Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 06:35:14 Player: shapeshifter Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (383) 383 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 7350 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -113 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Machine Analyzer Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Xenon Bombardment Thruster Q-thruster > --- UTILITY ---------- Advanced Cooling System Machine Analyzer Enhanced Optical Array Microactuators > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Advanced ECM Suite [Rating: 84] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Gauss Rifle Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Slots Evolved 14 | . . . . 8 . . 2 . . 2 2 . Power 2 | . . . . 1 . . . . . 1 . . Propulsion 6 | . . . . 3 . . 1 . . 1 1 . Utility 5 | . . . . 4 . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 87 | 9 3 2 8 7 8 5 15 . 5 3 6 16 Power 8 | 1 . . 1 . . . 2 . 1 1 . 2 Engine 2 | 1 . . 1 . . . . . . . . . Core 4 | . . . . . . . 2 . 1 1 . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 47 | 4 . 2 3 4 4 3 9 . 3 . 5 10 Treads 9 | 2 . . 1 . . . . . . . . 6 Leg 7 | 2 . . 2 3 . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 29 | . . . . 1 4 3 9 . 3 . 5 4 Utility 19 | 2 . . 1 3 3 1 4 . 1 1 1 2 Device 10 | 1 . . . 2 . . 4 . . . 1 2 Storage 1 | 1 . . . . . . . . . . . . Processor 6 | . . . 1 1 2 . . . 1 1 . . Hackware 1 | . . . . . 1 . . . . . . . Protection 1 | . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 3 . 3 . 1 1 . . . 1 . 2 Energy Gun 4 | 2 1 . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . 2 . 2 . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 . 1 . . . Parts Lost 54 | . . . . 6 . 6 6 . 3 8 7 18 Power 8 | . . . . 1 . . . . 1 2 1 3 Propulsion 30 | . . . . 4 . 4 2 . 2 4 3 11 Utility 11 | . . . . 1 . 2 3 . . 1 2 2 Weapon 5 | . . . . . . . 1 . . 1 1 2 Highest Loss Streak 8 | . . . . 4 . 4 4 . 2 5 3 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 6 | 3 6 7 7 6 5 4 3 4 4 3 4 3 Power . | . 1 1 . . . . . 1 . . . . Propulsion 1 | 1 2 3 1 1 . . . 1 . . . 1 Utility 2 | . . 1 3 4 3 2 1 1 1 1 2 1 Weapon 1 | . 1 2 2 1 1 2 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . . . 8 . 2 . 1 . . . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 2 | . . . . . 2 . . . . . . . Weapon 6 | . . . 6 . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 71 | . 100 100 83 62 50 59 51 76 74 58 35 43 Engine 8 | . 14 14 14 4 . . . . . . . . Treads 2 | . . . 4 . . . . . . . . 9 Leg 7 | . 28 17 7 22 4 . . . . . . . Wheel 3 | . . 10 6 . . . . . . . . . Flight 4 | . . . . . 6 19 16 35 30 18 12 10 Device 8 | . 14 14 8 8 6 5 4 17 17 10 3 4 Storage 8 | . 14 14 14 6 2 . . . . . . . Processor 9 | . . . 5 12 18 25 11 5 8 11 14 11 Energy Gun 4 | . 14 14 7 . . . . . . . . 1 Impact Weapon 9 | . 13 14 14 6 5 . . . . 1 3 . Peak Build Rating 84 | 7 7 9 20 30 33 35 50 51 60 61 60 84 Average Rating 21 | 4 6 7 13 23 21 27 31 50 55 49 47 57 On Entrance 25 | . 7 7 9 14 16 32 22 50 51 55 30 37 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 30 | 11 13 13 26 27 13 7 16 16 16 30 21 23 Greatest Support 180 | 40 20 40 40 43 17 23 34 31 33 30 35 180 Greatest Overweight (x) 1 | . . . 1 . 1 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 5 7 8 8 8 8 5 5 5 5 5 5 5 Average Carried 6 | 3 6 7 7 6 5 4 3 4 4 3 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 7 8 8 7 5 3 4 5 4 3 5 1 Class Distribution -------------------- 85% | Mutant 6% | Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Gladiator | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Matter Collected 1081 | 266 204 24 76 11 69 70 155 . 