Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.14 @ 18:42:39 Player: Horse Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (120) 600 Value Destroyed (5104) 5104 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1739) 1739 TOTAL SCORE: 12463 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 285 Entered Garrisons 400 Entered DSFs 500 Met Data Miner 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/850 Matter 204/300 Energy 289/290 System Corruption 1% Temperature Cool (27) Movement Core (300) Ox5 Location -6/Garrison Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Mace > --- INVENTORY (5) ---- Encrypted Comm Array Advanced Hacking Suite Heart of Steel Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Makeshift Salvage Targeting Computer Improved Transmission Jammer Heart of Steel > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Encrypted Comm Array Hardened Light Armor Plating Advanced Hacking Suite System Shield Mini Drone Bay Mini Drone Bay Gauss Rifle Mass Driver [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Cooling System Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Slots Evolved 8 | . . 2 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 5 | . . 1 2 . . 1 . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 142 | 7 9 18 9 16 11 5 11 5 . 19 . 17 15 Power 13 | 1 1 2 1 1 . 1 . . . . . 4 2 Engine 8 | 1 1 1 1 . . 1 . . . . . 2 1 Core 5 | . . 1 . 1 . . . . . . . 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 1 4 . 1 5 1 . . . 2 . 2 4 Treads 4 | . . 3 . . . . . . . . . . 1 Leg 14 | 2 1 1 . . 2 1 . . . 2 . 2 3 Wheel 2 | . . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . 1 1 . . . . . . . . Utility 64 | 2 2 6 4 3 1 3 10 5 . 16 . 7 5 Device 43 | 1 . 2 . 2 1 1 7 5 . 15 . 6 3 Storage 3 | 1 1 1 . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . Hackware 4 | . . . 4 . . . . . . . . . . Protection 13 | . 1 3 . 1 . 2 3 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 5 6 4 11 5 . 1 . . 1 . 4 4 Energy Gun 18 | 2 3 2 2 6 1 . . . . . . 1 1 Energy Cannon 7 | . . 4 . 2 . . 1 . . . . . . Ballistic Gun 6 | . . . . . 2 . . . . . . 3 1 Ballistic Cannon 4 | . . . . . 2 . . . . 1 . . 1 Launcher 5 | . 2 . 2 1 . . . . . . . . . Special Weapon 2 | . . . . 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 . . . 1 . . 3 . . . Parts Lost 50 | . . 1 . 10 2 . . . . 1 . 11 25 Power 6 | . . . . 1 . . . . . . . 2 3 Propulsion 9 | . . . . 2 . . . . . . . . 7 Utility 19 | . . 1 . 1 1 . . . . 1 . 6 9 Weapon 16 | . . . . 6 1 . . . . . . 3 6 Highest Loss Streak 18 | . . 1 . 5 1 . . . . 1 . 9 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 89 95 100 99 98 100 96 86 84 82 Engine 6 | . 14 10 5 5 . 3 7 7 7 7 6 4 . Core 2 | . . . 3 3 9 3 . . . . . 2 9 Treads 4 | . . 11 18 7 . . . . . . . . . Leg 14 | . 28 10 . . 1 23 23 23 23 23 20 20 15 Device 13 | . 12 5 . 2 6 10 19 21 23 25 26 22 17 Storage 8 | . 14 11 9 9 9 7 7 7 7 7 6 6 5 Hackware 8 | . . . 34 30 27 23 4 . . . . . . Protection 8 | . 1 16 . 3 2 4 12 15 15 8 6 1 9 Energy Gun 9 | . 26 21 4 13 20 . . . . . . . . Energy Cannon 5 | . . 7 20 8 . . 5 7 7 7 6 1 . Ballistic Gun 4 | . . . . . . 15 9 7 7 7 6 13 16 Ballistic Cannon 3 | . . . . . 6 7 7 7 7 7 6 3 . Launcher 1 | . 1 4 2 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 89 | 14 20 37 37 33 36 43 60 61 60 74 74 89 48 Greatest Support 68 | 20 20 40 40 40 40 60 60 60 60 68 68 68 68 Greatest Overweight (x) 10 | . . 1 . 10 2 . . 1 . 1 1 1 5 Average Overweight (x) . | . . . . 2 1 . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 8 10 10 10 10 10 10 10 10 10 9 10 10 Average Carried 8 | 1 5 9 9 8 9 9 9 9 10 9 9 6 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 10 10 10 10 10 10 10 10 9 9 10 5 Class Distribution -------------------- 30% | Mutant 27% | Tank 13% | Hacker-Gunner 10% | Hacker-Tank 5% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Gunner | -6/DSF Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Matter Collected 4246 | 235 155 190 170 120 273 . 389 300 . 1079 . 749 586 Remotely . | . . . . . . . . . . . . . . Salvage Created 4450 | 41 491 882 376 129 386 29 259 102 . 350 . 474 931 Parts 238 | 8 40 39 24 8 18 1 4 9 . 15 . 30 42 Haulers Intercepted 7 | . 2 3 1 . . . . . . 1 . . . Recyclers Shooed 3 | 1 . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 4 11 . 29 . . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Combat Hostiles Destroyed 96 | . 11 15 10 5 6 1 4 6 . 8 . 13 17 Melee 1 | . . . . . . . . . . . . . 1 Guns 48 | . 6 3 1 1 2 . 1 5 . 6 . 10 13 Cannons 25 | . . 6 3 2 4 . 3 1 . 2 . 3 1 AOE 17 | . 4 5 5 2 . 1 . . . . . . . Classes Destroyed 15 | 1 6 3 2 1 . . . . . . . 2 . Builder 5 | . 3 . . . 2 . . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . . . Hauler 7 | . 2 3 1 . . . . . . 1 . . . Recycler 5 | . . 3 . . 2 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . Swarmer 32 | . 6 . 4 1 . . . 4 . 5 . 7 5 Grunt 34 | . 5 9 1 3 3 . 3 . . 2 . . 8 Brawler 4 | . . 1 . . . . 1 . . . . . 2 Sentry 13 | . . 5 3 . 2 1 . . . 1 . . 1 Specialist 4 | . . . . . . . . . . . . 4 . Hunter 4 | . . . 1 . 1 . . 1 . . . 1 . Programmer 3 | . . . 1 . . . . 1 . . . . 1 Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 1 | . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 7 4 4 3 5 1 4 4 . 3 . 7 6 Combat Bots Only 7 | . 5 3 4 3 3 1 4 4 . 3 . 7 6 Max Kills in Single Turn 4 | 1 3 2 4 1 2 1 1 1 . 1 . 2 2 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 4 | . 2 2 4 1 . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Damage Taken 7797 | . 352 481 295 973 486 64 222 106 . 290 . 1658 2870 Core 1330 | . 63 . 53 145 27 64 85 . . 31 . 303 559 Absorbed by Shields 824 | . . . . 40 . . . 37 . 155 . 295 297 Redirected to Shielding 85 | . 3 43 . . . . 27 12 . . . . . Core Remaining (%) 81 | 100 74 100 . . 59 . . . . 74 . . . Volleys Fired 288 | 5 38 35 17 33 26 7 9 11 . 23 . 34 50 Largest 3 | 2 2 3 3 3 3 3 3 3 . 3 . 3 3 Hottest 204 | 80 112 180 204 192 189 113 113 166 . 166 . 166 115 Shots Fired 673 | 10 74 91 44 89 64 9 23 17 . 47 . 94 111 Gun 464 | 10 71 60 7 48 40 2 14 11 . 23 . 69 109 Cannon 190 | . . 25 34 34 24 7 9 6 . 24 . 25 2 Launcher 17 | . 3 6 3 5 . . . . . . . . . Special 2 | . . . . 2 . . . . . . . . . Kinetic 301 | . . . . . 24 9 21 15 . 36 . 86 110 Thermal 309 | 5 53 85 41 84 40 . . . . . . . 1 Explosive 17 | . 3 6 3 5 . . . . . . . . . Electromagnetic 46 | 5 18 . . . . . 2 2 . 11 . 8 . Robot Hit Streak 21 | 2 6 13 13 14 21 5 6 7 . 6 . 10 12 Robot Miss Streak 6 | 1 2 2 3 4 3 2 4 5 . 6 . 5 3 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 8 | . 1 . . . 1 . . . . . . 1 5 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 1 Shots Hit Robots 422 | 6 47 58 30 47 41 2 14 14 . 31 . 63 69 Core Hits 238 | 3 22 32 15 13 16 2 20 23 . 26 . 38 28 Critical Kills 2 | . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 Critical Strikes 22 | . 4 4 3 1 4 . 1 . . 1 . . 4 Burn 13 | . 4 4 2 1 2 . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . 2 Blast 4 | . . . . . 2 . 1 . . 