Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 23:58:41 Player: Savant Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (167) 835 Value Destroyed (4874) 4874 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (1037) 1037 TOTAL SCORE: 14266 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 435 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Splice Drone Bay (4/6) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Signal Interpreter Layered Light Armor Plating EM Disruption Field Hacking Suite Makeshift System Shield > --- WEAPON ----------- Plasma Sword CR-A16's Pointy Stick > --- INVENTORY -------- Micro Nuclear Core Improved Sensor Array Improved Sensor Array Makeshift Hacking Suite Splice Drone Bay Improved Heavy Laser Mini Grenade Launcher RU-N14's Throwing Claymores Molecular Deconstructor [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Sword Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 291 | 8 25 9 54 3 5 9 55 18 . 8 4 22 14 6 23 3 5 20 Power 16 | 1 . 1 3 . . . 4 1 . . . . 3 . . . . 3 Engine 9 | 1 . . 3 . . . 3 . . . . . 2 . . . . . Core 7 | . . 1 . . . . 1 1 . . . . 1 . . . . 3 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 79 | 3 12 4 25 2 . 4 13 5 . 2 . . . . 2 . . 7 Treads 31 | 1 6 2 11 2 . 1 6 . . 1 . . . . . . . 1 Leg 8 | . . . 1 . . . 7 . . . . . . . . . . . Wheel 29 | 2 6 2 13 . . 3 . . . . . . . . . . . 3 Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 10 | . . . . . . . . 5 . 1 . . . . 2 . . 2 Utility 101 | 1 4 1 9 1 2 3 12 8 . . 3 22 10 3 13 1 3 5 Device 66 | . 3 . 5 . 1 2 7 4 . . 3 21 4 2 9 1 2 2 Storage 7 | 1 1 . 2 . 1 . 1 1 . . . . . . . . . . Processor 4 | . . . . . . . 2 1 . . . . 1 . . . . . Hackware 12 | . . . . . . . . 2 . . . 1 2 1 2 . 1 3 Protection 12 | . . 1 2 1 . 1 2 . . . . . 3 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 95 | 3 9 3 17 . 3 2 26 4 . 6 1 . 1 3 8 2 2 5 Energy Gun 14 | 1 . . . . 2 1 9 . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 29 | 2 6 2 9 . . . 9 . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 2 . . . . . . . . . . . 2 . 1 . Special Weapon 7 | . . . . . . . . . . 3 1 . . . . . . 3 Impact Weapon 20 | . 1 1 6 . . 1 8 2 . . . . . 1 . . . . Slashing Weapon 8 | . 2 . . . . . . 1 . 3 . . . . 1 1 . . Piercing Weapon 6 | . . . . . . . . . . . . . 1 1 3 . 1 . Special Melee Weapon 5 | . . . . . 1 . . 1 . . . . . . 2 1 . . Unidentified Prototypes 8 | . . . . . . . 4 . . 1 1 . . 1 . . 1 . Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . . Parts Lost 57 | . 1 . 4 5 . 6 5 . . . . 2 1 . 3 . 15 15 Power 7 | . . . . . . . 2 . . . . 1 . . . . 1 3 Propulsion 16 | . 1 . 1 2 . 2 . . . . . . . . 2 . 3 5 Utility 21 | . . . 2 1 . 3 . . . . . 1 1 . 1 . 9 3 Weapon 13 | . . . 1 2 . 1 3 . . . . . . . . . 2 4 Highest Loss Streak 11 | . 1 . 1 5 . 2 1 . . . . 2 1 . 1 . 11 7 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 97 97 86 93 99 91 92 91 92 94 92 99 90 89 38 39 Engine 4 | . 14 3 9 11 11 11 3 . . . . . 1 . . . . . Core 3 | . . 10 1 . . . 5 7 7 7 7 4 3 6 6 6 . 3 Treads 5 | . 16 14 12 11 22 17 3 . . . . . . . . . . 1 Leg 5 | . . . . . . . 29 . . . . . . . . . . . Wheel 5 | . 11 13 20 20 11 15 2 . . . . . . . . . . 1 Flight 10 | . . . . . . . . 29 30 30 30 30 26 26 19 26 6 4 Device 10 | . 13 10 8 11 11 3 6 14 15 15 15 14 19 20 12 6 5 . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 . Processor 5 | . . . . . . . 13 7 7 7 7 7 6 6 6 6 6 5 Hackware 7 | . . . . . . . . 14 15 15 15 14 14 19 24 33 6 15 Protection 4 | . . 3 11 10 11 13 6 . . . . . 1 . 1 . . . Energy Gun 3 | . . . . . . 21 10 . . . . . . . . . . . Ballistic Gun 5 | . 23 22 20 20 . . 3 . . . . . . . . . . . Impact Weapon 1 | . 