Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.16 @ 07:25:34 Player: Atrele Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (2072) 2072 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1311) 1311 TOTAL SCORE: 8238 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 199 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -6 Cogmind --------- Core Integrity 725/850 Matter 249/300 Energy 665/665 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Compact Battery Improved Signal Interpreter Advanced ECM Suite Improved Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON (3) ------- Phasing Sabre Phasing Sabre > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Fusion Compressor Carbon-fiber Leg Gatling Laser Heavy Beamcaster Plasma Cannon High-powered Shotgun Gauss Rifle Bore Cannon Proton Missile Launcher Ripper Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Compact Battery Improved Signal Interpreter Advanced ECM Suite Improved Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Remote Datajack Phasing Sabre Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Gatling Laser Heavy Beamcaster Plasma Cannon High-powered Shotgun Gauss Rifle Bore Cannon Proton Missile Launcher Ripper Phasing Sabre [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Reaction Control System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Scythe Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Slots Evolved 8 | . . . 4 2 . . . . . . 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 4 | . . . 2 1 . . . . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 63 | 6 4 2 21 4 1 2 3 1 8 9 2 . Power 13 | 1 . 1 2 1 . 2 1 . 1 3 1 . Engine 8 | 1 . 1 1 . . 2 . . 1 1 1 . Core 5 | . . . 1 1 . . 1 . . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 2 . 9 . 1 . 1 1 . 4 . . Treads . | . . . . . . . . . . . . . Leg 15 | 2 . . 6 . 1 . 1 1 . 4 . . Wheel 5 | . 2 . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 14 | 1 . . 5 3 . . 1 . 2 2 . . Device 5 | . . . 1 2 . . 1 . 1 . . . Storage 4 | 1 . . 2 . . . . . . 1 . . Processor 2 | . . . 1 1 . . . . . . . . Hackware 3 | . . . 1 . . . . . 1 1 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 2 1 5 . . . . . 5 . 1 . Energy Gun 2 | 1 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 2 . . . . . 1 . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . 2 . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 . . . Parts Lost 11 | . . . 1 . 1 . . 6 . 1 . 2 Power . | . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . 4 . . . 2 Utility 4 | . . . . . 1 . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . 1 . . 2 . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 1 6 7 9 14 14 13 14 12 11 14 13 13 Power 1 | . 1 . . 1 2 2 2 1 . 1 2 3 Propulsion 1 | . 2 4 2 3 2 2 2 1 . 1 2 1 Utility 1 | . . 1 . 1 2 1 1 2 1 1 . . Weapon 6 | . 1 2 6 8 7 7 7 7 7 9 9 9 Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . 1 . . . . 1 2 . . . . 6 Power 1 | . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 9 | . 1 . . . . . 2 . . . . 6 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 93 99 94 94 96 94 86 95 99 100 Engine 7 | . 14 14 7 . . 5 7 7 7 9 11 13 Core 5 | . . . 1 15 15 8 7 7 7 4 1 . Leg 23 | . 11 . 5 30 30 30 30 29 30 30 26 26 Wheel 6 | . 16 28 28 . . . . . . . . . Device 4 | . . . 7 7 2 1 3 6 2 7 12 13 Storage 8 | . 14 14 9 7 7 7 7 7 7 10 13 13 Processor 10 | . . . 7 14 15 15 15 15 13 7 6 6 Hackware 4 | . . . 6 7 7 7 7 2 1 6 6 6 Ballistic Gun 1 | . 7 . 5 1 . . . . . . . . Ballistic Cannon 2 | . 13 24 1 . . . . . . . . . Slashing Weapon 12 | . . . 8 12 15 15 15 15 14 15 13 13 Peak Build Rating 66 | 6 11 11 41 50 50 48 50 49 51 59 66 64 Average Rating 39 | 4 8 10 27 49 46 45 47 44 40 54 64 63 On Entrance 35 | . 6 11 10 41 50 45 45 49 37 49 59 64 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 11 16 18 37 48 48 41 43 43 50 59 64 64 Greatest Support 72 | 20 24 24 72 72 72 71 71 69 60 65 65 65 Greatest Overweight (x) 3 | 3 . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 8 8 15 15 15 15 15 14 15 15 14 14 Average Carried 11 | 1 6 7 9 14 14 13 14 12 11 14 13 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 7 15 15 14 15 14 11 11 15 14 13 Class Distribution -------------------- 31% | Hacker-Gladiator 26% | Gladiator 19% | Hacker-Mutant 16% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Waste Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Matter Collected 1437 | 225 . 195 428 40 . 40 85 106 10 308 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2041 | . . 45 516 183 . 220 277 432 . 284 . 84 Parts 106 | . . 3 34 11 . 6 17 20 . 11 . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 58 | . . 1 . . . . 17 19 . 21 . . Prevented 4 | . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Combat Hostiles Destroyed 54 | . . 4 17 5 . 4 8 8 . 7 . 1 Melee 37 | . . . 4 5 . 4 8 8 . 7 . 1 Guns 13 | . . . 13 . . . . . . . . . Cannons 3 | . . 3 . . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 8 | . . 1 5 . . . . . . 1 . 1 Worker 1 | . . . 1 . . . . . . . . . Swarmer 21 | . . . 7 4 . . 5 1 . 4 . . Grunt 18 | . . . 5 . . 4 3 4 . 2 . . Brawler 1 | . . . . . . . . . . 1 . . Sentry 6 | . . . 3 1 . . . 2 . . . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 3 | . . . 2 . . . . 1 . . . . Subdweller 4 | . . 4 . . . . . . . . . . Best Kill Streak 10 | . . 2 10 3 . 4 3 3 . 4 . 1 Combat Bots Only 9 | . . 2 9 3 . 4 3 3 . 4 . 1 Max Kills in Single Turn 1 | . . 1 1 1 . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee 1 | . . . 1 1 . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Hostile Shots Fired 417 | . . 27 92 23 1 32 77 89 . 59 . 17 Missed 150 | . . 8 30 13 . 11 28 40 . 14 . 6 Hits 267 | . . 19 62 10 1 21 49 49 . 45 . 11 Melee 3 | . . . . . 1 . . . . 2 . . Projectile 264 | . . 19 62 10 . 21 49 49 . 43 . 11 Critical Strikes 6 | . . 1 2 . . . . 1 . 1 . 1 Damage Taken 3321 | . . 307 654 75 27 191 583 583 . 591 . 310 Core 773 | . . 103 104 21 . 41 182 86 . 111 . 125 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 963 | . . 87 195 25 7 60 175 162 . 170 . 82 Core Remaining (%) 69 | 100 . 58 81 . . . . . . 37 . . Volleys Fired 59 | . . 26 33 . . . . . . . . . Largest 2 | . . 2 2 . . . . . . . . . Hottest 91 | . . 66 91 . . . . . . . . . Shots Fired 105 | . . 40 65 . . . . . . . . . Gun 57 | . . . 57 . . . . . . . . . Cannon 36 | . . 28 8 . . . . . . . . . Launcher 12 | . . 12 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 69 | . . 28 41 . . . . . . . . . Thermal 24 | . . . 24 . . . . . . . . . Explosive 12 | . . 12 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 36 | . . 11 36 . . . . . . . . . Robot Miss Streak 2 | . . 1 2 . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 177 | . . 25 68 9 . 12 21 23 . 17 . 2 Core Hits 77 | . . 7 30 6 . 5 9 10 . 9 . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 23 | . . 2 5 1 . 2 5 4 . 4 . . Burn 2 | . . . 2 . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . Sever 19 | . . . 3 1 . 2 5 4 . 4 . . Melee Attacks 111 | . . . 17 9 . 12 23 27 1 20 . 2 Impact . | . . . . . . . . . . . . . Slashing 111 | . . . 17 9 . 12 23 27 1 20 . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 15 | . . . 2 2 . 1 2 4 . 4 . . Damage Inflicted 5155 | . . 750 1528 289 . 384 677 744 . 696 . 87 Guns 992 | . . . 992 . . . . . . . . . Cannons 560 | . . 461 99 . . . . . . . . . Explosions 289 | . . 289 . . . . . . . . . . Melee 3314 | . . . 437 289 . 384 677 744 . 696 . 87 Ramming . | . . . . . . . . . . . . . Kinetic 1139 | . . 461 678 . . . . . . . . . Thermal 413 | . . . 413 . . . . . . . . . Explosive 289 | . . 289 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3314 | . . . 437 289 . 384 677 744 . 696 . 87 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 9 9 9 9 . . . Average Corruption 8 | . . . . . 6 9 9 9 9 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 75 | . . . . . 4 10 26 33 2 . . . Message Errors 24 | . . . . . 1 1 10 10 2 . . . Matter Fused 12 | . . . . . . 3 2 7 . . . . Heat Flow Errors 7 | . . . . . . . 2 5 . . . . Energy Discharges 7 | . . . . . 1 . 4 2 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . 2 . . . . . Data Loss (minor) 17 | . . . . . 2 4 3 8 . . . . Data Loss (major) 4 | . . . . . . 1 3 . . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 29 | . . . . . . . 7 5 . 