Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.07 @ 11:03:05 Player: szymekc Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (704) 3520 Value Destroyed (28521) 28521 Prototype IDs (398) 7960 Alien Tech Used (13) 2600 Bonus (57561) 57561 TOTAL SCORE: 113062 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5077 Follower Combat Kills 5623 Hunted by Unchained 2000 Destroyed Unchained 1000 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 800 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -6639 Cogmind --------- Core Integrity 1054/1600 Matter 273/300 Energy 350/380 System Corruption 2% Temperature Cool (40) +ITN Movement Flying (19) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (12) ----- Spectral Analyzer Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Microactuators Experimental Reaction Control System Zionite Shade Armor Experimental Powered Armor Experimental Focal Shield Experimental Shield Generator Experimental Force Field > --- WEAPON (4) ------- Nanosword Sigix Broadsword Plasma Lance > --- INVENTORY (7) ---- Improved Quantum Reactor Diametric Drive Zionite Shade Armor Thermal Barrier Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Utility Shielding Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Experimental System Purifier > --- WEAPON ----------- 8R-AWN's Boregun Nanosword Sigix Broadsword > --- INVENTORY -------- Experimental Reaction Control System Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor Graphene Brace Experimental Shield Generator Experimental Force Field AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Hypervelocity Railgun Omega Cannon Power Sword [Rating: 273] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Q-thruster Utility Experimental Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Deep Network Scanner Protection Zionite Weapon Casing Weapon 8R-AWN's Boregun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Improved Light Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Utility 9 | . . . 1 . . . 1 . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 480 | 7 15 4 16 . 10 2 20 12 19 . 17 . . 1 1 27 . 44 5 1 . 12 9 11 5 . 7 . 3 10 19 5 34 4 20 25 19 22 19 28 25 2 Power 62 | 1 1 2 1 . 1 . 1 . 2 . . . . . 1 4 . 5 . . . 1 3 4 . . 1 . 1 3 4 . 8 . 4 2 7 1 3 . 1 . Engine 11 | 1 1 2 1 . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Core 19 | . . . . . . . . . 1 . . . . . 1 3 . 4 . . . 1 2 2 . . 1 . . 1 . . 1 . . . 2 . . . . . Reactor 32 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 2 4 . 7 . 4 2 5 1 3 . 1 . Propulsion 118 | 2 4 . 7 . 3 . 10 10 3 . 4 . . . . 3 . 9 3 . . 9 . . . . 1 . . 2 8 . 16 3 5 3 2 4 2 5 . . Treads 31 | 2 4 . 7 . 2 . 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 8 . 8 . . . . . . . . . Flight 65 | . . . . . . . . 4 3 . 4 . . . . 3 . 7 3 . . 6 . . . . 1 . . 2 . . 8 3 5 3 2 4 2 5 . . Utility 230 | 2 4 1 4 . 3 1 6 1 11 . 8 . . . . 14 . 27 1 1 . 1 6 6 5 . 4 . 1 5 6 2 10 1 8 17 8 16 11 16 21 2 Device 117 | 2 2 1 3 . 2 1 4 . 1 . 4 . . . . 4 . 10 . . . . 2 2 2 . 1 . 1 4 3 . 5 1 4 11 5 11 8 11 10 2 Storage 15 | . 2 . . . 1 . . . 2 . . . . . . . . . . . . . 1 . 1 . 2 . . 1 . . . . . 3 . 1 . . 1 . Processor 38 | . . . . . . . . . 2 . 1 . . . . 5 . 6 . . . . 1 . . . . . . . 1 . 1 . 4 2 3 4 2 3 3 . Hackware 16 | . . . . . . . 1 . 5 . 1 . . . . . . 2 1 . . 1 1 . . . . . . . 1 1 2 . . . . . . . . . Protection 44 | . . . 1 . . . 1 1 1 . 2 . . . . 5 . 9 . 1 . . 1 4 2 . 1 . . . 1 1 2 . . 1 . . 1 2 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 6 1 4 . 3 1 3 1 3 . 5 . . 1 . 6 . 3 1 . . 1 . 1 . . 1 . 1 . 1 3 . . 3 3 2 1 3 7 3 . Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Cannon 16 | . 3 1 2 . . . 3 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . Ballistic Gun 7 | 1 . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Launcher 13 | . 2 . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 2 1 . . 1 1 . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 14 | . . . 1 . 1 . . . 1 . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 3 1 . Piercing Weapon 6 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Special Melee Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 87 | . . 1 1 . . . . 2 1 . 4 1 . . . 9 . 1 . . . 6 . 3 4 . 3 . 1 . 2 7 4 1 4 4 3 5 14 5 1 . Parts Lost 65 | . 3 . . . 1 . . . 1 . . . . . . 4 . 16 . . . . . 1 . . 3 1 . 3 13 . 5 3 1 1 2 . . . 1 6 Power 9 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 2 . 1 1 . . . . . . . . Propulsion 21 | . . . . . . . . . 1 . . . . . . 1 . 6 . . . . . . . . 1 . . . 6 . 2 1 . 1 2 . . . . . Utility 32 | . 1 . . . 1 . . . . . . . . . . 3 . 7 . . . . . 1 . . 1 . . 2 5 . 2 1 1 . . . . . 1 6 Weapon 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 3 . . . 1 . . . 1 . . . . . . 3 . 4 . . . . . 1 . . 2 1 . 3 6 . 5 1 1 1 1 . . . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | 1 10 13 13 14 12 16 16 19 8 10 5 4 4 4 4 4 4 4 4 5 5 5 5 8 8 8 8 7 9 9 9 8 7 9 5 8 15 15 16 15 15 14 Power . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . 2 5 3 3 2 3 1 6 . 1 . . . . . . . . . . . . . 1 1 1 1 . . . . . 1 3 . . 1 2 3 . . . Utility 4 | . 2 4 3 5 5 9 11 10 4 4 2 2 2 2 2 . 1 1 3 3 3 3 1 3 4 4 4 3 4 4 4 2 1 2 1 3 4 4 4 7 7 8 Weapon 3 | 1 5 4 5 5 2 3 3 2 4 5 2 2 2 2 2 2 2 2 1 2 2 2 3 3 3 3 3 4 4 4 4 5 2 2 2 3 5 3 3 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 5 . 6 . 6 . 2 3 5 . . . . . . 3 . 3 . . . . 2 2 1 . . . . 1 1 2 1 . 1 . . . 3 1 5 5 Power 11 | . . . . . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 2 Propulsion 13 | . 1 . . . . . . 3 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . 3 Utility 20 | . 2 . . . . . 1 . 5 . . . . . . 1 . 1 . . . . 2 1 1 . . . . . 1 2 1 . . . . . 1 . 1 . Weapon 12 | . 2 . 6 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 98 100 99 100 97 95 98 99 93 92 94 96 100 100 100 99 97 93 93 100 100 100 98 98 94 100 96 90 87 91 77 79 81 80 85 88 85 86 86 88 87 87 Engine 3 | . 12 14 11 11 11 11 9 9 6 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 7 7 7 7 7 7 6 6 5 6 6 6 6 9 6 9 5 5 5 . . . . 1 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 5 5 7 9 8 5 7 4 8 9 8 8 8 7 7 7 Treads 9 | . 28 28 33 33 33 33 35 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . . 37 38 38 37 35 35 35 30 31 26 30 31 31 31 27 27 27 27 24 25 25 25 17 . 9 22 22 21 21 20 20 23 23 23 Device 15 | . 14 14 11 22 21 17 17 18 7 7 14 16 21 21 21 16 25 12 12 12 12 12 17 15 11 16 19 15 19 21 23 10 9 9 10 16 11 12 14 15 17 18 Storage 5 | . 13 14 11 11 9 11 9 9 6 7 . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 3 4 . 2 4 4 4 3 3 2 Processor 10 | . . . . . . . . . 6 7 7 14 14 14 14 20 12 21 18 18 18 18 16 16 16 16 13 10 10 10 8 5 5 9 18 18 19 16 16 15 13 15 Hackware 2 | . . . . . . . . . 15 15 6 . . . . . . 1 . 6 6 6 6 . . . . . . . 1 7 8 9 9 4 4 4 4 3 . . Protection 7 | . . . 10 . . . 8 9 . . 6 7 7 7 7 10 12 11 12 12 12 12 7 10 11 11 11 14 10 9 4 11 10 9 7 5 8 7 5 6 8 7 Energy Cannon 4 | . 19 28 21 21 . . 16 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 4 . . . 3 . . . . . . . . 2 . 5 . 4 5 5 . . 2 5 6 5 5 5 4 4 . . 1 3 2 . . 6 7 6 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . 3 6 3 . . . 3 4 . . . 2 5 5 5 1 5 2 2 2 3 . . . . . . Slashing Weapon 3 | . . . . . 15 10 . 4 4 7 7 11 14 8 6 2 . 2 6 6 6 2 . . . . . . . . . . . . . . 3 4 3 3 6 7 Piercing Weapon 1 | . . . . . . . . . 2 . . . . 3 7 . 4 . . . 6 6 2 4 3 4 2 . . . 2 . 3 1 1 3 . . . . . 3 Peak Build Rating 273 | 10 12 21 26 23 40 33 42 51 61 54 79 81 81 87 88 106 94 108 94 94 92 121 141 145 145 143 147 154 160 160 158 133 157 138 161 174 193 216 224 246 273 247 Average Rating 104 | 6 10 12 19 22 30 31 37 38 52 54 58 73 81 83 86 100 92 94 90 92 92 108 135 142 142 142 142 153 152 156 128 111 136 130 143 161 180 208 215 240 241 239 On Entrance 103 | . 10 12 13 23 23 31 33 35 50 54 54 70 81 81 81 87 86 94 94 94 93 92 120 131 142 142 143 141 149 157 149 95 125 133 115 158 171 188 206 219 245 240 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 6 . . . . 9 3 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 9 32 34 46 43 59 60 88 82 24 22 26 25 25 28 28 28 22 36 23 23 18 18 44 53 52 52 57 56 58 61 69 51 81 49 45 57 77 90 89 91 133 97 Greatest Support 100 | 40 40 40 60 60 60 60 82 82 37 26 38 28 37 28 28 42 29 42 27 27 27 41 53 53 57 57 57 63 63 65 70 70 89 50 60 67 91 91 89 97 97 100 Greatest Overweight (x) 15 | . . . . . . . 1 3 . . 1 . . . . . . 1 . . . . . 1 1 15 1 . . . 1 2 1 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 20 20 20 10 10 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 15 10 10 10 10 10 10 10 10 15 17 17 17 17 17 17 Average Capacity 11 | 5 14 15 15 15 14 20 17 20 9 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 11 10 10 10 10 10 8 10 5 9 16 17 17 17 16 16 Most Carried 20 | 3 15 15 15 15 20 17 20 20 14 10 10 5 4 4 5 5 5 5 5 5 5 5 10 10 10 10 14 10 10 10 10 10 10 10 9 15 17 17 17 17 17 17 Average Carried 10 | 2 11 14 14 15 12 16 16 19 8 10 5 4 4 4 4 4 4 4 4 5 5 5 5 9 9 10 10 7 9 9 9 8 7 9 5 8 16 16 16 16 16 15 Final Capacity 20 | 5 15 15 15 15 20 20 20 20 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 15 17 17 17 17 17 17 Final Carried 20 | 3 15 15 15 15 17 17 20 15 10 10 5 4 4 4 5 5 5 5 5 5 5 5 10 10 10 10 10 8 10 10 9 10 10 9 5 15 17 17 17 17 17 15 Class Distribution -------------------- 22% | Mutant 11% | Scout 11% | Sprinter 8% | Alien-Sprinter 7% | Scavenger-Mutant 7% | Messiah-Mutant 6% | Hacker-Sprinter 5% | Messiah-Sprinter 4% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scavenger-Scout | -5/Extension Messiah-Scout | -5/Cetus Messiah-Mutant | -5/Archives Messiah-Sprinter | -5/Hub_04(d) Messiah-Sprinter | -4/Factory Messiah-Sprinter | -4/Waste Messiah-Sprinter | -4/Factory Scavenger-Sprinter | -4/Armory Hacker-Mutant | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Sprinter | -3/Section 7 Alien-Ninja | -2/Research Alien-Ninja | -2/Testing Alien-Scout | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 21520 | 291 265 71 223 165 832 163 527 307 800 . 761 10 30 40 110 2370 . 2685 307 190 . 278 349 785 313 185 760 32 240 385 384 . 782 206 632 250 750 903 1354 1047 1640 98 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 40967 | 121 593 70 903 218 542 21 1545 1263 983 . 1061 . 43 . 237 4906 . 3723 371 417 . 279 1488 1144 535 289 1446 103 1892 805 416 . 1291 209 1115 321 1431 1609 1724 2399 3761 1693 Parts 2007 | 9 47 1 57 25 73 5 71 80 43 . 63 . 1 . 11 255 . 152 17 25 . . 47 50 32 14 81 4 44 39 23 . 28 9 53 14 73 81 90 118 180 92 Haulers Intercepted 50 | . 2 . 4 . . . 4 5 2 . 5 . . . . 8 . 5 . . . . 5 . . . 1 . . . . . 1 . 2 . 1 . 1 4 . . Recyclers Shooed 13 | . . . . . . 1 1 . . . . . . . . 3 . 2 . . . . 1 1 . . . . . . . . . . 2 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . . . . 1 8 . . . 17 20 . 5 . . . . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 446 | . 18 2 17 13 4 6 21 21 10 . 12 . . . 5 52 . 39 7 9 . 2 9 12 5 3 16 . 6 14 14 . 10 1 9 . 21 13 16 14 28 17 Melee 60 | . . . 1 . . . . . . . 2 . . . 2 3 . 3 2 1 . . . . . . 3 . . . 8 . 4 . . . 12 . . . 2 17 Guns 218 | . 7 . . . . . . . 1 . 6 . . . . 44 . 28 2 5 . . 6 12 5 3 13 . 6 5 . . 1 1 8 . . 11 16 13 25 . Cannons 50 | . 5 2 12 3 . 1 16 10 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . AOE 95 | . 6 . 4 10 4 5 3 9 9 . 4 . . . 2 3 . 4 3 3 . 2 3 . . . . . . 7 6 . . . . . 