Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 11:02:40 Player: Rock Tank Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1089) 1089 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-71) -71 TOTAL SCORE: 4723 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 67 Friendly Fire -174 Cogmind --------- Core Integrity 879/1000 Matter 218/300 Energy 76/142 System Corruption 0% Temperature Cool (9) Movement Walking (171) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Nuclear-Ion Core > --- PROPULSION (5) --- Carbon-NPA Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON (3) ------- Shotgun Kinetic Construct/G > --- INVENTORY (25) --- Advanced Heat Sink Advanced Heat Sink Makeshift Microdissipator Network Medium Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector EM Shield Authchip [Storage] Heavy Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Flexi-carbon Leg Carbon-NPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Hacking Suite System Shield > --- WEAPON ----------- Advanced Plasma Cannon Shotgun Kinetic Construct/G Rapid Kinetic Assault Construct/G > --- INVENTORY -------- Advanced Heat Sink Makeshift Microdissipator Network Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Point Defense System Authchip [Storage] Heavy Proton Missile Launcher Improved Datajack [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Hackware Hacking Suite Protection Powered Armor Weapon Minigun Energy Gun Constructs Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Proton Missile Launcher Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 32 | 7 . 1 13 11 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 2 | 1 . . 1 . Leg 1 | . . . . 1 Wheel 3 | 1 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 . . 6 8 Device 8 | 1 . . 3 4 Storage 5 | 1 . . 2 2 Processor . | . . . . . Hackware 2 | . . . . 2 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 . 1 3 2 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 1 2 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 10 | . . 1 6 3 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon 6 | . . . 4 2 Highest Loss Streak 3 | . . 1 3 3 To Critical Strikes . | . . . . . Average Backups 7 | 5 8 8 6 8 Power . | . 1 1 . . Propulsion 1 | 3 4 4 1 . Utility 4 | . 2 2 4 6 Weapon . | . 1 1 . 1 Tool/Special . | . . . . . Unused Backups 20 | 1 . . 10 9 Power . | . . . . . Propulsion 3 | . . . 3 . Utility 14 | 1 . . 5 8 Weapon 1 | . . . 1 . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 72 | . 100 97 72 60 Engine 6 | . 14 14 7 . Core 5 | . . . 5 5 Treads 8 | . 14 14 10 . Leg 4 | . . . 5 . Wheel 4 | . 14 11 3 4 Device 9 | . 14 14 7 16 Storage 7 | . 14 14 7 4 Hackware 1 | . . . . 10 Protection 3 | . . . 4 . Energy Gun 1 | . 14 10 . 4 Ballistic Gun 13 | . 14 17 14 5 Ballistic Cannon 3 | . . . 4 . Peak Build Rating 68 | 8 8 8 36 68 Average Rating 26 | 6 8 7 23 59 On Entrance 11 | . 8 8 7 36 Naked Turns . | . . . . . Heaviest Build 104 | 15 15 15 35 104 Greatest Support 48 | 20 16 20 40 48 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 10 25 Average Capacity 8 | 7 8 8 7 12 Most Carried 11 | 8 8 8 10 11 Average Carried 7 | 5 8 8 6 8 Final Capacity 25 | 8 8 8 5 25 Final Carried 11 | 8 8 8 5 11 Scrap Engine Consumption 31 | . . . 23 8 Constructs Created 4 | . . . 4 . Constructs Modified 9 | . . . 3 6 Class Distribution -------------------- 32% | Commander-Mutant 29% | Commander-Construct 23% | Mutant 13% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Hacker-Construct | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1135 | 345 . 55 511 224 Remotely 230 | 122 . 40 68 . Salvage Created 1877 | 292 . 81 1090 414 Parts 94 | 20 . 7 49 18 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 17 | . . 3 7 7 Guns 11 | . . 3 5 3 Cannons 5 | . . . 1 4 AOE 1 | . . . 1 . Classes Destroyed 15 | 3 . 2 7 3 Worker 2 | 2 . . . . Builder 2 | . . . 2 . Tunneler 8 | 8 . . . . Recycler 8 | 1 . . 7 . Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 3 | . . 2 1 . Grunt 6 | . . . . 6 Duelist 2 | . . . 1 1 Sentry 1 | . . . 1 . Hunter 1 | . . . 1 . Programmer 2 | . . . 2 . Subdweller 1 | . . 1 . . Scientist 2 | . . . 2 . Scrapper 3 | . . . 3 . Best Kill Streak 6 | 3 . 2 6 3 Combat Bots Only 3 | . . 2 2 3 Max Kills in Single Turn 2 | 1 . 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 169 | . . 19 68 82 Missed 43 | . . 5 20 18 Hits 126 | . . 14 48 64 Melee 3 | . . . 2 1 Projectile 123 | . . 14 46 63 Critical Strikes 6 | . . . 3 3 Damage Taken 1957 | . . 166 792 999 Core 240 | . . . 119 121 Absorbed by Shields 303 | . . . 40 263 Regen/Repaired (Parts) 159 | . . . . 159 Core Remaining (%) 76 | 100 . . 