2 73 . 131 Remotely . | . . . . . . . . . . . . . Salvage Created 643 | 16 60 . . 11 46 . 151 . . 321 . 38 Parts 27 | 5 5 . . . 1 . 8 . . 5 . 3 Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . 8 . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Combat Hostiles Destroyed 8 | . . . . . 2 . 4 . . 1 . 1 Melee 6 | . . . . . 1 . 4 . . . . 1 Classes Destroyed 11 | 1 2 . . 1 1 . 2 . . 4 . . Worker 1 | . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 6 | . . . . . 2 . 3 . . . . 1 Grunt 1 | . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . . 1 . . Federalist 1 | . 1 . . . . . . . . . . . Best Kill Streak 4 | 1 1 . . 1 2 . 3 . . 4 . 1 Combat Bots Only 3 | . . . . . 2 . 3 . . 1 . 1 Max Kills in Single Turn 1 | 1 1 . . 1 1 . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Hostile Shots Fired 740 | . . 1 3 108 21 45 48 . 22 63 113 316 Missed 318 | . . . 1 40 7 21 18 . 8 29 54 140 Hits 422 | . . 1 2 68 14 24 30 . 14 34 59 176 Melee 3 | . . . . . . 2 . . . . . 1 Projectile 419 | . . 1 2 68 14 22 30 . 14 34 59 175 Critical Strikes 11 | . . . . 4 1 1 1 . 1 . 1 2 Damage Taken 7028 | . . 34 40 855 213 460 448 . 232 683 960 3103 Core 2422 | . . . 18 259 92 272 182 . 50 245 484 820 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . 6 20 . . . . . Ignored by Resistances 117 | . . . . 117 . . . . . . . . Core Remaining (%) 74 | 100 . . 92 . . 26 . . 76 78 . . Volleys Fired 18 | 5 4 4 . . . . . . . . . 5 Largest 2 | 2 1 1 . . . . . . . . . 1 Hottest 80 | 80 50 50 . . . . . . . . . 65 Shots Fired 23 | 10 4 4 . . . . . . . . . 5 Gun 23 | 10 4 4 . . . . . . . . . 5 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 23 | 10 4 4 . . . . . . . . . 5 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 4 | 3 1 2 . . . . . . . . . 4 Robot Miss Streak 2 | 1 2 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 54 | 7 2 2 . 1 3 . 15 . . 10 5 9 Core Hits 14 | 2 2 1 . . 1 . 4 . . 2 . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . 2 . . Critical Strikes 5 | . . . . 1 . . 1 . . 2 . 1 Smash 3 | . . . . 1 . . . . . 2 . . Sever 2 | . . . . . . . 1 . . . . 1 Melee Attacks 66 | . 1 . . 1 4 . 26 . 7 11 7 9 Impact 22 | . 1 . . 1 4 . . . . 9 7 . Slashing 40 | . . . . . . . 22 . 7 2 . 9 Piercing 4 | . . . . . . . 4 . . . . . Sneak Attacks 5 | . 1 . . 1 . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 1 . . 2 . . Damage Inflicted 2138 | 88 77 25 . 56 133 . 568 . . 618 221 352 Guns 211 | 88 37 25 . . . . . . . . . 61 Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1927 | . 40 . . 56 133 . 568 . . 618 221 291 Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 211 | 88 37 25 . . . . . . . . . 61 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1030 | . 40 . . 56 133 . . . . 580 221 . Slashing 834 | . . . . . . . 505 . . 38 . 291 Piercing 63 | . . . . . . . 63 . . . . . Highest Corruption 6 | . . . . . . . . . . 6 . . Average Corruption 3 | . . . . . . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . Message Errors 1 | . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 371 | . . . . 56 23 . 60 . . 232 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 371 | . . . . 56 23 . 60 . . 232 . . Knockbacks 7 | . 1 . . . 2 . . . . 3 1 . Impact 7 | . 1 . . . 2 . . . . 3 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 452 | 36 30 . . 452 . 2 . . 297 49 . . Average Temperature 97 | 19 14 . . 234 . 2 . . 