8 . . . . . Classes Destroyed 33 | 2 5 . 3 . 4 1 1 . . . 3 . 1 . 1 2 . . 1 . . . 1 . . . . . 1 . 1 . 1 . . . 2 . 1 1 1 . Worker 32 | . . . . . . 1 . 3 1 . 1 . . . . 5 . 1 . . . . 2 . . . 3 . . 1 . . 2 . 1 2 . . 4 1 4 . Builder 22 | . . . 1 . . . 1 2 3 . 1 . . . . 6 . 3 . . . . . . . . 1 . . . . . 1 . 1 1 . . . 1 . . Tunneler 7 | 3 . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 50 | . 2 . 4 . . . 4 5 2 . 5 . . . . 8 . 5 . . . . 5 . . . 1 . . . . . 1 . 2 . 1 . 1 4 . . Recycler 39 | 1 1 . . 1 . . 2 2 7 . 1 . . . . 4 . 4 . . . . 2 2 . . . . . . . . 4 . . 2 . 3 . 2 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 22 | . 2 . . . . . 2 2 1 . 2 . . . . 4 . 1 . . . . 1 . . . 2 1 . 1 . . . . . . . . . 1 2 . Drone 6 | . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Turret 9 | . . . . . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 50 | . 1 . . . . . 2 1 1 . 3 . . . . 5 . 5 . . . . 5 1 2 . 4 2 . 1 . . 1 . 1 1 1 4 3 5 1 . Swarmer 116 | . 9 . 4 11 . 6 . 6 9 . 4 . . . . 10 . 4 4 4 . . . 3 . . . . . 4 9 . 5 . . . 6 3 3 . 12 . Cutter 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 3 . . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 133 | . 9 2 5 2 . . 12 10 . . 2 . . . . 24 . 22 1 4 . . 3 3 . . 8 . . 5 . . 2 1 2 . 3 . 6 6 1 . Brawler 5 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Sentry 59 | . . . 7 . . . 7 5 1 . . . . . 1 5 . 5 1 1 . . 2 5 . 3 3 . . 2 1 . . . 1 . 1 1 . 4 3 . Specialist 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 25 | . . . . . . . . . . . 3 . . . . 3 . 1 1 . . . . . . . 2 . . . . . 2 2 5 . 2 2 . . 2 . Programmer 36 | . . . . . . . . . . . 2 . . . 1 7 . 2 . . . . . . . . 1 . . . 1 . . . . . 4 5 5 3 5 . Behemoth 10 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . 1 . 1 2 . 1 1 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Martyr 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 3 4 2 5 6 7 4 5 7 7 . 7 . 1 . 2 8 . 6 3 4 . 2 8 4 4 3 5 1 4 7 8 . 7 1 4 3 8 5 6 6 12 4 Combat Bots Only 9 | . 4 2 4 6 4 3 5 7 6 . 5 . . . 2 8 . 5 3 4 . 2 4 4 3 3 4 . 4 7 8 . 7 1 3 . 8 4 5 5 9 4 Max Kills in Single Turn 5 | 1 3 1 3 4 3 1 3 3 2 . 3 . 1 . 2 4 . 3 3 3 . 2 3 2 1 1 2 1 1 5 5 . 1 2 2 1 4 1 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploded 5 | . 3 . 3 4 3 1 2 3 2 . 3 . . . 1 3 . 3 3 3 . 2 3 . . . . . . 5 5 . . . . . 4 . . . . . Melee 1 | . . . 1 . . . . . . . 1 . . . 1 1 . 1 1 1 . . . . . . 1 . . . 1 . 1 . . . 1 . . . 1 1 Uniques/NPCs Destroyed 12 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 4 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) BL-1NK (-6/Factory) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2575 | . 79 6 50 31 20 15 93 63 34 . 37 . 3 . 5 92 . 172 17 11 . 3 16 20 4 4 43 8 . 141 215 . 128 40 61 29 165 68 107 41 136 618 Missed 1278 | . 19 1 14 10 7 8 25 16 23 . 19 . 1 . 2 41 . 52 4 6 . 2 12 12 2 1 21 3 . 88 114 . 45 17 30 13 71 25 53 35 94 392 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Hits 1297 | . 60 5 36 21 13 7 68 47 11 . 18 . 2 . 3 51 . 120 13 5 . 1 4 8 2 3 22 5 . 53 101 . 83 23 31 16 94 43 54 6 42 226 Melee 29 | . . . 2 . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . . . 4 . . 1 . . . 1 . . 1 . 15 Projectile 1268 | . 60 5 34 21 12 7 68 47 11 . 18 . 2 . 3 51 . 117 13 5 . 1 3 8 2 3 22 5 . 49 101 . 82 23 31 16 93 43 54 5 42 211 AOE 15 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . 1 3 . 2 . . . . . . 1 3 . Critical Strikes 84 | . 1 . 1 . 3 1 4 . . . 2 . . . . 4 . 8 . . . . 1 . . . 2 . . 3 9 . 1 2 1 2 2 1 4 . . 32 Actively Blocked 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . 1 2 1 2 1 . . . . 12 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 5 3 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Damage Taken 24038 | . 667 67 475 154 218 46 983 447 258 . 333 . 34 . 106 973 . 2703 211 103 . 22 278 185 42 83 542 152 . 1022 2126 . 1746 412 498 351 1825 922 1155 110 1216 3573 Core 3147 | . 105 . 133 12 24 . 128 36 114 . 90 . . . . 129 . 483 58 35 . . 14 25 28 27 66 39 . 170 509 . 166 15 88 37 95 45 70 . 17 389 Absorbed by Shields 1702 | . . . . 63 74 . . . . . . . . . . . . . . . . . . 55 13 . . . . . . . 36 37 101 . . . . . 2 1321 Redirected to Shielding 1183 | . . . . . . . . . . . . . . . . 85 . 109 32 11 . . 21 21 . 29 113 . . 79 21 . 92 . 70 . . . . 29 178 293 Ignored by Resistances 3557 | . . . . . . . 67 84 . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . 375 67 134 25 518 2232 Regen/Repaired (Parts) 7643 | . 107 . 11 . . . . . . . . . . 325 . 66 . 17 . . . . . . 30 111 134 . 53 51 171 151 317 108 152 295 1094 1235 703 94 1399 1019 Core Remaining (%) 66 | 100 . 58 . . . 57 . 70 . . . . . . 70 . . . . . . 17 . . . . 84 . . . . 62 . . . . 63 . 83 . . 65 Volleys Fired 1770 | 7 59 4 38 10 99 14 85 70 72 . 39 . . . 2 312 . 280 29 28 . 1 36 58 27 7 101 2 30 43 3 . 8 11 41 . 9 42 65 54 84 . Largest 2 | 2 2 2 2 2 1 1 2 2 1 . 1 . . . 1 1 . 1 1 1 . 1 1 2 2 2 1 1 1 1 1 . 1 1 2 . 1 2 2 2 2 . Hottest 160 | 70 136 136 150 150 33 33 160 160 80 . 45 . . . 45 45 . 45 45 45 . 45 45 70 70 70 30 30 30 120 50 . 30 30 70 . 113 143 113 70 80 . Shots Fired 2192 | 14 106 8 74 14 99 14 158 99 72 . 39 . . . 2 313 . 276 27 26 . 1 36 65 34 14 101 2 30 43 3 . 8 11 52 . 9 65 124 108 145 . Gun 1700 | 14 54 . . . 93 . . . 52 . 37 . . . . 311 . 273 26 24 . . 35 65 34 14 101 2 30 39 1 . 8 11 52 . . 63 119 108 134 . Cannon 408 | . 43 8 71 8 . 6 155 92 12 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 2 5 . . . Launcher 78 | . 4 . 3 6 6 8 3 7 8 . 2 . . . 2 2 . 2 1 2 . 1 1 . . . . . . 2 2 . . . . . 5 . . . 11 . Special 6 | . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1673 | 7 28 . . . 93 6 . . 52 . 37 . . . . 311 . 273 26 24 . . 35 65 34 14 101 2 30 39 1 . 8 11 52 . . 63 119 108 134 . Thermal 440 | 7 74 8 71 8 . . 155 92 12 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 2 5 . . . Explosive 67 | . 4 . 3 6 6 8 3 7 8 . 2 . . . 2 2 . 2 1 2 . 1 1 . . . . . . 2 2 . . . . . 5 . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Robot Hit Streak 16 | 3 7 11 7 6 5 1 16 8 . . 5 . . . . 9 . 7 4 2 . . 5 8 6 4 5 . 16 3 . . 2 5 8 . 2 8 14 13 6 . Robot Miss Streak 7 | 1 3 . 3 3 7 2 3 3 . . 3 . . . . 5 . 7 3 3 . . 5 4 2 2 4 . 2 3 . . 3 2 6 . . 2 3 3 3 . Penetration Max 4 | . . . . . 1 . . . . . 2 . . . . 2 . 2 . . . . 2 2 1 1 2 1 . 2 . . . 2 2 . . 3 2 2 4 . Secondary Targets 11 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 5 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . Shots Hit Robots 1527 | 8 60 6 45 3 81 2 98 49 26 . 38 . 1 . 5 116 . 148 15 10 . 4 33 43 33 8 36 4 24 7 17 . 35 4 29 7 42 47 62 57 126 198 Core Hits 1024 | 5 28 3 25 16 32 8 41 39 38 . 29 . 1 . 9 120 . 86 12 13 . 3 30 24 19 3 42 4 6 30 23 . 12 6 20 4 30 25 38 39 75 86 Critical Kills 271 | . . . . . 7 . 1 3 1 . 6 . . . . 49 . 34 2 5 . . 10 13 6 3 18 1 6 5 1 . 1 2 12 1 . 13 20 21 30 . Critical Parts Destroyed 307 | . . . . . 17 . . . . . 6 . . . . 49 . 52 3 1 . . 9 14 3 . 17 . 2 13 . . 5 1 14 . . 17 32 16 36 . Critical Strikes 653 | . 4 . . . 25 . 1 3 3 . 16 . . . . 99 . 92 6 6 . 1 25 31 10 5 36 1 16 19 2 . 6 3 28 1 5 30 52 42 71 14 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 570 | . . . . . 24 . . . 1 . 12 . . . . 92 . 78 5 6 . . 17 30 10 5 34 . 16 16 . . 3 3 28 . . 30 52 40 68 . Smash 34 | . . . . . . . . . . . . . . . . 6 . 13 . . . . 4 . . . 1 1 . 3 2 . 3 . . 1 . . . . . . Sever 31 | . . . . . 1 . . . 1 . 4 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 5 . . 2 3 12 Impale 10 | . . . . . . . . . 1 . . . . . . . . . . . . 1 4 1 . . 1 . . . . . . . . . . . . . . 2 Melee Attacks 1138 | . . . 1 . 45 1 1 12 59 . 71 3 3 1 6 75 . 104 9 5 . 10 48 5 10 . 30 8 . 29 33 5 57 9 3 21 61 31 40 39 67 236 Impact 285 | . . . . . . . . . . . . . . . . 39 . 75 . . . 5 35 . . . 12 8 . 29 16 5 39 6 2 14 . . . . . . Slashing 672 | . . . 1 . 41 1 1 12 34 . 71 3 3 1 4 34 . 22 9 5 . . . . . . . . . . . . . . . 2 60 28 40 38 65 197 Piercing 177 | . . . . . . . . . 25 . . . . . 2 2 . 7 . . . 5 13 5 10 . 18 . . . 17 . 18 3 1 5 1 3 . 1 2 39 Sneak Attacks 128 | . . . . . 8 . 1 6 13 . 6 . 1 . 1 9 . 9 1 . . . 6 1 10 . 2 1 . . . . 8 . 1 6 7 4 4 7 16 . Combat Hostiles 11 | . . . . . 3 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . Follow-up Attacks 99 | . . . . . 5 . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 5 . . . . 1 . . 10 74 Damage Inflicted 78684 | 99 1452 139 1262 628 3102 570 2994 2122 2401 . 2237 . 79 . 467 6069 . 7317 731 415 . 445 2940 1082 860 130 2091 509 516 1352 1328 . 2461 124 933 988 5304 1446 2137 2763 5398 13793 Guns 18736 | 99 419 . . . 845 . . . 80 . 406 . . . . 3552 . 2937 151 183 . . 714 889 362 130 1418 35 516 666 . . 130 124 721 . . 651 1122 916 1670 . Cannons 5594 | . 593 125 946 75 . 61 2653 1141 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8091 | . 388 . 277 553 321 509 276 516 846 . 435 . . . 244 238 . 643 92 150 . 71 154 . . . 216 . . 357 411 . . . . . 1394 . . . . . Melee 46187 | . . . 39 . 1936 . 65 455 1475 . 1396 . 79 . 223 2279 . 3737 488 82 . 374 2072 193 498 . 457 474 . 329 917 . 2331 . 212 988 3910 795 1015 1847 3728 13793 Ramming 76 | . 52 14 . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18608 | 62 267 . . . 845 61 . . 80 . 406 . . . . 3552 . 2937 151 183 . . 714 889 362 130 1418 35 516 666 . . 130 124 721 . . 651 1122 916 1670 . Thermal 6182 | 37 745 125 946 178 . . 2653 1141 59 . 145 . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7231 | . 388 . 277 450 321 509 276 516 603 . 290 . . . 244 238 . 490 92 150 . 71 154 . . . . . . 357 411 . . . . . 1394 . . . . . Electromagnetic 400 | . . . . . . . . . 184 . . . . . . . . . . . . . . . . . 216 . . . . . . . . . . . . . . . Impact 10243 | . . . . . . . . . . . . . . . . 1280 . 3273 . . . . 1658 . . . 149 474 . 329 325 . 1987 . 212 556 . . . . . . Slashing 30656 | . . . 39 . 1936 . 65 455 721 . 1396 . 79 . 180 999 . 464 488 82 . . . . . . . . . . . . . . . 331 3910 773 1015 1847 3728 12148 Piercing 5288 | . . . . . . . . . 754 . . . . . 43 . . . . . . 374 414 193 498 . 308 . . . 592 . 344 . . 101 . 22 . . . 1645 Highest Corruption 23 | . . . 1 1 1 1 . . . 5 5 . . . 1 3 13 23 23 23 23 23 . . . . . . . 2 9 9 . . . 1 2 3 3 . 2 2 Average Corruption 6 | . . . 1 1 1 1 . . . 5 2 . . . 1 1 5 17 23 23 23 23 . . . . . . . 2 4 9 . . . 1 1 2 2 . 1 1 Corruption Purged 14 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 271 | . . . 8 5 18 1 . . . 1 1 . . . 2 14 1 134 17 15 2 7 . . . . . . . . 11 7 . . . 1 4 8 7 . 6 1 Message Errors 60 | . . . 3 . 5 1 . . . 1 1 . . . . 2 1 20 6 2 . 3 . . . . . . . . 2 2 . . . 1 1 4 2 . 3 . Matter Fused 48 | . . . . 1 5 . . . . . . . . . . 4 . 24 4 1 1 2 . . . . . . . . 2 1 . . . . 1 1 . . . 1 Heat Flow Errors 38 | . . . 2 1 3 . . . . . . . . . . 1 . 22 2 . . 2 . . . . . . . . 2 1 . . . . . . . . 2 . Energy Discharges 21 | . . . 1 . . . . . . . . . . . 1 2 . 11 2 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 . Parts Rejected 12 | . . . . 1 . . . . . . . . . . . . . 6 . 2 . . . . . . . . . . 1 . . . . . 2 . . . . . Parts Fused 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . 1 1 4 . . . . . . . . . . 1 . 12 . 6 . . . . . . . . . . 1 1 . . . . . 1 2 . . . Data Loss (major) 12 | . . . . . . . . . . . . . . . 1 . . 6 . . 1 . . . . . . . . . 1 1 . . . . . . 2 . . . Misfires 10 | . . . 1 . . . . . . . . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Misdirections 13 | . . . . . . . . . . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 17 | . . . . . . . . . . . . . . . . 1 . 11 2 2 . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9485 | . . . . . 294 81 26 155 416 . 206 . . . 5 880 . 1722 55 . . 214 944 101 . . 308 137 . 281 64 . 996 . 142 186 283 181 355 721 363 369 Projectiles 112 | . . . . . . . 26 21 . . . . . . . . . . . . . . . . . . . . . . 34 . 31 . . . . . . . . . Explosions 223 | . . . . . . 81 . . 9 . 36 . . . . . . 28 . . . . . . . . . . . 2 . . . . . . 67 . . . . . Melee 9150 | . . . . . 294 . . 134 407 . 170 . . . 5 880 . 1694 55 . . 214 944 101 . . 308 137 . 279 30 . 965 . 142 186 216 181 355 721 363 369 Knockbacks 34 | . . . . . . 1 . . . . . . . . . 3 . 16 . . . . 1 . . . . . . 2 . . 9 . . 2 . . . . . . Impact 31 | . . . . . . . . . . . . . . . . 3 . 15 . . . . 1 . . . . . . 2 . . 8 . . 2 . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 613 | . 49 . . 29 63 . . . . . . . . . 31 . . 17 20 18 . . 194 . . . 69 . . . 118 . . . . . . . . . 5 . Shots 22 | . 2 . . 1 2 . . . . . . . . . 1 . . 1 1 1 . . 6 . . . 1 . . . 5 . . . . . . . . . 1 . Rammed 9 | . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 7 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | 27 210 165 288 252 260 33 367 214 180 37 119 4 42 4 4 132 32 408 285 13 . 269 127 50 2 101 12 2 5 84 438 265 117 85 . . 136 84 97 19 253 . Average Temperature 45 | 13 65 75 90 82 37 15 99 72 15 16 32 2 20 2 2 16 14 62 30 5 . 126 52 14 2 43 3 2 5 25 150 94 38 50 . . 53 16 19 8 54 . Received Heat Transfer 2878 | . 258 36 171 24 15 . 567 162 12 . 45 . 18 . 12 96 . 381 18 9 . . 45 65 . 18 69 9 . 51 201 . 9 9 80 72 183 36 63 9 63 72 Thermoelectric Energy+ 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Effects 6 | . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . . . . . . . . . . . 5 . 8 . . . . 4 . . . 1 1 . 4 . . 8 . . 1 . . . . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 2 . . 3 . . . . . . . . . Parts Fried 42 | . . . . . . . . . . . . . . . . 8 . 11 . . . . 9 . . . . . . 3 . . 11 . . . . . . . . . Impact Corruptions 108 | . . . . . . . . . . . . . . . . 16 . 38 . . . . 16 . . . 1 6 . 7 1 . 20 . 1 2 . . . . . . Robots Melted 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 36 | . 3 . 2 1 . . 14 12 . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . Heat Transferred 11635 | 111 1813 222 1628 211 . . 5100 2200 50 . 150 . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . 1 1 . . 1 2 1 . 1 . . . . 5 2 4 . . . . 2 2 2 1 5 4 1 2 3 . 1 2 2 1 2 2 2 3 5 . Low Security (%) 42 | 100 100 100 95 81 . 100 87 41 33 100 75 . . . . 10 . . . . . . 37 38 . 91 19 . . 3 . . 67 . . . 45 . . . . . Level 1 20 | . . . 4 18 . . 12 36 66 . 24 . . . . 14 . . . . . . 46 39 28 8 13 . 100 80 37 . 32 78 64 100 16 34 14 5 . . Level 2 15 | . . . . . . . . 22 . . . . . . . 23 100 17 . . . . 16 21 71 . 13 . . 15 26 . . 21 35 . 38 65 85 54 6 . Level 3 9 | . . . . . . . . . . . . . . . . 24 . 54 . . . . . . . . 4 37 . . 36 . . . . . . . . 39 7 . Level 4 5 | . . . . . . . . . . . . . . . . 13 . 27 . . . . . . . . 10 62 . . . . . . . . . . . . 24 . Level 5 5 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . 26 . . . . . . . . . . . . . 61 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2049 | 5 163 53 213 243 . 167 363 526 385 130 387 . . . . 1796 643 1483 . . . . 468 590 493 292 2049 1170 396 583 961 . 399 551 648 376 663 666 671 756 1548 . Initial 1100 | . . 53 . 65 . . 29 143 221 130 84 . . . . . 628 443 . . . . 18 215 294 145 . 1100 381 207 280 . . 232 309 361 137 370 363 397 444 . Average 396 | 1 64 6 84 114 . 103 103 276 236 126 143 . . . . 812 630 943 . . . . 230 276 418 38 1004 1111 347 336 584 . 147 345 424 302 343 491 481 643 1111 . Influence Increases 23994 | 20 584 50 583 464 . 222 789 848 900 . 732 . 20 . 114 2562 15 2064 200 270 . 110 709 927 319 177 2762 130 15 731 1095 . 739 349 514 124 884 594 642 664 1967 105 Destroy 0b10 Robot/C 10540 | . 360 40 340 280 . 120 420 420 200 . 240 . . . 60 1340 . 880 140 180 . 20 240 500 160 80 960 40 . 300 320 . 340 120 260 . 460 260 360 300 800 . Destroy 0b10 Robot/NC 1255 | 20 30 . 25 5 . 5 60 75 80 . 65 . 5 . 10 195 . 95 10 . . 25 75 20 10 . 75 20 . 15 . . 50 . 30 35 10 35 45 70 60 . Destroy Leader 2296 | . 86 10 118 40 . 20 122 102 46 . 54 . . . 20 318 . 230 20 30 . . 70 42 . . 232 14 . 62 70 . 54 . 76 4 84 68 48 108 148 . Allied During Kill 2584 | . . . . 37 . . . . . . . . . . 24 129 . 104 . . . 5 11 299 149 80 942 20 . 2 6 . 47 20 70 5 . . . 33 601 . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 456 | . 21 . 35 . . . 38 31 91 . 82 . . . . 24 . 19 . . . . 7 . . . . 14 . . 16 . 20 . . 15 21 18 . . 4 . Select Force Hacks 90 | . 60 . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1800 | . . . 30 15 . 30 30 120 225 . 105 . . . . 150 . 315 . . . . 60 30 . 15 180 . . 30 150 . . 30 . 30 60 15 45 . 60 75 Destroy Structure 2233 | . 27 . 35 57 . 47 59 70 158 . 66 . . . . 136 . 196 . . . . 126 36 . 2 298 22 . 112 98 . 48 29 18 20 114 63 99 78 219 . Partial Spotted 900 | . . . . . . . . . 60 . 45 . . . . 30 15 105 . . . . 30 . . . 30 . 15 45 . . 90 15 45 15 135 90 . 75 30 30 Lose Combat Pursuer 1830 | . . . . 30 . . 60 . 30 . 75 . 15 . . 240 . 120 30 60 . 60 90 . . . 45 . . 165 435 . 90 135 15 . . 45 45 . 45 . Influence Decreases 24046 | 20 446 188 415 420 212 145 527 698 1015 254 469 202 116 85 114 766 1178 1242 699 302 924 80 299 841 482 540 754 1165 809 455 714 953 429 108 422 522 470 607 625 632 643 2059 Entered New Map 12031 | . . 85 . 103 212 . 48 196 268 244 36 142 36 85 . . 1168 190 539 182 924 . 12 225 232 218 . 1025 709 89 292 953 . 78 242 282 108 289 283 266 251 2019 Time Decay 9633 | 20 416 103 415 317 . 130 479 502 435 10 433 60 80 . 114 596 10 682 160 120 . 65 287 386 190 302 494 70 100 246 222 . 269 . 150 190 342 318 342 356 222 . Lost Part 620 | . 30 . . . . . . . 10 . . . . . . 40 . 160 . . . . . 10 . . 30 10 . 30 130 . 50 30 10 10 20 . . . 10 40 Lost Ally 1470 | . . . . . . 15 . . 10 . . . . . . 130 . 210 . . . 15 . 220 60 20 230 60 . 90 70 . 110 . 20 40 . . . 10 160 . Purge Threat 292 | . . . . . . . . . 292 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 153 | . 5 . 1 . . . 1 7 5 . 8 . . . . 18 . 20 . . . . 9 3 . . 16 2 . 10 8 . 5 . 3 3 6 4 5 9 5 . Investigation 30 | . 3 . 1 . . . 1 1 1 . 1 . . . . 2 . 5 . . . . . 1 . . . . . 2 5 . 2 . . . 2 2 . 1 . . Extermination 39 | . . . . . . . . . 4 . 4 . . . . 4 . 5 . . . . 2 . . . 3 . . 1 2 . 1 . . 1 2 2 3 4 1 . Reinforcement 50 | . 2 . . . . . . 2 . . 2 . . . . 10 . 2 . . . . 4 1 . . 6 2 . 3 . . 2 . 3 2 1 . 2 3 3 . Assault 19 | . . . . . . . . 1 . . . . . . . 2 . 4 . . . . . 1 . . 7 . . . 1 . . . . . 1 . . 1 1 . Garrison 15 | . . . . . . . . 3 . . 1 . . . . . . 4 . . . . 3 . . . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . Haulers Reinforced 15 | . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . 2 1 . . . . . . 2 . 1 . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 66 | . 3 . . . . . 3 2 . . 4 . . . . 6 . 6 . . . . 1 2 1 . 9 . . 1 1 . . . . 1 2 . . 2 22 . Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 4 12 . . . Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 4 1 . . . Times Spotted 945 | . 29 2 21 21 23 6 32 23 12 6 41 . 4 . 2 71 3 80 8 8 . 9 25 26 8 5 52 5 4 50 60 . 28 34 17 14 46 26 32 23 55 34 Peak Tracking Total 24 | . 4 2 4 8 11 3 5 4 3 6 7 . 4 . 1 7 3 16 3 3 . 13 6 5 5 1 10 2 2 24 20 . 6 20 3 9 10 6 4 5 10 4 Tactical Retreats 102 | . . . . 1 4 . 4 . 2 . 6 . 1 . . 12 . 16 2 3 . 1 4 . . . 3 . . 5 9 . 4 3 1 3 8 3 4 . 3 . ECM-based Alert Blocks 48 | . . . . . . . . . . . 8 . 3 . . . . . . . . . . . . . . . . . . . 2 . . 10 16 4 5 . . . ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . IFF Responses 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 50 | . 1 . 1 . . . 4 . 5 . 9 . . . . 1 . . . . . . 1 5 . . . 1 . . 3 . 2 6 2 4 2 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 136 | . . . 2 1 12 2 2 8 15 . 7 . . . . 10 . 21 . . . . 4 3 . 1 12 . . 2 10 1 . 2 1 2 4 1 4 . 4 5 Max in Single Turn 4 | . . . 1 1 2 1 1 1 4 . 2 . . . . 2 . 4 . . . . 4 1 . 1 4 . . 1 3 1 . 1 . 1 1 1 1 . 1 1 Garrison Access 14 | . . . . . . . . . 3 . 2 . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 2 1 . 1 1 . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 165 | . 8 1 10 . 2 . 10 10 24 . 26 . 1 . . 15 . 16 1 . 4 1 6 . . . . 3 . 3 2 . 4 . 2 3 5 3 2 1 2 . Terminals 65 | . 5 . 8 . . . 8 9 13 . 14 . . . . . . . . . . 1 1 . . . . . . . . . . . . . 3 . 1 . 2 . Fabricators 23 | . . . . . . . . . 2 . 4 . . . . 3 . 5 . . . . 1 . . . . 2 . . 2 . 1 . . . . 2 . 1 . . Repair Stations 6 | . 1 . 1 . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 2 . . . . . . 1 4 . 3 . . . . 4 . 5 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 16 | . . . 1 . . . 2 . 2 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . 2 . . 2 2 . . . . . Garrison Access 25 | . . . . . . . . . 3 . 4 . . . . 4 . 3 . . . . 2 . . . . 1 . 2 . . 1 . 2 1 . 1 1 . . . Total Hacks 437 | . 19 1 39 . 2 . 25 26 71 . 57 . 1 . . 29 . 41 1 . 25 5 14 . . . . 9 . 13 7 . 11 . 5 11 10 7 3 2 3 . Successful 245 | . 12 1 22 . 2 . 15 14 49 . 22 . 1 . . 9 . 22 1 . 25 5 7 . . . . 2 . 2 3 . 9 . 2 4 7 5 2 . 2 . Failed 191 | . 7 . 16 . . . 10 12 22 . 35 . . . . 20 . 19 . . . . 7 . . . . 7 . 11 4 . 2 . 3 7 3 2 1 2 1 . Catastrophic 43 | . . . 2 . . . 2 3 4 . 7 . . . . 8 . 5 . . . . 1 . . . . 2 . 6 1 . . . . . . 1 . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 549 | . 9 . 17 . 1 . 15 14 29 . 20 . . . . 69 . 68 . . . . 31 14 1 . 48 18 . 25 9 . 19 3 15 32 22 15 28 24 3 . Terminals 188 | . 11 . 32 . . . 21 24 48 . 36 . . . . . . . . . . 5 2 . . . . . . . . . . . . . 4 . 2 . 3 . Fabricators 63 | . . . . . . . . . 4 . 7 . . . . 4 . 20 . . . . 4 . . . . 7 . . 7 . 2 . . . . 6 . 2 . . Repair Stations 16 | . 2 . 3 . . . . . . . . . . . . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 49 | . 6 . . . . . . 2 13 . 6 . . . . 8 . 8 . . . . 3 . . . . . . 3 . . . . . . . . . . . . Scanalyzers 47 | . . . 4 . . . 4 . 2 . 3 . . . . 5 . 3 . . . . 2 . . . . . . . . . 8 . . 10 6 . . . . . Garrison Access 44 | . . . . . . . . . 4 . 5 . . . . 6 . 5 . . . . 3 . . . . 2 . 10 . . 1 . 5 1 . 1 1 . . . Terminal Hacks 88 | . . 1 9 . 2 . 3 7 20 . 7 . 1 . . . . . 1 . 25 5 1 . . . . . . . . . . . . . 3 . 1 . 2 . Record 17 | . . . . . 1 . . . . . . . . . . . . . . . 11 5 . . . . . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 2 . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 2 . . . 2 2 2 . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 13 | . . 1 . . . . . 4 . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 . 1 . 1 . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 22 | . . . . . . . . . 2 . 2 . . . . . . 9 . . . . 1 . . . . 1 . . 3 . 1 . . . . 3 . . . . Network Status 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Load Schematic 10 | . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . Build 7 | . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 7 | . 2 . 2 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 1 . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . . . . . . 3 . 1 . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Retrieve Components 11 | . 2 . . . . . . . 3 . 1 . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer 31 | . . . 