1 . . . Smash 2 | . . . . . . . . . . . . . 2 Melee Attacks 11 | . . . . . . . . . . . . . 11 Impact 11 | . . . . . . . . . . . . . 11 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10635 | 75 976 1492 934 1090 1139 277 557 297 . 507 . 1494 1797 Guns 5498 | 75 644 530 108 660 428 46 253 171 . 224 . 896 1463 Cannons 3212 | . . 435 512 267 711 . 215 126 . 283 . 598 65 Explosions 1646 | . 332 524 314 163 . 224 89 . . . . . . Melee 269 | . . . . . . . . . . . . . 269 Ramming 10 | . . 3 . . . 7 . . . . . . . Kinetic 4901 | . . . . . 711 46 434 297 . 452 . 1451 1510 Thermal 3783 | 22 490 965 620 927 428 224 89 . . . . . 18 Explosive 1333 | . 332 524 314 163 . . . . . . . . . Electromagnetic 339 | 53 154 . . . . . 34 . . 55 . 43 . Impact 269 | . . . . . . . . . . . . . 269 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . . . . . . . 1 Average Corruption 1 | . . 1 1 1 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . . 6 3 7 3 . . . . . . . 3 Message Errors 5 | . . 1 2 1 1 . . . . . . . . Matter Fused 4 | . . 1 . 2 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 2 | . . 1 . . . . . . . . . . 1 Parts Rejected 2 | . . . . 1 1 . . . . . . . . Data Loss (minor) 3 | . . 2 1 . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Alerts 2 | . . 1 . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 110 | . 4 7 29 . 8 . 6 3 . . . . 53 Projectiles 12 | . . . . . 8 . 1 3 . . . . . Explosions 45 | . 4 7 29 . . . 5 . . . . . . Melee 53 | . . . . . . . . . . . . . 53 Knockbacks 15 | . . . . . 9 . . 1 . 1 . 2 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic 11 | . . . . . 7 . . 1 . 1 . 2 . Secondary 2 | . . . . . 2 . . . . . . . . Self-Inflicted Damage 189 | . 21 . 59 45 . 64 . . . . . . . Shots 6 | . 1 . 2 2 . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . 1 . . . . . . . Kicked 2 | . . 1 . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 504 | 72 347 378 504 404 404 57 307 . . 155 . 65 151 Average Temperature 116 | 33 110 127 165 144 126 24 143 . . 58 . 24 29 Received Heat Transfer 2167 | . 120 132 27 190 216 . 90 . . 29 . 93 1270 Effects 9 | . 1 4 4 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Energy Bleed 3 | . . 1 2 . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted 2 | . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . Parts Melted 20 | . 2 12 5 . 1 . . . . . . . . Heat Transferred 8321 | 50 1485 2331 1258 1887 1073 100 100 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Peak Influence 806 | 10 307 278 458 806 667 392 . . . . 25 222 496 Initial 374 | . 6 100 55 297 374 212 . . . . 25 17 166 Average 329 | 1 174 145 230 692 499 261 . . . . 25 99 349 Maximum Alert Level 3 | . 1 1 2 3 2 1 . . . . . 1 2 Low Security (%) 39 | 100 44 87 46 . . . . . . . 100 68 13 Level 1 28 | . 55 12 37 13 31 100 . . . . . 31 42 Level 2 13 | . . . 16 9 68 . . . . . . . 44 Level 3 17 | . . . . 77 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 13 | . 4 2 3 . . 2 . . . . . 2 . Investigation 6 | . 2 2 2 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 7 | . 2 . 1 . . 2 . . . . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Distress Signals 7 | . 1 1 3 . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 131 | . 19 17 12 11 13 2 4 6 . 11 . 14 22 Peak Tracking Total 7 | . 3 3 6 4 5 1 4 4 . 4 . 5 7 Tactical Retreats 8 | . . 1 1 2 3 . . . . . . 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Traps Triggered 7 | . . 2 . . . . . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Machines Disabled 24 | . 3 . 