Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 04:57:40 Player: Jezoensis Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (192) 960 Value Destroyed (9007) 9007 Prototype IDs (80) 1600 Alien Tech Used (2) 400 Bonus (19843) 19843 TOTAL SCORE: 42110 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 220 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2992 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -459 Cogmind --------- Core Integrity 0/1600 Matter 78/800 Energy 615/700 System Corruption 24% Temperature Critical (695) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Improved Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit Experimental Matter Compressor Advanced Target Analyzer Core Analyzer Experimental Weapon Cycler Experimental Focal Shield Improved Thermal Shield Beam Splitter Experimental System Purifier > --- WEAPON (4) ------- KE Penetrator Heavy Hardcell Cannon Graviton Cannon > --- INVENTORY (20) --- Vortex Chain Reactor Improved Heavy Treads Improved Heavy Treads Centrium Wheel Matter Compressor (250) Long-range Tractor Beam Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Railgun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Matter Compressor Advanced Visual Processing Unit Advanced Target Analyzer Core Analyzer Core Analyzer Experimental Weapon Cycler Experimental Focal Shield Beam Splitter Advanced Shield Generator Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Heavy Hardcell Cannon Graviton Cannon > --- INVENTORY -------- Vortex Chain Reactor Improved Heavy Treads Improved Heavy Treads Centrium Wheel Matter Compressor Improved Thermal Shield Long-range Tractor Beam Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator Railgun [Rating: 205] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Treads Medium Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Melee Analysis Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Experimental Utility Shielding Weapon Longsword +1 Energy Gun Gatling Laser Energy Cannon Vortex Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 2 2 . . . . 1 . . . . . 1 . . . . 2 . . 2 1 . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 460 | 7 10 . 14 1 . 6 18 12 9 20 1 12 10 16 10 1 25 7 17 11 10 6 11 17 23 . 15 30 141 Power 25 | 1 . . . . . . 1 1 . . . 1 . 1 1 . . . 1 . . 2 . . . . . 2 14 Engine 3 | 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 14 Propulsion 77 | 2 4 . 5 . . 1 3 . 1 2 1 2 4 6 3 . 5 . 4 1 . 1 1 . 3 . . 2 26 Treads 23 | . 2 . 3 . . . 2 . 1 1 . 1 2 2 . . . . . . . . . . . . . . 9 Leg 29 | . . . . . . . . . . . . . . 3 2 . 5 . 4 1 . 1 1 . 3 . . 2 7 Wheel 20 | 2 2 . 2 . . 1 1 . . 1 1 1 2 1 1 . . . . . . . . . . . . . 5 Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 225 | 2 1 . 4 1 . 2 4 7 6 9 . 6 5 4 3 1 11 5 9 10 6 3 6 10 15 . 11 17 67 Device 137 | 1 . . 1 1 . . 2 2 4 4 . 4 3 1 1 1 5 4 3 7 5 . 4 3 13 . 8 13 47 Storage 15 | 1 1 . . . . 1 1 1 . . . . 1 . 1 . 1 . . . . 1 . . . . . . 6 Processor 23 | . . . 1 . . . 1 1 . 1 . . . 1 1 . 1 . 3 1 . . . . . . 2 . 10 Hackware 11 | . . . 2 . . . . 1 . . . . . . . . 1 . 1 . . . . 5 . . 1 . . Protection 39 | . . . . . . 1 . 2 2 4 . 2 1 2 . . 3 1 2 2 1 2 2 2 2 . . 4 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 5 . 5 . . 3 10 4 2 9 . 3 1 5 3 . 9 2 3 . 4 . 4 7 5 . 4 9 34 Energy Gun 12 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . 8 Energy Cannon 22 | . . . . . . . . . . . . . . 2 . . 4 . . . 1 . 1 3 1 . 1 3 6 Ballistic Gun 32 | 2 2 . 2 . . 2 6 1 2 3 . . . 1 . . . . . . . . . . . . . . 11 Ballistic Cannon 5 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Launcher 22 | . 1 . 1 . . 1 4 1 . 4 . 1 . . . . . 1 1 . 1 . 1 1 1 . . 1 2 Special Weapon 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . 1 . Slashing Weapon 33 | . . . . . . . . 2 . 2 . . 1 1 2 . 2 . 2 . 2 . 2 3 2 . 3 4 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . . . 1 . . . . . . . . . 6 . 2 . . 5 . . 1 . 2 . 12 Parts Lost 71 | . . . . . . . 1 . 1 1 . 4 . 1 . . 1 1 . 1 . . 1 . 1 . . 7 51 Power 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Propulsion 19 | . . . . . . . 1 . 1 1 . 1 . 1 . . . . . . . . 1 . 1 . . 1 11 Utility 29 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 4 23 Weapon 15 | . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . 1 10 Highest Loss Streak 22 | . . . . . . . 1 . 1 1 . 2 . 1 . . 1 1 . 1 . . 1 . 1 . . 5 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 100 100 100 98 100 100 99 99 99 99 100 98 100 96 99 100 99 100 93 94 94 92 93 95 94 90 94 95 87 Engine 2 | . 14 14 11 11 11 11 3 6 7 7 7 7 6 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 5 5 4 5 4 4 4 4 4 7 Treads 4 | . 1 . 13 11 11 11 9 7 6 7 9 11 8 9 . . . . . . . . . . . . . . 4 Leg 12 | . . . . . . . . . . . . . . . 22 23 26 29 25 26 26 26 25 23 22 23 21 20 8 Wheel 7 | . 26 28 19 22 22 22 17 15 15 14 12 10 17 12 4 5 2 . . . . . . . . . . . 2 Device 13 | . 