4 . . . 4 . 2 . 2 . . . . 2 . 3 . . . . 1 . . . . . . . . . 6 . . 3 4 . . . . . Insert Component 6 | . . . 1 . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 7 | . . . 3 . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 18 | . . . . . . . 1 . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . 5 . . 3 4 . . . . . Garrison Access Hacks 15 | . . . . . . . . . 3 . 2 . . . . 1 . 2 . . . . . . . . . . . 1 . . 1 . 2 1 . 1 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 14 | . . . . . . . . . 3 . 2 . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 2 1 . 1 1 . . . Unauthorized Hacks 71 | . 8 . 7 . . . 8 7 19 . 8 . . . . 3 . 5 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . Terminals 43 | . 6 . 7 . . . 8 6 10 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . 2 . . . 1 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 30 | . 5 . 5 . . . 6 4 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . 2 . 2 . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Prioritize 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 6 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patch 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . . . . 1 7 . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 6 | . . . . . . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . 1 . . . . . 2 . . . 1 . . . . . . . . . . . 1 1 . . 2 1 . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 116 | . 7 . 9 . . . 10 9 15 . 22 . . . . 12 . 12 . . . 1 5 . 1 . . 2 . 3 2 . 1 . . 2 1 1 . 1 . . Full Trace Events 10 | . . . 2 . . . 1 . 1 . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 36 | . . . . . . . . . . . . . . 4 . 11 . . . . 2 . . . . . 6 . . . . . . . . 5 4 . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 207 | . . . 1 . . . 1 . 2 . 1 . . 15 . 14 . 38 . . 9 . 9 . . . 15 . . 12 . . . . . 23 16 . 43 8 . . Parts Built 8 | . . . . . . . . . 2 . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 768 | . . . . . . . . . 47 . . . . . . . . 423 . . . . 128 . . . . . . . 102 . . . . . . 68 . . . . Total Part Build Rating 57 | . . . . . . . . . 10 . . . . . . . . 23 . . . . 8 . . . . . . . 8 . . . . . . 8 . . . . Part Studies Acquired 18 | . . . . . . . 1 . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . 5 . . 3 4 . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 162 | . 26 . 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 18 . . . . . . . 2 . 10 . . . . 5 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Total Allies 137 | . . . . 5 . . . . 2 . . . . 6 . 5 . 11 . . . 1 5 20 5 . 4 3 18 7 4 . 8 3 3 . . . . 3 24 . Largest Group 18 | . . . . 5 4 2 . . 1 . . . . 6 6 6 . 4 . . . 1 5 13 13 12 12 3 18 3 3 . 5 3 3 2 . . . 3 13 . Highest-Rated Group 1411 | . . . . 84 53 23 . . 10 . . . . 238 238 328 . 210 . . . 96 301 550 880 728 730 288 656 117 288 . 233 168 288 185 . . . 325 1411 . Highest-Rated Ally 269 | . . . . 31 16 16 . . 10 . . . . 51 51 85 . 70 . . . 96 70 159 159 96 96 96 50 75 96 . 103 56 96 96 . . . 269 269 . Zionite Dispatches 29 | . . . . . . . . . . . . . . . . 3 . 3 . . . . 2 3 . . 4 1 . 3 2 . 4 . 1 . . . . 3 . . Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Light 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . . . . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fire 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Resupply 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 38 | . . . . . 5 . . . . . . . . . . 3 . 1 . . . . . . 1 1 14 . . 2 . . 4 . . 1 . . . 3 3 . STAY 21 | . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . 1 1 8 . . 1 . . 2 . . 1 . . . 1 2 . FOLLOW 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . DROP 10 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . 1 . . 2 . . . . . . 2 . . RETURN 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 857 | . . . . 6 84 3 . . . . . . . . 2 44 . 62 . . . 4 11 97 27 6 180 22 . 5 19 . 20 23 25 5 . . . 2 210 . Total Damage 31883 | . . . . 66 721 18 . . . . . . . . 63 2791 . 1081 . . . 145 189 2921 840 236 6861 763 . 547 720 . 1067 838 1037 159 . . . 130 10690 . Kills 148 | . . . . 1 1 . . . . . . . . . . 21 . 6 . . . 1 3 15 3 1 40 3 . 3 2 . 8 5 5 1 . . . 1 28 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 22586 | 43 398 1 . . . . 3 . 1055 31 1163 138 170 462 304 2134 20 2703 329 245 29 198 743 900 389 2471 1501 145 207 483 16 . 268 216 303 398 773 703 767 803 1380 694 Optics 16480 | . . . . . . . . . . . . . . . . 1484 20 2703 329 245 29 198 743 900 389 2471 666 . . . . . 266 216 303 398 773 703 767 803 1380 694 Sensors 14142 | . . 1 . . . . . . 1055 31 1163 138 170 462 304 1977 . 1671 329 245 29 198 743 900 320 . 1493 145 207 483 . . . . . . . 583 683 803 9 . IFF 837 | . . . . . . . . . . . . . . . . . . 837 . . . . . . . . . . . . . . . . . . . . . . . . Terrain 65 | 43 18 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Structural 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 437 | 39 398 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 478 | . . . . . . . . . . . . . . . . 477 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Triangulation 499 | . . . . . . . . . . . . . . . . . . 499 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1533 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302 6 535 690 . . . ECM 1483 | . . . . . . . . . . . 61 110 16 . . 1 . 1 . . . . . . . . . . . . . . 205 50 . 121 599 88 227 4 . . ID Mask 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . . . 1 . 1 1 . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 22 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zionite Intel Received 78 | . . . . . . . . . . . . . . . . 12 . 12 . . . . 5 2 . . 8 2 . 4 1 . 1 . 3 9 6 3 7 3 . . Main Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Emergency Access 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 . 1 . . Guard Positions 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Prototype Stockpiles 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 1 . 1 . . . Component Schematics 8 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . 1 . . . . . 1 . . 2 . . . Prototype Schematics 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 . 1 1 . . Unaware Schematics 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . Unaware Analyses 11 | . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 1 . . 2 . . . . . . . . 1 1 . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Active Terminals 8 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . 1 . 1 1 1 . . . Active Garrisons 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . 1 1 . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 33260 | 131 1502 1008 1315 760 1956 267 1503 1355 1112 31 1196 138 170 462 304 2134 20 2703 329 245 29 198 743 900 389 2471 1501 145 207 533 462 306 698 216 303 398 773 703 767 803 1380 694 Spaces Moved 48887 | 66 761 611 638 453 989 146 619 703 2779 136 3189 491 592 993 500 5352 77 6244 697 630 109 465 1999 820 214 424 2515 363 405 1215 776 189 1260 326 522 927 1352 1293 1210 1794 2562 1481 Core 314 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . 308 . . . . . . . . . . . . . . . . Treads 4979 | 60 761 611 638 453 989 146 619 702 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 786 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 189 497 . . . . . . . . . Flight 42808 | . . . . . . . . 1 2779 136 3189 491 592 993 500 5352 77 6244 697 630 109 465 1999 820 214 116 2515 363 405 1215 676 . 763 326 522 927 1352 1293 1210 1794 2562 1481 Fastest Speed 11 | 50 160 160 160 160 160 160 156 156 23 20 20 23 14 23 23 11 23 11 25 25 25 22 24 24 24 24 24 26 26 26 26 30 20 11 11 25 22 26 26 17 23 19 Average Speed 43 | 150 160 160 160 160 160 160 173 156 23 22 23 23 22 23 23 22 23 25 25 25 25 24 24 24 25 557 27 26 26 26 31 37 27 23 23 26 27 26 26 20 25 22 Slowest Speed 800 | 160 160 160 160 160 160 160 206 236 26 23 99 23 23 23 23 26 23 99 28 25 25 26 24 88 88 800 100 26 26 26 130 220 125 98 25 28 31 28 28 23 93 23 Overloaded Moves 176 | . . . . . . . . . . 3 7 . 4 . . 40 . 63 . . . . . . . . . . . . . . . 37 6 . 7 . . . . 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 241 | . . . . . . . . . 7 2 21 . . . . 39 2 24 . . . 1 27 6 . . 47 3 . 18 3 . 1 1 1 2 6 17 5 8 . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 3 92 97 61 94 88 31 63 87 54 85 81 66 73 88 64 93 73 87 87 80 80 70 54 80 59 85 98 10 90 37 47 94 21 48 18 90 70 40 95 49 62 54 Regions Visited 42 Branch Regions 24 Pre-discovered Areas 35 | . 3 1 2 1 1 . 2 1 3 . 1 . . 1 . 9 . . . . 1 . . . . . 9 . . . . . . . . . . . . . . . Known Exits Taken 30 | . . 1 1 . . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 1 . 1 . 1 . . . . . 4 8 3 2 . . . 4 6 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 955 | . 22 . 33 30 4 66 13 32 36 . 33 3 2 . 59 93 . 123 39 60 . 33 18 1 . . 21 3 . 57 33 . 8 6 1 7 14 18 29 24 34 . Terrain Destroyed 1818 | . 31 . 35 71 47 75 54 79 213 . 65 3 2 . 59 105 . 203 40 66 . 33 89 6 3 . 210 3 2 61 53 . 8 8 1 7 61 21 35 29 40 . Melee 325 | . . . . . . 1 . 3 26 . 33 3 2 . 1 31 . 32 . 2 . 6 18 . . . 14 3 . 22 7 . 8 6 1 7 14 18 26 21 20 . Projectile 193 | . 5 . 2 4 9 . 45 34 14 . . . . . . 14 . 8 1 6 . . . 5 3 . 13 . 2 4 . . . 1 . . 4 2 7 5 5 . AOE 1257 | . 26 . 33 67 36 74 9 42 167 . 32 . . . 58 51 . 158 37 57 . 27 70 . . . 177 . . 33 46 . . . . . 43 . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Gar Res Qua Sec Res Tes Acc Com Ac0 Total 57245 | 81 927 633 866 471 1260 168 904 863 3079 133 3515 509 620 1222 672 5900 77 6881 806 677 109 525 2140 1450 495 521 3122 397 486 1340 936 414 1525 435 637 1043 1617 1515 1453 2048 3105 1668 Wait 3734 | . 44 4 133 2 62 . 120 19 72 . 156 11 26 222 161 122 . 150 58 9 . 27 59 420 217 89 496 22 41 29 76 205 52 12 12 4 86 84 57 78 284 13 Move 48400 | 65 760 610 637 452 988 145 618 702 2766 132 3149 490 591 992 499 5281 73 6197 696 629 108 462 1948 807 213 423 2428 358 404 1180 769 188 1258 322 519 922 1339 1263 1200 1776 2561 1480 Hop 205 | . . . . . . . . . 6 1 18 . . . . 32 1 22 . . . 1 23 6 . . 39 2 . 16 3 . 1 1 1 2 6 12 4 8 . . Pick Up 270 | 2 23 3 13 . 29 1 16 10 9 . 3 1 . 1 . 9 1 14 1 . . . 7 3 5 . 3 1 3 6 3 3 19 1 1 7 21 7 8 10 23 3 Fast Attach 277 | 7 3 . 2 1 3 . 10 1 5 . 12 1 . . . 15 . 34 1 2 . 1 7 4 . . 2 . 1 3 17 6 27 1 13 21 17 10 13 16 17 4 Attach 126 | . 2 . 4 . 3 1 2 . 14 . 2 2 . . . 4 1 8 1 . . . 2 2 2 . 4 2 1 3 6 1 12 2 2 2 15 5 1 6 9 5 Detach 124 | . 1 . 2 . 2 . 2 . 15 . 3 . . . . 7 . 6 . . . 1 2 3 . . 4 1 1 . 6 2 10 1 2 10 10 7 3 8 15 . Swap 590 | . 13 5 15 6 13 6 33 26 26 . 23 1 . 5 4 24 . 43 7 3 1 17 10 19 15 2 10 . 4 18 9 1 17 5 17 14 23 42 43 30 37 3 Drop 406 | . 15 5 21 . 21 . 17 22 9 . 14 . . 1 . 20 1 24 4 1 . 5 5 9 6 . 4 1 1 13 12 3 39 1 15 15 23 13 19 22 23 2 Fire 1770 | 7 59 4 38 10 99 14 85 70 72 . 39 . . . 2 312 . 280 29 28 . 1 36 58 27 7 101 2 30 43 3 . 8 11 41 . 9 42 65 54 84 . Melee 1022 | . . . 1 . 40 1 1 12 59 . 71 3 3 1 6 74 . 103 9 5 . 10 41 5 10 . 30 8 . 29 32 5 51 9 3 20 61 30 40 39 52 158 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 7 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 249 | . . . . . . . . . 26 . 25 . . . . . . . . . . . . 64 . . . . . . . . 30 59 11 26 7 . . 1 . . Rewire 61 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . 1 10 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x2 / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 6) 488 | -10/Materials | Discovered new exit (range 6) 575 | -10/Materials | Lost 3 parts (1p1u1w) 751 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Repaired Lgt. Treads 932 | -10/Materials | Discovered new exit (range 5) 1064 | -10/Materials | Loaded intel: 14 trap records 1102 | -10/Materials | Discovered new exit (range 10) 1120 | -10/Materials | Learned location of Mines (-9) 1133 | -10/Materials | Learned Storage trap positions 1634 | -10/Materials | Entered Mines 1635 | -10/Mines | Identified exit to Materials 1752 | -10/Mines | Found the Drone Emporium 1763 | -10/Mines | Found Prototype Device 1796 | -10/Mines | Learned location of Storage (-8) 1942 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2067 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2070 | -10/Mines | Found Prototype Device 2070 | -10/Mines | Identified Exp. Sensor Array 2196 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2642 | -10/Mines | Entered Materials 2642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2643 | -9/Materials | Identified exit to Materials 2644 | -9/Materials | Identified Decoy Drone Bay 2709 | -9/Materials | Identified exit to Mines 2723 | -9/Materials | Central database locked down 3105 | -9/Materials | Learned location of Zion (-7) 3117 | -9/Materials | Build established: Scavenger-Mutant 3123 | -9/Materials | Learned location of 2 exits from Materials 3146 | -9/Materials | Learned Storage stockpile data 3495 | -9/Materials | Repaired Broken Exp. Sensor Array 3573 | -9/Materials | Build established: Mutant 3957 | -9/Materials | Entered Mines 3975 | -9/Mines | Met a Derelict bent on vengeance 4115 | -9/Mines | Assembled infested the area 4120 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4175 | -9/Mines | Learned Materials terminal intel 4213 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4242 | -9/Mines | Discovered exit to Materials (range 6) 4603 | -9/Mines | Discovered exit to Materials (range 11) 4609 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4707 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4707 | -9/Mines | Discovered new exit (range 5) 4717 | -9/Mines | Entered Exiles 4717 | -9/Exiles | Accompanied by 4 allies 4764 | -9/Exiles | Met 8R-AWN 4794 | -9/Exiles | Met EX-HEX 4852 | -9/Exiles | Met EX-DEC 4922 | -9/Exiles | Met EX-BIN 4945 | -9/Exiles | Aligned with FarCom system 4947 | -9/Exiles | Given EX-Vault access code 4984 | -9/Exiles | Opened EX-Vault 5025 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5338 | -9/Exiles | Attacked by the Exiles 5480 | -9/Exiles | Allies destroyed 8R-AWN 5486 | -9/Exiles | Found 8R-AWN's Boregun 5509 | -9/Exiles | Lost 11 allies 5802 | -9/Exiles | Destroyed EX-BIN 5982 | -9/Exiles | Destroyed EX-HEX 6009 | -9/Exiles | Destroyed EX-DEC 6016 | -9/Exiles | Found Exp. Core Analyzer 6374 | -9/Exiles | Found Chronowheel 6376 | -9/Exiles | Found Deploy-a-Sentry 6379 | -9/Exiles | Found Deploy-a-Sentry 6382 | -9/Exiles | Found Deploy-a-Sentry 6646 | -9/Exiles | Discovered new exit (range 10) 6673 | -9/Exiles | Activated Chronowheel 6673 | -9/Exiles | Spacetime reconverged on an earlier point 6673 | -9/Exiles | Entered Mines 6673 | -8/Mines | Accompanied by 2 allies 6817 | -8/Mines | Discovered exit to Materials (range 16) 6894 | -8/Mines | Discovered exit to Materials (range 7) 6940 | -8/Mines | Entered Materials 6940 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6941 | -8/Materials | Identified exit to Storage 6942 | -8/Materials | Identified exit to Factory 6943 | -8/Materials | Loaded intel: 12 terminal locations 7744 | -8/Materials | Build established: Scavenger-Mutant 8074 | -8/Materials | Discovered exit to Factory (range 9) 8087 | -8/Materials | Learned location of Recycling (-8) 8172 | -8/Materials | Learned Factory stockpile data 8222 | -8/Materials | Learned Storage security intel 8292 | -8/Materials | Learned location of 1 exit from Recycling 8443 | -8/Materials | Entered Storage 8444 | -8/Storage | Identified exit to Recycling 8445 | -8/Storage | Loaded intel: 25 trap records 9522 | -8/Storage | Destroyed 7 combat bots 9643 | -8/Storage | First assault squad dispatched 9751 | -8/Storage | Build established: Mutant 9798 | -8/Storage | Entered Factory 9798 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9799 | -7/Factory | Identified exit to Factory 9887 | -7/Factory | Discovered exit to Factory (range 5) 9944 | -7/Factory | Identified exit to Lower Caves 10094 | -7/Factory | Build established: Hacker-Sprinter 10145 | -7/Factory | Found Rocket Array 10389 | -7/Factory | Learned 2 Lower Caves zone layouts 10537 | -7/Factory | Learned location of Upper Caves (-5) 10596 | -7/Factory | Learned location of Hub_04(d) (-5) 10644 | -7/Factory | Learned Extension stockpile data 10682 | -7/Factory | Learned location of Lower Caves (-7) 10732 | -7/Factory | Learned Extension emergency access door positions 10746 | -7/Factory | Fabricated Adv. Signal Interpreter? 10792 | -7/Factory | Learned location of 1 exit from Cetus 10792 | -7/Factory | Discovered exit to Factory (range 16) 10862 | -7/Factory | Learned 2 Lower Caves zone layouts 10910 | -7/Factory | Sucked down chute 10910 | -7/Factory | Entered Waste 10913 | -7/Waste | Spotted C-40 Crusher 10920 | -7/Waste | Spotted C-40 Crusher 10923 | -7/Waste | Spotted C-40 Crusher 10925 | -7/Waste | EMP discharged 10926 | -7/Waste | Spotted C-40 Crusher 10926 | -7/Waste | Spotted C-40 Crusher 10929 | -7/Waste | Spotted C-40 Crusher 10939 | -7/Waste | Discovered new exit (range 10) 10941 | -7/Waste | Identified exit to Factory 10941 | -7/Waste | Entered Factory 11066 | -7/Factory | Garrison activated, responded to threat 11264 | -7/Factory | Build established: Sprinter 11266 | -7/Factory | Discovered exit to Factory (range 15) 11365 | -7/Factory | Discovered exit to Lower Caves (range 14) 11455 | -7/Factory | Discovered exit to Factory (range 11) 11511 | -7/Factory | Discovered exit to Lower Caves (range 13) 11785 | -7/Factory | Learned location of 1 exit from Hub_04(d) 11794 | -7/Factory | Allied Derelicts emerged from ambush trap array 11823 | -7/Factory | Learned location of Lower Caves (-7) 11849 | -7/Factory | Learned 4 Proximity Caves zone layouts 11866 | -7/Factory | Learned Extension emergency access door positions 11890 | -7/Factory | Learned 2 Lower Caves zone layouts 11917 | -7/Factory | Learned 2 Upper Caves zone layouts 11975 | -7/Factory | Cargo convoy interrupted 12137 | -7/Factory | Entered Lower Caves 12143 | -7/Lower Caves | Learned Factory garrison access intel 12203 | -7/Lower Caves | Encountered a Warlord checkpoint 12239 | -7/Lower Caves | Discovered new exit (range 11) 12244 | -7/Lower Caves | Found Alien Artifact 12244 | -7/Lower Caves | Identified Core Expander 12244 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12272 | -7/Lower Caves | Identified exit to Lower Caves 12275 | -7/Lower Caves | Entered another Lower Caves area 12285 | -7/Lower Caves | Discovered exit to Factory (range 8) 12342 | -7/Lower Caves | Encountered a Warlord checkpoint 12408 | -7/Lower Caves | Discovered new exit (range 9) 12410 | -7/Lower Caves | Identified exit to Zion 12445 | -7/Lower Caves | Entered Zion 12465 | -7/Zion | Discovered new exit (range 12) 12497 | -7/Zion | Gained Derelict followers 12505 | -7/Zion | Visited the Megawrench Repair Shop 12515 | -7/Zion | Given A8's code to call for help 12558 | -7/Zion | Found CR-A16's Pointy Stick 12570 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12574 | -7/Zion | Learned location of Data Miner (-6) 12591 | -7/Zion | Learned Factory emergency access door positions 12607 | -7/Zion | Megawrench repaired 8 parts 12641 | -7/Zion | Met Imprinter 12645 | -7/Zion | Imprinted 12647 | -7/Zion | Declared Zion's savior 12685 | -7/Zion | Identified exit to Proximity Caves 12907 | -7/Zion | Entered Proximity Caves 12907 | -6/Proximity Caves | Accompanied by 6 allies 12952 | -6/Proximity Caves | Spotted B-75 Beast 12957 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12960 | -6/Proximity Caves | Destroyed B-75 Beast 13039 | -6/Proximity Caves | Learned Factory emergency access door positions 13159 | -6/Proximity Caves | Discovered exit to Factory (range 10) 13211 | -6/Proximity Caves | Entered Factory 13211 | -6/Factory | Accompanied by 4 allies 13211 | -6/Factory | Evolved 2 slots: Utility x2 13213 | -6/Factory | Loaded intel: 4 garrison access locations 13260 | -6/Factory | Retrieved Zion intel report: Trap Installations 13279 | -6/Factory | Discovered new exit (range 12) 13332 | -6/Factory | Spotted B-75 Beast 13334 | -6/Factory | Destroyed B-75 Beast 13359 | -6/Factory | Retrieved Zion intel report: Emergency Access 13360 | -6/Factory | Zion Heavy squad teleported in 13454 | -6/Factory | Zion Melee Resupply teleported in 13558 | -6/Factory | Lost 3 allies 13654 | -6/Factory | Found Prototype Protection 13654 | -6/Factory | Identified Zio. Weapon Casing 13701 | -6/Factory | Discovered new exit (range 4) 13911 | -6/Factory | First assault squad dispatched 13916 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 13931 | -6/Factory | Retrieved Zion intel report: Main Access 13931 | -6/Factory | Identified exit to Factory 13996 | -6/Factory | Retrieved Zion intel report: Guard Positions 14013 | -6/Factory | Retrieved Zion intel report: Active Terminals 14017 | -6/Factory | Discovered new exit (range 19) 14025 | -6/Factory | Identified exit to Lower Caves 14073 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14131 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 14132 | -6/Factory | Zion Demo squad teleported in 14167 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14449 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14662 | -6/Factory | Build established: Scout 14677 | -6/Factory | Discovered exit to Lower Caves (range 3) 14680 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14708 | -6/Factory | Retrieved Zion intel report: Component Schematics 14769 | -6/Factory | Terminal network hard line cut 14964 | -6/Factory | Destroyed 8 combat bots 15035 | -6/Factory | Cargo convoy interrupted 15217 | -6/Factory | Found Prototype Processor 15217 | -6/Factory | Identified Exp. Signal Interpreter 15219 | -6/Factory | Lost 3 parts (1n2u) 15231 | -6/Factory | Found PL-3XN's Ring of Power 15233 | -6/Factory | Found Exp. Signal Interpreter 15345 | -6/Factory | Manually triggered Chute Trap 15345 | -6/Factory | Sucked down chute 15345 | -6/Factory | Entered Waste 15347 | -6/Waste | Spotted C-40 Crusher 15347 | -6/Waste | Spotted C-40 Crusher 15348 | -6/Waste | Spotted C-40 Crusher 15350 | -6/Waste | Spotted C-40 Crusher 15351 | -6/Waste | Spotted C-40 Crusher 15359 | -6/Waste | Spotted C-40 Crusher 15360 | -6/Waste | EMP discharged 15360 | -6/Waste | System corruption reached 10% 15361 | -6/Waste | Discovered new exit (range 22) 15365 | -6/Waste | Entered Factory 15417 | -6/Factory | Garrison activated, responded to threat 15497 | -6/Factory | Retrieved Zion intel report: Trap Installations 15513 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 15598 | -6/Factory | Retrieved Zion intel report: Emergency Access 15627 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 15628 | -6/Factory | Zion Light squad teleported in 15667 | -6/Factory | Spotted B-75 Beast 15668 | -6/Factory | Destroyed B-75 Beast 15678 | -6/Factory | Zion Infowar Resupply teleported in 15720 | -6/Factory | Lost 3 allies 15743 | -6/Factory | Discovered exit to Factory (range 3) 15811 | -6/Factory | Found Exp. Targeting Computer 15829 | -6/Factory | Retrieved Zion intel report: Active Garrisons 15835 | -6/Factory | Retrieved Zion intel report: Active Terminals 15865 | -6/Factory | Discovered exit to Lower Caves (range 18) 15866 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15910 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15930 | -6/Factory | Retrieved Zion intel report: Component Schematics 15931 | -6/Factory | Zion Fire squad teleported in 16074 | -6/Factory | Fabricated Exp. Sensor Array (x1) 16121 | -6/Factory | Retrieved Zion intel report: Component Schematics 16258 | -6/Factory | Unchained authorized (BL-1NK) 16270 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16314 | -6/Factory | Discovered exit to Factory (range 21) 16320 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16440 | -6/Factory | Lost 3 parts (1n2u) 16444 | -6/Factory | Lost 3 allies 16518 | -6/Factory | Lost 3 parts (1p2u) 16565 | -6/Factory | Core integrity fell below 50% 16627 | -6/Factory | Lost 4 parts (1p1n2u) 16679 | -6/Factory | Destroyed BL-1NK 16683 | -6/Factory | Found ID Mask 16685 | -6/Factory | Lost 4 parts (2n1u1w) 16742 | -6/Factory | Build established: Sprinter 16743 | -6/Factory | Terminal network hard line cut 16899 | -6/Factory | Unchained authorized (GL-D0S) 17096 | -6/Factory | Fabricated Field Propulsion Array? 