Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.18 @ 16:47:34 Player: Genju Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1777) 1777 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 4055 Bonus ------- Entered Garrisons 200 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 48/100 System Corruption 6% Temperature Hot (298) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (5) ---- Light Nuclear Core ECM Suite Field Laser Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Makeshift Leg Myomer Leg > --- UTILITY ---------- Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Field Laser EM Pulse Cannon > --- INVENTORY -------- ECM Suite Field Laser Field Laser Improved Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Hacking Suite Device Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 5 | . 1 . 4 . Power 1 | . 1 . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 45 | 7 3 5 26 4 Power 13 | 1 2 2 7 1 Engine 7 | 1 2 2 2 . Core 6 | . . . 5 1 Reactor . | . . . . . Propulsion 13 | 2 . 3 7 1 Treads . | . . . . . Leg 13 | 2 . 3 7 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 . 8 1 Device 5 | . 1 . 4 . Storage . | . . . . . Processor 3 | 2 . . 1 . Hackware 4 | . . . 3 1 Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . . 4 1 Energy Gun 5 | 1 . . 3 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 2 1 8 Power 3 | . . 1 1 1 Propulsion 5 | . . 1 . 4 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . 2 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 95 Engine 9 | . 25 25 1 . Core 9 | . . . 13 14 Leg 29 | . 25 24 32 31 Device 10 | . 3 12 14 4 Processor 10 | . 21 12 8 8 Hackware 7 | . . . 10 19 Energy Gun 9 | . 12 12 9 8 Energy Cannon 4 | . . . 6 7 Ballistic Gun 4 | . 12 12 . . Peak Build Rating 42 | 7 8 19 41 42 Average Rating 28 | 5 7 15 37 38 On Entrance 14 | . 7 8 19 40 Naked Turns . | . . . . . Heaviest Build 24 | 6 10 14 24 22 Greatest Support 79 | 20 20 45 79 79 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 4 | 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 Class Distribution -------------------- 79% | Hacker-Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1000 | 270 78 98 455 99 Remotely . | . . . . . Salvage Created 2183 | . 149 143 1506 385 Parts 146 | . 23 8 93 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 48 | . 5 3 26 14 Guns 29 | . 5 3 13 8 Cannons 12 | . . . 8 4 AOE 2 | . . . . 2 Classes Destroyed 10 | . 3 2 4 1 Worker 1 | . . . 1 . Operator 3 | . . . 3 . Watcher 6 | . 2 . 4 . Swarmer 17 | . 4 . 4 9 Grunt 14 | . 1 1 10 2 Brawler 3 | . . . 1 2 Duelist 1 | . . . 1 . Sentry 11 | . . 1 10 . Programmer 1 | . . . . 1 Subdweller 1 | . . 1 . . Best Kill Streak 5 | . 2 1 3 5 Combat Bots Only 5 | . 2 1 3 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 279 | . 13 42 98 126 Missed 76 | . 4 14 34 24 Damage Taken 2094 | . 52 349 775 918 Core 627 | . 4 72 242 309 Absorbed by Shields . | . . . . . Ignored by Resistances 1125 | . 35 206 370 514 Regen/Repaired (Parts) 190 | . . . 190 . Core Remaining (%) 84 | 100 . 69 . . Volleys Fired 143 | . 16 16 77 34 Largest 2 | . 2 2 2 2 Hottest 126 | . 60 60 126 126 Shots Fired 273 | . 32 32 144 65 Gun 211 | . 32 32 108 39 Cannon 62 | . . . 36 26 Launcher . | . . . . . Special . | . . . . . Kinetic 54 | . 16 16 22 . Thermal 86 | . 16 16 15 39 Explosive . | . . . . . Electromagnetic 133 | . . . 107 26 Robot Hit Streak 52 | . 15 14 52 17 Robot Miss Streak 3 | . 3 1 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 223 | . 21 27 125 50 Core Hits 98 | . 11 11 53 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 1 3 Burn 3 | . . . . 3 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4226 | . 256 319 2446 1205 Guns 2746 | . 256 319 1560 611 Cannons 1062 | . . . 694 368 Explosions 418 | . . . 192 226 Melee . | . . . . . Ramming . | . . . . . Kinetic 539 | . 147 152 240 . Thermal 1477 | . 109 167 364 837 Explosive . | . . . . . Electromagnetic 2210 | . . . 1842 368 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 51 | . . . 51 . Projectiles 35 | . . . 35 . Explosions 16 | . . . 16 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . 40 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 617 | . 78 12 588 617 Average Temperature 143 | . 19 12 100 286 Received Heat Transfer 825 | . 18 150 432 225 Effects 44 | . . . 15 29 Shutdowns 15 | . . . 4 11 Energy Bleed 3 | . . . 1 2 Interference 5 | . . . 1 4 Matter Decay 5 | . . . 3 2 Short Circuit 4 | . . . 2 2 Damage (minor) 3 | . . . 2 1 Damage (major) 6 | . . . . 6 Damage (core) 3 | . . . 2 1 Siege Activations . | . . . . . Robots Corrupted 5 | . . . 5 . Combat Hostiles 5 | . . . 5 . Parts Fried 13 | . . . 13 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 2799 | . 250 375 636 1538 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 3 2 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 355 | . 130 . 297 355 Initial 24 | . . . . 24 Average 75 | . 54 . 67 174 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 . 88 60 Level 1 12 | . . . 11 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 10 14 41 20 Peak Tracking Total 9 | . 3 9 3 6 Tactical Retreats 5 | . . . 4 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 7 | . 2 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 29 | . 11 1 17 . Terminals 18 | . 8 . 10 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 107 | . 44 3 60 . Successful 83 | . 31 3 49 . Failed 24 | . 13 . 11 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 79 | . 39 1 39 . Terminals 74 | . 36 . 38 . Fabricators . | . . . . . Repair Stations 11 | . 2 . 9 . Recycling Units 11 | . 6 . 5 . Scanalyzers 6 | . . . 