4 6 1 5 . . . . . . 5 Max in Single Turn 5 | . 1 . 2 2 1 5 . . . . . . 1 Garrison Relay 4 | . . . . 3 . . . . . . . . 1 Phase Generator 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Machines Accessed 31 | . 4 10 5 1 2 3 1 . 4 . 1 . . Terminals 20 | . 3 8 4 1 1 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 2 . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 114 | . 13 34 16 2 7 11 1 . 28 . 2 . . Successful 70 | . 4 18 6 2 4 6 1 . 28 . 1 . . Failed 43 | . 9 15 10 . 3 5 . . . . 1 . . Catastrophic 5 | . 1 2 1 . . 1 . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 41 | . 11 12 10 1 3 4 . . . . . . . Terminals 61 | . 10 28 11 2 2 6 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 19 | . 3 6 . . 5 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 5 . . . . . . . . . . Terminal Hacks 49 | . . 13 1 1 1 3 1 . 28 . 1 . . Record 12 | . . . . . 1 . . . 11 . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . Robot Schematic 7 | . . 1 . . . 1 . . 5 . . . . Robot Analysis 4 | . . 4 . . . . . . . . . . . Prototype ID Bank 6 | . . 3 . . . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . . 1 . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 3 . . 1 1 . . . . . . . Retrieve Components 6 | . 1 3 . . 1 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 14 | . 3 2 4 1 2 2 . . . . . . . Terminals 6 | . 2 1 2 1 . . . . . . . . . Botnet 4 | . 2 1 1 . . . . . . . . . . Disrupt 2 | . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 1 1 . . 2 2 . . . . . . . Reject 3 | . . 1 . . 1 1 . . . . . . . Recyclers 3 | . 1 . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . Restock 1 | . . . 1 . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 4 10 4 1 2 3 . . . . . . . Full Trace Events 7 | . 2 3 1 . 1 . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . 1 . . . 1 . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . 1 5 . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . 4 14 . . . . . . . . 9 Machine Destruction 19 | . . . . 14 . . . . . . . . 5 Programmers 8 | . . . 4 . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Total Allies 3 | . . . 2 . . . . . . 1 . . . Largest Group 2 | . . . 2 2 . . . . . 1 . . . Highest-Rated Group 96 | . . . 32 32 . . . . . 96 . . . Highest-Rated Ally 96 | . . . 16 16 . . . . . 96 . . . Total Orders 13 | . . . . . . 4 . . . 3 . . 6 STAY 2 | . . . . . . 1 . . . 1 . . . EXPLORE 7 | . . . . . . 2 . . . 1 . . 4 RETURN 4 | . . . . . . 1 . . . 1 . . 2 Ally Attacks 28 | . . . . 10 . . . . . 18 . . . Total Damage 624 | . . . . 135 . . . . . 489 . . . Kills 12 | . . . . 6 . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Robot Analysis Total 4 | . . 4 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 . 2 . . . Drone Launches 20 | . . . . . . 3 . . . 3 . 3 11 Drone Recoveries 11 | . . . . . . 3 . . . 3 . . 5 Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Turns Passed 7023 | 77 493 1261 317 1077 401 215 533 354 106 1304 4 387 494 Spaces Moved 3358 | 51 290 588 114 342 206 143 364 231 82 640 3 134 170 Core 101 | 17 . . . 75 . . . . . . . . 9 Treads 651 | . . 324 114 211 . . . . . . . . 2 Legs 2359 | 34 290 264 . . 15 143 364 231 82 640 3 134 159 Wheels 125 | . . . . . 125 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 122 | . . . . 56 66 . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 115 130 130 130 130 130 196 123 50 Average Speed 161 | 96 120 174 160 241 143 130 130 132 130 178 196 140 167 Slowest Speed 550 | 120 120 240 160 550 200 130 130 200 130 200 196 196 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 57 56 17 47 24 9 50 41 68 65 . 