17115 | -6/Factory | First assault squad dispatched 17318 | -6/Factory | Discovered exit to Factory (range 12) 17384 | -6/Factory | Fabricated Exp. Sensor Array? 17549 | -6/Factory | Garrison activated, responded to threat 17687 | -6/Factory | Build established: Scout 18068 | -6/Factory | Entered Lower Caves 18170 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18351 | -6/Lower Caves | Encountered a Warlord checkpoint 18361 | -6/Lower Caves | Identified exit to Lower Caves 18397 | -6/Lower Caves | Entered another Lower Caves area 18428 | -6/Lower Caves | Discovered exit to Factory (range 12) 18538 | -6/Lower Caves | Identified exit to Data Miner 18546 | -6/Lower Caves | Learned Factory security intel 18576 | -6/Lower Caves | Core integrity fell below 20% 18614 | -6/Lower Caves | Encountered a Warlord checkpoint 18642 | -6/Lower Caves | Entered Data Miner 18644 | -6/Data Miner | Discovered new exit (range 6) 18647 | -6/Data Miner | Met Data Miner 18658 | -6/Data Miner | Learned location of Section 7 (-3) 18658 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18660 | -6/Data Miner | Received God Mode back door access code from Data Miner 18671 | -6/Data Miner | Identified exit to Proximity Caves 18671 | -6/Data Miner | Entered Proximity Caves 18702 | -5/Proximity Caves | Found DCF Scrap (11 items) 18713 | -5/Proximity Caves | Learned Factory interactive machine intel 18729 | -5/Proximity Caves | Spotted B-75 Beast 18764 | -5/Proximity Caves | Escorted by Enhanced Grunt 18867 | -5/Proximity Caves | Attracted the attention of an 0b10 base 18867 | -5/Proximity Caves | Learned Factory terminal intel 18867 | -5/Proximity Caves | Learned Factory stockpile data 18867 | -5/Proximity Caves | Learned location of 2 exits from Upper Caves 18869 | -5/Proximity Caves | Entered Factory 18869 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18870 | -5/Factory | Identified exit to Factory 18870 | -5/Factory | Identified exit to Extension 18873 | -5/Factory | Loaded intel: 56 interactive machine locations 18874 | -5/Factory | Loaded intel: 28 terminal locations 18903 | -5/Factory | Retrieved Zion intel report: Branch Access 18903 | -5/Factory | Identified exit to Upper Caves 18914 | -5/Factory | Unchained authorized (GL-D0S) 18936 | -5/Factory | Fabricated Adv. Powered Armor? 18974 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18977 | -5/Factory | Spotted B-75 Beast 19007 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19431 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19511 | -5/Factory | Retrieved Zion intel report: Trap Installations 19512 | -5/Factory | Zion Hacker squad teleported in 19561 | -5/Factory | Zion Light squad teleported in 19612 | -5/Factory | Entered Extension 19612 | -5/Extension | Accompanied by 5 allies 19660 | -5/Extension | Found Zio. Weapon Casing 19769 | -5/Extension | Zion Heavy squad teleported in 19787 | -5/Extension | Spotted B-75 Beast 19789 | -5/Extension | Rescued a captive Derelict 19814 | -5/Extension | Rescued a captive Derelict 19819 | -5/Extension | Rescued a captive Derelict 20149 | -5/Extension | Found Prototype Protection 20150 | -5/Extension | Allies destroyed B-75 Beast 20151 | -5/Extension | Spotted B-75 Beast 20153 | -5/Extension | Found Zio. Weapon Casing 20179 | -5/Extension | Allies destroyed B-75 Beast 20191 | -5/Extension | Rescued A7 20203 | -5/Extension | Lost 7 allies 20219 | -5/Extension | Rescued a captive Derelict 20219 | -5/Extension | Rescued a captive Derelict 20221 | -5/Extension | Rescued a captive Derelict 20284 | -5/Extension | Retrieved Zion intel report: Active Terminals 20285 | -5/Extension | Zion Fire squad teleported in 20324 | -5/Extension | Rescued a captive Derelict 20325 | -5/Extension | Rescued a captive Derelict 20359 | -5/Extension | Identified Zio. Heavy Carapace 20370 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 20371 | -5/Extension | Zion Trap Resupply teleported in 20393 | -5/Extension | Discovered exit to Factory (range 9) 20393 | -5/Extension | Discovered new exit (range 6) 20435 | -5/Extension | Identified exit to Cetus 20458 | -5/Extension | Build established: Messiah-Scout 20512 | -5/Extension | First assault squad dispatched 20512 | -5/Extension | Entered Cetus 20512 | -5/Cetus | Accompanied by 11 allies (A7) 20515 | -5/Cetus | Spotted Cetus Guard 20516 | -5/Cetus | Spotted Cetus Guard 20517 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20522 | -5/Cetus | Destroyed Cetus Guard 20525 | -5/Cetus | Spotted Cetus Guard 20525 | -5/Cetus | Spotted Cetus Guard 20534 | -5/Cetus | Destroyed Cetus Guard 20535 | -5/Cetus | Allies destroyed Cetus Guard 20541 | -5/Cetus | Allies destroyed Cetus Guard 20605 | -5/Cetus | Started Cetus Manufacturing Module 20606 | -5/Cetus | Discovered new exit (range 22) 20611 | -5/Cetus | Spotted Cetus Guard 20611 | -5/Cetus | Spotted Cetus Guard 20616 | -5/Cetus | Spotted Cetus Guard 20620 | -5/Cetus | Spotted Cetus Guard 20625 | -5/Cetus | Destroyed Cetus Guard 20629 | -5/Cetus | Destroyed Cetus Guard 20630 | -5/Cetus | Manufactured an Enhanced Grunt 20632 | -5/Cetus | Allies destroyed Cetus Guard 20635 | -5/Cetus | Destroyed Cetus Guard 20639 | -5/Cetus | Discovered exit to Factory (range 22) 20650 | -5/Cetus | Scared off Revision 17 20655 | -5/Cetus | Manufactured an Enhanced Grunt 20658 | -5/Cetus | Identified exit to Archives 20680 | -5/Cetus | Manufactured an Enhanced Grunt 20705 | -5/Cetus | Manufactured an Enhanced Grunt 20730 | -5/Cetus | Manufactured an Enhanced Grunt 20818 | -5/Cetus | Murdered A7 20819 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20821 | -5/Cetus | Found Prototype Protection 20821 | -5/Cetus | Identified Med. Regenerative Plating 20901 | -5/Cetus | Entered Archives 20901 | -5/Archives | Accompanied by 12 allies 20924 | -5/Archives | Discovered new exit (range 22) 20935 | -5/Archives | Discovered new exit (range 22) 20935 | -5/Archives | Discovered exit to Factory (range 21) 20940 | -5/Archives | Identified exit to Hub_04(d) 21294 | -5/Archives | Build established: Messiah-Mutant 23372 | -5/Archives | Entered Hub_04(d) 23372 | -5/Hub_04(d) | Accompanied by 11 allies 23380 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 23384 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 23484 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 23502 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 23503 | -5/Hub_04(d) | Zion Resource Resupply teleported in 23515 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 23796 | -5/Hub_04(d) | Build established: Commander-Scout 23909 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 23910 | -5/Hub_04(d) | Zion Explosive Resupply teleported in 23913 | -5/Hub_04(d) | Found Prototype Launcher 23913 | -5/Hub_04(d) | Identified Mni. Smartbomb Launcher 23915 | -5/Hub_04(d) | Found Prototype Launcher 23915 | -5/Hub_04(d) | Identified Scatter Rocket Array 24075 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 24080 | -5/Hub_04(d) | Zion Recon squad teleported in 24157 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 24182 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 24202 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 24203 | -5/Hub_04(d) | Zion Recon squad teleported in 24215 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 24227 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 24272 | -5/Hub_04(d) | First assault squad dispatched 24320 | -5/Hub_04(d) | Lost 3 allies 24335 | -5/Hub_04(d) | Build established: Messiah-Sprinter 24376 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 24687 | -5/Hub_04(d) | Terminal network hard line cut 24690 | -5/Hub_04(d) | High security lockdown imminent 24745 | -5/Hub_04(d) | Network Hub disabled 24746 | -5/Hub_04(d) | Network Hub disabled 24770 | -5/Hub_04(d) | High security lockdown engaged 24813 | -5/Hub_04(d) | Network Hub disabled 24850 | -5/Hub_04(d) | Network Hub disabled 24873 | -5/Hub_04(d) | Entered Factory 24873 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24893 | -4/Factory | Retrieved Zion intel report: Guard Positions 24894 | -4/Factory | Zion Light squad teleported in 24922 | -4/Factory | Retrieved Zion intel report: Emergency Access 24929 | -4/Factory | Unchained authorized (GL-D0S) 25018 | -4/Factory | Manually triggered Chute Trap 25018 | -4/Factory | Sucked down chute 25018 | -4/Factory | Entered Waste 25019 | -4/Waste | Found Prototype Device 25022 | -4/Waste | Spotted C-40 Crusher 25024 | -4/Waste | Spotted C-40 Crusher 25028 | -4/Waste | Spotted C-40 Crusher 25032 | -4/Waste | Spotted C-40 Crusher 25037 | -4/Waste | Spotted C-40 Crusher 25040 | -4/Waste | Destroyed C-40 Crusher 25045 | -4/Waste | Lost 3 allies 25045 | -4/Waste | Destroyed C-40 Crusher 25056 | -4/Waste | Destroyed C-40 Crusher 25062 | -4/Waste | Destroyed C-40 Crusher 25089 | -4/Waste | Destroyed C-40 Crusher 25094 | -4/Waste | Spotted C-40 Crusher 25098 | -4/Waste | Destroyed C-40 Crusher 25104 | -4/Waste | Discovered new exit (range 16) 25157 | -4/Waste | Warlord forces began an assault 25201 | -4/Waste | Identified Exp. Thermal Shield 25225 | -4/Waste | Identified exit to Factory 25225 | -4/Waste | Entered Factory 25278 | -4/Factory | Garrison activated, responded to threat 25429 | -4/Factory | Garrison activated, responded to threat 25466 | -4/Factory | Discovered new exit (range 15) 25469 | -4/Factory | Identified exit to Upper Caves 25539 | -4/Factory | Retrieved Zion intel report: Branch Access 25539 | -4/Factory | Identified exit to Armory 25541 | -4/Factory | Retrieved Zion intel report: Active Garrisons 25543 | -4/Factory | Retrieved Zion intel report: Main Access 25543 | -4/Factory | Identified exit to Research 25555 | -4/Factory | Retrieved Zion intel report: Component Schematics 25556 | -4/Factory | Zion Offense Resupply teleported in 25619 | -4/Factory | Zion Fire squad teleported in 25656 | -4/Factory | Zion Hacker squad teleported in 25673 | -4/Factory | Unchained authorized (V4-D3R) 25692 | -4/Factory | Lost 5 allies 25701 | -4/Factory | Destroyed 7 combat bots 25758 | -4/Factory | Entered Armory 25763 | -4/Armory | Lost 3 parts (1p2u) 25856 | -4/Armory | Build established: Scavenger-Sprinter 25978 | -4/Armory | Destroyed 8 combat bots 26008 | -4/Armory | First assault squad dispatched 26052 | -4/Armory | Incoming investigation squad redirected 26053 | -4/Armory | ID Mask engaged 26062 | -4/Armory | Incoming investigation squad redirected 26069 | -4/Armory | ID Mask no longer valid 26100 | -4/Armory | Spotted B-86 Titan 26113 | -4/Armory | Retrieved Zion intel report: Active Terminals 26114 | -4/Armory | Zion Light squad teleported in 26135 | -4/Armory | Lost 6 parts (2p3n1u) 26145 | -4/Armory | Fabricated Exp. Sensor Array? 