4 5 1 . . . 3 4 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 7 6 7 7 6 6 4 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 4 5 5 . 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 14 32 34 58 58 58 60 59 20 20 20 27 27 28 23 32 18 19 14 Greatest Support 80 | 20 40 10 46 46 10 26 80 20 20 20 29 29 29 24 29 18 18 26 Greatest Overweight (x) 5 | 1 3 3 2 5 5 5 2 . . 1 . 4 1 . 1 . 2 2 Average Overweight (x) . | . 1 3 1 2 5 2 . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 5 Average Capacity 13 | 7 10 15 16 20 20 20 20 10 10 10 10 10 10 10 10 10 9 5 Most Carried 20 | 6 15 15 20 20 17 18 20 20 10 10 10 10 10 10 10 10 10 5 Average Carried 12 | 4 9 14 15 19 16 16 19 10 9 9 9 9 9 9 9 9 9 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 6 14 15 20 17 15 16 20 10 10 10 10 10 10 10 10 10 5 2 Class Distribution -------------------- 60% | Mutant 20% | Hacker-Scout 8% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 4275 | 201 410 489 946 6 . 90 764 170 10 25 26 235 235 59 320 . 115 174 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6656 | . 585 362 1451 . . 878 2002 87 39 . . 107 337 . 268 . 42 498 Parts 333 | . 25 21 78 . . 47 106 3 3 . . 4 25 . 5 . . 16 Haulers Intercepted 11 | . . . 6 . . . 5 . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 5 1 . 2 . . 19 . 10 . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 113 | . 11 7 26 . . 14 32 . . . . 4 2 . 7 . 2 8 Melee 13 | . 1 . 1 . . . 3 . . . . 1 2 . 3 . 1 1 Guns 69 | . 9 7 20 . . 11 21 . . . . . . . . . . 1 AOE 23 | . . . 4 . . 2 4 . . . . 3 . . 4 . 1 5 Classes Destroyed 15 | . 5 1 4 . . 3 . . 1 . . . 1 . . . . . Worker 4 | . 1 1 1 . . . 1 . . . . . . . . . . . Builder 9 | . 1 . . . . 1 3 3 . . . . . . . . . 1 Tunneler 4 | . . . . . . 2 . . . . . . 2 . . . . . Hauler 11 | . . . 6 . . . 5 . . . . . . . . . . . Recycler 12 | . 1 2 2 . . 2 2 . . . . . 1 . . . . 2 Minesweeper 2 | . . . . . . . . . 1 . . . . . . . 1 . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . Watcher 10 | . . . 1 . . . 5 1 . . . . 3 . . . . . Swarmer 27 | . . 3 7 . . 4 9 . . . . . . . 1 . . 3 Grunt 58 | . 11 4 10 . . 7 15 . . . . 4 . . 3 . . 4 Brawler 2 | . . . . . . 1 . . . . . . . . 1 . . . Duelist 3 | . . . 1 . . 1 . . . . . . . . 1 . . . Sentry 17 | . . . 8 . . . 7 . . . . . . . 1 . . 1 Hunter 4 | . . . . . . 1 1 . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 6 | . 4 5 6 . . 4 3 1 1 . . 4 1 . 4 . 1 4 Combat Bots Only 4 | . 4 3 4 . . 4 3 . . . . 4 1 . 4 . 1 4 Max Kills in Single Turn 3 | . 1 2 2 . . 2 2 1 1 . . 2 1 . 1 . 1 3 Gunslinging 1 | . . 1 . . . 1 1 . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 2 . . . . 2 . . 1 . 1 3 Melee 1 | . 1 . 1 . . . 1 . . . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 9000 | . 617 172 1182 904 . 544 1542 . 25 . . 306 65 . 376 . 1146 2121 Core 2306 | . 152 33 65 109 . 43 203 . 15 . . 90 . . 59 . 520 1017 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 32 | . . . . . . . . . . . . . . . . . . 32 Core Remaining (%) 58 | 100 . 26 . . . 45 63 . . . . 85 . . . . 31 . Volleys Fired 285 | . 30 13 69 1 . 32 96 . . 7 . 3 . . 9 . 10 15 Largest 2 | . 2 2 2 2 . 2 2 . . 1 . 1 . . 1 . 1 1 Hottest 90 | . 46 46 46 46 . 90 90 . . . . . . . 30 . 30 85 Shots Fired 497 | . 61 26 135 2 . 64 165 . . 7 . 3 . . 9 . 10 15 Gun 451 | . 61 26 132 2 . 64 165 . . . . . . . . . . 1 Cannon 9 | . . . . . . . . . . . . . . . . . . 9 Launcher 22 | . . . 3 . . . . . . . . . . . 9 . 10 . Special 15 | . . . . . . . . . . 7 . 3 . . . . . 5 Kinetic 273 | . 61 26 132 2 . . 51 . . . . . . . . . . 1 Thermal 64 | . . . . . . . 55 . . . . . . . . . . 9 Explosive 26 | . . . 