Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 18:42:27 Player: Mr Goldstein Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (19) 95 Value Destroyed (443) 443 Prototype IDs (7) 140 Alien Tech Used (4) 800 Bonus (3500) 3500 TOTAL SCORE: 12078 Bonus ------- Pacifist 200 Entered DSFs 500 Met Zhirov 300 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 293/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Improved Utility Shielding Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Reset Matrix Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Improved Utility Shielding Experimental Weapon Shielding Advanced Hacking Suite > --- WEAPON ----------- Great Maul Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Transdimensional Reconstructor Terrabomb [Rating: 69] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion VSS Leg Treads Improved Medium Treads Leg VSS Leg Hover Unit Cooled Antigrav System Flight Unit Flight Unit Utility Melee Analysis Suite Device Particle Accelerator Processor Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Grenade Launcher Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 1 . . 1 . . . . 1 . Utility 6 | . . . 1 . . . 1 1 1 . . 1 . . . . 1 . Weapon 2 | . . . . . . . . . . . 2 . . . . . . . Parts Attached 36 | . . . 4 . . . . 6 . 6 3 1 1 . 5 . 5 5 Power . | . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 20 | . . . 3 . . . . 3 . 2 1 . 1 . 3 . 4 3 Treads 7 | . . . . . . . . . . 2 1 . 1 . . . 3 . Leg 6 | . . . 3 . . . . . . . . . . . 3 . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . Flight 6 | . . . . . . . . 3 . . . . . . . . . 3 Utility 9 | . . . . . . . . 1 . 4 . 1 . . 2 . 1 . Device 1 | . . . . . . . . . . . . . . . 1 . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . 4 . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 3 | . . . . . . . . 1 . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 7 | . . . 1 . . . . 2 . . 2 . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 2 . . . . . . 1 Slashing Weapon 3 | . . . . . . . . 2 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . . 4 . 1 3 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . . . Parts Lost 24 | . . . . . . . 3 1 . 2 . 1 3 1 . . 8 5 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 17 | . . . . . . . 2 1 . 2 . 1 2 1 . . 5 3 Utility 5 | . . . . . . . . . . . . . 1 . . . 3 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . . 3 1 . 1 . 1 3 1 . . 6 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 28 | . . . 35 44 44 44 29 22 26 30 43 42 24 22 28 42 28 26 Treads 1 | . . . . . . . . . . . 13 15 . 1 . . 4 . Leg 6 | . . . 28 33 33 33 23 . . . . . . . 5 15 6 . Flight 3 | . . . . . . . . 12 13 3 . . . . . . . 7 Processor 6 | . . . . . . . . . . 19 23 21 18 15 15 15 3 . Protection 5 | . . . . . . . . 6 6 6 2 5 5 5 6 10 9 7 Launcher 1 | . . . 6 11 11 11 5 . . . . . . . . . . . Naked Turns 120 | . 24 89 3 . . . 4 . . . . . . . . . . . Heaviest Build 17 | . . . 3 3 3 3 3 6 6 6 4 4 2 2 3 3 3 17 Greatest Support 70 | 3 3 3 24 3 3 3 3 8 8 8 58 58 3 3 60 3 70 21 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 1 1 2 3 5 4 4 4 5 4 4 5 5 5 5 Average Carried 3 | . . . . 1 1 1 2 3 4 4 3 4 4 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 1 1 2 3 4 4 4 4 4 4 4 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 464 | 174 . . . . . . . 78 . 94 30 . . . . 28 . 60 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 629 | . . . 27 . . 141 41 78 . . 161 . . . . . . 181 Parts 39 | . . . 3 . . 14 3 3 . . 4 . . . . . . 12 Haulers Intercepted 3 | . . . . . . . 1 1 . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . 8 . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 10 | . . . 3 . . 