26145 | -4/Armory | Core integrity fell below 50% 26170 | -4/Armory | Zion Melee Resupply teleported in 26197 | -4/Armory | Lost 5 parts (2n3u) 26216 | -4/Armory | Discovered new exit (range 3) 26216 | -4/Armory | Identified exit to Lab 26220 | -4/Armory | Entered Lab 26220 | -4/Lab | Discovered exit to Research (range 9) 26221 | -4/Lab | Lost 4 allies 26353 | -4/Lab | Hidden lab's door opened automatically 26353 | -4/Lab | Sensor layout match revealed 26354 | -4/Lab | Gained access to the hidden lab's interior 26371 | -4/Lab | Found Alien Artifact 26375 | -4/Lab | Found Alien Artifact 26375 | -4/Lab | Identified Integrated Dissipator 26375 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 26383 | -4/Lab | Found Alien Artifact 26383 | -4/Lab | Identified Core Regenerator 26383 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 26393 | -4/Lab | Found Prototype Protection 26393 | -4/Lab | Identified Exp. Powered Armor 26395 | -4/Lab | Found Prototype Hackware 26395 | -4/Lab | Identified Deep Network Scanner 26398 | -4/Lab | Found Prototype Energy Gun 26398 | -4/Lab | Identified Tachyon Dispersion Ray 26400 | -4/Lab | Found Prototype Energy Gun 26400 | -4/Lab | Identified Hyp. EM Gauss Rifle 26409 | -4/Lab | Found Prototype Special Weapon 26409 | -4/Lab | Identified Gui. Remote Datajack 26492 | -4/Lab | Found Alien Artifact 26526 | -4/Lab | Entered Research 26526 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26546 | -3/Research | Identified Core Reset Matrix 26558 | -3/Research | Zion Zionite Resupply teleported in 26620 | -3/Research | Found Zio. Weapon Casing 26634 | -3/Research | Spotted B-86 Titan 26639 | -3/Research | Destroyed B-86 Titan 26730 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 26731 | -3/Research | Zion Fire squad teleported in 26808 | -3/Research | Lost 3 allies 26875 | -3/Research | Found Zio. Weapon Casing 26934 | -3/Research | Destroyed 7 combat bots 26938 | -3/Research | Lost 5 parts (1p2n2u) 26964 | -3/Research | Discovered new exit (range 13) 26975 | -3/Research | Zion Heavy squad teleported in 26982 | -3/Research | Incoming investigation squad redirected 27041 | -3/Research | Identified exit to Research 27090 | -3/Research | Zion Kinetic Resupply teleported in 27119 | -3/Research | Build established: Hacker-Sprinter 27148 | -3/Research | Discovered exit to Research (range 20) 27200 | -3/Research | Cargo convoy interrupted 27224 | -3/Research | Identified exit to Garrison 27224 | -3/Research | Entered Garrison 27259 | -3/Garrison | Spotted B-86 Titan 27261 | -3/Garrison | Identified Transdimensional Reconstructor 27261 | -3/Garrison | Warped through subspace 27307 | -3/Garrison | Triggered checkpoint 27313 | -3/Garrison | Attempted to install RIF, but system incompatible 27322 | -3/Garrison | Discovered new exit (range 7) 27324 | -3/Garrison | Identified exit to Research 27324 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27336 | -3/Garrison | Triggered checkpoint 27425 | -3/Garrison | Discovered exit to Research (range 19) 27440 | -3/Garrison | Entered Research 27519 | -3/Research | Found Prototype Processor 27519 | -3/Research | Identified Exp. Target Analyzer 27522 | -3/Research | Found Exp. Target Analyzer 27552 | -3/Research | Found Exp. Target Analyzer 27570 | -3/Research | Retrieved Zion intel report: Active Terminals 27587 | -3/Research | Retrieved Zion intel report: Component Stockpiles 27593 | -3/Research | Found Prototype Launcher 27593 | -3/Research | Identified Adv. Micro-nuke Launcher 27644 | -3/Research | Retrieved Zion intel report: Active Garrisons 27645 | -3/Research | Zion Light squad teleported in 27653 | -3/Research | Found Prototype Device 27653 | -3/Research | Identified Exp. Thermal Defense Suite 27703 | -3/Research | Spotted B-90 Cyclops 27708 | -3/Research | Discovered new exit (range 13) 27709 | -3/Research | Destroyed B-90 Cyclops 27724 | -3/Research | Discovered exit to Research (range 20) 27732 | -3/Research | Identified exit to Quarantine 27743 | -3/Research | Entered Quarantine 27743 | -3/Quarantine | Accompanied by 2 allies 27747 | -3/Quarantine | Used Core Reset Matrix 27750 | -3/Quarantine | Found Subatomic Replicator 27751 | -3/Quarantine | Detected hypermatrix surge 27751 | -3/Quarantine | Sensed 6 artifacts in vicinity 27757 | -3/Quarantine | Found Prototype Processor 27757 | -3/Quarantine | Identified Spectral Analyzer 27792 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 27829 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 27837 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 27930 | -3/Quarantine | Found Prototype Launcher 27959 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 27964 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 27973 | -3/Quarantine | Found Prototype Launcher 27973 | -3/Quarantine | Identified Mni. Smartbomb Launcher 27974 | -3/Quarantine | Identified Tactical Quantum Warhead 28027 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 28031 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 28039 | -3/Quarantine | Retrieved Zion intel report: Branch Access 28067 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 28081 | -3/Quarantine | Found Sigix Broadsword 28112 | -3/Quarantine | Spotted Fortress 28139 | -3/Quarantine | Discovered new exit (range 6) 28139 | -3/Quarantine | Discovered new exit (range 7) 28140 | -3/Quarantine | Identified exit to Section 7 28141 | -3/Quarantine | Entered Section 7 28142 | -3/Section 7 | Detected hypermatrix surge 28142 | -3/Section 7 | Sensed 23 artifacts in vicinity 28163 | -3/Section 7 | Discovered exit to Research (range 19) 28178 | -3/Section 7 | Spotted S7 Guard 28183 | -3/Section 7 | Found Integrated Thermoelectric Network 28183 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28219 | -3/Section 7 | Spotted Alpha 7 28238 | -3/Section 7 | Spotted Alpha 7 28246 | -3/Section 7 | Spotted B-99 Colossus 28266 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 28267 | -3/Section 7 | Found LRC Inertial Stabilizer 28267 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 28269 | -3/Section 7 | Found LRC Inertial Stabilizer 28269 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 28271 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 28277 | -3/Section 7 | Found LRC Storage 28277 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28296 | -3/Section 7 | Found Integrity Redistributor 28352 | -3/Section 7 | Spotted Executioner 28357 | -3/Section 7 | Found Transdimensional Reconstructor 28358 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 28360 | -3/Section 7 | Found Transdimensional Reconstructor 28365 | -3/Section 7 | Spotted Executioner 28374 | -3/Section 7 | Destroyed Executioner 28377 | -3/Section 7 | Destroyed Executioner 28403 | -3/Section 7 | Build established: Alien-Sprinter 28463 | -3/Section 7 | Found Terrabomb 28474 | -3/Section 7 | Used Terrabomb 28474 | -3/Section 7 | Spotted B-86 Titan 28481 | -3/Section 7 | Destroyed B-86 Titan 28515 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 28657 | -3/Section 7 | Destroyed 8 combat bots 28660 | -3/Section 7 | Found Integrity Redistributor 28666 | -3/Section 7 | Spotted S7 Guard 28697 | -3/Section 7 | Destroyed S7 Guard 28701 | -3/Section 7 | Found Core Regenerator 28716 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 28744 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 28765 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 28792 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 28823 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 28891 | -3/Section 7 | First assault squad dispatched 28910 | -3/Section 7 | Incoming assault squad redirected 28914 | -3/Section 7 | Entered Research 28914 | -2/Research | Evolved 2 slots: Weapon x2 28944 | -2/Research | Retrieved Zion intel report: Active Terminals 28949 | -2/Research | Retrieved Zion intel report: Emergency Access 29178 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-121) 29318 | -2/Research | Spotted B-90 Cyclops 29318 | -2/Research | Destroyed B-90 Cyclops 29349 | -2/Research | Retrieved Zion intel report: Active Garrisons 29411 | -2/Research | Spotted B-90 Cyclops 29418 | -2/Research | Destroyed B-90 Cyclops 29427 | -2/Research | Found Prototype Processor 29427 | -2/Research | Identified Exp. Core Analyzer 29500 | -2/Research | Fabricated Spectral Analyzer? 29536 | -2/Research | Build established: Alien-Ninja 29601 | -2/Research | Discovered new exit (range 5) 29602 | -2/Research | Identified exit to Testing 29607 | -2/Research | Found Prototype Device 29607 | -2/Research | Identified Exp. ECM Suite 29617 | -2/Research | Entered Testing 29679 | -2/Testing | Retrieved Zion intel report: Active Terminals 29734 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 29826 | -2/Testing | Found Prototype Device 29826 | -2/Testing | Identified Exp. Thermal Shield 29831 | -2/Testing | Spotted Striker 29831 | -2/Testing | Retrieved Zion intel report: Component Schematics 29839 | -2/Testing | Found Prototype Reactor 29839 | -2/Testing | Identified Zero-point Reactor 29954 | -2/Testing | Discovered new exit (range 14) 29964 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 29970 | -2/Testing | Identified exit to Access 29979 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 30022 | -2/Testing | Found Med. Regenerative Plating 30109 | -2/Testing | Found Prototype Ballistic Cannon 30109 | -2/Testing | Identified Omega Cannon 30145 | -2/Testing | Retrieved Zion intel report: Component Schematics 30153 | -2/Testing | Destroyed PX-FG6QNGMUMJ 30162 | -2/Testing | Found Prototype Processor 30162 | -2/Testing | Identified Exp. Targeting Computer 30185 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 30241 | -2/Testing | Spotted PH-DKTJAX2SJ3 30278 | -2/Testing | Destroyed PH-DKTJAX2SJ3 30281 | -2/Testing | Found Prototype Device 30281 | -2/Testing | Identified Exp. Phase Shifter 30384 | -2/Testing | Entered Access 30384 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 30426 | -1/Access | Spotted B-99 Colossus 30457 | -1/Access | Destroyed B-99 Colossus 30622 | -1/Access | Found Prototype Launcher 30622 | -1/Access | Identified Ragnarok Missile Launcher 30626 | -1/Access | Found Ragnarok Missile Launcher 30634 | -1/Access | First assault squad dispatched 30652 | -1/Access | Zion Experimental squad