17 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 29 | . . . . . . . 7 5 . 17 . . Knockbacks 13 | . . 8 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 13 | . . 8 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 279 | . . . 279 . . . 278 277 . 2 . . Average Temperature 99 | . . . 81 . . . 127 111 . 2 . . Received Heat Transfer 891 | . . 12 252 . . 117 63 366 . 81 . . Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 1036 | . . . 1036 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Maximum Alert Level 3 | . . . 1 . . . . . . . 3 2 Low Security (%) 87 | 100 100 . 86 100 100 100 . . . . . . Level 1 5 | . . . 13 . . . . . . . . . Level 2 2 | . . . . . . . . . . . . 100 Level 3 4 | . . . . . . . . . . . 100 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 911 | . 6 . 246 133 12 90 . . . . 911 551 Initial 911 | . . . . 68 12 . . . . . 911 531 Average 106 | . . . 79 83 1 27 . . . . 890 541 Influence Increases 2624 | . 6 . 545 165 . 90 245 365 . 288 900 20 Destroy 0b10 Robot/C 1080 | . . . 340 100 . 80 160 160 . 220 . 20 Destroy 0b10 Robot/NC 10 | . . . 5 . . . . . . 5 . . Destroy Leader 170 | . . . 70 20 . 10 10 10 . 50 . . Allied During Kill 13 | . . . . . . . . . . 13 . . Successful Hack 18 | . 6 . 12 . . . . . . . . . Disable Machine 9 | . . . 9 . . . . . . . . . Destroy Structure 4 | . . . 4 . . . . . . . . . Advance Influence 900 | . . . . . . . . . . . 900 . Lose Combat Pursuer 420 | . . . 105 45 . . 75 195 . . . . Influence Decreases 2093 | . 6 . 369 298 43 90 195 395 20 268 59 350 Entered New Map 513 | . . . . 108 31 . . 15 20 . 9 330 Time Decay 1435 | . 6 . 359 190 12 90 195 320 . 213 50 . Lost Part 100 | . . . 10 . . . . 60 . 10 . 20 Lost Ally 45 | . . . . . . . . . . 45 . . Squads Dispatched 4 | . . . . 1 . 1 . 1 . . . 1 Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . . 1 . 1 . . . . . 1 Assault 1 | . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Distress Signals 2 | . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 119 | . 1 4 33 12 6 6 13 24 . 16 . 4 Peak Tracking Total 6 | . 1 2 6 4 6 4 4 6 . 4 . 3 Tactical Retreats 20 | . . . 6 1 2 . 3 8 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Traps Triggered 2 | . . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Machines Disabled 1 | . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Machines Accessed 13 | . 1 . 8 2 . 1 . . . . 1 . Terminals 10 | . 1 . 5 2 . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 37 | . 2 . 28 5 . 1 . . . . 1 . Successful 23 | . 1 . 20 1 . . . . . . 1 . Failed 14 | . 1 . 8 4 . 1 . . . . . . Catastrophic 3 | . 1 . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 2 . 8 . . 1 . . 2 . . . Terminals 29 | . 2 . 20 5 . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 1 . 12 1 . . . . . . 1 . Record 3 | . . . 3 . . . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 3 | . . . 3 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 6 . . . . . . . . . Process 2 | . . . 2 . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 6 1 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 286 | . . . 286 . . . . . . . . . Retrieved Matter 377 | . . . 377 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Total Allies 9 | . . . . . . . . . 9 . . . Largest Group 9 | . . . . . . . . . 9 5 . . Highest-Rated Group 310 | . . . . . . . . . 310 155 . . Highest-Rated Ally 51 | . . . . . . . . . 51 51 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . 34 . . Total Damage 589 | . . . . . . . . . . 589 . . Kills 5 | . . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Active Infowar (turns) 876 | . . . 740 58 . 77 . . . . 1 . Sensors 834 | . . . 740 17 . 77 . . . . . . ECM 50 | . . . . 49 . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Turns Passed 6234 | 55 185 542 830 386 191 301 794 887 1321 591 101 50 Spaces Moved 4930 | 36 169 522 647 285 157 219 597 677 1075 429 81 36 Core 8 | 8 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 3727 | 28 52 . 91 285 157 219 597 677 1075 429 81 36 Wheels 1195 | . 