Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 20:04:59 Player: chebyrekser Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (2326) 2326 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 6309 Bonus ------- Pacifist 200 Follower Combat Kills 118 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Large Storage Unit Seismic Detector Transport Network Coupler Improved Melee Analysis Suite Improved Melee Analysis Suite Reaction Control System Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Great Maul Spear Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Axe Axe Spear > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Large Storage Unit Seismic Detector Transport Network Coupler Improved Melee Analysis Suite Improved Melee Analysis Suite Reaction Control System Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Hardlight Generator Great Maul Spear Spear [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Axe Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 2 | . . . 1 . . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 61 | 4 . 3 16 8 12 10 . 8 Power 8 | 1 . 1 3 2 . . . 1 Engine 8 | 1 . 1 3 2 . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 1 5 3 6 2 . 4 Treads . | . . . . . . . . . Leg 23 | 2 . 1 5 3 6 2 . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 . 1 6 2 4 4 . 3 Device 5 | . . 1 2 . 1 1 . . Storage 4 | 1 . . 2 1 . . . . Processor 2 | . . . . . . 1 . 1 Hackware . | . . . . . . . . . Protection 10 | . . . 2 1 3 2 . 2 Artifact . | . . . . . . . . . Weapon 9 | . . . 2 1 2 4 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 6 | . . . 2 1 1 2 . . Piercing Weapon 2 | . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 25 | . . 3 1 . 2 1 1 17 Power 3 | . . 1 . . . . . 2 Propulsion 12 | . . 2 1 . . . 1 8 Utility 5 | . . . . . 1 . . 4 Weapon 5 | . . . . . 1 1 . 3 Highest Loss Streak 6 | . . 2 1 . 1 1 1 6 To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 1 4 9 10 15 19 19 18 Power 2 | . 1 . 1 1 2 3 3 3 Propulsion 2 | . . 1 3 3 3 3 2 1 Utility 5 | . . 1 1 3 7 10 11 11 Weapon 1 | . . . 1 2 1 2 3 3 Tool/Special . | . . . . . . . . . Unused Backups 29 | . . . 8 . 2 6 . 13 Power 8 | . . . 2 . 1 1 . 4 Propulsion 4 | . . . 4 . . . . . Utility 13 | . . . 1 . . 4 . 8 Weapon 3 | . . . . . 1 1 . 1 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 91 | . 57 58 97 99 98 98 98 82 Engine 9 | . 14 14 11 11 9 7 7 5 Leg 32 | . 28 27 32 33 35 38 36 23 Device 9 | . . 2 16 10 7 9 14 6 Storage 9 | . 14 14 11 11 9 7 7 7 Processor 1 | . . . . . . 4 7 9 Protection 6 | . . . 3 11 10 6 . 5 Slashing Weapon 18 | . . . 21 22 25 17 15 17 Peak Build Rating 39 | 4 4 6 20 19 30 39 38 39 Average Rating 22 | 3 4 4 18 17 26 35 36 32 On Entrance 17 | . 4 4 4 19 19 29 36 38 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 68 | 10 10 11 59 60 65 66 60 68 Greatest Support 73 | 20 20 20 35 35 55 63 68 73 Greatest Overweight (x) 19 | . . . 1 1 1 1 1 19 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 14 | 7 8 8 9 10 16 20 20 20 Most Carried 20 | 1 1 8 11 12 20 20 20 20 Average Carried 12 | . 1 4 9 10 15 19 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 Final Carried 20 | 1 1 7 11 12 20 20 19 20 Class Distribution -------------------- 49% | Scavenger-Mutant 36% | Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Matter Collected 1671 | 204 . 66 235 165 444 156 . 401 Remotely . | . . . . . . . . . Salvage Created 4399 | . . . 794 897 1916 156 . 636 Parts 260 | . . . 57 48 110 17 . 28 Haulers Intercepted 12 | . . . 3 3 5 . . 1 Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 49 | . . . 10 4 18 3 . 14 Melee 47 | . . . 10 4 18 3 . 12 Classes Destroyed 14 | . . . 10 1 2 1 . . Worker 14 | . . . 5 5 4 . . . Builder 3 | . . . . 1 2 . . . Tunneler 3 | . . . 1 . 2 . . . Hauler 12 | . . . 3 3 5 . . 1 Recycler 13 | . . . 1 5 7 . . . Mechanic 1 | . . . 1 . . . . . Operator 2 | . . . 1 . 1 . . . Watcher 8 | . . . 2 2 3 . . 1 Swarmer 13 | . . . 4 . 3 . . 6 Grunt 10 | . . . 1 . 4 . . 5 Brawler 1 | . . . . . 1 . . . Sentry 20 | . . . 