172 31 . . Received Heat Transfer 832 | . . 15 24 . 18 99 54 . 367 30 9 216 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . 2 . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . Parts Fried 9 | . . . . 2 1 . . . . 6 . . Impact Corruptions 10 | . 1 . . 2 1 . . . . 6 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 459 | 200 111 74 . . . . . . . . . 74 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 130 | 5 7 . . 5 . . 100 32 37 77 112 130 Initial 78 | . . . . . . . 78 17 22 15 24 42 Average 20 | . . . . . . . 69 27 13 37 25 33 Influence Increases 1066 | 5 7 . . 5 65 225 112 15 107 137 147 241 Destroy 0b10 Robot/C 160 | . . . . . 40 . 80 . . 20 . 20 Destroy 0b10 Robot/NC 35 | 5 5 . . 5 . . 5 . . 15 . . Destroy Leader 34 | . 2 . . . 10 . . . . 12 . 10 Successful Hack 72 | . . . . . . . 27 . 17 . 12 16 Partial Spotted 120 | . . . . . . . . 15 30 45 15 15 Lose Combat Pursuer 645 | . . . . . 15 225 . . 60 45 120 180 Influence Decreases 1036 | 5 7 . . . 70 100 187 33 107 122 112 293 Entered New Map 173 | . . . . . 3 . 47 33 10 17 23 40 Time Decay 512 | 5 7 . . . 67 60 80 . 67 30 64 132 Lost Part 351 | . . . . . . 40 60 . 30 75 25 121 Squads Dispatched 14 | . . . . . . 1 1 . 4 3 2 3 Investigation 6 | . . . . . . . 1 . 1 2 1 1 Extermination 2 | . . . . . . . . . . . 1 1 Reinforcement 5 | . . . . . . . . . 3 1 . 1 Assault 1 | . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Distress Signals 6 | . 1 . . 1 . . . . . . . 4 Communications Jammed 13 | . . . . . . . . . 13 . . . Distress Signals 13 | . . . . . . . . . 13 . . . Times Spotted 129 | . 1 3 3 4 4 20 11 5 23 9 14 32 Peak Tracking Total 18 | . 1 2 3 3 3 11 5 5 14 7 8 18 Tactical Retreats 16 | . . . . . 1 5 . . 3 1 2 4 Traps | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Traps Triggered 3 | . . . . . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Machines Accessed 19 | . 1 . 4 . 2 . 4 . 2 3 1 2 Terminals 10 | . 1 . . . . . 3 . 2 2 1 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 43 | . 3 . 8 . 5 . 8 . 6 7 3 3 Successful 19 | . . . 8 . 5 . 1 . 3 . 1 1 Failed 24 | . 3 . . . . . 7 . 3 7 2 2 Catastrophic 5 | . . . . . . . 1 . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . . . . 4 . 2 . 1 . Terminals 25 | . 3 . . . . . 6 . 6 5 3 2 Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . . . 8 . 5 . 1 . 2 . 1 . Record 13 | . . . 7 . 4 . . . 1 . 1 . Open Door 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 11 | . 1 . . . . . 4 . 1 3 1 1 Full Trace Events 7 | . 1 . . . . . 1 . 1 2 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Active Infowar (turns) 4976 | 13 215 217 2347 355 664 142 176 18 158 99 186 386 Optics 3024 | . . . 997 355 664 142 91 . 104 99 186 386 Seismic 1795 | 13 215 217 1350 . . . . . . . . . Decoding 420 | . . . . . 305 115 . . . . . . Machine Analysis 2182 | . . . . 353 664 142 176 18 158 99 186 386 Jamming 368 | . . . . . . . 8 18 158 99 85 . ECM 2 | . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . 3 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Turns Passed 5129 | 166 215 217 2347 355 664 142 176 18 158 99 186 386 Spaces Moved 5251 | 110 152 172 1502 261 570 416 327 74 528 227 357 555 Core 41 | 18 . . . . . . . . . . . 23 Treads 418 | 30 . . 291 . . . . . . . . 97 Legs 1505 | 62 152 93 563 261 374 . . . . . . . Wheels 727 | . . 79 648 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2560 | . . . . . 196 416 327 74 528 227 357 435 Fastest Speed 20 | 50 120 110 110 120 27 23 20 23 23 24 29 26 Average Speed 87 | 119 120 115 153 120 94 30 30 23 25 33 39 57 Slowest Speed 250 | 160 120 120 250 130 130 115 100 23 27 103 106 145 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . 2 . 6 . 3 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 40 14 87 9 82 50 10 76 24 13 13 44 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 16 | . . . 7 . 1 8 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Fac Res Arm Total 5686 | 132 179 186 1549 299 685 431 382 74 542 240 386 601 Wait 162 | . 11 4 . 24 98 6 2 . . . 13 4 Move 5218 | 109 151 171 1501 260 569 415 323 73 515 226 350 555 Hop 11 | . . . . . . . 2 . 6 . 3 . Pick Up 66 | 9 6 2 17 6 2 1 6 1 5 1 5 5 Fast Attach 31 | 2 . . 2 . 5 2 8 . . . 3 9 Attach 48 | 5 1 . 2 7 2 2 7 . 5 3 4 10 Detach 8 | . . . 1 . . . 3 . . 1 1 2 Swap 17 | 2 2 3 4 . 1 1 3 . 1 . . . Drop 45 | . 3 2 22 1 4 4 4 . 3 . . 2 Fire 18 | 5 4 4 . . . . . . . . . 5 Melee 62 | . 1 . . 1 4 . 24 . 7 9 7 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Met a group of wandering Federalists 268 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 3) 382 | -10/Materials | Entered Subcaves 383 | -10/Subcaves | Continued accompanying wandering Federalists (2) 490 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 589 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 599 | -10/Subcaves | Entered Scraptown 671 | -9/Scraptown | Visited UFD Registry 671 | -9/Scraptown | Registered with UFD as "Gunslicer" 680 | -9/Scraptown | Visited Cave Peace 723 | -9/Scraptown | Visited Fellowship of the Rings 745 | -9/Scraptown | Visited Symbiants 797 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 800 | -9/Scraptown | Learned location of Warlord (-4) 801 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 819 | -9/Scraptown | Discovered new exit (range 5) 1176 | -9/Scraptown | Visited IN-MT5's Study 1245 | -9/Scraptown | Visited LU-1G1's Boring Crew 1274 | -9/Scraptown | Visited Supply Room 1304 | -9/Scraptown | Visited Abandonware Association 1334 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 1334 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 1647 | -9/Scraptown | Visited Science Guys 1800 | -9/Scraptown | Visited Supply Room 1892 | -9/Scraptown | Visited Junk Repository 1996 | -9/Scraptown | Visited Curators Association 2041 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2066 | -9/Scraptown | Found DCF Scrap (26 items) 2150 | -9/Scraptown | Visited Scrapoid Research Area 2184 | -9/Scraptown | Visited Infowarlord's Domain 2364 | -9/Scraptown | Visited Bundlers 2803 | -9/Scraptown | Met Optimus 2803 | -9/Scraptown | Accepted into 0bPrime 2924 | -9/Scraptown | Civil war broke out across Scraptown 2944 | -9/Scraptown | Discovered new exit (range 3) 2946 | -9/Scraptown | Entered Factory 2946 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 3285 | -6/Factory | Discovered new exit (range 7) 3301 | -6/Factory | Entered Lower Caves 3308 | -6/Lower Caves | Lost 4 parts (3n1u) 3641 | -6/Lower Caves | Entered an active Warlord outpost 3676 | -6/Lower Caves | Learned Factory terminal intel 3676 | -6/Lower Caves | Learned Extension garrison access intel 3772 | -6/Lower Caves | Learned 8 Factory zone layouts 3816 | -6/Lower Caves | Learned Factory terminal intel 3850 | -6/Lower Caves | Discovered new exit (range 7) 3965 | -6/Lower Caves | Entered another Lower Caves area 3996 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4029 | -6/Lower Caves | Encountered a Warlord checkpoint 4049 | -6/Lower Caves | Core integrity fell below 50% 4103 | -6/Lower Caves | Discovered new exit (range 7) 4107 | -6/Lower Caves | Entered