14 14 10 9 11 7 11 7 9 12 7 12 20 10 11 17 10 15 14 11 8 10 9 7 8 4 12 14 18 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 Processor 13 | . . . 2 . . . 6 15 15 15 15 15 13 14 11 11 11 11 11 15 15 15 15 14 14 14 17 16 18 Hackware 11 | . . . 9 11 11 11 9 15 15 15 15 15 13 13 11 11 11 11 14 10 10 10 10 23 19 19 17 16 7 Protection 2 | . . . . . . 3 9 6 5 1 7 . . 7 5 . 5 1 . 3 6 3 5 1 4 4 4 4 . Ballistic Gun 5 | . 16 14 8 22 22 21 16 11 12 9 15 8 . . . . . . . . . . . . . . . . 4 Impact Weapon 1 | . . . . . . . . . . . . . . . 4 5 5 1 5 5 5 5 5 4 3 4 2 . . Slashing Weapon 5 | . . . . . . . . 2 2 2 . . 4 . 10 11 7 5 10 10 7 10 9 6 8 9 9 13 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 14 32 31 32 32 32 60 44 63 62 66 65 67 62 82 45 45 97 81 95 94 101 94 101 96 101 87 104 112 142 Greatest Support 200 | 20 20 20 20 20 20 26 32 32 32 32 26 26 36 20 71 71 118 100 121 118 118 123 135 135 135 123 123 123 200 Greatest Overweight (x) 7 | . 3 1 3 1 1 2 2 1 1 4 4 4 3 7 . . 1 . . 1 . . . . . . . . 5 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 2 2 1 3 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 15 15 15 18 15 16 20 20 20 20 20 20 15 15 17 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 4 15 15 15 15 15 19 17 19 20 20 18 20 20 20 19 15 20 20 20 20 18 20 20 20 20 20 20 20 20 Average Carried 17 | 2 10 15 14 14 14 16 14 15 19 19 18 18 19 19 15 15 17 19 16 18 18 19 19 19 19 20 19 18 16 Final Capacity 20 | 8 15 15 15 15 15 20 15 20 20 20 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 15 15 14 15 18 15 19 20 18 18 20 20 19 15 15 20 19 20 18 18 20 20 19 20 20 20 15 16 Class Distribution -------------------- 42% | Hacker-Gladiator 18% | Hacker-Mutant 13% | Mutant 9% | Scavenger-Gunner 3% | Hacker-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Hacker-Mutant | -6/DSF Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Wizard-Gladiator | -3/Research Hacker-Gladiator | -3/Armory Hacker-Gladiator | -3/Lab Hacker-Gladiator | -2/Research Hacker-Gladiator | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 8235 | 204 159 . 276 . 211 112 170 262 343 276 . 236 174 100 143 . 319 116 119 150 59 . 166 340 304 . 185 290 3521 Remotely 1405 | . . . . . . . . . . . . . . . . . 216 . . 101 44 . . . . . . . 1044 Salvage Created 7978 | 20 205 . 459 . . 132 402 77 253 233 . 169 174 156 165 . 637 323 253 101 186 . 130 447 478 . 105 571 2302 Parts 389 | 1 23 . 35 . . 10 25 11 14 10 . 11 6 6 3 . 17 22 11 6 2 . 8 23 25 . 3 44 73 Haulers Intercepted 5 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . 10 8 . 10 . . . . . 15 . 6 4 . 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 141 | . 8 . 5 . . 5 7 3 6 14 . 5 . 2 . . 24 8 . 2 4 . 4 . 6 . . 10 28 Melee 24 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 6 . . 6 9 Guns 34 | . 3 . 3 . . 2 5 1 6 2 . 3 . 1 . . . . . . . . . . . . . . 8 Cannons 20 | . . . . . . . . . . . . . . 1 . . 16 . . . . . . . . . . . 3 AOE 63 | . 5 . 2 . . 3 2 2 . 12 . 2 . . . . 8 8 . . 4 . 3 . . . . 4 8 Classes Destroyed 25 | 1 4 . 4 . . 1 1 . 1 . . 1 . 2 . . 4 1 . . 1 . . 1 . . . . 3 Worker 7 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . 2 Builder 9 | . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . 2 . Tunneler 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hauler 5 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Recycler 16 | . . . 2 . . 1 1 . . . . . 1 . 1 . . 1 1 . . . . 2 . . 1 1 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 9 | . 1 . . . . . 3 . . . . . . . 1 . . 2 . . . . . 1 1 . . . . Swarmer 54 | . 6 . . . . 4 . 3 4 11 . 2 . . . . . 8 . . . . 3 . . . . 5 8 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 27 | . 2 . 4 . . . 4 . 1 3 . . . . . . 11 . . . 2 . . . . . . . . Brawler 5 | . . . . . . . 1 . . . . . . . . . 3 . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 10 | . . . 1 . . . 2 . 1 . . 1 . . . . . . . . . . . . 3 . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Hunter 8 | . . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . 1 2 Programmer 17 | . . . . . . . . . . . . 1 . . . . 1 . . 2 . . 1 . 2 . . 4 6 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 1 8 . 10 . . 4 4 3 5 4 . 3 2 1 1 . 11 5 1 2 4 . 3 3 2 . 1 7 5 Combat Bots Only 11 | . 7 . 2 . . 4 3 3 5 4 . 3 . 1 . . 11 5 . 2 4 . 3 . 2 . . 6 5 Max Kills in Single Turn 4 | 1 4 . 3 . . 2 2 1 2 2 . 1 1 1 1 . 3 4 1 1 2 . 2 1 1 . 1 3 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 1 . . 2 1 1 . 2 . 1 . . . . 3 4 . . 2 . 2 . . . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 1101 | . 24 . 16 . . 22 37 3 65 29 . 89 . 11 . . 54 12 10 13 22 . 15 4 32 . 6 125 512 Missed 273 | . 8 . 3 . . 6 10 2 24 10 . 22 . 4 . . 26 6 5 4 10 . 4 2 9 . 1 33 84 Intercepted 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Damage Taken 18263 | . 157 . 214 . . 211 439 17 416 289 . 656 . 175 . . 922 114 103 181 199 . 251 38 716 . 147 1440 11578 Core 2567 | . 35 . 82 . . 47 41 . 32 78 . 67 . . . . 293 . . 40 17 . 24 . 152 . 