Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 02:00:36 Player: Jules Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (144) 144 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1079 Bonus ------- None Cogmind --------- Core Integrity 372/400 Matter 247/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Beam Rifle Katana > --- INVENTORY (8) ---- Improved Ion Engine EM Pulse Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Terrain Scanner > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Improved Ion Engine EM Pulse Gun Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 9 6 3 Power 4 | 2 2 . Engine 4 | 2 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 4 1 2 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 94 85 Engine 12 | . 12 11 Leg 25 | . 28 22 Device 11 | . 12 10 Storage 12 | . 14 11 Processor 3 | . . 8 Energy Gun 22 | . 22 21 Ballistic Gun 2 | . 3 . Naked Turns . | . . . Heaviest Build 18 | 13 16 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 5 | 2 5 4 Average Carried 2 | 1 1 3 Final Capacity 8 | 8 8 8 Final Carried 3 | 2 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 318 | 226 92 . Remotely . | . . . Salvage Created 214 | . 155 59 Parts 16 | . 13 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 5 1 Guns 6 | . 5 1 Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 59 | . 48 11 Missed 19 | . 16 3 Damage Taken 508 | . 400 108 Core 78 | . 50 28 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 24 | . 21 3 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 38 | . 32 6 Gun 38 | . 32 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 6 | . 6 . Thermal 24 | . 21 3 Explosive . | . . . Electromagnetic 8 | . 5 3 Robot Hit Streak 3 | . 3 3 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 23 | . 19 4 Core Hits 10 | . 8 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 2 | . . 2 Impact . | . . . Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 310 | . 211 99 Guns 257 | . 211 46 Cannons . | . . . Explosions 53 | . . 53 Melee . | . . . Ramming . | . . . Kinetic 40 | . 40 . Thermal 183 | . 119 64 Explosive . | . . . Electromagnetic 87 | . 52 35 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 126 45 Average Temperature 41 | . 46 26 Received Heat Transfer 93 | . 48 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 275 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 131 | . 131 131 Initial 55 | . . 55 Average 58 | . 60 89 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 12 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 2 | . 1 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Terminal Index 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 694 | 115 378 201 Spaces Moved 461 | 85 239 137 Core 2 | 2 . . Treads . | . . . Legs 459 | 83 239 137 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 118 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 41 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee 2 | . . 2 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 559 | 96 299 164 Wait 42 | . 26 16 Move 459 | 84 238 137 Hop . | . . . Pick Up 7 | 2 4 1 Fast Attach 8 | 6 1 1 Attach 3 | 1 2 . Detach 1 | 1 . . Swap 7 | 2 3 2 Drop 6 | . 4 2 Fire 24 | . 21 3 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 484 | -10/Materials | Discovered new exit (range 5) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Self-destructed Last Messages --------------- 00536_ Dropped Hvy. Hammer. 00539_ Acquired Adv. Visual Processing Unit. 00555_ Chain reaction triggered in Imp. Ion Engine. 00557_ Y-45 Defender misfires. 00561_ Y-45 Defender destroyed. 00576_ Dropped Sml. Laser. 00585_ K-01 Serf collects debris. 00638_ U-05 Engineer lays Concrete. 00641_ K-01 Serf collects debris. 00642_ U-05 Engineer lays Concrete. 00645_ K-01 Serf collects debris. 00645_ U-05 Engineer lays Concrete. 00678_ R-06 Scavenger collects Heat Sink. 00682_ R-06 Scavenger collects Sml. Laser. 00684_ Terrain Scanner destroyed. 00685_ U-05 Engineer builds a Wall. 00685_ K-01 Serf collects debris. 00686_ R-06 Scavenger collects Heat Sink. 00690_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#?#??################ #?? | | ????????????#####+########## +?? | | ?????????? ########## #?? | | ?????????? #????#??????????? | | ?????????? #???????????????? | | ??????????????############## #???????????????? | | ???????????????????????????## ####???##?#????????? | | ??????????????????????#?????# #???????????#??????? | | ????????????????? ????#?????# #?????#??#?????????? | | ?????????????????????????#### ##????#????????????? | | ?????????????????????????# ###########???????? | | ?????????????????????#???# ! #???????? | | ????????????????#?#??????# %! #??#????? | | ??????????????????????#??# #???????? | | ?????????????????#?#??#??# ####### #???????? | | ????????????????########### ##?????# #???????? | | ????????????????# """ # #??#???# #???????? | | ????????????????# """"" # #??????# #???????? | | ????????????????# """"" + ##?##### #???????? | | ????????????????# """"" @# ##?#== ##??????? | | ????????????????# """ # #??#== #???????? | | ????????????????# # #??#// #???????? | | ???????????????## # #??#// ######### | | ????????????????# k # #?##! ## | | ????????????????########### #?##!! ##""" | | ????????????????#????#???## #??##### ##""" | | ?????????????????#???#????# #??????# ##""" | | ??????????????????????????# #??????# ## | | ???????????????????######## ######## ## ! " | | ???????????????????# # # ## ## T | | ????????????????#??# # # " ## ## " | | ???????????#???????# """ # # """ ## ## | | ????????????????#??# """ + # """ # ###+#### | | ???????????????????# """ # # """ # # | | ???????????????????# # # "" + T # | | ???????????????????#/###### # """ # # | | ???????????????????# #????# # "" # ######## | | ????????#??????????# #????# # """ ## ##??????? | | ???????????????????# #????# # " ## #???????? | | ???????????????????# #????# # ## #???????? | | ???????????????????# ??? # ## #???????? | | ???????????????????+ ? ######## #???????# | | ????????#??????????# ?????? #???????? | | ???????????????????#### ? ??? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaResetInterpreter Manual? 0 Play Time 00:18:17 Cumulative 5.6 hours Start 2024.04.27 @ 17:12:30 End 2024.04.28 @ 02:00:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 8 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2572e6aa-0672-41e6-9061-23c59e61d779