117 522 556 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 120 120 122 120 120 120 120 120 120 Average Speed 113 | 120 99 90 95 120 121 122 121 121 120 120 120 120 Slowest Speed 200 | 200 120 90 120 120 122 122 122 123 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 29 20 46 8 98 9 78 75 88 68 3 47 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 . 2 . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . . . . . . 3 5 1 4 . . Spaces Dug 44 | . . 44 . . . . . . . . . . Terrain Destroyed 90 | . . 89 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . . . . AOE 89 | . . 89 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac DSF Total 5315 | 44 186 552 772 321 157 236 632 707 1106 479 84 39 Wait 81 | 1 . . 29 11 . . 6 4 9 21 . . Move 4919 | 35 168 521 646 285 156 218 596 676 1074 428 80 36 Hop . | . . . . . . . . . . . . . Pick Up 41 | 2 10 . 13 5 . 2 2 . 5 1 1 . Fast Attach 17 | 6 . . 3 3 . . 1 . 2 2 . . Attach 22 | . . . 7 1 1 1 . 4 5 . 2 1 Detach 5 | . . . 1 2 . . . . 2 . . . Swap 42 | . 4 4 15 1 . 2 3 3 2 7 1 . Drop 37 | . 4 1 10 6 . 2 4 . 6 4 . . Fire 59 | . . 26 33 . . . . . . . . . Melee 92 | . . . 15 7 . 11 20 20 1 16 . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Min / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / DSF) -6/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered new exit (range 9) 241 | -10/Materials | Entered Subcaves 242 | -10/Subcaves | Approached by a straggling Scientist 306 | -10/Subcaves | Build established: Mutant 478 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 482 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 484 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 593 | -10/Subcaves | Ambushed by Subdweller buried in earth 675 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 778 | -10/Subcaves | Discovered new exit (range 7) 783 | -10/Subcaves | Entered Materials 783 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1314 | -8/Materials | Build established: Hacker-Mutant 1496 | -8/Materials | Destroyed 9 combat bots 1564 | -8/Materials | Discovered new exit (range 16) 1594 | -8/Materials | Identified exit to Factory 1613 | -8/Materials | Entered Factory 1613 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1994 | -7/Factory | Build established: Hacker-Gladiator 1999 | -7/Factory | Sucked down chute 1999 | -7/Factory | Entered Waste 2014 | -7/Waste | EMP discharged 2018 | -7/Waste | Spotted C-40 Crusher 2021 | -7/Waste | Spotted C-40 Crusher 2043 | -7/Waste | Spotted C-40 Crusher 2043 | -7/Waste | Spotted C-40 Crusher 2050 | -7/Waste | Spotted C-40 Crusher 2054 | -7/Waste | Spotted C-40 Crusher 2057 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2114 | -7/Waste | EMP discharged 2178 | -7/Waste | Discovered new exit (range 11) 2189 | -7/Waste | Identified exit to Factory 2190 | -7/Waste | Entered Factory 2485 | -7/Factory | Discovered new exit (range 5) 2490 | -7/Factory | Identified exit to Lower Caves 2491 | -7/Factory | Entered Lower Caves 2492 | -7/Lower Caves | Encountered a Warlord checkpoint 2499 | -7/Lower Caves | Learned location of Zion (-7) 3229 | -7/Lower Caves | Discovered new exit (range 13) 3233 | -7/Lower Caves | Learned location of 1 exit from Factory 3284 | -7/Lower Caves | Identified exit to Lower Caves 3285 | -7/Lower Caves | Entered another Lower Caves area 3430 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3648 | -7/Lower Caves | Learned location of 1 exit from Factory 3938 | -7/Lower Caves | Build established: Gladiator 4125 | -7/Lower Caves | Discovered new exit (range 16) 4126 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4170 | -7/Lower Caves | Identified exit to Zion 4172 | -7/Lower Caves | Entered Zion 4194 | -7/Zion | Received a visual enhancement algorithm 4195 | -7/Zion | Ran a visual enhancement algorithm 4203 | -7/Zion | Ran a visual enhancement algorithm 4263 | -7/Zion | System corruption cleaned by Quarantine Array 4389 | -7/Zion | Discovered new exit (range 12) 4410 | -7/Zion | Identified exit to Proximity Caves 4534 | -7/Zion | Learned Factory emergency access door positions 4881 | -7/Zion | Met Imprinter 4912 | -7/Zion | Imprinted 4914 | -7/Zion | Declared Zion's savior 5007 | -7/Zion | Found Prototype Device 5008 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5146 | -7/Zion | Learned location of Storage (-7) 5248 | -7/Zion | Learned Factory trap positions 5267 | -7/Zion | Found Prototype Launcher 5267 | -7/Zion | Identified Gui. Missile Launcher 5316 | -7/Zion | Gained Derelict followers 5369 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5493 | -7/Zion | Entered Proximity Caves 5493 | -6/Proximity Caves | Accompanied by 5 allies 5560 | -6/Proximity Caves | Build established: Hacker-Mutant 5587 | -6/Proximity Caves | Spotted B-75 Beast 5598 | -6/Proximity Caves | Allies destroyed B-75 Beast 5626 | -6/Proximity Caves | Spotter reported a threat 5626 | -6/Proximity Caves | Spotter reported a threat 5675 | -6/Proximity Caves | Core integrity fell below 50% 5679 | -6/Proximity Caves | Spotter reported a threat 5901 | -6/Proximity Caves | Spotter reported a threat 5954 | -6/Proximity Caves | Spotter reported a threat 6022 | -6/Proximity Caves | Spotter reported a threat 6077 | -6/Proximity Caves | Discovered new exit (range 8) 6083 | -6/Proximity Caves | Identified exit to Factory 6084 | -6/Proximity Caves | Entered Factory 6084 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6085 | -6/Factory | Identified exit to Factory 6086 | -6/Factory | Loaded intel: 83 trap records 6124 | -6/Factory | Build established: Scavenger-Mutant 6185 | -6/Factory | Identified exit to DSF 6185 | -6/Factory | Entered DSF 6221 | -6/DSF | Additional patrols routed to DSF 6235 | -6/DSF | Self-destructed Last Messages --------------- DSF access unlocked. 06185_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 06192_ X-72 Disruptor springs to life. 06199_ X-72 Disruptor destroyed. 06208_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06218_ Penetrated by Slug. 06218_ Carbon-fiber Leg destroyed. 06218_ Knocked back. 06221_ Hostiles detected in DSF, routing additional patrols. 06222_ Knocked back. 06226_ Penetrated by Slug. 06231_ Remote Datajack blasted off. 06231_ Knocked back. 06234_ Flexi-carbon Leg destroyed. 06234_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????! /????????????????????? | | ??????????????????????! /????????????????????? | | ??????????????????????! /????????????????????? | | ?????????????????????## ##???????????????????? | | ??????????????????????] !!???????????????????? | | ??????????????????????] !????????????????????? | | ??????????????????????] !????????????????????? | | ????????????????###???# #???###??????????????? | | ????????????#!??#!!!?## ##?[[[#?? #??????????? | | ????????? ##!!!#!!!##A A##[[[# ## ????????? | | ????????? x x ???????? | | ????????? % H ^ ??????? | | ????????? ??????? | | ????????????????#!!!##A@ A##!!!#????? ??????? | | ?????????????????????## | ##?????????# ??????? | | ????????????????????### % ###????????# ##?????? | | ????????????????????#!! [[#????????= ??????? | | ????????????????????#!! [[#????????= ??????? | | ????????????????????#!! [[#????????= ??????? | | ????????????????????###% ;##???????## ##?????? | | ????????????????????#!! !!#????????= =#?????? | | ????????????????????#!! % !!#????????= =#?????? | | ????????????????????#!! !!########?# #??????? | | ????????????????????##; #;#===# ### ###????? | | ????????????????????### %###===# ##%* ""###??? | | ????????????????????# !!! """""??? | | ????????????????????# ""##???? | | ????????????????????#**!!!!!# #==##"""""#????? | | ????????????????????#**!!!!!#########"""""#????? | | ????????????????????#########???????##"####????? | | ?????????????????????????????????????#"#???????? | | ?????????????????????????????????????#""???????? | | ??????????????????????????????????????##???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 36 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Melee Accuracy 6 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Imp. Dynamic Insulation System | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Look Less Dangerous Next Time Robot Respite The One Challenges ------------ None Game ------ Seed InterceptShockAutobeam Manual? 0 Play Time 01:05:53 Cumulative 38.4 hours Start 2026.04.13 @ 03:14:07 End 2026.04.16 @ 07:25:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 243e4a70-6872-4c5b-b311-017451b13386