6 . Garrison Access 2 | . . . 2 . Terminal Hacks 38 | . 17 3 18 . Record 7 | . . 3 4 . Part Schematic 25 | . 15 . 10 . Machine Index 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Security Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 1 . 7 . Scan Component 5 | . 1 . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 6 | . . . 6 . Insert Component 2 | . . . 2 . Analyze 4 | . . . 4 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 27 | . 11 . 16 . Terminals 20 | . 8 . 12 . Assimilate 2 | . . . 2 . Botnet 18 | . 8 . 10 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 5 | . 2 . 3 . Reject 4 | . 2 . 2 . Recyclers 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Reprogram 1 | . . . 1 . Data Cores Recovered 2 | . . . 2 . Used 1 | . . . 1 . Hacking Detections 23 | . 9 . 14 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 27 | . 15 . 12 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 150 | . . . 150 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 3 . 10 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 5329 | 77 911 838 3016 487 Spaces Moved 2998 | 51 586 621 1570 170 Core 2 | 2 . . . . Treads . | . . . . . Legs 2996 | 49 586 621 1570 170 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 125 120 Average Speed 125 | 117 120 125 128 128 Slowest Speed 130 | 120 120 130 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 81 36 91 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . 10 8 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . . 10 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 4288 | 68 763 650 2434 373 Wait 1029 | . 151 . 715 163 Move 2995 | 50 585 620 1570 170 Hop . | . . . . . Pick Up 45 | 11 4 4 25 1 Fast Attach 4 | . 1 . 2 1 Attach 19 | 7 1 2 7 2 Detach . | . . . . . Swap 22 | . 1 3 17 1 Drop 31 | . 4 5 21 1 Fire 143 | . 16 16 77 34 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 308 | -10/Materials | Build established: Hacker-Mutant 430 | -10/Materials | Identified exit to Materials 430 | -10/Materials | Discovered exit to Materials (range 4) 444 | -10/Materials | Identified exit to Mines 444 | -10/Materials | Discovered exit to Mines (range 15) 532 | -10/Materials | Discovered exit to Materials (range 9) 650 | -10/Materials | Discovered exit to Materials (range 3) 767 | -10/Materials | Identified exit to Subcaves 767 | -10/Materials | Discovered exit to Subcaves (range 5) 989 | -10/Materials | Entered Subcaves 1009 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1021 | -10/Subcaves | Learned location of Zion (-6) 1084 | -10/Subcaves | Visited Clippyterm 1088 | -10/Subcaves | Learned Research machine intel 1124 | -10/Subcaves | Ambushed by swarm of Subdwellers 1128 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1128 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1373 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1521 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1769 | -10/Subcaves | Identified exit to Materials 1769 | -10/Subcaves | Discovered exit to Materials (range 7) 1827 | -10/Subcaves | Entered Materials 1827 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2151 | -8/Materials | Build established: Scavenger-Skirmisher 2393 | -8/Materials | Identified exit to Factory 2393 | -8/Materials | Discovered exit to Factory (range 15) 2700 | -8/Materials | Repaired Broken Myomer Leg 2728 | -8/Materials | Repaired Sensor Array 2768 | -8/Materials | Repaired Lgt. Nuclear Core 3244 | -8/Materials | Build established: Hacker-Mutant 4123 | -8/Materials | Discovered exit to Factory (range 3) 4842 | -8/Materials | Identified exit to Garrison 4843 | -8/Materials | Entered Garrison 4867 | -8/Garrison | Triggered checkpoint 5159 | -8/Garrison | Triggered checkpoint 5177 | -8/Garrison | Triggered checkpoint 5180 | -8/Garrison | Core integrity fell below 50% 5257 | -8/Garrison | Identified exit to Materials 5257 | -8/Garrison | Discovered exit to Materials (range 12) 5291 | -8/Garrison | Triggered checkpoint 5306 | -8/Garrison | Core integrity fell below 20% 5330 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Field Laser temporarily disabled. Nuclear Core destroyed. Overheating: Myomer Leg damaged (-23). Overheating: Imp. Signal Interpreter damaged (-4). Overheating: Broken Titanium Leg damaged (-27). P-60 Hacker suffers critical hit (Burn). P-60 Hacker heat damages Remote Datajack, Shock Rifle, Gravmag System, Imp. Heat Sink. Broken Titanium Leg destroyed. P-60 Hacker suffers critical hit (Burn). Gravmag System melted. Imp. Heat Sink melted. P-60 Hacker destroyed. Myomer Leg destroyed. System corrupted: Matter fused (-6). P-60 Hacker suffers critical hit (Burn). Critical hit (Burn: +37). Hacking Suite destroyed. Aluminum Leg destroyed. 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Ion Engine | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Datajack | -10/Materials | Hacked Wheel | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Lgt. Cannon | -10/Materials | Hacked Sml. Laser | -10/Materials | Hacked Shock Rifle | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Scanalyzed EM Shotgun | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Welding Torch | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Hardlight Generator | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Field Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicGatlingLog Manual? 0 Play Time 01:07:38 Cumulative 26.3 hours Start 2024.08.18 @ 15:31:00 End 2024.08.18 @ 16:47:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 1 Adventurer 3 Explorer 34 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35f58691-c881-423c-aae5-e0c5a9521418