Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.07 @ 20:33:02 Player: BinarySpace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (215) 1075 Value Destroyed (6587) 6587 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1056) 1056 TOTAL SCORE: 12378 Bonus ------- High Alert Combat Kills 1056 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Treads Medium Treads Hacking Suite Heavy Particle Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Improved Heavy Laser > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Improved Terrain Scan Processor Advanced Terrain Scan Processor Energy Filter Hacking Suite Heavy EM Shotgun High-powered Shock Rifle High-powered Shock Rifle Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced EMP Blaster Mace [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Slots Evolved 8 | . . . 2 2 . . 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . . 2 2 . . 4 Weapon . | . . . . . . . . Parts Attached 153 | 6 3 2 21 39 30 . 52 Power 17 | 1 . 1 2 5 3 . 5 Engine 10 | 1 . 1 1 2 . . 5 Core 7 | . . . 1 3 3 . . Reactor . | . . . . . . . . Propulsion 24 | 2 . . 2 5 6 . 9 Treads 14 | 1 . . 1 3 1 . 8 Leg . | . . . . . . . . Wheel 8 | 1 . . 1 2 3 . 1 Hover 1 | . . . . . 1 . . Flight 1 | . . . . . 1 . . Utility 38 | 1 2 . 7 13 4 . 11 Device 14 | . . . 5 3 2 . 4 Storage 5 | 1 2 . . 2 . . . Processor 3 | . . . . 1 . . 2 Hackware 2 | . . . . . . . 2 Protection 14 | . . . 2 7 2 . 3 Artifact . | . . . . . . . . Weapon 74 | 2 1 1 10 16 17 . 27 Energy Gun 50 | 1 1 . 1 6 14 . 27 Energy Cannon 14 | . . . 6 8 . . . Ballistic Gun 3 | 1 . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 3 2 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . . 2 4 6 . . Parts Lost 45 | . 1 1 2 5 5 . 31 Power 6 | . . . 1 2 1 . 2 Propulsion 13 | . . . 1 1 2 . 9 Utility 13 | . . . . 1 2 . 10 Weapon 13 | . 1 1 . 1 . . 10 Highest Loss Streak 8 | . 1 1 1 2 3 . 8 Average Slot Usage (%) 95 | . 86 99 94 98 99 100 85 Engine 5 | . 14 14 9 4 1 . 5 Core 3 | . . . . 3 7 9 . Treads 9 | . 14 14 11 8 8 9 8 Wheel 8 | . 14 14 10 8 8 9 2 Device 9 | . . . 9 10 9 9 9 Storage 24 | . 15 28 22 26 27 27 19 Processor 6 | . . . . 9 9 9 9 Hackware 1 | . . . . . . . 11 Protection 7 | . . . 8 8 8 9 4 Energy Gun 8 | . 13 3 . 6 17 18 11 Energy Cannon 7 | . . . 20 10 . . . Ballistic Gun 1 | . 14 23 1 . . . . Naked Turns . | . . . . . . . . Heaviest Build 94 | 12 41 41 54 89 87 81 94 Greatest Support 58 | 20 10 10 20 22 12 12 58 Greatest Overweight (x) 28 | 1 4 4 5 18 28 6 27 Average Overweight (x) 5 | . 1 3 3 6 6 6 3 Largest Inventory Capacity 24 | 6 16 16 16 24 24 24 24 Average Capacity 20 | 5 7 16 16 21 24 24 23 Most Carried 24 | 4 4 11 16 24 24 24 24 Average Carried 19 | 2 3 8 15 20 23 24 21 Final Capacity 24 | 6 16 16 16 24 24 24 4 Final Carried 24 | 4 4 11 16 24 24 24 4 Class Distribution -------------------- 54% | Hauler-Mutant 31% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac Matter Collected 2030 | 161 51 190 425 443 305 . 455 Remotely . | . . . . . . . . Salvage Created 9002 | . 188 171 1533 2110 2441 20 2539 Parts 483 | . 11 14 96 124 138 3 97 Haulers Intercepted 17 | . . . 3 6 6 . 2 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Combat Hostiles Destroyed 165 | . 6 6 37 42 38 2 34 Melee 1 | . . . . . . . 1 Guns 85 | . 6 6 4 10 32 1 26 Cannons 55 | . . . 29 26 . . . AOE 15 | . . . 