3 . . . . . . . . 3 . . 9 . 10 1 Electromagnetic 123 | . . . . . . 64 59 . . . . . . . . . . . Robot Hit Streak 37 | . 15 5 37 4 . 10 12 . . . . 2 . . . . . 3 Robot Miss Streak 6 | . 1 2 3 1 . 5 6 . . . . 1 . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 1 3 . . 4 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . . . . . . Shots Hit Robots 443 | . 54 21 114 1 4 52 142 4 1 . . 5 11 . 11 1 3 19 Core Hits 230 | . 21 11 43 . . 38 68 1 1 . . 8 6 . 15 . 6 12 Critical Kills 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Critical Parts Destroyed 8 | . 1 1 3 . . . 3 . . . . . . . . . . . Critical Strikes 12 | . 2 1 4 . . . 4 1 . . . . . . . . . . Burn 1 | . . . . . . . 1 . . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . . . . . Smash 9 | . 1 . 4 . . . 3 1 . . . . . . . . . . Melee Attacks 257 | . 19 3 20 . 4 1 44 20 6 11 4 12 36 19 29 1 7 21 Impact 106 | . 18 3 20 . . 1 44 17 . . . . . 3 . . . . Slashing 85 | . 1 . . . . . . 3 6 11 4 12 33 5 10 . . . Piercing 58 | . . . . . . . . . . . . . 3 11 16 . 7 21 Sneak Attacks 41 | . 3 3 7 . 4 . 6 3 1 . . . 4 . 5 1 1 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 14536 | . 973 469 2917 13 . 1161 4151 343 116 . . 915 747 . 782 . 525 1424 Guns 5536 | . 634 291 1534 13 . 851 2197 . . . . . . . . . . 16 Cannons 149 | . . . . . . . . . . . . . . . . . . 149 Explosions 3210 | . . . 187 . . 310 411 . . . . 666 . . 434 . 399 803 Melee 5510 | . 339 178 1196 . . . 1543 343 116 . . 129 747 . 348 . 126 445 Ramming 11 | . . . . . . . . . . . . . . . . . . 11 Kinetic 2985 | . 634 291 1534 13 . . 497 . . . . . . . . . . 16 Thermal 2248 | . . . . . . 310 1133 . . . . . . . . . . 805 Explosive 1833 | . . . 187 . . . . . . . . 666 . . 434 . 399 147 Electromagnetic 1829 | . . . . . . 851 978 . . . . . . . . . . . Impact 3500 | . 339 178 1196 . . . 1543 244 . . . . . . . . . . Slashing 1336 | . . . . . . . . 99 116 . . 249 747 . 125 . . . Piercing 794 | . . . . . . . . . . . . . . . 223 . 126 445 Highest Corruption 2 | . 1 1 . . . 2 . . . . . . 1 1 . . . . Average Corruption 1 | . 1 1 . . . 1 . . . . . . 1 1 . . . . Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 15 | . 4 5 . . . . . . . . . . 3 3 . . . . Message Errors 1 | . 1 . . . . . . . . . . . . . . . . . Matter Fused 6 | . 1 2 . . . . . . . . . . 3 . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . . . . Data Loss (major) 2 | . 1 1 . . . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1551 | . 86 39 473 . . 4 388 204 . . . 15 132 . . . 49 161 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 202 | . . . 33 . . 4 14 . . . . . . . . . 14 137 Melee 1349 | . 86 39 440 . . . 374 204 . . . 15 132 . . . 35 24 Knockbacks 7 | . 1 1 1 . . . 2 2 . . . . . . . . . . Impact 7 | . 1 1 1 . . . 2 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . 32 . . . . . . . . 32 . . 80 Shots 4 | . . . . . . 2 . . . . . . . . 1 . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 22 261 153 . . 260 318 . . . . . . . 4 . . 158 Average Temperature 57 | . 6 93 52 . . 70 52 . . . . . . . 1 . . 91 Received Heat Transfer 2709 | . 330 72 528 . . 207 792 . 6 . . 138 9 . 117 . 123 387 Effects 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 3 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . . . . . . . . Parts Fried 43 | . 7 2 7 . . . 22 5 . . . . . . . . . . Impact Corruptions 34 | . 5 2 11 . . . 10 6 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . . . . . . 2 . . . Heat Transferred 2828 | . . . . . . 400 1793 . . . . . . . . . . 635 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 5 4 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 424 | . 