Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 18:00:26 Player: HybriD Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2292) 2292 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 8273 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 60 Entered DSFs 500 Friendly Fire -251 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Thermal Generator Improved Heat Sink Advanced Heat Sink Makeshift Trap Scanner Makeshift Transmission Jammer Improved Core Shielding Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Heavy Laser > --- INVENTORY -------- Makeshift Leg Shock Rifle Gatling Laser Heavy Flak Cannon Dirty Datajack [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VSS Leg Leg Improved VSS Leg Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Minigun Energy Gun Improved Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 2 2 . 2 2 . . 2 . Power 2 | . . . . 1 . . . . . 1 . Propulsion 3 | . . 1 . . . 1 1 . . . . Utility 6 | . . 1 2 1 . . 1 . . 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 103 | 6 1 7 20 1 8 21 2 11 3 13 10 Power 15 | 1 . 1 3 . 1 5 . 2 . . 2 Engine 11 | 1 . 1 3 . 1 3 . 1 . . 1 Core 3 | . . . . . . 2 . . . . 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 30 | 2 . 3 6 . 2 5 1 4 . 4 3 Treads . | . . . . . . . . . . . . Leg 26 | 2 . 3 6 . 2 5 1 4 . 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 1 3 Utility 30 | 1 1 1 7 1 3 6 . 3 2 5 . Device 20 | . 1 . 4 . 2 5 . 3 2 3 . Storage 1 | 1 . . . . . . . . . . . Processor 6 | . . 1 3 . . . . . . 2 . Hackware 1 | . . . . 1 . . . . . . . Protection 2 | . . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . 2 4 . 2 5 1 2 1 4 5 Energy Gun 14 | 1 . 1 . . 2 1 . 2 1 3 3 Energy Cannon 3 | . . . 1 . . 1 1 . . . . Ballistic Gun 7 | 1 . 1 3 . . 2 . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 2 Unidentified Prototypes 2 | . . . . . . 1 . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . 9 . . . Parts Lost 63 | . . . 8 . 14 9 . 2 4 12 14 Power 9 | . . . 2 . 2 2 . 1 . 1 1 Propulsion 18 | . . . 2 . 4 1 . 1 1 5 4 Utility 19 | . . . . . 4 5 . . 1 3 6 Weapon 17 | . . . 4 . 4 1 . . 2 3 3 Highest Loss Streak 11 | . . . 4 . 6 3 . 2 2 11 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 94 99 98 92 75 75 60 84 92 86 42 Engine 6 | . 14 11 8 7 7 5 . 4 5 5 3 Core 1 | . . . . . . 3 5 2 . . . Reactor 1 | . . . . . . . . 2 5 4 . Leg 21 | . 28 33 25 23 17 18 16 25 25 24 3 Device 15 | . 8 11 18 15 6 15 11 19 25 20 6 Storage 3 | . 14 11 9 7 7 1 . . . . . Processor 7 | . . 10 18 15 11 5 . . . 6 9 Hackware 3 | . . . . 7 7 6 5 5 5 5 5 Protection 2 | . . . . . 2 1 5 5 5 5 3 Energy Gun 8 | . 14 11 7 . 5 1 5 15 16 13 6 Ballistic Gun 4 | . 14 11 10 15 7 6 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 11 12 17 25 22 32 41 32 56 60 56 33 Greatest Support 70 | 20 20 30 45 42 47 40 50 65 65 70 20 Greatest Overweight (x) 7 | . . . 1 . 2 2 1 1 1 2 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 5 7 8 8 6 8 7 5 5 5 5 4 Average Carried 4 | 2 4 7 6 5 6 3 4 4 5 3 1 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 7 8 5 6 6 5 5 5 5 3 1 Class Distribution -------------------- 54% | Mutant 15% | Scavenger-Tank 9% | Tank 9% | Gunner 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Matter Collected 1758 | 142 130 103 475 . 108 178 . 404 58 100 60 Remotely . | . . . . . . . . . . . . Salvage Created 2529 | . 