4 4 4 1 2 Classes Destroyed 18 | . 3 . 5 4 1 1 4 Worker 13 | . 1 . 1 4 3 . 4 Builder 9 | . . . . 1 5 . 3 Tunneler 1 | . . . . . . . 1 Hauler 17 | . . . 3 6 6 . 2 Recycler 3 | . . . . 1 . . 2 Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Drone 2 | . . . . . . 2 . Watcher 5 | . . . 1 . 2 . 2 Swarmer 40 | . 3 3 10 14 8 . 2 Saboteur 1 | . . . . . . . 1 Grunt 73 | . 3 3 16 17 17 . 17 Brawler 3 | . . . 2 . . . 1 Duelist 2 | . . . 1 . . . 1 Sentry 33 | . . . 8 10 12 . 3 Hunter 4 | . . . . 1 1 . 2 Programmer 6 | . . . . . . . 6 Behemoth 1 | . . . . . . . 1 Best Kill Streak 12 | . 7 3 5 7 11 1 12 Combat Bots Only 7 | . 6 3 5 5 7 1 6 Max Kills in Single Turn 5 | . 1 1 2 4 4 1 5 Gunslinging 1 | . . . . 1 1 . . Exploded 2 | . . . 2 1 1 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Damage Taken 7957 | . 181 149 654 1273 1268 47 4385 Core 1233 | . 9 7 84 175 100 . 858 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 93 79 . . 50 . Volleys Fired 403 | . 15 16 77 91 88 2 114 Largest 2 | . 2 2 2 2 2 2 2 Hottest 136 | . 70 70 136 136 116 100 126 Shots Fired 788 | . 29 32 155 178 173 4 217 Gun 521 | . 29 32 24 44 171 4 217 Cannon 254 | . . . 126 128 . . . Launcher 13 | . . . 5 6 2 . . Special . | . . . . . . . . Kinetic 67 | . 15 28 24 . . . . Thermal 437 | . 14 4 126 142 23 . 128 Explosive 11 | . . . 5 6 . . . Electromagnetic 273 | . . . . 30 150 4 89 Robot Hit Streak 66 | . 10 11 13 42 66 2 27 Robot Miss Streak 3 | . 1 1 3 2 1 1 2 Penetration Max . | . . . . . . . . Secondary Targets 13 | . . 2 . 1 5 . 5 Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 Shots Hit Robots 638 | . 20 26 104 146 146 3 193 Core Hits 362 | . 10 11 51 83 94 3 110 Critical Hits 25 | . . . 6 13 4 . 2 Critical Kills 11 | . . . 3 4 3 . 1 Critical Parts Destroyed 14 | . . . 3 9 1 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16405 | . 250 310 2239 3984 3622 128 5872 Guns 8687 | . 250 304 183 733 2867 60 4290 Cannons 4054 | . . . 1766 2288 . . . Explosions 3488 | . . . 290 947 685 36 1530 Melee . | . . . . . . . . Ramming 176 | . . 6 . 16 70 32 52 Kinetic 558 | . 119 256 183 . . . . Thermal 8944 | . 131 48 1766 3112 771 36 3080 Explosive 1532 | . . . 290 348 . . 894 Electromagnetic 5195 | . . . . 508 2781 60 1846 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 7 . 1 3 8 Average Corruption 3 | . . . 6 . 1 1 2 Corruption Purged . | . . . . . . . . Effects 93 | . . . 58 . 7 3 25 Message Errors 23 | . . . 14 . 3 1 5 Matter Fused 19 | . . . 16 . . . 3 Heat Flow Errors 7 | . . . 7 . . . . Energy Discharges 8 | . . . 3 . . 1 4 Parts Rejected 3 | . . . 1 . . . 2 Data Loss (minor) 10 | . . . 6 . 1 1 2 Data Loss (major) 5 | . . . 4 . . . 1 Misfires 2 | . . . 2 . . . . Targeting Errors 13 | . . . 4 . 3 . 6 Weapon Failures 3 | . . . 1 . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 251 | . . . 20 95 50 . 86 Projectiles 24 | . . . 15 9 . . . Explosions 227 | . . . 5 86 50 . 86 Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 638 | . . 3 22 217 122 47 227 Shots 16 | . . . 2 5 3 1 5 Rammed 20 | . . 1 . 3 4 4 8 Targets Rammed 21 | . . 1 . 3 4 4 9 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 417 | . 68 27 273 150 39 5 417 Average Temperature 78 | . 29 11 56 31 7 5 165 Received Heat Transfer 2853 | . 108 84 255 540 486 . 1380 Effects 8 | . . . . . . . 8 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 Interference 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 9 | . . . . 