333 178 418 63 . 244 424 145 . . . . 283 . . . . 259 Initial 86 | . . 13 11 63 . . 11 86 . . . . 56 . . . . . Average 142 | . 150 78 146 58 . 80 225 48 . . . . 130 . . . . 56 Maximum Alert Level 2 | . 1 . 2 . . 1 2 . . . . . 1 . . . . 1 Low Security (%) 68 | 100 65 100 69 100 . 90 36 100 . . . . 72 . . . . 90 Level 1 29 | . 34 . 29 . . 10 55 . . . . . 27 . . . . 9 Level 2 2 | . . . . . . . 7 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 2 . . . 2 2 . . . . 7 . 1 . . 1 Investigation 7 | . 2 1 2 . . . 1 1 . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . 2 . . . . . Reinforcement 7 | . . . . . . . 1 . . . . . 5 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 11 | . . 1 4 . . . 2 . . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 16 8 37 2 . 15 44 3 1 . . 4 14 . 21 . 8 18 Peak Tracking Total 6 | . 5 3 5 2 . 4 3 2 1 . . 4 4 . 6 . 4 6 Tactical Retreats 13 | . 1 . 1 . . 1 3 1 . . . 1 5 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . . . . . 2 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 12 | . . 4 . . . . . . 8 . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 10 | . 1 . 2 . . 1 1 . 1 . . . . . . . . 4 Max in Single Turn 4 | . 1 . 2 . . 1 1 . 1 . . . . . . . . 4 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 75 | . 10 4 8 . 1 . 14 20 . 1 1 . 10 . 1 4 . 1 Terminals 40 | . 8 1 5 . . . 9 12 . . . . 5 . . . . . Fabricators 6 | . . . . . . . . 4 . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . 1 Recycling Units 10 | . 2 . 2 . . . 2 2 . . . . 2 . . . . . Scanalyzers 4 | . . . 1 . . . 2 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Total Hacks 242 | . 32 5 26 . 1 . 41 63 . 7 5 . 27 . 1 31 . 3 Successful 177 | . 22 3 15 . 1 . 26 43 . 7 5 . 20 . 1 31 . 3 Failed 65 | . 10 2 11 . . . 15 20 . . . . 7 . . . . . Catastrophic 6 | . 1 2 . . . . . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 86 | . 19 2 16 . . . 14 28 1 . . . 6 . . . . . Terminals 136 | . 30 2 17 . . . 32 41 . . . . 14 . . . . . Fabricators 21 | . . . . . . . . 12 . . . . 9 . . . . . Repair Stations 5 | . . . . . . . . . . . . . 2 . . . . 3 Recycling Units 15 | . 2 . 4 . . . 3 4 . . . . 2 . . . . . Scanalyzers 14 | . . . 5 . . . 4 5 . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . . . . . . . Terminal Hacks 109 | . 15 3 5 . 1 . 12 21 . 7 5 . 8 . 1 31 . . Record 19 | . . . . . 1 . . . . 7 . . . . . 11 . . Part Schematic 22 | . 2 . 1 . . . . 3 . . 5 . 1 . . 10 . . Robot Schematic 8 | . . . . . . . . 1 . . . . . . . 7 . . Robot Analysis 4 | . 2 . 1 . . . . . . . . . 1 . . . . . Prototype ID Bank 13 | . 3 . . . . . 2 3 . . . . 2 . . 3 . . Open Door 4 | . . 3 . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . . . . . . . 1 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 8 | . 1 . 2 . . . 3 2 . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 2 1 . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Zone Layout 9 | . 4 . . . . . . 4 . . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . . 4 . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . Build 4 | . . . . . . . . 2 . . . . 2 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 1 . . . . 3 Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . 1 Refit 2 | . . . . . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 5 | . . . . . . . 1 2 . . . . 2 . . . . . Report Inventory 5 | . . . . . . . 1 2 . . . . 2 . . . . . Scanalyzer 12 | . . . 4 . . . 4 4 . . . . . . . . . . Insert Component 7 | . . . 3 . . . 2 2 . . . . . . . . . . Analyze 5 | . . . 1 . . . 2 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 37 | . 7 . 6 . . . 8 11 . . . . 5 . . . . . Terminals 24 | . 5 . 4 . . . 