5 4 8 1 . 2 Hunter 2 | . . . . . 2 . . . Programmer 3 | . . . . . . 2 . 1 Best Kill Streak 5 | . . . 5 3 4 1 . 3 Combat Bots Only 4 | . . . 4 1 3 1 . 3 Max Kills in Single Turn 1 | . . . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Hostile Shots Fired 499 | . 14 17 58 20 72 45 2 271 Missed 144 | . 4 2 11 5 24 18 1 79 Hits 355 | . 10 15 47 15 48 27 1 192 Melee 1 | . . . . . . . 1 . Projectile 354 | . 10 15 47 15 48 27 . 192 AOE 4 | . . 3 . . . 1 . . Critical Strikes 8 | . . . 1 . 1 . . 6 Damage Taken 4831 | . 134 296 547 230 713 529 40 2342 Core 1127 | . 40 31 185 46 110 157 . 558 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 360 | . . . 68 114 178 . . . Core Remaining (%) 73 | 100 . 71 . 42 80 . . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 220 | . . . 44 45 67 12 . 52 Core Hits 95 | . . 1 18 15 39 5 . 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 21 | . . . 6 1 6 3 . 5 Smash 2 | . . . . . . . . 2 Sever 19 | . . . 6 1 6 3 . 3 Melee Attacks 431 | . . . 65 85 141 36 3 101 Impact 12 | . . . . . . 1 . 11 Slashing 401 | . . . 65 85 138 20 3 90 Piercing 18 | . . . . . 3 15 . . Sneak Attacks 71 | . . . 15 24 26 1 . 5 Combat Hostiles 3 | . . . . . . . . 3 Follow-up Attacks 49 | . . . 6 4 13 5 . 21 Damage Inflicted 10199 | . . 30 2075 2420 3158 417 . 2099 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 10161 | . . . 2075 2415 3157 417 . 2097 Ramming 38 | . . 30 . 5 1 . . 2 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 501 | . . . . . . 74 . 427 Slashing 9490 | . . . 2075 2415 3124 206 . 1670 Piercing 170 | . . . . . 33 137 . . Highest Corruption 20 | . . . . 3 . 4 20 20 Average Corruption 9 | . . . . 2 . 3 11 20 Corruption Purged . | . . . . . . . . . Corruption Blocked 5 | . . . . . . . . 5 Effects 81 | . . . . 21 . 11 6 43 Message Errors 17 | . . . . 6 . 3 . 8 Matter Fused 20 | . . . . 3 . 6 . 11 Heat Flow Errors 16 | . . . . 5 . . 2 9 Energy Discharges 9 | . . . . 2 . 1 . 6 Parts Rejected 5 | . . . . . . . 1 4 Data Loss (minor) 10 | . . . . 4 . . 2 4 Alerts 2 | . . . . 1 . 1 . . Misdirections 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 1220 | . . . 236 374 351 . . 259 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1220 | . . . 236 374 351 . . 259 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 13 | . . 10 . 1 1 . . 1 Kicked 13 | . . 10 . 1 1 . . 1 Crushed . | . . . . . . . . . Highest Temperature 277 | . . . 12 276 12 . 196 277 Average Temperature 113 | . . . 12 113 12 . 96 118 Received Heat Transfer 1140 | . 75 108 168 81 243 30 . 435 Effects 2 | . . . . 1 . . . 1 Energy Bleed 2 | . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 7 | . . . . . . . . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 88 | 100 100 100 100 100 59 100 100 100 Level 1 11 | . . . . . 40 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 300 | . . 15 115 124 300 125 1 126 Initial 125 | . . . . 44 . 125 . . Average 62 | . . . 33 41 143 24 . 38 Influence Increases 2225 | . . 15 436 438 777 110 2 447 Destroy 0b10 Robot/C 1060 | . . . 200 160 360 60 . 280 Destroy 0b10 Robot/NC 280 | . . . 70 80 120 . . 10 Destroy Leader 380 | . . . 70 70 146 30 . 64 Allied During Kill 63 | . . . . 63 . . . . Successful Hack 83 | . . . 27 16 17 11 . 12 Disable Machine 30 | . . . . 30 . . . . Destroy Structure 74 | . . . 9 19 29 9 2 6 Lose Combat Pursuer 255 | . . 15 60 . 105 . . 75 Influence Decreases 2225 | . . 15 330 544 501 386 2 447 Entered New Map 213 | . . . . 62 . 151 . . Time Decay 1846 | . . 15 320 462 476 235 1 337 Lost Part 141 | . . . 10 . 20 . 1 110 Lost Ally 25 | . . . . 20 5 . . . Squads Dispatched 9 | . . . 2 . 1 3 . 3 Investigation 1 | . . . 1 . . . . . Extermination 5 | . . . . . . 3 . 2 Reinforcement 3 | . . . 1 . 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Distress Signals 8 | . 1 1 . 2 3 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 5 3 20 13 40 8 5 22 Peak Tracking Total 6 | . 5 2 4 2 5 1 5 6 Tactical Retreats 15 | . . 1 4 . 6 . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 6 | . . . 