teleported in 30698 | -1/Access | Build established: Alien-Scout 30708 | -1/Access | Retrieved Zion intel report: Emergency Access 30709 | -1/Access | Zion Melee Resupply teleported in 30716 | -1/Access | Zion Heavy Resupply teleported in 30794 | -1/Access | Found Prototype Protection 30794 | -1/Access | Identified Zio. Shade Armor 30799 | -1/Access | Murdered Z-Experimental 30803 | -1/Access | Found Zio. Shade Armor 30805 | -1/Access | Found Zio. Shade Armor 30814 | -1/Access | Found Prototype Protection 30814 | -1/Access | Identified Zio. Weapon Casing 30942 | -1/Access | Zion dispatch access revoked 31060 | -1/Access | Retrieved Zion intel report: Prototype Schematics 31097 | -1/Access | Build established: Alien-Ninja 31107 | -1/Access | Retrieved Zion intel report: Component Stockpiles 31140 | -1/Access | Spotted B-99 Colossus 31185 | -1/Access | Discovered new exit (range 7) 31187 | -1/Access | Identified exit to Command 31187 | -1/Access | Entered Command 31209 | -1/Command | Spotted B-99 Colossus 31212 | -1/Command | Destroyed B-99 Colossus 31310 | -1/Command | Disengaged cave seal 31330 | -1/Command | Destroyed 9 combat bots 31429 | -1/Command | Spotted M Guard 31429 | -1/Command | Spotted M Guard 31429 | -1/Command | Spotted Combat Programmer 31429 | -1/Command | Spotted Combat Programmer 31437 | -1/Command | First assault squad dispatched 31482 | -1/Command | Allies destroyed Combat Programmer 31486 | -1/Command | Allies destroyed Combat Programmer 31496 | -1/Command | Allies destroyed M Guard 31498 | -1/Command | Found Prototype Device 31504 | -1/Command | Build established: Alien-Sprinter 31505 | -1/Command | Allies destroyed M Guard 31505 | -1/Command | All MAIN.C guards destroyed 31521 | -1/Command | Identified AEGIS Remote Shield 31627 | -1/Command | Met MAIN.C 31630 | -1/Command | 0b10 Conduit disabled 31653 | -1/Command | Destroyed MAIN.C Shell 31656 | -1/Command | MAIN.C activated Command garrisons 31664 | -1/Command | Destroyed MAIN.C 31667 | -1/Command | Discovered new exit (range 37) 31667 | -1/Command | Discovered new exit (range 90) 31667 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31668 | -1/Command | Found Thermal Barrier 31670 | -1/Command | Found Exp. Powered Armor 31695 | -1/Command | Lost 3 allies 31852 | -1/Command | Found Gamma Bomb Array 31855 | -1/Command | Found Exp. Shield Generator 32074 | -1/Command | Found Zero-point Reactor 32077 | -1/Command | Found Exp. Weapon Cycler 32082 | -1/Command | Found Exp. Core Analyzer 32085 | -1/Command | Found Exp. System Purifier 32099 | -1/Command | Found Exp. Force Field 32128 | -1/Command | Murdered Z-Experimental 32131 | -1/Command | Found Zio. Shade Armor 32159 | -1/Command | Found Zio. Weapon Casing 32162 | -1/Command | Found Zio. Shade Armor 32170 | -1/Command | Found Zio. Shade Armor 32180 | -1/Command | Found Zio. Shade Armor 32226 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-136) 32528 | -1/Command | Used Core Regenerator, restored core integrity (+153) 32563 | -1/Command | Warped through subspace to slip node 32563 | -1/Command | Discovered new exit (range 4) 32567 | -1/Command | Entered Access_0 32568 | -1/Access_0 | Sensed 2 artifacts in vicinity 32568 | -1/Access_0 | Met Architect 32576 | -1/Access_0 | Destroyed A8 32581 | -1/Access_0 | Architect warped through subspace 32653 | -1/Access_0 | Architect warped through subspace 32693 | -1/Access_0 | A6 warped into view 32707 | -1/Access_0 | Architect warped through subspace 32745 | -1/Access_0 | Destroyed A6 32775 | -1/Access_0 | Architect warped through subspace 32801 | -1/Access_0 | Subspace Access Node disabled 32811 | -1/Access_0 | Architect warped through subspace 32835 | -1/Access_0 | Subspace Access Node disabled 32848 | -1/Access_0 | Architect warped through subspace 32899 | -1/Access_0 | Architect warped through subspace 32928 | -1/Access_0 | Architect warped through subspace 32940 | -1/Access_0 | A5 warped into view 32969 | -1/Access_0 | Architect warped through subspace 32989 | -1/Access_0 | Destroyed A5 33018 | -1/Access_0 | Architect warped through subspace 33073 | -1/Access_0 | Architect warped through subspace 33081 | -1/Access_0 | Subspace Access Node disabled 33102 | -1/Access_0 | Found Exp. Focal Shield 33119 | -1/Access_0 | A4 warped into view 33127 | -1/Access_0 | Subspace Access Node disabled 33256 | -1/Access_0 | Destroyed Architect 33257 | -1/Access_0 | Architect triggered a singularity event 33259 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33259 | -1/Access_0 | Warped through subspace to slip node 33259 | -1/Access_0 | Discovered new exit (range 8) 33261 | *** | Escaped singularity! Last Messages --------------- 33242_ Slug penetrates Architect. 33243_ Nanosword follow-up attack on Architect. 33245_ Plasma Lance follow-up attack on Architect. 33247_ Penetrated by Quantum Shear. 33251_ Dropped Lrg. Storage Unit. 33251_ Penetrated by Slug. 33251_ Slug penetrates Architect. 33254_ Plasma Lance follow-up attack on Architect. 33254_ Penetrated by Quantum Shear. 33255_ Slug penetrates Wall. 33256_ Architect: "If I can't win, no one wins!" 33256_ Architect destroyed. 33257_ A0_COM: Initiating irreversible singularity event. Goodbye. 33258_ A0_COM: 10. 33259_ A0_COM: 9. 33259_ Acquired data core, extracted unknown sensor trigger ID. 33259_ Warped through subspace, drawn to slip node. 33259_ EXIT=FOUND 33260_ A0_COM: 8. 33261_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 61 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 16 EM Shielding 2 Corruption Containment 8 Corruption Block 14 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 20 Melee Accuracy 10 Target Analysis 15 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 49 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- EM Shield | -3/Quarantine | Z-intel Machine Analyzer | -3/Quarantine | Z-intel Imp. Linear Gravjet | -3/Quarantine | Z-intel Biometal Medium Treads | -3/Quarantine | Z-intel Rnf. Antimatter Reactor | -3/Quarantine | Z-intel Antimatter Reactor | -3/Quarantine | Z-intel Wave Gun | -3/Quarantine | Z-intel Mace | -3/Quarantine | Z-intel Railgun | -3/Quarantine | Z-intel Nova Cannon | -3/Quarantine | Z-intel Gravmag Array | -3/Quarantine | Z-intel Imp. Signal Interpreter | -3/Quarantine | Z-intel Point Defense System | -3/Quarantine | Z-intel Lance | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Adv. Kinecellerator | -3/Quarantine | Z-intel Centrium Heavy Treads | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -3/Quarantine | Z-intel Enh. Armored Medium Treads | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Molecular Scythe | -3/Quarantine | Archive Enh. Multireflex Exoskeleton | -3/Section 7 | Archive Spectral Analyzer | -3/Section 7 | Archive Adv. Myomer Leg | -3/Section 7 | Archive Adv. Energy Well | -3/Section 7 | Archive Cld. Nuclear Pulse Thruster | -3/Section 7 | Archive Exp. Cooling System | -3/Section 7 | Archive Cld. Field Propulsion Drive | -3/Section 7 | Z-intel Neutron Missile Launcher | -3/Section 7 | Z-intel Exp. Energy Well | -3/Section 7 | Z-intel Cld. Gravmag System | -3/Section 7 | Z-intel Exp. Coolant Injector | -3/Section 7 | Z-intel Cld. Phase Gun | -3/Section 7 | Z-intel Cld. Phase Cannon | -3/Section 7 | Z-intel Tactical Quantum Warhead | -3/Section 7 | Z-intel Exp. Hacking Suite | -3/Section 7 | Z-intel Centrium Greatsword | -3/Section 7 | Z-intel System Restoration Module | -2/Testing | Z-intel Matter Filter | -2/Testing | Z-intel Adv. Thermal Shield | -2/Testing | Z-intel Adv. Medium Treads | -2/Testing | Z-intel Adv. Recalibrator | -2/Testing | Z-intel Imp. Fusion Compressor | -2/Testing | Z-intel Adv. Datajack | -2/Testing | Z-intel Shield Leg | -2/Testing | Z-intel Q-thruster | -2/Testing | Z-intel Field Propulsion Drive | -2/Testing | Z-intel Enh. Quantum Rifle | -2/Testing | Z-intel Imp. Force Field | -2/Testing | Z-intel Lgt. Quantum Reactor | -2/Testing | Z-intel Lrn. Phase Cannon | -2/Testing | Archive Imp. Arc Projector | -2/Testing | Z-intel Imp. Targeting Computer | -2/Testing | Z-intel Seismic Detector | -2/Testing | Z-intel Adv. Salvage Targeting Computer | -2/Testing | Z-intel Remote Shield | -2/Testing | Z-intel Enh. Hardcell Cannon | -2/Testing | Z-intel Adv. Signal Interpreter | -2/Testing | Z-intel Com. HERF Cannon | -2/Testing | Z-intel Lrn. Tractor Beam | -2/Testing | Z-intel Quantum Reactor | -2/Testing | Z-intel System Shield | -2/Testing | Z-intel Imp. Power Shielding | -2/Testing | Z-intel Adv. Shield Generator | -2/Testing | Z-intel Mni. Drone Bay | -2/Testing | Z-intel Hvy. Tesla Rifle | -2/Testing | Z-intel Com. Tesla Bomb Launcher | -2/Testing | Z-intel Shock Maul | -2/Testing | Z-intel Exp. System Shield | -2/Testing | Z-intel Tesla Bomb Launcher | -2/Testing | Z-intel Cld. Linear Gravjet | -2/Testing | Z-intel Cld. Antigrav System | -2/Testing | Z-intel Exp. Thermal Generator | -2/Testing | Z-intel Cld. Proton Cannon | -2/Testing | Z-intel Exp. Power Amplifier | -2/Testing | Z-intel Adv. Plasma Rifle | -2/Testing | Z-intel Cld. Antimatter Reactor | -2/Testing | Archive Gravity Flail | -2/Testing | Archive Coolant Network | -2/Testing | Archive Hvy. Proton Cannon | -2/Testing | Archive Exp. Thermal Defense Suite | -1/Access | Z-intel Ragnarok Missile Launcher | -1/Access | Z-intel Plasma Lance | -1/Access | Z-intel Adv. Thermal Defense Suite | -1/Access | Z-intel Prc. Matter Filter | -1/Access | Z-intel Lgt. Antimatter Cannon | -1/Access | Z-intel Adv. EM Shield | -1/Access | Z-intel Exp. Shield Generator | -1/Access | Z-intel Robot Schematics ------------------ C-55 Analyst | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel R-10 Processor | -3/Quarantine | Z-intel B-74 Champion | -3/Quarantine | Z-intel L-61 Swordsman | -3/Quarantine | Z-intel E-15 Imp | -3/Section 7 | Archive A-02 Transporter | -3/Section 7 | Archive S-43 Plague | -3/Section 7 | Archive G-67 Veteran | -3/Section 7 | Archive R-06 Scavenger | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel A-15 Conveyor | -2/Testing | Z-intel Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Exp. Sensor Array | x1 | -6/Factory | Authchip Field Propulsion Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Powered Armor | x1 | -5/Factory | Preloaded Exp. Sensor Array | x1 | -4/Armory Spectral Analyzer | x1 | -2/Research Repaired ---------- Lgt. Treads | 23% | -10/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Studied --------- Impulse Thruster Array | -3/Quarantine | Hacked Imp. Surge Thruster | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Field Propulsion Array | -3/Section 7 | Hacked Q-thruster | -3/Section 7 | Hacked Hyp. Railgun | -3/Section 7 | Hacked Nova Cannon | -3/Section 7 | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Regenerator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Integrated Thermoelectric Network Subatomic Replicator LRC Inertial Stabilizer LRC Storage Terrabomb Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidMolecularShotgun Manual? 0 Play Time 09:37:53 Cumulative 1072.3 hours Start 2026.01.06 @ 11:01:36 End 2026.01.07 @ 11:03:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 322 Adventurer 2 Explorer 0 Win Type 6 Total 77 Types 21/18/17/1/1/1/14/1/1/2 Lore% 97 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1369f88f-2b00-4bfd-ae94-cac39ad3a5f1