45 118 1496 Absorbed by Shields 2015 | . . . . . . . . . . . . . . . . . . . . . . . . . 206 . 52 516 1241 Reduced by Siege Mode 617 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 614 Redirected to Shielding 439 | . . . . . . . . . 70 . . . . . . . . . . . . . . . 101 . . 230 38 Ignored by Resistances 4650 | . . . . . . . . . . . . . . . . . 40 . . . 39 . . . . . . . 4571 Regen/Repaired (Parts) 97 | . . . . . . . . . . . . . . . . . 97 . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 86 . . . 67 92 . . . . 74 . 100 . . . 70 . . . . 92 . . 79 96 . . Volleys Fired 313 | 3 11 . 17 1 . 15 24 11 15 19 . 15 . 7 . . 33 5 1 . 6 . 5 6 4 . 3 10 102 Largest 4 | 2 2 . 2 2 . 2 2 2 2 2 . 2 . 2 . . 2 1 1 . 1 . 1 1 1 . 1 1 4 Hottest 270 | 40 55 . 80 46 . 51 51 51 51 51 . 143 . 138 . . 200 100 36 . 90 . 105 105 113 . 113 113 270 Shots Fired 643 | 6 19 . 31 2 . 28 40 18 30 26 . 28 . 14 . . 51 5 1 . 6 . 5 6 4 . 3 10 310 Gun 447 | 6 8 . 27 2 . 26 34 15 30 16 . 26 . 3 . . . . . . . . . . . . . . 254 Cannon 140 | . 8 . 1 . . . . . . . . . . 11 . . 47 1 . . 1 . 3 6 1 . 3 7 51 Launcher 52 | . 3 . 3 . . 2 6 3 . 10 . 2 . . . . . 4 1 . 5 . 2 . 3 . . 3 5 Special 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kinetic 462 | 6 16 . 14 2 . 26 34 15 30 16 . 19 . 7 . . . . . . . . . . . . . . 277 Thermal 55 | . . . . . . . . . . . . 7 . 7 . . . . . . 1 . 3 6 1 . 3 7 20 Explosive 56 | . 3 . 3 . . 2 6 3 . 10 . 2 . . . . 4 4 1 . 5 . 2 . 3 . . 3 5 Electromagnetic 22 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Entropic 48 | . . . . . . . . . . . . . . . . . 47 1 . . . . . . . . . . . Robot Hit Streak 21 | 4 8 . 7 5 . 12 14 3 8 4 . 15 . 10 . . 9 6 . . 11 . 12 . 13 . . . 21 Robot Miss Streak 5 | 1 1 . 1 . . 3 1 3 3 2 . 1 . 2 . . 1 . . . . . . . . . . . 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 592 | 4 10 . 22 2 . 18 30 13 24 11 . 22 3 11 4 . 36 6 10 7 5 . 6 10 28 . 2 17 291 Core Hits 352 | 1 12 . 16 . . 9 23 8 8 19 . 10 . 11 1 . 36 11 2 1 15 . 8 6 14 . 1 21 119 Critical Kills 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 64 | . . . . . . . 1 . 1 . . . . . . . 24 . . 2 . . 2 1 1 . . 1 31 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 21 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 19 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 11 | . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 . 1 . . 1 4 Sunder 23 | . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . Melee Attacks 255 | . . . . . . . . 8 2 1 . . 16 1 14 . . 11 17 8 4 . 7 27 36 . 11 32 60 Impact 19 | . . . . . . . . . . . . . . . 3 . . . 7 1 1 . 1 5 1 . . . . Slashing 236 | . . . . . . . . 8 2 1 . . 16 1 11 . . 11 10 7 3 . 6 22 35 . 11 32 60 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . . . 4 2 . . . 3 . 1 . . 2 3 . . . . 7 . . 1 3 7 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 17 | . . . . . . . . . . . . . . . 1 . . . 2 1 . . 1 1 3 . . 2 6 Damage Inflicted 31016 | 42 355 . 700 29 . 395 950 724 649 1362 . 587 323 374 250 . 6314 954 638 340 758 . 431 872 1719 . 145 1700 10405 Guns 7539 | 42 112 . 304 29 . 205 448 131 470 177 . 427 . 61 . . . . . . . . . . . . . . 5133 Cannons 6778 | . 20 . . . . . . . . . . . . 313 . . 4136 . . . . . . . . . . . 2309 Explosions 8401 | . 223 . 396 . . 190 502 268 . 1185 . 160 . . . . 2137 623 . . 758 . 176 . 356 . . 658 769 Melee 8254 | . . . . . . . . 325 179 . . . 323 . 250 . . 331 638 340 . . 255 872 1363 . 145 1042 2191 Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 9295 | 42 132 . 165 29 . 205 448 131 470 177 . 311 . 213 . . . . . . . . . . . . . . 6972 Thermal 859 | . . . 136 . . . . . . . . 116 . 161 . . . . . . . . . . . . . . 446 Explosive 8265 | . 223 . 260 . . 190 502 268 . 1185 . 160 . . . . 2137 623 . . 758 . 176 . 356 . . 658 769 Electromagnetic 163 | . . . 139 . . . . . . . . . . . . . . . . . . . . . . . . . 24 Impact 654 | . . . . . . . . . . . . . . . 113 . . . 273 . . . 46 222 . . . . . Slashing 7641 | . . . . . . . . 325 179 . . . 323 . 137 . 41 331 365 340 . . 209 650 1363 . 145 1042 2191 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4136 | . . . . . . . . . . . . . . . . . 4136 . . . . . . . . . . . . Highest Corruption 53 | . . . . . . . . . . . . 3 . 1 . . 3 3 . 1 1 1 4 . 1 . 4 6 53 Average Corruption 15 | . . . . . . . . . . . . 2 . 1 . . 2 3 . 1 1 1 3 . 1 . 4 1 26 Corruption Purged 37 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . 1 32 Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 15 Effects 177 | . . . . . . . . . . . . 1 . . . . 1 7 . 4 2 1 3 . 1 . 9 4 144 Message Errors 39 | . . . . . . . . . . . . . . . . . . 2 . 2 . 1 1 . . . 3 1 29 Matter Fused 31 | . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . 5 1 21 Heat Flow Errors 22 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . 1 17 Energy Discharges 19 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 16 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 15 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 13 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 9 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2001 | . 4 . 27 . . . . 62 103 75 . . 213 . 79 . 340 96 66 52 2 . 4 233 75 . . 174 396 Projectiles 287 | . . . . . . . . . . . . . . . . . 287 . . . . . . . . . . . . Explosions 261 | . 4 . 27 . . . . 9 . 75 . . . . . . 53 45 . . 2 . 2 . . . . 4 40 Melee 1453 | . . . . . . . . 53 103 . . . 213 . 79 . . 51 66 52 . . 2 233 75 . . 170 356 Knockbacks 24 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . 20 Impact 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Kinetic 20 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 119 | . 21 . 39 . . . 33 . . . . . . . . . . . . . . . . . . . . . 26 Shots 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 695 | . 1 . 33 . . . 16 . 10 2 . 225 . 27 . . 369 267 . . 197 . 144 72 44 . 114 96 695 Average Temperature 112 | . 1 . 15 . . . 6 . 3 1 . 72 . 12 . . 152 114 . . 59 . 70 32 27 . 63 48 151 Received Heat Transfer 3175 | . 24 . 75 . . . 135 . 102 72 . 84 . . . . 111 . . . 103 . . 21 69 . 20 . 2359 Effects 28 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 21 Shutdowns 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 8 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 Total Turns 280 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 275 Longest Duration 171 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 171 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 Impact Corruptions 5 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1031 | . . . 100 . . . . . . . . 247 . 185 . . . . . . . . . . . . . . 499 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 641 | 5 394 153 288 112 . 107 341 268 . . . . 30 56 127 . . . 79 . . . . 238 405 . 196 295 641 Initial 163 | . 3 153 59 112 . . 41 154 . . . . . 10 29 . . . 9 . . . . 60 . . . 112 163 Average 145 | 1 144 153 182 112 . 14 182 198 . . . . 11 21 76 . . . 56 . . . . 116 152 . 74 170 224 Maximum Alert Level 2 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 2 . . 1 2 Low Security (%) 74 | 100 69 100 51 100 . 100 52 56 . . . . 100 100 100 . . . 100 . . . . 92 61 . 100 75 57 Level 1 18 | . 30 . 48 . . . 47 43 . . . . . . . . . . . . . . . 7 36 . . 24 23 Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 . . . 2 . . . . . 1 . 1 . . . 2 . . . . 1 1 . 1 7 7 Investigation 5 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 . Extermination 9 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 1 5 Reinforcement 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 16 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 7 . 5 Communications Jammed 96 | . . . . . . . . 2 . . . . . 3 1 . . 31 . . . . . 5 24 . 16 3 11 Distress Signals 91 | . . . . . . . . 2 . . . . . . . . . 31 . . . . . 5 24 . 16 2 11 Times Spotted 240 | . 13 . 10 . . 2 12 8 4 12 . 6 1 2 3 . 42 11 2 2 5 . 4 5 12 . 11 17 56 Peak Tracking Total 13 | . 3 . 3 . . 2 5 3 3 4 . 3 1 1 2 . 12 5 2 2 5 . 3 2 4 . 5 5 13 Tactical Retreats 14 | . 2 . . . . . . . . . . 1 . . 1 . . 1 . . 1 . . 1 . . 1 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 1 . . . . . . 8 . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 15 | . 1 . . . . . 2 . . . . . . 1 . . 1 2 . . . . . . 4 . 1 . 3 Max in Single Turn 2 | . 1 . . . . . 1 . . . . . . 1 . . 1 1 . . . . . . 1 . 1 . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 71 | . 4 . 5 . 1 . 5 3 1 . 3 . 5 . 4 . 4 1 5 . . 4 . 6 5 . 4 3 8 Terminals 48 | . 3 . 5 . . . 5 3 . . . . 5 . 3 . . 1 5 . . . . 4 1 . 2 3 8 Fabricators 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Total Hacks 291 | . 16 . 18 . 1 . 16 10 1 . 25 . 16 . 13 . 5 1 33 . . 17 . 37 14 . 14 15 39 Successful 146 | . 9 . 8 . 1 . 8 7 1 . 25 . 5 . 8 . 5 1 10 . . 17 . 17 5 . 3 5 11 Failed 144 | . 6 . 10 . . . 8 3 . . . . 11 . 5 . . . 23 . . . . 20 9 . 11 10 28 Catastrophic 22 | . . . . . . . 1 . . . . . 1 . 1 . . . 6 . . . . 3 3 . 4 . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 14 . 8 . 1 . 13 4 . . . . 12 . 12 . 1 . 27 . . . . 16 13 . 1 8 17 Terminals 218 | . 15 . 18 . . . 16 10 . . . . 16 . 10 . . 1 33 . . . . 33 3 . 9 15 39 Fabricators 15 | . . . . . . . . . . . . . . . 3 . . . . . . . . 3 9 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Terminal Hacks 103 | . 5 . 5 . 1 . 5 5 1 . 25 . 5 . 2 . 5 1 7 . . 17 . 8 . . 2 2 7 Record 15 | . . . . . . . . . . . 6 . . . . . 4 . . . . 5 . . . . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 17 | . 2 . 3 . . . 2 2 . . . . 2 . . . . . 2 . . 4 . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . 1 . . 3 . . . . . . . . . . 4 . 1 . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Branch Access Points 9 | . 1 . 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . . 1 . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 7 | . 1 . . . . . 1 1 . . . . . . 1 . . . 1 . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Locate Traps 6 | . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 2 Registered Components 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 40 | . 4 . 3 . . . 3 2 . . . . . . 5 . . . 3 . . . . 8 4 . 1 3 4 Terminals 30 | . 3 . 3 . . . 3 2 . . . . . . 3 . . . 3 . . . . 6 . . . 3 4 Track 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 2 . 2 . . . 1 1 . . . . . . 2 . . . 2 . . . . 3 . . . 2 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 8 | . 1 . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . . . 1 1 Fabricators 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 3 . . . . Fabnet 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 46 | . 3 . 5 . . . 5 3 . . . . 4 . 3 . . . 4 . . . . 4 3 . 3 3 6 Full Trace Events 5 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 4 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 12 4 4 Autooverrided 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 4 Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 26 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 16 1 4 Largest Group 4 | . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . 4 . 4 1 3 Highest-Rated Group 215 | . . . . . . . . 10 10 10 10 10 . . . . . . . . . . . . 192 . 188 82 215 Highest-Rated Ally 148 | . . . . . . . . 10 10 10 10 10 . . . . . . . . . . . . 48 . 148 82 82 Total Orders 10 | . . . . . . . . 2 2 6 . . . . . . . . . . . . . . . . . . . STAY 5 | . . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 32 1 3 Total Damage 2069 | . . . . . . . . . . . . . . . . . . . . . . . . . 845 . 1083 27 114 Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 8 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 17 | . 2 . 3 . . . 2 2 . . . . 2 . . . . . 2 . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . 3 3 . 1 . . . . . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 12246 | 49 308 77 294 66 240 424 285 481 381 472 96 456 492 207 312 22 968 409 340 246 229 160 216 498 410 8 725 602 2773 Spaces Moved 9188 | 41 269 81 214 65 250 349 172 352 269 334 74 290 409 112 248 19 666 372 275 175 196 140 174 400 284 9 673 484 1792 Core 44 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Treads 193 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 Legs 5034 | . . . . . . . . . . . . . . . 248 19 666 372 275 175 196 140 174 400 284 9 673 484 919 Wheels 3773 | 21 269 81 214 65 250 349 172 352 269 334 74 290 409 112 . . . . . . . . . . . . . . 512 Hover 144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 80 95 95 95 95 95 105 115 115 115 120 120 101 125 112 112 106 96 100 95 100 100 100 102 95 100 95 98 44 Average Speed 107 | 65 91 95 98 95 95 105 106 115 115 117 129 133 106 125 112 112 109 96 100 123 100 100 100 102 99 100 97 100 115 Slowest Speed 185 | 80 125 95 125 95 95 120 130 115 115 160 160 160 125 185 112 112 182 102 107 175 100 100 102 102 102 100 100 102 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 3 51 32 31 13 65 80 25 14 54 68 70 54 14 90 10 7 89 60 6 47 53 61 48 14 31 6 28 14 45 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 7 | . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . 3 . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . . 1 . . . 1 . Unknown Exits Taken 20 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . 1 1 1 . . Scrap Searched 12 | . . . . . . 1 . . 2 2 . 1 . . . . . 1 . 2 1 . 2 . . . . . . Spaces Dug 114 | . . . . . . . . 16 . 1 . . 13 1 5 . . 3 18 . 3 . 2 17 3 . 6 12 14 Terrain Destroyed 574 | . 17 . 24 . . 20 41 34 . 76 . 6 13 1 5 . 65 25 18 . 34 . 10 20 14 . 8 31 112 Melee 79 | . . . . . . . . 4 . 1 . . 13 1 5 . . 3 4 . 3 . 2 14 3 . 5 9 12 Projectile 48 | . . . . . . . . . . . . . . . . . 16 2 . . 1 . 3 6 1 . 3 7 9 AOE 447 | . 17 . 24 . . 20 41 30 . 75 . 6 . . . . 49 20 14 . 30 . 5 . 10 . . 15 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 10771 | 54 308 82 266 67 252 373 237 401 307 380 74 327 452 163 271 19 855 403 314 193 214 162 198 453 370 8 731 562 2275 Wait 193 | . 3 . 3 . . . 3 2 3 4 . 4 . 10 . . 93 5 3 . . . . . 1 . 10 6 43 Move 9159 | 40 268 80 213 64 249 348 171 351 268 333 73 289 408 111 247 18 665 371 274 174 195 139 173 399 283 8 672 483 1792 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 4 13 1 8 . 2 2 8 10 6 1 . 5 10 7 2 . 17 2 3 1 . 5 2 5 11 . 11 7 61 Fast Attach 99 | 6 3 . 3 . . 1 1 1 . . . 1 . 2 1 . 8 . 4 . . 6 . . 1 . 3 . 58 Attach 119 | 1 . . 3 1 . . 5 3 2 2 . 3 5 3 3 . 5 1 3 2 . 1 1 4 3 . 5 11 52 Detach 60 | . 1 . 3 1 . 1 2 1 . 1 . 1 . 1 . . 4 . 2 1 . 3 . 2 . . 3 . 33 Swap 244 | . 7 . 8 . . 5 12 8 7 18 1 8 5 11 6 1 12 6 10 9 10 . 10 13 20 . 7 19 31 Drop 169 | . 2 1 8 . 1 1 11 6 4 1 . 1 8 10 4 . 18 2 1 . . 8 1 1 9 . 9 2 60 Fire 313 | 3 11 . 17 1 . 15 24 11 15 19 . 15 . 7 . . 33 5 1 . 6 . 5 6 4 . 3 10 102 Melee 202 | . . . . . . . . 8 2 1 . . 16 1 8 . . 11 13 6 3 . 6 23 30 . 