6 7 . . . . 2 . . . . . Track 2 | . . . 1 . . . . 1 . . . . . . . . . . Assimilate 7 | . 2 . . . . . 2 2 . . . . 1 . . . . . Botnet 11 | . 2 . 2 . . . 3 3 . . . . 1 . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . Fabricators 6 | . . . . . . . . 3 . . . . 3 . . . . . Prioritize 3 | . . . . . . . . 2 . . . . 1 . . . . . Liberate 2 | . . . . . . . . . . . . . 2 . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . Reject 2 | . . . . . . . 1 1 . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 1 7 . . . 12 16 . . . . 6 . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 1 . . 3 . . . . 7 . . Robots Built 6 | . . . . . . . . 3 . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 232 | . . . . . . . . 116 . . . . 116 . . . . . Total Robot Build Rating 18 | . . . . . . . . 9 . . . . 9 . . . . . Part Schematics Acquired 39 | . 2 . 2 . . . . 5 . . 19 . 1 . . 10 . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . Time 211 | . . . . . . . . 169 . . . . 42 . . . . . Total Part Build Rating 10 | . . . . . . . . 6 . . . . 4 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 Time 60 | . . . . . . . . . . . . . . . . . . 60 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 2 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . 1 . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . 1 . . Robot Hacks Applied 5 | . . . . . 4 . . . . . . . . . . 1 . . parse_system 5 | . . . . . 4 . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 17 | . . . . . . . 1 4 . . . . 6 . 4 . 1 1 Largest Group 6 | . . . . . . . 1 3 3 3 . . 6 . 1 . 1 1 Highest-Rated Group 135 | . . . . . . . 10 48 48 48 . . 135 . 40 . 96 12 Highest-Rated Ally 96 | . . . . . . . 10 16 16 16 . . 29 . 40 . 96 12 Total Orders 10 | . . . . . . . . . 1 . . . . . 8 . . 1 STAY 4 | . . . . . . . . . 1 . . . . . 3 . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . FOLLOW 4 | . . . . . . . . . . . . . . . 4 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 117 | . . . . . . . . . 3 6 . . 40 . 41 . 20 7 Total Damage 1874 | . . . . . . . . . 14 62 . . 498 . 554 . 702 44 Kills 17 | . . . . . . . . . . 1 . . 8 . 3 . 4 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 2 . 1 . . . . . . . . . 1 . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . . 2 2 1 1 . 2 2 . 2 . Drone Launches 32 | . . . . . . . . . . . . . . . 24 . . 8 Drone Recoveries 30 | . . . . . . . . . . . . . . . 23 . . 7 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 14555 | 57 913 672 1525 275 386 1050 2585 551 436 467 319 668 954 589 1219 35 1555 299 Spaces Moved 17084 | 40 612 456 897 204 242 670 1578 1513 1220 1289 1086 1058 1743 1412 1854 106 871 233 Core 209 | 6 . . . . . . . . . . . 173 27 . . . . 3 Treads 39 | 1 22 . 11 3 . . . . . . . . . . . . . 2 Legs 1303 | . . . . . . . 1303 . . . . . . . . . . . Wheels 3398 | 33 590 456 886 201 242 670 275 . . . . . . . . . . 45 Hover 76 | . . . . . . . . . . . . . . . . . . 76 Flight 12059 | . . . . . . . . 1513 1220 1289 1086 885 1716 1412 1854 106 871 107 Fastest Speed 26 | 50 90 125 100 115 155 120 120 26 26 26 26 26 26 29 26 26 26 32 Average Speed 65 | 88 109 125 114 119 155 134 123 26 26 26 26 48 29 29 51 26 170 49 Slowest Speed 250 | 160 160 125 160 240 155 155 130 27 26 117 26 250 100 29 99 26 175 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . 2 . . . 2 18 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 95 84 90 26 64 96 90 37 91 98 83 83 26 95 93 75 83 4 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 13 | . 2 2 2 . 1 . 1 . 1 . 2 . . 1 . 1 . . Known Exits Taken 12 | . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 29 | . . . . . . 1 . . 1 2 3 2 . 