84 54 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 1 1 1 1 . . . Known Exits Taken 3 | . . . 1 . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 . 1 1 1 1 . . . Scrap Searched 9 | . . . . . . . 3 4 . 2 . . . Spaces Dug 2 | . . . . . . 2 . . . . . . . Terrain Destroyed 245 | . 18 53 15 91 10 37 5 1 . 6 . 9 . Melee . | . . . . . . . . . . . . . . Projectile 35 | . . . . . 10 6 3 1 . 6 . 9 . AOE 210 | . 18 53 15 91 . 31 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Total 4397 | 66 362 755 212 518 260 163 410 265 81 765 2 259 279 Wait 451 | . 9 86 67 109 8 3 8 13 . 58 . 63 27 Move 3343 | 50 289 587 113 339 205 142 363 230 81 639 2 133 170 Hop 1 | . . . . 1 . . . . . . . . . Pick Up 78 | 4 8 13 3 14 2 3 6 1 . 11 . 11 2 Fast Attach 52 | 5 2 8 1 3 8 . 3 3 . 4 . 6 9 Attach 46 | 2 . 3 2 7 2 2 5 1 . 9 . 7 6 Detach 10 | . 2 . 1 . 2 . 4 1 . . . . . Swap 44 | . 7 7 6 6 1 3 3 1 . 6 . 4 . Drop 69 | . 7 15 2 6 6 2 9 4 . 15 . 1 2 Fire 288 | 5 38 35 17 33 26 7 9 11 . 23 . 34 50 Melee 11 | . . . . . . . . . . . . . 11 Ram . | . . . . . . . . . . . . . . Kick 2 | . . 1 . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 78 | -11/Junkyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 5) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 678 | -9/Materials | Identified exit to Mines 1123 | -9/Materials | Discovered new exit (range 14) 1394 | -9/Materials | Central database locked down 1411 | -9/Materials | Build established: Tank 1759 | -9/Materials | Discovered new exit (range 15) 1832 | -9/Materials | Entered another Materials area 1832 | -8/Materials | Evolved 2 slots: Utility x2 2061 | -8/Materials | Identified exit to Garrison 2149 | -8/Materials | Entered Garrison 2149 | -8/Garrison | Accompanied by 2 allies 2153 | -8/Garrison | Build established: Hacker-Gunner 2295 | -8/Garrison | Phase Generator disabled 2393 | -8/Garrison | Garrison Relay disabled 2437 | -8/Garrison | Garrison Relay disabled 2512 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Spotted B-75 Beast 2645 | -8/Garrison | Lost 4 parts (2n1u1w) 2883 | -8/Garrison | Lost 5 parts (1p4w) 2947 | -8/Garrison | Destroyed B-75 Beast 3199 | -8/Garrison | Build established: Hacker-Tank 3200 | -8/Garrison | Discovered new exit (range 10) 3226 | -8/Garrison | Entered Materials 3622 | -8/Materials | Discovered new exit (range 4) 3627 | -8/Materials | Entered Factory 3627 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3668 | -7/Factory | Build established: Hacker-Gunner 3764 | -7/Factory | Identified exit to Storage 3764 | -7/Factory | Identified exit to Lower Caves 3842 | -7/Factory | Entered Lower Caves 3868 | -7/Lower Caves | Met a Warlord Commander 3869 | -7/Lower Caves | Learned location of Warlord (-5) 3883 | -7/Lower Caves | Found Encrypted Comm Array 3924 | -7/Lower Caves | Learned location of 1 exit from Factory 3954 | -7/Lower Caves | Found Prototype Device 3966 | -7/Lower Caves | Identified Heart of Steel 4087 | -7/Lower Caves | Encountered a Warlord checkpoint 4339 | -7/Lower Caves | Discovered new exit (range 10) 4351 | -7/Lower Caves | Build established: Mutant 4375 | -7/Lower Caves | Entered another Lower Caves area 4463 | -7/Lower Caves | Learned Factory stockpile data 4720 | -7/Lower Caves | Discovered new exit (range 8) 4729 | -7/Lower Caves | Entered Data Miner 4729 | -7/Data Miner | Discovered new exit (range 6) 4754 | -7/Data Miner | Met Data Miner 4794 | -7/Data