4 . . . . 1 . . . . . . 2 Melee 2 | . . . . . . . . . . . . . . . . . . 2 AOE 7 | . . . 3 . . 4 . . . . . . . . . . . . Classes Destroyed 9 | . . . 1 . . 2 1 2 . . 1 . . . . . . 2 Worker 1 | . . . . . . . . 1 . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 3 | . . . . . . . 1 1 . . 1 . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . Swarmer 7 | . . . 3 . . 4 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . . . 3 . . 7 1 1 . . 1 . . . . . . 2 Combat Bots Only 4 | . . . 3 . . 4 . . . . 1 . . . . . . 1 Max Kills in Single Turn 5 | . . . 3 . . 5 1 1 . . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Damage Taken 7094 | . . 158 39 . . 64 540 98 . 607 397 69 534 290 . 295 2865 1138 Core 3050 | . . 158 14 . . 12 271 93 . 504 42 . 350 213 . 95 885 413 Absorbed by Shields 66 | . . . . . . . . . . 66 . . . . . . . . Redirected to Shielding 229 | . . . . . . . . . . . 1 . 17 . . . 49 162 Regen/Repaired (Parts) 105 | . . . . . . . . . . . . . . . . . . 105 Core Remaining (%) 67 | 100 . 36 . . . 93 50 86 . 40 95 . . . . 42 . . Volleys Fired 5 | . . . 1 . . 3 1 . . . . . . . . . . . Largest 1 | . . . 1 . . 1 1 . . . . . . . . . . . Hottest 30 | . . . 30 . . 30 30 . . . . . . . . . . . Shots Fired 5 | . . . 1 . . 3 1 . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . 3 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 5 | . . . 1 . . 3 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . 1 . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 20 | . . . . . . . 1 9 . . 4 . . . . . . 6 Core Hits 22 | . . . 3 . . 8 1 3 . 2 1 . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 2 . . . . . . 1 Critical Strikes 3 | . . . . . . . . . . . 2 . . . . . . 1 Smash 3 | . . . . . . . . . . . 2 . . . . . . 1 Melee Attacks 32 | . . . . . . . . 13 . . 5 . . . . . . 14 Impact 10 | . . . . . . . . . . . 5 . . . . . . 5 Slashing 22 | . . . . . . . . 13 . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 2 . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 1821 | . . 26 123 . . 314 46 495 . 3 246 . . . . 1 15 552 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 483 | . . . 123 . . 314 46 . . . . . . . . . . . Melee 1266 | . . . . . . . . 495 . . 227 . . . . . . 544 Ramming 72 | . . 26 . . . . . . . 3 19 . . . . 1 15 8 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 483 | . . . 123 . . 314 46 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 288 | . . . . . . . . . . . 227 . . . . . . 61 Slashing 978 | . . . . . . . . 495 . . . . . . . . . 483 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 4 . . . . . . . . 11 . . . . . 10 16 Average Corruption 6 | . 2 2 . . . . . . . . 5 . . . . . 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 13 | . . 1 . . . . . . . . 3 . . . . . 2 7 Message Errors 3 | . . 1 . . . . . . . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . . . . 1 . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 312 | . . . . . . 4 . 26 . . 129 . . . . . . 153 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 4 | . . . . . . 4 . . . . . . . . . . . . Melee 308 | . . . . . . . . 26 . . 129 . . . . . . 153 Knockbacks 3 | . . 1 . . . . . . . . . . . . . . 1 1 Impact 3 | . . 1 . . . . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . 12 . . . 42 . . . 1 8 . . . . . 6 3 Shots 2 | . . . . . . 2 . . . . . . . . . . . . Rammed 20 | . . 5 . . . . . . . 2 4 . . . . 1 6 2 Targets Rammed 20 | . . 5 . . . . . . . 2 4 . . . . 1 6 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 5 | . . . . . . . . 5 . . . . . . . . . . Average Temperature 5 | . . . . . . . . 5 . . . . . . . . . . Received Heat Transfer 601 | . . . 9 . . . 99 60 . 135 . 18 72 27 . 18 163 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . 2 . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Peak Influence 389 | . 15 35 89 34 . 124 236 246 120 107 131 93 . . . . 335 389 Initial 188 | . . 5 13 34 . . 48 102 120 87 50 63 . . . . 20 188 Average 139 | . 14 27 54 34 . 37 142 167 120 90 90 71 . . . . 131 270 Maximum Alert Level 1 | . . . . . . . 1 1 . . . . . . . . 1 1 Low Security (%) 66 | 100 100 100 100 100 . 100 70 54 100 100 100 100 . . . . 64 11 Level 1 33 | . . . . . . . 29 45 . . . . . . . . 35 88 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . . 3 5 . . 2 . . . . . 2 5 Investigation 9 | . . . . . . . . 4 . . 1 . . . . . 2 2 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . . . . 3 1 . . 1 . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 2 | . . . . . . . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 132 | . 1 9 5 . . 4 17 8 . 8 3 2 6 2 . 9 37 21 Peak Tracking Total 18 | . 1 10 6 . . 4 14 7 . 6 1 2 5 2 . 8 18 10 Tactical Retreats 20 | . . 2 . . . . 2 2 . 2 . . 2 1 . 2 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 10 | . 2 . . . . . . 2 . 3 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 3 | . . . . . . . . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 18 | . . . 1 . . . . 6 1 . 1 . . . 2 . 3 4 Terminals 14 | . . . 1 . . . . 5 1 . 1 . . . . . 2 4 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 41 | . . . 3 . . . . 12 1 . 2 . . . 9 . 6 8 Successful 18 | . . . 1 . . . . 1 1 . 1 . . . 9 . 3 2 Failed 23 | . . . 2 . . . . 11 . . 1 . . . . . 3 6 Catastrophic 7 | . . . . . . . . 4 . . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 3 . . . . 8 . . 2 . . . . . 3 1 Terminals 28 | . . . 3 . . . . 11 1 . 2 . . . . . 3 8 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . . . 1 . . . . . 1 . . . . . 9 . 1 2 Record 6 | . . . . . . . . . . . . . . . 5 . . 1 Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . . . . 1 . Terminals 2 | . . . . . . . . . . . 1 . . . . . 1 . Botnet 2 | . . . . . . . . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 . . . . 6 1 . 1 . . . . . 3 3 Full Trace Events 9 | . . . . . . . . 4 . . 1 . . . . . 2 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . 1 . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 1878 | 12 24 89 53 12 94 23 135 334 6 92 127 25 140 97 83 115 209 208 Spaces Moved 3468 | 24 47 166 88 24 188 31 243 684 18 138 156 40 277 194 139 228 377 406 Core 2293 | 24 47 166 86 24 188 31 243 . . 59 132 37 277 194 137 228 376 44 Treads 28 | . . . . . . . . . . . 24 3 . . . . 1 . Legs 4 | . . . 2 . . . . . . . . . . . 2 . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1143 | . . . . . . . . 684 18 79 . . . . . . . 362 Fastest Speed 34 | 50 50 50 50 50 50 50 50 34 34 34 50 50 50 50 50 50 50 37 Average Speed 46 | 50 50 50 50 50 50 50 50 36 34 41 66 58 50 50 51 50 50 39 Slowest Speed 180 | 50 50 50 90 50 50 50 50 40 34 50 160 160 50 50 120 50 180 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . 5 . 1 . . . . . . . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 3 20 36 15 10 60 10 36 26 1 95 5 2 44 44 60 55 23 64 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . . . Known Exits Taken 3 | . . 1 . . . . . . 1 . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . . . . . . . . . 1 2 . 2 . . Spaces Dug 22 | . . . 6 . . 14 . . . . . . . . . . . 2 Terrain Destroyed 36 | . . . 6 . . 22 6 . . . . . . . . . . 2 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 34 | . . . 6 . . 22 6 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Total 3621 | 23 46 171 93 23 187 34 254 736 17 168 168 41 277 193 148 228 395 419 Wait 11 | . . . . . . . 10 . . . . . . . . . 1 . Move 3414 | 23 46 165 87 23 187 30 242 673 17 135 155 39 276 193 138 227 376 382 Hop 16 | . . . . . . . . 