52 . Volleys Fired 114 | 25 3 8 44 34 Largest 3 | 2 2 2 2 3 Hottest 172 | 60 60 60 68 172 Shots Fired 226 | 46 6 16 87 71 Gun 199 | 46 6 16 77 54 Cannon 26 | . . . 10 16 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 179 | 25 3 12 85 54 Thermal 16 | . . . . 16 Explosive . | . . . . . Electromagnetic 31 | 21 3 4 2 1 Robot Hit Streak 13 | 6 1 6 11 13 Robot Miss Streak 4 | 3 2 2 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 147 | 24 2 11 57 53 Core Hits 68 | 11 2 6 26 23 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Destroy 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3134 | 320 54 134 1141 1485 Guns 2386 | 320 54 134 830 1048 Cannons 588 | . . . 227 361 Explosions 144 | . . . 68 76 Melee . | . . . . . Ramming 16 | . . . 16 . Kinetic 2377 | 157 34 102 1036 1048 Thermal 429 | . . . 68 361 Explosive . | . . . . . Electromagnetic 312 | 163 20 32 21 76 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 17 . Message Errors 2 | . . . 2 . Matter Fused 5 | . . . 5 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 41 | . . . 23 18 Projectiles 18 | . . . . 18 Explosions 23 | . . . 23 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . 63 . Shots 1 | . . . 1 . Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 302 | 1 . . 222 302 Average Temperature 60 | 1 . . 39 97 Received Heat Transfer 540 | . . 6 105 429 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 525 | . . . . 525 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 83 | 100 100 . 100 . Level 1 15 | . . . . 94 Level 2 . | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 442 | 15 3 . 94 442 Initial 300 | . 3 . 48 300 Average 58 | 2 . . 17 272 Influence Increases 1363 | 55 . 130 444 734 Destroy 0b10 Robot/C 300 | . . 40 120 140 Destroy 0b10 Robot/NC 115 | 55 . . 50 10 Destroy Leader 22 | . . . . 22 Allied During Kill 18 | . . . 18 . Successful Hack 82 | . . . 70 12 Select Force Hacks 180 | . . . 180 . Disable Machine 30 | . . . . 30 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 16 | . . . 6 10 Advance Influence 300 | . . . . 300 Lose Combat Pursuer 150 | . . 90 . 60 Influence Decreases 931 | 50 5 30 544 302 Entered New Map 54 | . 2 . 52 . Time Decay 760 | 50 3 20 425 262 Lost Part 90 | . . 10 50 30 Lost Ally 27 | . . . 17 10 Squads Dispatched 3 | . . . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 1 8 10 20 Peak Tracking Total 9 | . . 6 3 9 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 5 | . . 1 1 3 Max in Single Turn 2 | . . 1 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 16 | . . . 14 2 Terminals 8 | . . . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . . . 52 3 Successful 42 | . . . 41 1 Failed 13 | . . . 11 2 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 27 | . . . 25 2 Terminals 20 | . . . 17 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . . . 9 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . . . 28 . Record 24 | . . . 24 . Part Schematic 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Release Object 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . . . 12 1 Terminals 7 | . . . 6 1 Botnet 1 | . . . 1 . Skim 6 | . . . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Tunnel 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 8 | . . . 6 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 9 | . . . 9 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 9 | . . . 9 . Largest Group 9 | . . . 9 1 Highest-Rated Group 124 | . . . 124 40 Highest-Rated Ally 40 | . . . 40 40 Total Orders 10 | . . . 8 2 STAY 4 | . . . 3 1 FOLLOW 6 | . . . 5 1 Ally Attacks 24 | . . . 24 . Total Damage 272 | . . . 272 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 191 | . . . . 191 Seismic 191 | . . . . 191 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3532 | 244 77 172 2477 562 Spaces Moved 1708 | 81 36 99 1160 332 Core 1 | 1 . . . . Treads 459 | 62 . 13 384 . Legs 356 | . . . 342 14 Wheels 892 | 18 36 86 434 318 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 115 Average Speed 131 | 145 100 107 136 124 Slowest Speed 265 | 160 100 160 160 265 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 8 9 99 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . . . 6 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 11 | . . . 6 5 Melee . | . . . . . Projectile 8 | . . . 3 5 AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 2781 | 160 71 148 1982 420 Wait 777 | 35 33 41 643 25 Move 1704 | 80 35 98 1159 332 Hop . | . . . . . Pick Up 37 | 12 . . 15 10 Fast Attach 17 | 4 . . 9 4 Attach 13 | 3 . . 6 4 Detach 5 | . . . 4 1 Swap 10 | . . 1 3 6 Drop 29 | 1 . . 