17 2 . 1 . Spaces Dug 98 | . 4 . 8 . . 1 5 16 4 10 . 9 19 15 5 . 1 1 Terrain Destroyed 250 | . 4 . 15 . . 26 13 16 4 10 . 39 19 15 38 . 3 48 Melee 94 | . 4 . 4 . . 1 5 16 4 10 . 9 19 15 5 . 1 1 Projectile 3 | . . . . . . . . . . . . . . . . . . 3 AOE 153 | . . . 11 . . 25 8 . . . . 30 . . 33 . 2 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 19584 | 58 761 527 1225 234 252 752 2011 1627 1331 1390 1118 1185 2116 1559 2061 113 915 349 Wait 1440 | 6 46 29 145 27 . 37 171 50 91 66 14 88 337 120 145 . 17 51 Move 17023 | 39 611 455 896 203 241 669 1577 1508 1219 1288 1085 1053 1709 1411 1851 105 870 233 Hop 20 | . . . . . . . . 2 . . . 2 15 . 1 . . . Pick Up 113 | 4 17 6 19 . . 3 29 8 3 2 6 1 5 1 3 1 4 1 Fast Attach 75 | 7 4 1 6 . 2 3 14 2 . 4 . 2 4 4 4 1 2 15 Attach 64 | . 3 1 7 3 2 4 9 10 . 4 2 2 4 1 3 1 4 4 Detach 17 | 1 1 . 1 . . 1 2 3 . 2 . 1 1 . 2 . . 2 Swap 153 | 1 18 7 41 . 1 2 32 6 . . 2 18 6 1 16 1 . 1 Drop 135 | . 12 8 21 . 2 . 37 18 4 6 5 3 2 5 4 3 1 4 Fire 285 | . 30 13 69 1 . 32 96 . . 7 . 3 . . 9 . 10 15 Melee 245 | . 19 3 20 . 4 1 44 20 6 11 4 12 33 16 23 1 7 21 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 12 | . . 4 . . . . . . 8 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 3) 343 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Identified exit to Mines 576 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Discovered new exit (range 11) 971 | -10/Materials | Entered Mines 1063 | -10/Mines | Found the Drone Emporium 1071 | -10/Mines | Found Prototype Device 1208 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1381 | -10/Mines | Learned location of Zion (-7) 1394 | -10/Mines | Met a Derelict shopkeep closing up shop 1572 | -10/Mines | Found a hidden stash of uninstalled traps 1618 | -10/Mines | Learned location of Storage (-7) 1620 | -10/Mines | Discovered new exit (range 10) 1643 | -10/Mines | Entered Materials 1643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1970 | -9/Materials | Identified Splice Drone Bay 2053 | -9/Materials | Discovered new exit (range 16) 2162 | -9/Materials | Discovered new exit (range 16) 2540 | -9/Materials | Discovered new exit (range 11) 2778 | -9/Materials | Discovered new exit (range 13) 3168 | -9/Materials | Entered Mines 3190 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3206 | -9/Mines | Met a Derelict bent on vengeance 3238 | -9/Mines | Discovered new exit (range 2) 3313 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3315 | -9/Mines | Discovered new exit (range 5) 3385 | -9/Mines | Assembled infested the area 3390 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3443 | -9/Mines | Entered Exiles 3470 | -9/Exiles | Lost 5 parts (2n1u2w) 3482 | -9/Exiles | Met 8R-AWN 3509 | -9/Exiles | Met EX-HEX 3613 | -9/Exiles | Met EX-DEC 3689 | -9/Exiles | Met EX-BIN 3811 | -9/Exiles | Discovered new exit (range 12) 3829 | -9/Exiles | Entered Mines 4080 | -8/Mines | Discovered new exit (range 5) 4123 | -8/Mines | Core integrity fell below 50% 4505 | -8/Mines | Discovered new exit (range 9) 4879 | -8/Mines | Entered Materials 4879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5324 | -8/Materials | Identified exit to Factory 7464 | -8/Materials | Entered Factory 7464 | -7/Factory | Accompanied by 1 ally 7464 | -7/Factory | Evolved 2 slots: Utility x2 7614 | -7/Factory | Identified exit to Storage 7614 | -7/Factory | Identified exit to Lower Caves 7818 | -7/Factory | Build established: Hacker-Scout 7834 | -7/Factory | Fabricated Plasma Sword? 7950 | -7/Factory | Fabricated G-47 Trooper? 