Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 19:28:50 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1570) 1570 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3561 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 397/550 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Mace > --- INVENTORY (10) --- Heavy Ion Engine Small Storage Unit Large Storage Unit Large Matter Pod (0) Sensor Array Terrain Scanner Targeting Computer Ion Cannon Mace Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Mace > --- INVENTORY -------- Heavy Ion Engine Small Storage Unit Large Storage Unit Large Matter Pod Sensor Array Terrain Scanner Targeting Computer Mace Mining Claw [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Mace Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 57 | . 14 34 9 Power 5 | . 1 4 . Engine 5 | . 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 12 | . 4 4 4 Treads 5 | . 1 2 2 Leg 6 | . 2 2 2 Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 21 | . 3 16 2 Device 7 | . . 7 . Storage 5 | . 1 4 . Processor 1 | . . . 1 Hackware . | . . . . Protection 8 | . 2 5 1 Artifact . | . . . . Weapon 19 | . 6 10 3 Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 8 | . 2 4 2 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon 3 | . 1 2 . Slashing Weapon 2 | . 1 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 2 | . . 2 . System Corruption 7 | . . 7 . Parts Lost 21 | . 8 6 7 Power 2 | . 1 . 1 Propulsion 8 | . 2 3 3 Utility 3 | . . 2 1 Weapon 8 | . 5 1 2 Highest Loss Streak 4 | . 2 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 91 95 73 Engine 12 | . 13 11 8 Treads 7 | . 5 8 9 Leg 14 | . 17 12 7 Device 4 | . . 9 . Storage 14 | . 14 15 14 Protection 9 | . 13 5 2 Energy Gun 7 | . 11 4 . Ballistic Gun 7 | . 4 11 7 Ballistic Cannon 2 | . . 4 2 Impact Weapon 6 | . 2 10 9 Slashing Weapon 3 | . 5 2 2 Naked Turns . | . . . . Heaviest Build 32 | 14 20 32 29 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 8 | . 5 3 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 9 10 10 Most Carried 10 | . 10 10 10 Average Carried 9 | . 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 77% | Mutant 8% | Scavenger-Mutant 7% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1313 | 183 436 669 25 Remotely . | . . . . Salvage Created 1859 | . 664 801 394 Parts 130 | . 43 51 36 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 42 | . 12 16 14 Melee 3 | . 2 1 . Guns 25 | . 10 12 3 Cannons 2 | . . 2 . AOE 11 | . . . 11 Classes Destroyed 9 | . 7 2 . Worker 7 | . 2 5 . Builder 3 | . 1 . 2 Hauler 3 | . 1 2 . Operator 1 | . 1 . . Watcher 5 | . 3 2 . Swarmer 10 | . 3 3 4 Grunt 20 | . 9 5 6 Duelist 1 | . . 1 . Sentry 11 | . . 7 4 Best Kill Streak 12 | . 6 4 12 Combat Bots Only 11 | . 2 3 11 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3029 | . 926 1242 861 Core 583 | . 247 183 153 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . 8 . . Core Remaining (%) 51 | 100 1 54 . Volleys Fired 151 | . 79 56 16 Largest 3 | . 2 3 2 Hottest 100 | . 100 90 46 Shots Fired 233 | . 100 114 19 Gun 211 | . 99 101 11 Cannon 13 | . . 13 . Launcher 8 | . . . 8 Special 1 | . 1 . . Kinetic 136 | . 29 96 11 Thermal 1 | . 1 . . Explosive 8 | . . . 8 Electromagnetic 88 | . 70 18 . Robot Hit Streak 15 | . 15 9 8 Robot Miss Streak 9 | . 9 5 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 157 | . 60 85 12 Core Hits 100 | . 33 38 29 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . 1 2 . Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Smash 1 | . . 1 . Melee Attacks 28 | . 5 20 3 Impact 16 | . 1 12 3 Slashing 12 | . 4 8 . Piercing . | . . . . Sneak Attacks 5 | . . 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3706 | . 1034 1697 975 Guns 2036 | . 827 1045 164 Cannons 158 | . . 158 . Explosions 1030 | . 169 71 790 Melee 470 | . 26 423 21 Ramming 12 | . 12 . . Kinetic 1247 | . 115 968 164 Thermal 240 | . 169 71 . Explosive 790 | . . . 790 Electromagnetic 947 | . 712 235 . Impact 352 | . . 331 21 Slashing 118 | . 26 92 . Piercing . | . . . . Highest Corruption 10 | . . 10 . Average Corruption 8 | . . 8 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 18 . Message Errors 5 | . . 