8 24 42 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / DSF / DSF) -6/DSF -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Central database locked down 258 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Destroyed 7 combat bots 295 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 374 | -10/Mines | Learned Materials stockpile data 430 | -10/Mines | Discovered new exit (range 5) 435 | -10/Mines | Entered Materials 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 603 | -9/Materials | Discovered new exit (range 15) 619 | -9/Materials | Identified exit to Mines 619 | -9/Materials | Identified exit to Storage 729 | -9/Materials | Entered Mines 746 | -9/Mines | Learned Materials emergency access door positions 763 | -9/Mines | Discovered new exit (range 4) 791 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 795 | -9/Mines | Entered Exiles 819 | -9/Exiles | Met 8R-AWN 833 | -9/Exiles | Met EX-HEX 903 | -9/Exiles | Met EX-BIN 913 | -9/Exiles | Aligned with FarCom system 914 | -9/Exiles | Given EX-Vault access code 936 | -9/Exiles | Opened EX-Vault 943 | -9/Exiles | Found Longsword +1 964 | -9/Exiles | Warned to stay clear of 0b10 Research branches 992 | -9/Exiles | Met EX-DEC 1027 | -9/Exiles | Discovered new exit (range 10) 1035 | -9/Exiles | Left Exiles lab with Longsword +1 1035 | -9/Exiles | Entered Mines 1446 | -8/Mines | Discovered new exit (range 12) 1459 | -8/Mines | Entered Materials 1459 | -8/Materials | Evolved 2 slots: Utility x2 1654 | -8/Materials | Discovered new exit (range 14) 1665 | -8/Materials | Garrison activated, responded to threat 1744 | -8/Materials | Entered Factory 1744 | -7/Factory | Evolved 2 slots: Utility x2 2130 | -7/Factory | Identified exit to Lower Caves 2225 | -7/Factory | Entered Lower Caves 2225 | -7/Lower Caves | Accompanied by 1 ally 2290 | -7/Lower Caves | Learned Factory trap positions 2396 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2476 | -7/Lower Caves | Learned 8 Factory zone layouts 2527 | -7/Lower Caves | Build established: Hacker-Mutant 2599 | -7/Lower Caves | Discovered new exit (range 7) 2606 | -7/Lower Caves | Entered another Lower Caves area 2606 | -7/Lower Caves | Accompanied by 1 ally 2615 | -7/Lower Caves | Discovered new exit (range 7) 2642 | -7/Lower Caves | Learned Factory emergency access door positions 2675 | -7/Lower Caves | Spotted B-75 Beast 2864 | -7/Lower Caves | Learned Factory non-interactive machine intel 2894 | -7/Lower Caves | Learned Factory trap positions 3032 | -7/Lower Caves | Discovered new exit (range 18) 3078 | -7/Lower Caves | Entered Data Miner 3078 | -7/Data Miner | Accompanied by 1 ally 3078 | -7/Data Miner | Discovered new exit (range 6) 3106 | -7/Data Miner | Met Data Miner 3130 | -7/Data Miner | Learned location of Section 7 (-2) 3130 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3148 | -7/Data Miner | Received God Mode back door access code from Data Miner 3174 | -7/Data Miner | Entered Proximity Caves 3174 | -6/Proximity Caves | Accompanied by 1 ally 3182 | -6/Proximity Caves | P-60 Hacker assimilated allied Technician 4a 3237 | -6/Proximity Caves | Spotted B-75 Beast 3319 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3384 | -6/Proximity Caves | Learned Factory emergency access door positions 3585 | -6/Proximity Caves | Discovered new exit (range 9) 3630 | -6/Proximity Caves | Entered Factory 3630 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3632 | -6/Factory | Loaded intel: 88 trap records 3634 | -6/Factory | Loaded intel: 237 non-interactive machine locations 3713 | -6/Factory | Identified exit to DSF 3812 | -6/Factory | Discovered new exit (range 16) 3903 | -6/Factory | Identified exit to Lower Caves 4052 | -6/Factory | Build established: Scavenger-Assassin 4120 | -6/Factory | Identified exit to DSF 4122 | -6/Factory | Entered DSF 4163 | -6/DSF | Additional patrols routed to DSF 4225 | -6/DSF | Discovered new exit (range 18) 4329 | -6/DSF | Entered Factory 4329 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4330 | -5/Factory | Loaded intel: 103 trap records 4546 | -5/Factory | Discovered new exit (range 6) 4593 | -5/Factory | Build established: Hacker-Gladiator 4594 | -5/Factory | Identified exit to Upper Caves 4594 | -5/Factory | Identified exit to Extension 4641 | -5/Factory | Entered Upper Caves 4654 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4663 | -5/Upper Caves | Entered Warlord 5062 | -5/Warlord | Learned Quarantine trap positions 5062 | -5/Warlord | Learned Testing emergency access door positions 5064 | -5/Warlord | Learned Armory repair station intel 5076 | -5/Warlord | Met Warlord 5086 | -5/Warlord | Opened Warlord's prototype stash 5101 | -5/Warlord | Warlord's base attacked by MAIN.C 5103 | -5/Warlord | Found Prototype Hackware 5108 | -5/Warlord | Found Prototype Processor 5108 | -5/Warlord | Identified Spectral Analyzer 5115 | -5/Warlord | Found Prototype Reactor 5164 | -5/Warlord | Found Prototype Special Weapon 5167 | -5/Warlord | Found Prototype Special Weapon 5232 | -5/Warlord | Found Prototype Energy