1 5 . 3 Combat Hostiles 6 | . . . . 1 2 . 3 Parts Fried 44 | . . . . 6 22 . 16 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 3 | . . . . 1 . . 2 Combat Hostiles 3 | . . . . 1 . . 2 Parts Melted 28 | . . . 7 4 1 . 16 Heat Transferred 14366 | . 347 148 3182 4779 1092 . 4818 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 15 | . . . . 4 6 1 4 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Peak Influence 1143 | . 135 174 528 531 479 167 1143 Average Influence 365 | . 68 147 206 339 286 89 942 Maximum Alert Level 4 | . . . 2 2 2 . 4 Low Security (%) 29 | 100 100 100 45 9 16 100 . Level 1 43 | . . . 51 62 68 . . Level 2 11 | . . . 3 27 15 . . Level 3 15 | . . . . . . . 98 Level 4 . | . . . . . . . 1 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 1 2 3 7 . 9 Investigation 7 | . 1 1 . 1 2 . 2 Extermination 1 | . . . . . . . 1 Reinforcement 11 | . . . 2 2 4 . 3 Assault 3 | . . . . . . . 3 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Stealth | -11 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Distress Signals 11 | . . . 2 2 4 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 309 | . 9 7 55 79 59 33 67 Peak Tracking Total 9 | . 6 3 6 6 7 6 9 Tactical Retreats 23 | . 1 . 3 4 5 . 10 Traps | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Traps Triggered 12 | . 1 . 1 5 2 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac Machines Disabled 17 | . . . 2 6 4 . 5 Max in Single Turn 4 | . . . 1 2 1 . 4 Garrison Access 4 | . . . . 1 1 . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Machines Accessed 44 | . . 1 7 14 8 6 8 Terminals 29 | . . . 5 9 6 6 3 Fabricators 1 | . . . . . . . 1 Repair Stations 6 | . . . 2 2 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 2 . . 1 Garrison Access 4 | . . . . 1 1 . 2 Total Hacks 111 | . . 1 19 40 18 16 17 Successful 67 | . . 1 14 25 11 4 12 Failed 44 | . . . 5 15 7 12 5 Catastrophic 9 | . . . 2 1 2 4 . Database Lockouts . | . . . . . . . . Manual 49 | . . . 9 21 10 5 4 Terminals 69 | . . . 11 21 14 16 7 Fabricators 2 | . . . . . . . 2 Repair Stations 22 | . . . 8 9 2 . 3 Recycling Units . | . . . . . . . . Scanalyzers 12 | . . . . 9 . . 3 Garrison Access 5 | . . . . 1 2 . 2 Terminal Hacks 31 | . . 1 6 7 8 4 5 Part Schematic 3 | . . . . 2 . 1 . Prototype ID Bank 1 | . . . . . . 1 . Open Door 4 | . . 1 . . 3 . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 3 | . . . 1 1 . . 1 Emergency Access Points 1 | . . . . . . . 1 Alert Level 1 | . . . . . . 1 . Unreport Threat 5 | . . . 1 1 2 . 1 Transport Status 2 | . . . 1 1 . . . Recall Investigation 2 | . . . . 1 1 . . Recall Reinforcements 1 | . . . . . 1 . . Recall Assault 1 | . . . . . . . 1 Hauler Manifests 4 | . . . 2 1 1 . . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 17 | . . . 8 7 2 . . Scan Component 9 | . . . 4 4 1 . . Repair 8 | . . . 4 3 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . . 9 . . 2 Insert Component 5 | . . . . 4 . . 1 Analyze 6 | . . . . 5 . . 1 Garrison Access Hacks 4 | . . . . 1 1 . 2 Seal Access 4 | . . . . 1 1 . 2 Unauthorized Hacks 2 | . . . . 1 . . 1 Terminals 2 | . . . . 1 . . 1 Track 2 | . . . . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 33 | . . . 5 12 6 6 4 Full Trace Events 7 | . . . . 1 1 4 1 Feedback Events 2 | . . . . . 1 1 . Corruption 2 | . . . . . 