -8/Materials | Entered Factory 223 | -7/Factory | Evolved 2 slots: Utility x2 301 | -7/Factory | Discovered new exit (range 20) 314 | -7/Factory | Build established: Mutant 333 | -7/Factory | Identified exit to Lower Caves 382 | -7/Factory | Entered another Factory area 382 | -6/Factory | Evolved 2 slots: Propulsion x2 388 | -6/Factory | Identified exit to DSF 388 | -6/Factory | Entered DSF 403 | -6/DSF | Additional patrols routed to DSF 410 | -6/DSF | Discovered new exit (range 20) 420 | -6/DSF | Entered Factory 420 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 467 | -5/Factory | Discovered new exit (range 15) 494 | -5/Factory | Identified exit to Upper Caves 494 | -5/Factory | Identified exit to Extension 504 | -5/Factory | Identified exit to Factory 518 | -5/Factory | Entered another Factory area 518 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 536 | -4/Factory | Found Powered Armor 539 | -4/Factory | Discovered new exit (range 11) 547 | -4/Factory | Discovered new exit (range 16) 564 | -4/Factory | Identified exit to DSF 564 | -4/Factory | Entered DSF 575 | -4/DSF | Discovered new exit (range 19) 587 | -4/DSF | Additional patrols routed to DSF 607 | -4/DSF | Entered Research 607 | -3/Research | Evolved 2 slots: Utility x2 636 | -3/Research | Identified exit to Research 666 | -3/Research | Entered another Research area 666 | -2/Research | Evolved 2 slots: Utility x2 695 | -2/Research | Build established: Hacker-Scout 757 | -2/Research | Lost 3 parts (1p1n1u) 813 | -2/Research | Identified exit to Access 819 | -2/Research | Lost 4 parts (4n) 831 | -2/Research | Crushed by falling debris 831 | -2/Research | System corruption reached 10% 856 | -2/Research | Core integrity fell below 50% 871 | -2/Research | Core integrity fell below 20% 879 | -2/Research | Destroyed self with Mini Grenade Launcher Last Messages --------------- 00851_ Penetrated by Slug. 00853_ Knocked back. 00855_ Hacking Suite destroyed. 00855_ Critical hit (Blast). 00855_ Knocked back. 00858_ W-44 Eye sends out distress signal. 00860_ System corrupted: Substantial component data lost. 00867_ Adv. Terrain Scan Processor destroyed. 00867_ System corrupted by crushing effect (+2). 00867_ Hacking Suite destroyed. 00867_ Knocked back. 00867_ A-15 Conveyor destroyed. 00868_ Knocked back. 00869_ Adv. Melee Analysis Suite severed. 00870_ The unstable cave ceiling collapses. 00873_ Door malfunctions. 00874_ The unstable cave ceiling collapses. 00877_ Mni. Grenade Launcher severed. 00878_ Acquired Mni. Grenade Launcher. 00879_ System corrupted: Heat flow error (+240). 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