Cannon 5236 | -5/Warlord | Found Prototype Energy Cannon 5306 | -5/Warlord | Identified Vortex Driver (x2) 5388 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 5390 | -5/Warlord | Destroyed ER-O4L(g) 5426 | -5/Warlord | Destroyed 11 combat bots 5451 | -5/Warlord | Warlord forces counterattacked 5462 | -5/Warlord | Spotted Executioner 5478 | -5/Warlord | Spotted Striker 5524 | -5/Warlord | Lost 4 allies 5550 | -5/Warlord | Spotted Executioner 5551 | -5/Warlord | Spotted Striker 5558 | -5/Warlord | Destroyed Executioner 5578 | -5/Warlord | Discovered new exit (range 21) 5626 | -5/Warlord | Build established: Hacker-Mutant 5631 | -5/Warlord | Entered Proximity Caves 5637 | -4/Proximity Caves | Destroyed 8 combat bots 5638 | -4/Proximity Caves | Lost 8 allies 5787 | -4/Proximity Caves | Learned location of Quarantine (-2) 5914 | -4/Proximity Caves | Spotted B-86 Titan 5969 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6028 | -4/Proximity Caves | Discovered new exit (range 3) 6040 | -4/Proximity Caves | Entered Factory 6040 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6041 | -4/Factory | Identified Vortex Chain Reactor 6066 | -4/Factory | Identified Ghost Barrier 6227 | -4/Factory | Identified exit to Upper Caves 6266 | -4/Factory | Build established: Hacker-Gladiator 6380 | -4/Factory | Entered Upper Caves 6586 | -4/Upper Caves | Learned Research security intel 6620 | -4/Upper Caves | Discovered new exit (range 8) 6626 | -4/Upper Caves | Entered another Upper Caves area 6630 | -4/Upper Caves | Discovered new exit (range 12) 6672 | -4/Upper Caves | Spotted B-86 Titan 6734 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6839 | -4/Upper Caves | Discovered new exit (range 12) 6855 | -4/Upper Caves | Entered Zhirov 6855 | -4/Zhirov | Discovered new exit (range 3) 6873 | -4/Zhirov | Met Zhirov 6896 | -4/Zhirov | Found Alien Artifact 6896 | -4/Zhirov | Identified Integrated Reactor 6896 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6958 | -4/Zhirov | Found Alien Artifact 6983 | -4/Zhirov | Learned location of Testing (-3) 6983 | -4/Zhirov | Learned location of Command (-1) 6988 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7015 | -4/Zhirov | Entered Proximity Caves 7210 | -3/Proximity Caves | Discovered new exit (range 17) 7231 | -3/Proximity Caves | Entered Research 7231 | -3/Research | Evolved 2 slots: Utility x2 7232 | -3/Research | Identified exit to Testing 7532 | -3/Research | Identified exit to Armory 7673 | -3/Research | Build established: Wizard-Gladiator 7729 | -3/Research | Entered Armory 7730 | -3/Armory | Loaded intel: 2 repair station locations 7980 | -3/Armory | Build established: Hacker-Gladiator 8091 | -3/Armory | Crushed by falling debris 8138 | -3/Armory | Identified Transdimensional Reconstructor 8138 | -3/Armory | Warped through subspace to slip node 8138 | -3/Armory | Discovered new exit (range 1) 8139 | -3/Armory | Entered Lab 8139 | -3/Lab | Discovered new exit (range 9) 8147 | -3/Lab | Entered Research 8147 | -2/Research | Warlord forces began assault on 0b10 8147 | -2/Research | Evolved 2 slots: Utility x2 8188 | -2/Research | Identified exit to Quarantine 8257 | -2/Research | Research machine network offline 8276 | -2/Research | Spotted B-90 Cyclops 8279 | -2/Research | Met up with Warlord 8286 | -2/Research | Found Prototype Slashing Weapon 8286 | -2/Research | Identified Molecular Scythe 8292 | -2/Research | Found Molecular Scythe 8325 | -2/Research | Lost 12 allies 8471 | -2/Research | Found Prototype Processor 8471 | -2/Research | Identified Exp. Target Analyzer 8590 | -2/Research | Spotted Striker 8643 | -2/Research | Lost 6 allies 8736 | -2/Research | Borebot progress halted 8766 | -2/Research | Discovered new exit (range 21) 8872 | -2/Research | Entered Access 8872 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8891 | -1/Access | Identified exit to Command 8980 | -1/Access | Garrison activated, responded to threat 9418 | -1/Access | Spotted B-99 Colossus 9467 | -1/Access | Lost 5 parts (1p1n3u) 9474 | -1/Access | Entered Command 9869 | -1/Command | Phase Generator disabled 9981 | -1/Command | Disengaged cave seal 9981 | -1/Command | Derelicts emerged from the dark tunnel 9981 | -1/Command | Welcomed Warlord to Command 10048 | -1/Command | Lost 4 parts (3u1w) 10064 | -1/Command | Lost 7 allies 10122 | -1/Command | Discovered new exit (range 16) 10262 | -1/Command | P-80 Master assimilated allied MT-02U(i) 10332 | -1/Command | Disengaged cave seal 10367 | -1/Command | Found Prototype Processor 10368 | -1/Command | Identified Exp. Melee Analysis Suite 10372 | -1/Command | Found Hvy. Reflective Plating 10443 | -1/Command | Spotted M Guard 10444 | -1/Command | Spotted M Guard 10452 | -1/Command | Warlord commented on Warlord statues 10452 | -1/Command | Spotted Combat Programmer 10453 | -1/Command | Spotted Combat Programmer 10464 | -1/Command | System corruption reached 10% 