1 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . . 6 . 1 1 Parts Built 2 | . . . . . . . 2 Matter 146 | . . . . . . . 146 Time 73 | . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 8 | . . . 4 3 1 . . Time 316 | . . . 160 96 60 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 4 . . 1 Part Schematics Acquired 5 | . . . . 4 . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac Turns Passed 9683 | 55 151 298 2336 2618 1987 669 1569 Spaces Moved 4885 | 51 107 213 1207 1362 938 423 584 Core 59 | 4 . . . 3 2 . 50 Treads 750 | 1 . . 484 5 . . 260 Legs . | . . . . . . . . Wheels 4076 | 46 107 213 723 1354 936 423 274 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 110 110 120 150 150 50 Average Speed 150 | 83 95 111 155 149 158 150 163 Slowest Speed 1450 | 160 120 120 200 950 1450 150 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 36 44 88 93 90 69 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 237 | . . . 38 132 24 6 37 Melee . | . . . . . . . . Projectile 3 | . . . . 3 . . . AOE 234 | . . . 38 129 24 6 37 Actions | -11 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Total 6383 | 60 126 243 1509 1764 1265 452 964 Wait 755 | . 2 2 174 225 159 17 176 Move 4878 | 50 106 212 1206 1361 937 422 584 Hop . | . . . . . . . . Pick Up 77 | 4 . 9 16 24 9 . 15 Fast Attach 68 | 6 1 . 11 22 15 . 13 Attach 42 | . 1 2 4 8 5 . 22 Detach 7 | . . . 1 4 2 . . Swap 43 | . 1 . 6 9 10 . 17 Drop 66 | . . 1 14 17 20 . 14 Fire 403 | . 15 16 77 91 88 2 114 Melee . | . . . . . . . . Ram 15 | . . 1 . 3 4 4 3 Kick . | . . . . . . . . Crush 6 | . . . . . . . 6 Escape Stasis 16 | . . . . . 16 . . Rewire 7 | . . . . . . 7 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 7) 177 | -10/Materials | Discovered new exit (range 14) 207 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 329 | -10/Mines | Met a Derelict shopkeep closing up shop 487 | -10/Mines | Discovered new exit (range 16) 505 | -10/Mines | Entered Materials 505 | -9/Materials | Evolved 2 slots: Utility x2 676 | -9/Materials | Discovered new exit (range 16) 1011 | -9/Materials | Identified exit to Mines 1277 | -9/Materials | Discovered new exit (range 3) 1815 | -9/Materials | Discovered new exit (range 7) 1946 | -9/Materials | Repaired Wheel 1999 | -9/Materials | Repaired Adv. Beam Cannon 2085 | -9/Materials | Repaired Adv. Beam Cannon 2118 | -9/Materials | Repaired Med. Armor Plating 2554 | -9/Materials | Discovered new exit (range 16) 2841 | -9/Materials | Entered another Materials area 2841 | -8/Materials | Evolved 2 slots: Utility x2 2962 | -8/Materials | Discovered new exit (range 13) 2970 | -8/Materials | Identified exit to Storage 3168 | -8/Materials | Repaired Adv. Beam Cannon 3196 | -8/Materials | Repaired Wheel 3355 | -8/Materials | Build established: Hauler-Mutant 3730 | -8/Materials | Discovered new exit (range 8) 4406 | -8/Materials | Discovered new exit (range 15) 4456 | -8/Materials | Repaired Hrd. Medium Armor Plating 5315 | -8/Materials | Discovered new exit (range 10) 5459 | -8/Materials | Entered Storage 5723 | -8/Storage | Lost 3 parts (1p1n1u) 5879 | -8/Storage | Used back door to open Recycling access 5879 | -8/Storage | Discovered new exit (range 4) 6251 | -8/Storage | Destroyed 7 combat bots 6353 | -8/Storage | Repaired Hvy. EM Shotgun 6700 | -8/Storage | Garrison activated, responded to threat 