5 . Matter Fused 5 | . . 5 . Heat Flow Errors 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 233 | . 37 180 16 Projectiles . | . . . . Explosions 53 | . 37 . 16 Melee 180 | . . 180 . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 187 | . 93 19 75 Shots 7 | . 3 1 3 Rammed 8 | . 8 . . Targets Rammed 9 | . 9 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 348 | . 192 348 7 Average Temperature 58 | . 43 70 4 Received Heat Transfer 1020 | . 336 432 252 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 10 | . 3 7 . Impact Corruptions 5 | . . 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . 250 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 503 | . 230 382 503 Initial 132 | . . 20 132 Average 189 | . 103 250 358 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 58 | . 95 24 29 Level 1 36 | . 4 75 4 Level 2 5 | . . . 65 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 3 3 7 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 7 | . 3 2 2 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 20 27 22 Peak Tracking Total 10 | . 3 6 10 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 14 | . 10 2 2 Successful 4 | . 3 1 . Failed 10 | . 7 1 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 11 | . 9 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 3 | . 2 1 . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2325 | . 1096 1041 188 Spaces Moved 1115 | 1 632 418 64 Core 3 | . 2 . 1 Treads 403 | . 136 211 56 Legs 666 | 1 451 207 7 Wheels 43 | . 43 . . Hover . | . . . . Flight . | . . . . Fastest Speed 115 | 120 115 160 160 Average Speed 155 | 120 133 182 201 Slowest Speed 450 | 120 300 330 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 2 90 52 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 3 6 . Terrain Destroyed 51 | . 12 9 30 Melee 8 | . 2 6 . Projectile 1 | . 1 . . AOE 42 | . 9 3 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1434 | . 774 562 98 Wait 20 | . 11 9 . Move 1112 | . 631 417 64 Hop . | . . . . Pick Up 24 | . 14 7 3 Fast Attach 26 | . 9 11 6 Attach 9 | . 4 3 2 Detach 2 | . . 1 1 Swap 23 | . 1 21 1 Drop 30 | . 11 17 2 Fire 151 | . 79 56 16 Melee 28 | . 5 20 3 Ram . | . . . . Kick . | . . . . Crush 9 | . 9 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 6 | -10/Materials | Discovered new exit (range 15) 42 | -10/Materials | Discovered new exit (range 13) 140 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 13) 414 | -10/Materials | Core integrity fell below 50% 606 | -10/Materials | Core integrity fell below 20% 1097 | -10/Materials | Entered another Materials area 1097 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1880 | -9/Materials | System corruption reached 10% 2089 | -9/Materials | Discovered new exit (range 10) 2138 | -9/Materials | Entered another Materials area 2138 | -8/Materials | Evolved 2 slots: Propulsion x2 2225 | -8/Materials | Destroyed 11 combat bots 2268 | -8/Materials | Lost 4 parts (2n2w) 2316 | -8/Materials | Garrison activated, responded to threat 2326 | -8/Materials | Self-destructed Last Messages --------------- 02276_ Acquired Ion Cannon. 02277_ R-06 Scavenger collects Imp. Ion Engine. 02278_ U-05 Engineer lays Concrete. 02282_ Acquired 9 matter. 02283_ U-05 Engineer lays Concrete. 02289_ U-05 Engineer builds a Wall. 02292_ K-01 Serf collects debris. 02293_ W-25 Informer sends out distress signal. 02294_ Penetrated by Slug. 02295_ U-05 Engineer lays Concrete. 02298_ Critical hit (Burn: +37). 02299_ U-05 Engineer lays Concrete. 02311_ Lgt. Armor Plating destroyed. 02313_ U-05 Engineer destroyed. 02316_ G-47 Trooper calls for garrison reinforcements. 02316_ ALERT: Activating Garrison Access M001. 02316_ G-47 Trooper destroyed. 02317_ Hvy. Ion Engine destroyed. 02320_ Aluminum Leg destroyed. 02325_ Slug penetrates K-01 Serf. 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""?????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerSubatomicGreatsword Manual? 0 Play Time 00:32:12 Cumulative 92.8 hours Start 2023.03.31 @ 18:46:08 End 2023.03.31 @ 19:28:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 137 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe11ecb8-d5bd-4535-9b54-5d58049890e1