5 . 1 . . . . . . . 10 Pick Up 14 | . . 1 1 . . 1 1 2 . . . . . . 2 . 3 3 Fast Attach 27 | . . . 3 . . . . 3 . 6 2 . 1 . 6 . 4 2 Attach 12 | . . . 1 . . . . 3 . . 1 1 . . . . 1 5 Detach 4 | . . . . . . . . 1 . . 1 1 . . . . . 1 Swap . | . . . . . . . . . . . . . . . . . . . Drop 10 | . . . . . . . . . . 1 . . . . 2 . 4 3 Fire 5 | . . . 1 . . 3 1 . . . . . . . . . . . Melee 29 | . . . . . . . . 13 . . 5 . . . . . . 11 Ram 20 | . . 5 . . . . . . . 2 4 . . . . 1 6 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . 36 . 23 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 13 | -11/Junkyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 11) 37 | -10/Materials | Entered Mines 46 | -10/Mines | Met a Derelict bent on vengeance 65 | -10/Mines | Assembled infested the area 65 | -10/Mines | Identified exit to Materials 79 | -10/Mines | Core integrity fell below 50% 110 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 126 | -10/Mines | Entered Materials 126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 172 | -9/Materials | Discovered new exit (range 15) 179 | -9/Materials | Entered Mines 189 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 189 | -9/Mines | Discovered new exit (range 5) 191 | -9/Mines | Entered Exiles 191 | -9/Exiles | Found Exiles lab abandoned 279 | -9/Exiles | Discovered new exit (range 13) 285 | -9/Exiles | Entered Mines 295 | -8/Mines | Discovered new exit (range 13) 303 | -8/Mines | Build established: Mutant 308 | -8/Mines | Entered Materials 308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 430 | -8/Materials | Discovered new exit (range 7) 443 | -8/Materials | Entered Factory 443 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 469 | -7/Factory | Lost 3 parts (2n1w) 730 | -7/Factory | Discovered new exit (range 12) 762 | -7/Factory | Discovered new exit (range 16) 777 | -7/Factory | Entered another Factory area 777 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 783 | -6/Factory | Identified exit to DSF 783 | -6/Factory | Entered DSF 796 | -6/DSF | Discovered new exit (range 15) 803 | -6/DSF | Additional patrols routed to DSF 865 | -6/DSF | Core integrity fell below 50% 875 | -6/DSF | Entered Factory 875 | -5/Factory | Evolved 2 slots: Weapon x2 959 | -5/Factory | System corruption reached 10% 992 | -5/Factory | Discovered new exit (range 6) 1002 | -5/Factory | Entered another Factory area 1002 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -4/Factory | Discovered new exit (range 14) 1027 | -4/Factory | Entered Upper Caves 1062 | -4/Upper Caves | Spotted B-86 Titan 1070 | -4/Upper Caves | Lost 3 parts (3n) 1158 | -4/Upper Caves | Encountered a Warlord checkpoint 1160 | -4/Upper Caves | Discovered new exit (range 13) 1167 | -4/Upper Caves | Entered another Upper Caves area 1172 | -4/Upper Caves | Discovered new exit (range 5) 1187 | -4/Upper Caves | Spotted B-86 Titan 1247 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 1258 | -4/Upper Caves | Discovered new exit (range 14) 1264 | -4/Upper Caves | Entered Zhirov 1264 | -4/Zhirov | Discovered new exit (range 4) 1274 | -4/Zhirov | Met Zhirov 1283 | -4/Zhirov | Learned location of Testing (-2) 1283 | -4/Zhirov | Learned location of Quarantine (-3) 1283 | -4/Zhirov | Learned location of Command (-1) 1286 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1294 | -4/Zhirov | Found Alien Artifact 1294 | -4/Zhirov | Identified Integrated Reactor 1294 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1301 | -4/Zhirov | Found Alien Artifact 1347 | -4/Zhirov | Entered Proximity Caves 1366 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1366 | -3/Proximity Caves | Core integrity fell below 50% 1459 | -3/Proximity Caves | Discovered new exit (range 7) 1462 | -3/Proximity Caves | Entered Research 1462 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -3/Research | Spotted B-86 Titan 1513 | -3/Research | Identified exit to Quarantine 1588 | -3/Research | Lost 6 parts (3n3u) 1657 | -3/Research | Core integrity fell below 50% 1668 | -3/Research | System corruption reached 10% 1671 | -3/Research | Entered Quarantine 1697 | -3/Quarantine | Found Alien Artifact 1779 | -3/Quarantine | Core integrity fell below 20% 1798 | -3/Quarantine | Scanned by Researcher 1799 | -3/Quarantine | Found Alien Slashing Weapon 1799 | -3/Quarantine | Identified Sigix Broadsword 1811 | -3/Quarantine | Identified Terrabomb 1811 | -3/Quarantine | Used Terrabomb 1812 | -3/Quarantine | Met incapacitated Sigix Warrior 1812 | -3/Quarantine | Lockdown squad dispatched 1824 | -3/Quarantine | Identified Transdimensional Reconstructor 1824 | -3/Quarantine | Warped through subspace 1843 | -3/Quarantine | Found Alien Artifact 1879 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01854_ Great Maul follow-up attack on P-80 Master. 01854_ P-80 Master suffers critical hit (Smash). 01854_ Destroyed Adv. Target Analyzer. 01854_ Destroyed Imp. Antigrav System. 01854_ P-80 Master system corrupted by crushing effect. 01855_ System corrupted: Energy discharge (-21). 01856_ P-80 Master resets P-80 Master, system corruption cleaned. 01858_ Machine disabled. 01858_ Destroyed Imp. Antigrav System. 01858_ Great Maul follow-up attack on P-80 Master. 01861_ P-80 Master resets P-80 Master, system corruption cleaned. 01865_ P-80 Master destroyed. 01865_ Q-thruster destroyed. 01867_ Nuclear Pulse Array destroyed. 01868_ Dropped Mic. Antimatter Reactor. 01870_ Great Maul destroyed. 01870_ Slammed into P-80 Master. 01870_ P-80 Master knocked back. 01871_ Slammed into P-80 Master. 01874_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????????????#######???????????????????????????? | | #????????????#"""""#???????????????????????????? | | " #????????????#"""" #???????????????????????????? | | " #????????????#""%* #???????????????????????????? | | " #????????????# !!!*#???????????????????????????? | | " #?#####??????# ##??????????????????????????? | | " ### ########/####"##?????????????????????????? | | + ! #?## #?????????????????????????? | | ##### ###### #??###?????????????????????????? | | ???###+####??# #??????????????????????????????? | | ???# #??# #??????????####????????????????? | | ???# """ #??# #????????? ! | ????????????????? | | ???# """" #??# #????????? ?????????????????? | | #### """" #??# ########? ?????????????????? | | + """ #??# p #?""" "?????????????????? | | #### #??# w # """ ""????????????????? | | ???########??# # """ """ ""????????????? | | ?????????????# @ #?????????????? | | ?????????????### ## w # ! !#?????????????? | | ???????????????# ## ###########?????????????? | | ???????????????# ## #???????????????????????? | | ???????????????###### #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# +???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 15 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 63 Melee Accuracy 20 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Coolant Network | -3/Quarantine | Archive Imp. Energy Well | -3/Quarantine | Archive Tesla Bomb Launcher | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Terrabomb Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingDeepLog Manual? 0 Play Time 00:24:09 Cumulative 205.8 hours Start 2023.05.13 @ 18:18:26 End 2023.05.13 @ 18:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 579 Rogue 579 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c13f029-576c-4c10-ab2b-9d96fa9351de