7446 | -8/Storage | Entered Recycling 7455 | -8/Recycling | Spotter reported a threat 7507 | -8/Recycling | Spotter reported a threat 7508 | -8/Recycling | Spotter reported a threat 7509 | -8/Recycling | Spotter reported a threat 7522 | -8/Recycling | Spotter reported a threat 7536 | -8/Recycling | Spotter reported a threat 7561 | -8/Recycling | Spotter reported a threat 7597 | -8/Recycling | Spotter reported a threat 7598 | -8/Recycling | Spotter reported a threat 7620 | -8/Recycling | Spotter reported a threat 7701 | -8/Recycling | Spotter reported a threat 7724 | -8/Recycling | Spotter reported a threat 7754 | -8/Recycling | Spotter reported a threat 7800 | -8/Recycling | Spotter reported a threat 7825 | -8/Recycling | Spotter reported a threat 7847 | -8/Recycling | Spotter reported a threat 7854 | -8/Recycling | Spotter reported a threat 7878 | -8/Recycling | Spotter reported a threat 7879 | -8/Recycling | Spotter reported a threat 7884 | -8/Recycling | Spotter reported a threat 7923 | -8/Recycling | Spotter reported a threat 7926 | -8/Recycling | Spotter reported a threat 7926 | -8/Recycling | Spotter reported a threat 7937 | -8/Recycling | Spotter reported a threat 7959 | -8/Recycling | Spotter reported a threat 7961 | -8/Recycling | Spotter reported a threat 7968 | -8/Recycling | Spotter reported a threat 7978 | -8/Recycling | Spotter reported a threat 7979 | -8/Recycling | Spotter reported a threat 7990 | -8/Recycling | Spotter reported a threat 7998 | -8/Recycling | Spotter reported a threat 8019 | -8/Recycling | Spotter reported a threat 8021 | -8/Recycling | Spotter reported a threat 8028 | -8/Recycling | Spotter reported a threat 8051 | -8/Recycling | Spotter reported a threat 8069 | -8/Recycling | Spotter reported a threat 8074 | -8/Recycling | Spotter reported a threat 8078 | -8/Recycling | Spotter reported a threat 8081 | -8/Recycling | Spotter reported a threat 8104 | -8/Recycling | Spotter reported a threat 8106 | -8/Recycling | Discovered new exit (range 7) 8115 | -8/Recycling | Entered Factory 8115 | -6/Factory | Evolved 4 slots: Utility x4 8157 | -6/Factory | Spotted B-75 Beast 8217 | -6/Factory | Destroyed B-75 Beast 8441 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 8465 | -6/Factory | First assault squad dispatched 8504 | -6/Factory | Identified exit to Lower Caves 8601 | -6/Factory | Build established: Hacker-Mutant 9204 | -6/Factory | Lost 3 parts (3u) 9419 | -6/Factory | Core integrity fell below 50% 9459 | -6/Factory | Lost 8 parts (1p2n2u3w) 9595 | -6/Factory | Identified exit to Factory 9639 | -6/Factory | Core integrity fell below 20% 9684 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09652_ Slammed into G-50 Soldier. 09654_ K-01 Serf collects debris. 09655_ Dropped Lrg. Storage Unit. 09656_ Adv. Treads destroyed. 09656_ Hacking Suite destroyed. 09656_ System corrupted by crushing effect (+3). 09656_ Knocked back. 09656_ Dropped Hcp. Storage Unit. 09656_ U-05 Engineer builds a Door. 09656_ R-10 Processor collects Imp. Heavy Laser. 09657_ K-01 Serf collects debris. 09657_ Slammed into S-27 Virus. 09658_ Slammed into M-28 Smith. 09659_ R-10 Processor collects Med. Treads. 09660_ K-01 Serf collects debris. 09661_ Slammed into M-28 Smith. 09661_ Enh. Optical Array permanently disabled. 09661_ Destabilizing: Short circuit. 09666_ Terminal disabled. 09672_ I0|