24 4 Fire 114 | 25 3 8 44 34 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire 73 | . . . 73 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory (discovered 4 exits: Fac x3 / Upp) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Met a group of wandering Federalists 273 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Subcaves 323 | -10/Subcaves | Continued accompanying wandering Federalists (6) 353 | -10/Subcaves | Ambushed by Subdweller buried in earth 463 | -10/Subcaves | Discovered new exit (range 12) 494 | -10/Subcaves | Entered Recycling 712 | -7/Recycling | Lost 3 parts (3w) 939 | -7/Recycling | Found Powered Armor 1074 | -7/Recycling | Build established: Commander-Mutant 1196 | -7/Recycling | Learned Factory stockpile data 1259 | -7/Recycling | Identified exit to Scraptown 1314 | -7/Recycling | Learned location of 2 exits from Factory 1319 | -7/Recycling | Discovered new exit (range 8) 1361 | -7/Recycling | Learned location of 1 exit from Lower Caves 1425 | -7/Recycling | Learned 2 Extension zone layouts 1461 | -7/Recycling | Learned location of 1 exit from Upper Caves 1505 | -7/Recycling | Learned location of 1 exit from Extension 1543 | -7/Recycling | Scanned before Scraplab entrance 1560 | -7/Recycling | Entered Scraplab 1673 | -7/Recycling | Angered Scraplab inhabitants 1801 | -7/Recycling | Found Prototype Device 1801 | -7/Recycling | Identified Scrap Engine 2214 | -7/Recycling | Build established: Commander-Construct 2971 | -7/Recycling | Entered Factory 2971 | -5/Factory | Accompanied by 1 ally 2971 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 2972 | -5/Factory | Identified exit to Factory 2973 | -5/Factory | Identified exit to Upper Caves 3302 | -5/Factory | Build established: Hacker-Construct 3490 | -5/Factory | Garrison activated, responded to threat 3521 | -5/Factory | Garrison activated, responded to threat 3533 | -5/Factory | Self-destructed Last Messages --------------- Time/Move -48, Support +23, Energy -3 Renamed Flying NPA-Huge Exoskeleton. 03512_ Rapid Kinetic Assault Construct/G destroyed. 03512_ Arm. Scrap Engine damaged due to network destabilization (-10). 03518_ R-10 Processor collects Microactuators. 03518_ G-50 Soldier destroyed. 03520_ Scrap Engine modifies Flying NPA-Huge Exoskeleton: Time/Move +50, Penalty -21 Renamed Carbon-NPA Exoskeleton. 03521_ R-10 Processor collects Adv. Heat Sink. 03521_ G-50 Soldier calls for garrison reinforcements. 03521_ ALERT: Activating Garrison Access F002. 03525_ System Shield destroyed. 03530_ G-50 Soldier destroyed. 03532_ R-10 Processor collects Hvy. Laser. 03533_ Adv. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ""?? #??????????????? | | ????????????????????????# "" #??????????????? | | ????????????????????????# """ #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #???? ? ???????? | | ????????????????????????# " " #??? ???????? | | ????????????????????????# G" ### ???????? | | ????????????????????????# " ???????? | | ?????????????=??????????+ * ??????? | | ????????????????????????# ??????????? | | ????????????????????????# #????????????????? | | ????????????????????????# ^#????????????????? | | ?????????????##############R ###????????????????? | | ?????????????? """" # #########??????????? | | ??????????????"""" ""S""gR% # ???????????? | | ????????????? """" "" ""@# # " " " #??????????? | | ????????????? """" # # " " " #??????????? | | ????????????? """" # # " " " ############ | | ????????????# # + " " " # | | ????????????############### # " " " # | | ????????????????########### # " " " # | | ???????????????? %# " " " # | | ?????????????????? # " " " # | | ??????????????????"" """ # " " " # | | ??????????????????"" """ == + # | | ?????????!?? """ """ # # | | ??????????! ######### | | ??????????! #??????# | | ?????????? #??????# | | ??????????? #??????# | | ??????????? ###### #??????#######+#### | | ???????????? ??????# #??????????# | | ???????????? ???????### #??????????# | | >??????????? ??????????# #??????????# | | ????????????? ???????????# ############ | | ?????????????? ????????????# | | ??????????????????????????##+##+#####/########+### | | ??????????????????????????# # # | | ??????????????????????????# """ #""" !! # | | ??????????????????????????# """ #"R !! """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 400 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertStormMapper Manual? 0 Play Time 00:30:43 Cumulative 43.4 hours Start 2025.09.04 @ 08:58:50 End 2025.09.04 @ 11:02:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 25x25 Zoom Use 77% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d607cebc-135a-4120-a7c1-3ac84c1f4cd7