1 3 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 35 | . . . 10 10 9 4 . 2 Terminals 23 | . . . 8 6 6 3 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 1 1 . . 1 Recycling Units 5 | . . . 1 2 1 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 95 | . . . 26 27 27 11 . 4 Successful 43 | . . . 13 13 13 3 . 1 Failed 52 | . . . 13 14 14 8 . 3 Catastrophic 7 | . . . . 2 1 2 . 2 Database Lockouts . | . . . . . . . . . Manual 63 | . . . 21 17 15 10 . . Terminals 65 | . . . 21 18 16 10 . . Fabricators . | . . . . . . . . . Repair Stations 16 | . . . 3 2 8 . . 3 Recycling Units 10 | . . . 2 6 1 1 . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . 1 . . . 1 Terminal Hacks 8 | . . . 1 6 . 1 . . Robot Analysis 1 | . . . . 1 . . . . Open Door 2 | . . . . 2 . . . . Terminal Index 3 | . . . 1 1 . 1 . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . . . 3 2 6 . . 1 Scan Component 7 | . . . 2 1 3 . . 1 Repair 5 | . . . 1 1 3 . . . Recycling Unit Hacks 3 | . . . 1 1 1 . . . Retrieve Components 3 | . . . 1 1 1 . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 19 | . . . 8 4 5 2 . . Terminals 18 | . . . 7 4 5 2 . . Track 1 | . . . . 1 . . . . Botnet 6 | . . . 1 2 1 2 . . Disrupt 1 | . . . . . 1 . . . Operators 2 | . . . 1 1 . . . . Skim 8 | . . . 5 . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Mask 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . . . 9 7 7 4 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 5 | . . . 1 1 3 . . . Time 160 | . . . 26 32 102 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 22 | . . . 10 2 10 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 1 . . . Highest-Rated Group 88 | . . . . 88 16 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 2 | . . . . 2 . . . . STAY 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . Ally Attacks 35 | . . . . 32 3 . . . Total Damage 314 | . . . . 299 15 . . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Active Infowar (turns) 6560 | . . 195 1212 1438 1995 801 149 770 Sensors 1452 | . . . . . . 646 149 657 Seismic 5754 | . . 195 1212 1438 1995 463 148 303 Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Turns Passed 8532 | 52 80 978 1351 1490 2499 843 149 1090 Spaces Moved 4602 | 42 67 482 847 911 1208 569 106 370 Core 33 | 7 . . . . . . . 26 Treads . | . . . . . . . . . Legs 4569 | 35 67 482 847 911 1208 569 106 344 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 139 | 108 120 120 120 123 160 127 128 204 Slowest Speed 1000 | 120 120 120 190 190 190 190 190 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 22 69 74 62 70 16 85 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 75 | . . . 9 20 29 9 2 6 Terrain Destroyed 75 | . . . 9 20 29 9 2 6 Melee 75 | . . . 9 20 29 9 2 6 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total 6095 | 46 66 879 1081 1143 1568 646 114 552 Wait 889 | . . 378 118 124 186 8 4 71 Move 4595 | 41 66 481 846 910 1207 569 105 370 Hop . | . . . . . . . . . Pick Up 65 | 1 . 6 16 7 18 11 . 6 Fast Attach 31 | 4 . 2 10 5 2 2 2 4 Attach 24 | . . 1 6 1 5 3 1 7 Detach 4 | . . 1 2 . . . . 1 Swap 89 | . . . 8 10 37 14 . 20 Drop 57 | . . . 21 11 11 14 . . Fire . | . . . . . . . . . Melee 328 | . . . 54 74 101 25 2 72 Ram . | . . . . . . . . . Kick 13 | . . 10 . 1 1 . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 16) 133 | -10/Materials | Entered Mines 134 | -10/Mines | Assembled infested the area 168 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 989 | -10/Mines | Discovered new exit (range 10) 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1151 | -9/Materials | Discovered new exit (range 13) 1347 | -9/Materials | Repaired Aluminum Leg 1449 | -9/Materials | Discovered new exit (range 12) 1616 | -9/Materials | Discovered new exit (range 15) 1799 | -9/Materials | Build established: Scavenger-Mutant 1829 | -9/Materials | Discovered new exit (range 10) 1913 | -9/Materials | Discovered new exit (range 15) 2173 | -9/Materials | Discovered new exit (range 8) 2311 | -9/Materials | Learned location