Factory 4107 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4108 | -5/Factory | Identified exit to Upper Caves 4109 | -5/Factory | Identified exit to Extension 4110 | -5/Factory | Loaded intel: 27 terminal locations 4114 | -5/Factory | Lost 4 parts (3n1u) 4240 | -5/Factory | Lost 4 parts (1n2u1w) 4283 | -5/Factory | Sucked down chute 4283 | -5/Factory | Entered Waste 4286 | -5/Waste | Spotted C-40 Crusher 4289 | -5/Waste | Spotted C-40 Crusher 4289 | -5/Waste | Spotted C-40 Crusher 4294 | -5/Waste | Spotted C-40 Crusher 4296 | -5/Waste | Spotted C-40 Crusher 4297 | -5/Waste | Spotted C-40 Crusher 4298 | -5/Waste | Discovered new exit (range 14) 4301 | -5/Waste | Entered Factory 4302 | -5/Factory | Loaded intel: 28 terminal locations 4321 | -5/Factory | Spotted B-75 Beast 4456 | -5/Factory | Discovered new exit (range 14) 4459 | -5/Factory | Entered another Factory area 4459 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4492 | -4/Factory | Spotted B-86 Titan 4534 | -4/Factory | Lost 4 parts (3n1u) 4549 | -4/Factory | Discovered new exit (range 6) 4558 | -4/Factory | Entered Research 4558 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4589 | -3/Research | Lost 5 parts (2p2n1w) 4715 | -3/Research | Lost 3 parts (2n1u) 4715 | -3/Research | Discovered new exit (range 20) 4744 | -3/Research | Entered Armory 4745 | -3/Armory | Met VL-GR5, who suggested a friendly competition 4951 | -3/Armory | Core integrity fell below 50% 4972 | -3/Armory | Lost 6 parts (1p4n1u) 5021 | -3/Armory | Lost 4 parts (1p1n2w) 5125 | -3/Armory | Core integrity fell below 20% 5130 | -3/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05096_ Terminal x1 05098_ Slug penetrates S-43 Plague. 05112_ Penetrated by Slug. 05112_ Adv. Cooling System destroyed. 05112_ Penetrated by Slug. 05112_ Slug penetrates Wall. 05112_ Penetrated by Slug. 05115_ Slug penetrates Wall. 05115_ Adv. Medium Treads destroyed. 05116_ Penetrated by Slug. 05117_ Adv. Medium Treads destroyed. 05117_ Penetrated by Slug. 05117_ Adv. Medium Treads destroyed. 05117_ Penetrated by Slug. 05117_ Adv. Medium Treads destroyed. 05118_ Microactuators blown off. 05118_ Adv. Medium Treads blown off. 05118_ E-15 Imp destroyed. 05120_ Penetrated by Slug. 05123_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# # | | ?????????????????????????????????# ############ | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????#=/ #??????????? | | ?????????????????????????????????#!% #??????????? | | ?????????????????????????????????#= #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# +??????????? | | ????????## ??????######??????????# #??????????? | | ???????? ##### ! ######????# #??????????? | | ????????? #????# ######?????? | | ??????????H ###### +?????? | | ????????????? ## # ######?????? | | ?????????????????# ## # #??????????? | | ???????????????????#### ##g # #??????????? | | ??????????????###### g #??????????? | | ??????????????+ g #??????????? | | ??????????????###### @ d #??????????? | | ???????????????????###+###+############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????""?""???????????????????????? | | ?????????????????????""R""???????????????????????? | | ??????????????????????""""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look True Hacker Challenges ------------ None Game ------ Seed ProtonCarbideMantle Manual? 0 Play Time 01:01:29 Cumulative 26.5 hours Start 2025.07.21 @ 05:30:13 End 2025.07.21 @ 06:35:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 537222e3-18c8-440d-a923-931b0b39dcda