8015 | -7/Factory | Entered Lower Caves 8015 | -7/Lower Caves | Accompanied by 3 allies 8196 | -7/Lower Caves | Identified exit to Lower Caves 8242 | -7/Lower Caves | Learned location of Extension (-4) 8309 | -7/Lower Caves | Encountered a Warlord checkpoint 8431 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8434 | -7/Lower Caves | Found Prototype Special Weapon 8451 | -7/Lower Caves | Entered another Lower Caves area 8451 | -7/Lower Caves | Accompanied by 3 allies 8459 | -7/Lower Caves | Discovered new exit (range 2) 8459 | -7/Lower Caves | Identified exit to Factory 8564 | -7/Lower Caves | Learned Factory non-interactive machine intel 8653 | -7/Lower Caves | Identified Molecular Deconstructor 8812 | -7/Lower Caves | Discovered new exit (range 8) 8812 | -7/Lower Caves | Learned 8 Factory zone layouts 8814 | -7/Lower Caves | Identified exit to Zion 8845 | -7/Lower Caves | Learned Armory trap positions 8845 | -7/Lower Caves | Learned Extension emergency access door positions 8845 | -7/Lower Caves | Learned Armory stockpile data 8918 | -7/Lower Caves | Entered Zion 8935 | -7/Zion | Discovered new exit (range 7) 8937 | -7/Zion | Identified exit to Proximity Caves 8967 | -7/Zion | Learned Factory stockpile data 9059 | -7/Zion | Found Prototype Device 9075 | -7/Zion | Identified Phasing AFG 9148 | -7/Zion | Found Prototype Special Weapon 9213 | -7/Zion | Identified RU-N14's Throwing Claymores 9215 | -7/Zion | Found CR-A16's Pointy Stick 9237 | -7/Zion | Entered Proximity Caves 9572 | -6/Proximity Caves | Build established: Hacker-Mutant 9783 | -6/Proximity Caves | Learned Factory terminal intel 9905 | -6/Proximity Caves | Entered Factory 9905 | -6/Factory | Evolved 2 slots: Utility x2 9906 | -6/Factory | Identified exit to Factory 9907 | -6/Factory | Identified exit to Lower Caves 9909 | -6/Factory | Loaded intel: 189 non-interactive machine locations 9910 | -6/Factory | Loaded intel: 26 terminal locations 10449 | -6/Factory | Spotted B-75 Beast 10548 | -6/Factory | Fabricated G-47 Trooper? 10674 | -6/Factory | Fabricated Mak. Hacking Suite (x1) 10792 | -6/Factory | Build established: Hacker-Scout 10859 | -6/Factory | Entered Lower Caves 11231 | -6/Lower Caves | Spotted B-75 Beast 11413 | -6/Lower Caves | Discovered new exit (range 8) 11415 | -6/Lower Caves | Identified exit to Lower Caves 11448 | -6/Lower Caves | Entered another Lower Caves area 11457 | -6/Lower Caves | Discovered exit to Factory (range 6) 11529 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11557 | -6/Lower Caves | Spotted B-75 Beast 12032 | -6/Lower Caves | Encountered a Warlord checkpoint 12094 | -6/Lower Caves | Build established: Hacker-Assassin 12293 | -6/Lower Caves | Discovered new exit (range 11) 12295 | -6/Lower Caves | Identified exit to Data Miner 12423 | -6/Lower Caves | Learned Factory terminal intel 12667 | -6/Lower Caves | Entered Data Miner 12669 | -6/Data Miner | Discovered new exit (range 6) 12674 | -6/Data Miner | Met Data Miner 12683 | -6/Data Miner | Learned location of Section 7 (-2) 12683 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12688 | -6/Data Miner | Received God Mode back door access code from Data Miner 12701 | -6/Data Miner | Identified exit to Proximity Caves 12702 | -6/Data Miner | Entered Proximity Caves 12785 | -5/Proximity Caves | Lost 11 parts (1p3n5u2w) 12968 | -5/Proximity Caves | Escorted by Enhanced Grunt 13024 | -5/Proximity Caves | Build established: Mutant 13396 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13425 | -5/Proximity Caves | Found Alien Artifact 13425 | -5/Proximity Caves | Identified Core Expander 13425 | -5/Proximity Caves | Installed Core Expander, added new Propulsion slot 13950 | -5/Proximity Caves | Spotted B-75 