of 1 exit from Recycling 2379 | -9/Materials | Identified exit to Materials 2462 | -9/Materials | Entered Storage 2731 | -9/Storage | Core integrity fell below 50% 2736 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2840 | -9/Storage | Found Prototype Processor 3029 | -9/Storage | Build established: Commander-Mutant 3303 | -9/Storage | Repaired Hrd. Light Armor Plating 3952 | -9/Storage | Entered Materials 3952 | -8/Materials | Accompanied by 1 ally 3952 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3988 | -8/Materials | Identified Exp. Targeting Computer 4248 | -8/Materials | Build established: Mutant 4924 | -8/Materials | Build established: Scavenger-Mutant 5134 | -8/Materials | Discovered new exit (range 16) 5471 | -8/Materials | Repaired Carbon-fiber Leg? 5531 | -8/Materials | Repaired Lgt. Armor Plating 5570 | -8/Materials | Repaired Carbon-fiber Leg 6451 | -8/Materials | Entered Factory 6451 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7294 | -7/Factory | Sucked down chute 7294 | -7/Factory | Entered Waste 7304 | -7/Waste | Spotted C-40 Crusher 7309 | -7/Waste | EMP discharged 7309 | -7/Waste | System corruption reached 10% 7316 | -7/Waste | Spotted C-40 Crusher 7318 | -7/Waste | Spotted C-40 Crusher 7339 | -7/Waste | Spotted C-40 Crusher 7342 | -7/Waste | Spotted C-40 Crusher 7367 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7397 | -7/Waste | Spotted C-40 Crusher 7409 | -7/Waste | EMP discharged 7424 | -7/Waste | Discovered new exit (range 16) 7443 | -7/Waste | Entered Factory 7705 | -7/Factory | Discovered new exit (range 7) 7718 | -7/Factory | Discovered new exit (range 12) 7973 | -7/Factory | Core integrity fell below 50% 8079 | -7/Factory | Lost 4 parts (3n1u) 8244 | -7/Factory | Lost 3 parts (3n) 8267 | -7/Factory | Build established: Mutant 8504 | -7/Factory | Core integrity fell below 20% 8533 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 2L. 08364_ SDG4BIHM#7LXT6K4G9CQP=WPX%SE,D< 08462_ Corruption Screen intercepted 1% system corruption. 08466_ Axe destroyed. 08466_ Hvy. Ion Engine destroyed. 08469_ Axe destroyed. 08472_ Core Analyzer destroyed. 08473_ System corrupted: Heat flow error (+207). 08476_ ALERT: Cargo convoy en route, clear transfer corridor. 08488_ System corrupted: Energy discharge (-39). 08491_ Axe destroyed. 08491_ Corruption Screen intercepted 1% system corruption. 08509_ System corrupted: Component data lost. 08518_ Corruption Screen destroyed. 08527_ 4VDCMJYDTANG8G9TOB/:2JF Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ##############???????????????????????????? | | ^ #####################???????? | | #???????? | | #???????? | | @ #???????? | | #???#########p###+#+####????? | | ######?# #??##########/### #??? | | #????# #??# # !!! #??? | | " #????# #?## "" # !!! #??? | | " #????# #?# "" ! # !! #??? | | " #????# #?## """ #/ #??? | | ###### #??# """ # """ #??? | | ! + % #??#!%""" !! # """ !#??? | | %########## #??# [ !| # """ #??? | | #????????# #??#!% # ] #??? | | ###????????# #?##= [ ####???###??? | | ????????####+###"!" "" #???????????? | | ????????# !%# "R"" ###########?? | | ????????# # """ !=! #! ??? | | ????????# [=########+##### """""?? | | ????????#! = =%=#?# [ [%! # ""T"" # | | ????????########%### # # | | ???????# * # # | | ???????# # """""""""?? | | ???? / + # | | ??? # # """""""""?? | | ???? ?# # ???? | | ???? ?# ####### # """"""""??? | | ####+### #?????# # ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 24% | -9/Materials Hrd. Light Armor Plating | 36% | -9/Storage Carbon-fiber Leg | 50% | -8/Materials Lgt. Armor Plating | 14% | -8/Materials Carbon-fiber Leg | 57% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseTargetingMediator Manual? 0 Play Time 01:10:34 Cumulative 416.0 hours Start 2026.04.02 @ 17:21:42 End 2026.04.03 @ 20:04:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 105 Adventurer 0 Explorer 6 Win Type - Total 27 Types 13/1/6/1/1/0/2/1/1/1 Lore% 90 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 722abf1f-a2c0-404d-a18e-5960a343d15f