10471 | -1/Command | Combat Programmer assimilated allied V4-H9W(i) 10473 | -1/Command | Combat Programmer assimilated allied TP-4LM(i) 10491 | -1/Command | Warlord destroyed during the assault 10493 | -1/Command | Destroyed Combat Programmer 10510 | -1/Command | System corruption reached 30% 10520 | -1/Command | Combat Programmer assimilated allied 4K-8LF(g) 10532 | -1/Command | Destroyed Combat Programmer 10587 | -1/Command | Lost 10 allies 10607 | -1/Command | Lost 22 parts (3p5n10u4w) 10716 | -1/Command | Lost 9 parts (4n3u2w) 10770 | -1/Command | Destroyed M Guard 10983 | -1/Command | Found Prototype Device 10983 | -1/Command | Identified Beam Splitter 11320 | -1/Command | Build established: Scavenger-Gunner 11465 | -1/Command | Core integrity fell below 50% 11486 | -1/Command | Destroyed M Guard 11486 | -1/Command | All MAIN.C guards destroyed 11763 | -1/Command | Met MAIN.C 11826 | -1/Command | 0b10 Conduit disabled 11920 | -1/Command | Destroyed MAIN.C Shell 11923 | -1/Command | MAIN.C activated Command garrisons 11923 | -1/Command | Surrendered to MAIN.C 11923 | -1/Command | Loaded intel: 58 machine locations 11923 | -1/Command | Loaded intel: 99 trap records 11923 | -1/Command | Identified exit to Surface 11923 | -1/Command | Discovered exit to Surface (range 47) 11923 | -1/Command | Discovered exit to Surface (range 89) 11926 | -1/Command | Lost 4 parts (1p1n1u1w) 12056 | -1/Command | Found Vortex Chain Reactor 12059 | -1/Command | Found Vortex Chain Reactor 12062 | -1/Command | Found Prototype Device 12062 | -1/Command | Identified Exp. Focal Shield 12069 | -1/Command | Found Prototype Device 12069 | -1/Command | Identified Exp. System Purifier 12072 | -1/Command | Found Prototype Device 12072 | -1/Command | Identified Exp. Weapon Cycler 12076 | -1/Command | Found Prototype Device 12076 | -1/Command | Identified Exp. Cloaking Device 12157 | -1/Command | MAIN.C activated Command garrisons 12197 | -1/Command | Unknown forces attacked Command 12197 | -1/Command | Spotted EQ-010 12197 | -1/Command | Spotted EQ-003 12197 | -1/Command | Spotted EQ-000 12197 | -1/Command | Spotted EQ-002 12197 | -1/Command | Spotted EQ-005 12197 | -1/Command | Spotted EQ-004 12197 | -1/Command | Spotted EQ-017 12197 | -1/Command | Spotted EQ-001 12200 | -1/Command | Spotted EQ-006 12227 | -1/Command | Destroyed EQ-004 12238 | -1/Command | Destroyed EQ-001 12245 | -1/Command | Core integrity fell below 20% 12248 | -1/Command | Core destroyed Last Messages --------------- 12240_ EQ-006 knocked back. 12242_ Penetrated by Slug. 12242_ Slug penetrates MAIN.C. 12242_ System corrupted: Hvy. Hardcell Cannon jammed. 12242_ Slug penetrates EQ-017. 12244_ Exp. System Purifier purges 1% system corruption (24%). 12244_ Critical hit (Meltdown: +100). 12244_ Penetrated by Slug. 12245_ Slug penetrates EQ-017. 12245_ EQ-017 knocked back. 12245_ Destroyed Hvy. Insulated Plating. 12245_ EQ-017 suffers critical hit (Blast). 12245_ Destroyed Prototype Device. 12245_ Micro-nuke intercepted. 12245_ Penetrated by Slug. 12246_ Beam Splitter broken. 12246_ Overheating: Short circuit. 12247_ Critical hit (Meltdown: +370). 12247_ Penetrated by Slug. 12248_ Overheating: Core damaged (-304). 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" %%" " " #?#????#?#?#? | | ########## "" "" %"" " #?#????#?#?#? | | #??????#?# "%"""!%" """" """#?#????#?#?#? | | #??????#?# """% " " " #?#????#?#?#? | | = #??????#?#######################?#????#?#?#? | | #??????#?????????????????????????#????#?#?#? | | ##"#######???###########################????#?#?#? | | ### #??????????????????????????????????#?#?#? | | ## #??????????????????????????????????#?#?#? | | ## #??????????????????????????????????#?#?#? | | ## #??????????????????????????????????#?#?#? | | ### #??????????????????????????????????#?#?#? | | ??# #??????????????????????????????????#?#?#? | | ###+######??????????????????????????????????#?#?#? | | ^ #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | ############????????????????????????#?#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 65 Energy Generation 95 Energy Capacity 1200 Matter Stores 550 Matter Capacity 800 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 60 Armor Coverage 600 Resistance: KI 30 Resistance: TH 75 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 480 Weapon Cycling 30 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 44 Target Analysis 12 Core Analysis 9 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 23 Defensive Hacking 58 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingTerrabombMultirail Manual? 0 Play Time 03:47:52 Cumulative 1046.2 hours Start 2024.03.01 @ 23:24:49 End 2024.03.02 @ 04:57:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 524 Rogue 397 Adventurer 125 Explorer 2 Win Type - Total 124 Types 98/9/8/3/3/0/0/2/1 Lore% 82 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df77b59b-6aff-4a2f-8efd-47909b809780