Beast 14212 | -5/Proximity Caves | Core integrity fell below 50% 14257 | -5/Proximity Caves | Entered Factory 14257 | -5/Factory | Evolved 2 slots: Utility x2 14258 | -5/Factory | Identified exit to Upper Caves 14259 | -5/Factory | Loaded intel: 26 terminal locations 14286 | -5/Factory | Lost 4 parts (4u) 14424 | -5/Factory | Core integrity fell below 50% 14435 | -5/Factory | Repaired Imp. VTOL Module 14454 | -5/Factory | Lost 7 parts (1p3n1u2w) 14546 | -5/Factory | Core integrity fell below 20% 14556 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14527_ Concrete disintegrates. 14527_ G-50 Soldier core entropy levels peaking. 14527_ Concrete destabilizing. 14527_ Fusion Modulator explodes. 14527_ Destroyed Carbon-fiber Leg. 14527_ Destroyed Field Laser. 14527_ Fusion Modulator explodes. 14527_ Nuclear Reactor explodes. 14527_ Fusion Modulator explodes. 14527_ Destroyed Carbon-fiber Leg. 14527_ G-50 Soldier destroyed. 14527_ Destroyed Adv. Heat Sink. 14527_ G-50 Soldier destroyed. 14532_ G-67 Veteran overheating. 14536_ G-67 Veteran heat short circuits Plasma Rifle. 14543_ Critical hit (Burn: +37). 14545_ Mic. Nuclear Core destroyed. 14547_ Adv. System Shield destroyed. 14548_ Phase Cannon destroyed. 14556_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????????????????????### "=" | | ???????????????????????????????????????????? + "R" | | ????????????????????????????????????????????## """ | | ????????????????????????????????????????????## | | ????????????????????????????????????????????###" | | ???????????????????????????????#####+####+#####*% | | ?????????????????????????????? * | | ??????????????????????????? % !% | | ??????????????????????????# ! | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# ##+############## | | ??????????????????????????# # #???? | | ??????????????????????????# # ! """ #???? | | ??????????????????????????# # ! ! """"" ##### | | ??????????????????????????# # """"" ##""" | | ??????????????????????????# # "" | | ??????????????????????###?# #########+###"" | | ??????????????????????#T"?# ## " | | ???????????#####+###### "## ##""" | | ?????????? h to g % | | ?????????? g | | ?????????? @ g | | ?????????? g | | ?????????? g | | ???????????#####+###################+####### " | | ??????????????????????????????# # " | | ??????????????????????????????# + " | | ??????????????????????????????# #"#""" | | ??????????????????????????????# #### | | ??????????????????????????????# #???### | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# * #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# [ #?????? | | ??????????????????????????????##############?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 25 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 42 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Hacked Imp. Remote Datajack | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Hacked Lgt. Fission Core | -7/Factory | Hacked Mak. Hacking Suite | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Axe | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Chainsword | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Adv. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Plasma Sword | x1 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded G-47 Trooper | x3 | -6/Factory | Preloaded Mak. Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellMobileNetwork Manual? 0 Play Time 02:57:19 Cumulative 341.3 hours Start 2022.06.11 @ 19:56:47 End 2022.06.11 @ 23:58:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 18 Types 14/1/3/0/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96902e63-3217-4e5b-86ed-36787a6247ec