Miner | Learned location of Section 7 (-2) 4794 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4804 | -7/Data Miner | Received God Mode back door access code from Data Miner 4835 | -7/Data Miner | Entered Proximity Caves 4973 | -6/Proximity Caves | Learned location of Zion (-6) 5076 | -6/Proximity Caves | Escorted by Enhanced Grunt 5219 | -6/Proximity Caves | Learned location of 1 exit from Factory 5366 | -6/Proximity Caves | Build established: Tank 5959 | -6/Proximity Caves | Found Prototype Device 5959 | -6/Proximity Caves | Identified Exp. Thermal Shield 6046 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6116 | -6/Proximity Caves | Discovered new exit (range 14) 6139 | -6/Proximity Caves | Entered Factory 6139 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6140 | -6/Factory | Identified exit to Factory 6140 | -6/Factory | Identified exit to Lower Caves 6143 | -6/Factory | Identified exit to DSF 6143 | -6/Factory | Entered DSF 6214 | -6/DSF | Additional patrols routed to DSF 6326 | -6/DSF | Lost 9 parts (1p6u2w) 6411 | -6/DSF | Sterilization system engaged 6431 | -6/DSF | Ambient heat levels rising (+10) 6431 | -6/DSF | Destroyed 7 combat bots 6446 | -6/DSF | Ambient heat levels rising (+10) 6461 | -6/DSF | Ambient heat levels rising (+10) 6463 | -6/DSF | Discovered new exit (range 14) 6476 | -6/DSF | Ambient heat levels rising (+10) 6491 | -6/DSF | Ambient heat levels rising (+10) 6506 | -6/DSF | Ambient heat levels rising (+10) 6521 | -6/DSF | Ambient heat levels rising (+10) 6530 | -6/DSF | Entered Garrison 6641 | -6/Garrison | Lost 5 parts (1p3n1u) 6736 | -6/Garrison | Triggered checkpoint 6799 | -6/Garrison | Garrison Relay disabled 6868 | -6/Garrison | Triggered checkpoint 6884 | -6/Garrison | Triggered checkpoint 6920 | -6/Garrison | Triggered checkpoint 6922 | -6/Garrison | Triggered checkpoint 6932 | -6/Garrison | Discovered exit to Factory (range 52) 6936 | -6/Garrison | Core integrity fell below 50% 6946 | -6/Garrison | Triggered checkpoint 6994 | -6/Garrison | Core integrity fell below 20% 7012 | -6/Garrison | Lost 18 parts (2p3n8u5w) 7024 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06981_ Mak. Salvage Targeting Computer destroyed. 06990_ System corrupted: Heat flow error (+179). 06994_ Destroyed Lgt. Angular Momentum Engine. 06994_ G-50 Soldier system corrupted by crushing effect. 06995_ G-50 Soldier system terminally corrupted. 06998_ Acquired Rnf. Deuterium Engine. 07003_ Acquired Lgt. Treads. 07007_ System corrupted: Energy discharge (-35). 07007_ Critical hit (Burn: +37). 07007_ G-50 Soldier knocked back. 07010_ Critical hit (Burn: +37). 07011_ G-50 Soldier suffers critical hit (Smash). 07011_ G-50 Soldier destroyed. 07014_ G-50 Soldier knocked back. 07018_ Lgt. Treads destroyed. 07021_ G-50 Soldier suffers critical hit (Smash). 07021_ Destroyed Adv. Heat Sink. 07021_ G-50 Soldier system corrupted by crushing effect. 07022_ G-50 Soldier system terminally corrupted. 07024_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????" 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Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked X-57 Shotgunner | -7/Factory | Hacked A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSwarmDoublenader Manual? 0 Play Time 01:16:11 Cumulative 1086.0 hours Start 2023.10.14 @ 00:42:42 End 2023.10.14 @ 18:42:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 453 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 264e51cf-b1e0-4d56-96af-e2f9ed250146