130 231 712 . 218 215 . 489 111 357 66 Parts 147 | . 6 22 48 . 23 17 . 15 7 8 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 4 6 . . Prevented 10 | . . . . . . . . 9 1 . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Combat Hostiles Destroyed 62 | . 5 10 20 . 4 8 . 6 4 4 1 Guns 51 | . 5 10 19 . 4 2 . 5 4 2 . Cannons 7 | . . . 1 . . 6 . . . . . Classes Destroyed 10 | . 2 . 3 . 2 1 . 2 . . . Worker 2 | . . . 1 . . . . . . 1 . Builder 1 | . . . 1 . . . . . . . . Swarmer 27 | . 3 7 8 . . 5 . . 4 . . Grunt 22 | . 2 3 7 . . . . 5 . 4 1 Duelist 1 | . . . . . . . . 1 . . . Sentry 7 | . . . 5 . . 2 . . . . . Specialist 3 | . . . . . 3 . . . . . . Programmer 1 | . . . . . . 1 . . . . . Heavy 1 | . . . . . 1 . . . . . . Savage 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 8 4 . 2 5 . 3 4 3 1 Combat Bots Only 8 | . 3 8 4 . 2 5 . 3 4 3 1 Max Kills in Single Turn 2 | . 2 1 2 . 1 2 . 1 2 1 1 Gunslinging 1 | . 1 . 1 . . . . . 1 . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Damage Taken 7789 | . 65 166 1406 . 1424 1142 . 400 303 1339 1544 Core 1957 | . 11 18 217 . 366 140 . 21 22 138 1024 Absorbed by Shields 175 | . . . . . . . . . . 112 63 Redirected to Shielding 104 | . . . . . . . . 9 9 54 32 Core Remaining (%) 82 | 100 95 95 60 . 47 83 . . 95 . . Volleys Fired 175 | . 8 14 62 . 19 20 . 24 6 13 9 Largest 3 | . 2 2 2 . 2 3 . 3 3 3 2 Hottest 215 | . 70 75 88 . 120 138 . 190 210 215 145 Shots Fired 383 | . 16 28 119 . 38 61 . 54 18 37 12 Gun 341 | . 16 28 110 . 38 29 . 54 18 36 12 Cannon 42 | . . . 9 . . 32 . . . 1 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 176 | . 8 14 81 . 23 49 . . . 1 . Thermal 106 | . 8 7 . . 7 12 . 24 12 24 12 Explosive . | . . . . . . . . . . . . Electromagnetic 101 | . . 7 38 . 8 . . 30 6 12 . Robot Hit Streak 34 | . 4 4 12 . 9 7 . 8 2 34 7 Robot Miss Streak 5 | . 2 3 3 . 2 4 . 2 5 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 2 . 1 . 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . 1 . . Shots Hit Robots 252 | . 10 13 82 . 29 38 . 36 5 29 10 Core Hits 127 | . 9 10 36 . 9 11 . 15 4 30 3 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 2 . 2 . . 3 . 1 . 1 . Burn 4 | . 2 . . . . . . 1 . 1 . Destroy 2 | . . . . . . 2 . . . . . Blast 1 | . . . . . . 1 . . . . . Corrupt 2 | . . . 2 . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5710 | . 97 192 1786 . 520 925 . 888 101 963 238 Guns 4242 | . 97 192 1273 . 520 338 . 888 101 597 236 Cannons 838 | . . . 213 . . 587 . . . 38 . Explosions 628 | . . . 300 . . . . . . 328 . Melee 2 | . . . . . . . . . . . 2 Ramming . | . . . . . . . . . . . . Kinetic 2213 | . 36 129 1037 . 314 659 . . . 38 . Thermal 1941 | . 61 24 300 . 103 266 . 384 43 524 236 Explosive . | . . . . . . . . . . . . Electromagnetic 1554 | . . 39 449 . 103 . . 504 58 401 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 Highest Corruption 9 | . . . . . . 2 . 9 9 . . Average Corruption 6 | . . . . . . 1 . 9 9 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . . . 8 . 18 13 . . Message Errors 6 | . . . . . . 2 . 3 1 . . Matter Fused 11 | . . . . . . 2 . 4 5 . . Heat Flow Errors 4 | . . . . . . . . . 4 . . Energy Discharges 9 | . . . . . . 1 . 8 . . . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Data Loss (major) 4 | . . . . . . 1 . 2 1 . . Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 114 | . . . 110 . . 4 . . . . . Projectiles 4 | . . . . . . 4 . . . . . Explosions 110 | . . . 110 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . 75 . . . . . . . . Shots 1 | . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 527 | . 56 14 72 . 48 527 . 306 227 347 36 Average Temperature 104 | . 22 4 20 . 26 178 . 126 75 149 21 Received Heat Transfer 1891 | . 6 12 558 . 360 219 . 102 36 316 282 Effects 8 | . . . . . . 6 . 1 . 1 . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . Matter Decay 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 6 | . . . 2 . . . . 2 . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . 2 1 Parts Melted 6 | . 1 . . . . . . . . 4 1 Heat Transferred 3585 | . 333 74 200 . 259 370 . 629 87 1324 309 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Peak Influence 422 | . 166 320 422 191 213 217 33 . . 123 126 Initial 191 | . . 69 135 191 133 67 14 . . . 47 Average 104 | . 79 149 169 191 158 117 22 . . 23 30 Maximum Alert Level 2 | . . 1 2 . 1 1 . . . . . Low Security (%) 89 | 100 100 68 73 100 99 93 100 . . 100 100 Level 1 9 | . . 31 20 . . 6 . . . . . Level 2 1 | . . . 5 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . 2 5 . . . 2 . Investigation 1 | . . . 1 . . . . . . . . Extermination 2 | . . . . . . 1 . . . 1 . Reinforcement 6 | . 1 . 1 . 2 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Distress Signals 4 | . . 2 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 8 12 34 . 15 17 . 6 6 13 25 Peak Tracking Total 13 | . 3 4 8 . 8 4 1 3 2 5 13 Tactical Retreats 16 | . . . 5 . 2 4 . . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Traps Triggered 5 | . . . 1 . . 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Machines Disabled 7 | . . . 3 . . . . . . 4 . Max in Single Turn 4 | . . . 2 . . . . . . 4 . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Machines Accessed 28 | . 1 1 6 1 . 4 6 2 . 3 4 Terminals 17 | . . 1 5 1 . 2 2 . . 2 4 Fabricators 3 | . . . . . . . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . 1 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 71 | . 2 4 20 2 . 12 19 2 . 3 7 Successful 42 | . 1 2 9 1 . 7 13 2 . 3 4 Failed 29 | . 1 2 11 1 . 5 6 . . . 3 Catastrophic 4 | . . . 1 . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . 2 . . . 5 . . . . Terminals 52 | . . 4 16 2 . 10 11 . . 2 7 Fabricators 5 | . . . . . . . 4 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 2 . 4 . . 1 3 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 33 | . . 2 8 1 . 7 7 2 . 2 4 Record 5 | . . . 4 . . 1 . . . . . Prototype ID Bank 2 | . . 1 . . . . 1 . . . . Open Door 6 | . . . . . . . . 2 . 1 3 Open DSF 2 | . . . . 1 . . . . . 1 . Emergency Access Points 2 | . . . 1 . . . 1 . . . . Alert Level 7 | . . 1 2 . . 2 1 . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . Dispatch Records 2 | . . . . . . 1 1 . . . . Surveillance Status 1 | . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . 1 . . . . . Zone Layout 4 | . . . 1 . . 1 2 . . . . Fabricator Hacks 4 | . . . . . . . 3 . . 1 . Network Status 1 | . . . . . . . 1 . . . . Build 3 | . . . . . . . 2 . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 2 . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 1 6 1 . 2 4 . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . 76 . . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 4 | . . . . . . . 2 . . 2 . Authchips . | . . . . . . . . . . . . Time 245 | . . . . . . . 106 . . 139 . Total Part Build Rating 30 | . . . . . . . 12 . . 18 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Total Allies 6 | . . . . . . . 2 . . . 4 Largest Group 2 | . . . . . . . 2 . . . 2 Highest-Rated Group 67 | . . . . . . . 28 . . . 67 Highest-Rated Ally 46 | . . . . . . . 14 . . . 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . 2 . . . 11 Total Damage 293 | . . . . . . . . . . . 293 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches 1 | . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Turns Passed 6960 | 68 214 385 1552 219 233 899 433 985 463 677 832 Spaces Moved 4640 | 49 153 255 832 175 130 755 263 840 308 338 542 Core 242 | 6 . . . . 12 20 . . . . 204 Treads . | . . . . . . . . . . . . Legs 4318 | 43 153 255 832 175 118 735 263 840 308 338 258 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 80 | . . . . . . . . . . . 80 Fastest Speed 29 | 50 120 120 120 123 105 90 90 90 105 110 29 Average Speed 117 | 111 120 120 120 123 117 99 100 104 142 133 139 Slowest Speed 400 | 120 120 120 190 123 185 183 180 180 186 280 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 39 25 51 3 83 24 9 89 49 8 49 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 36 | . . . 26 . . 6 . 1 . . 3 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . 6 . 1 . . 3 AOE 26 | . . . 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Total 5834 | 62 169 312 1278 178 176 869 430 902 318 532 608 Wait 802 | . 2 21 339 1 12 54 165 21 . 157 30 Move 4627 | 48 152 254 831 174 129 754 262 839 307 337 540 Hop 1 | . . . . . . . . . . . 1 Pick Up 76 | 8 6 8 15 2 6 14 . 5 . 8 4 Fast Attach 15 | . . . 1 . 1 2 1 7 2 1 . Attach 71 | 6 1 3 13 1 6 17 1 4 . 9 10 Detach 8 | . . . . . . 3 1 . . . 4 Swap 17 | . . 4 6 . 1 2 . . 1 3 . Drop 32 | . . 8 11 . 2 3 . 1 2 4 1 Fire 175 | . 8 14 62 . 19 20 . 24 6 13 9 Melee 2 | . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 7 Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 20 | -11/Junkyard | Discovered new exit (range 16) 69 | -11/Junkyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 10) 234 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 578 | -9/Materials | Destroyed 8 combat bots 656 | -9/Materials | Discovered new exit (range 8) 668 | -9/Materials | Entered another Materials area 668 | -8/Materials | Evolved 2 slots: Utility x2 2099 | -8/Materials | Lost 4 parts (1p1n2w) 2175 | -8/Materials | Discovered new exit (range 9) 2219 | -8/Materials | Identified exit to Factory 2220 | -8/Materials | Entered Factory 2220 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2284 | -7/Factory | Discovered new exit (range 5) 2289 | -7/Factory | Identified exit to Lower Caves 2295 | -7/Factory | Identified exit to DSF 2439 | -7/Factory | Entered DSF 2471 | -7/DSF | Additional patrols routed to DSF 2611 | -7/DSF | Lost 6 parts (1p1n2u2w) 2654 | -7/DSF | Discovered new exit (range 12) 2670 | -7/DSF | Identified exit to Factory 2671 | -7/DSF | Core integrity fell below 50% 2672 | -7/DSF | Entered Factory 2672 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2685 | -6/Factory | Lost 6 parts (1p2n1u2w) 3147 | -6/Factory | Garrison activated, responded to threat 3210 | -6/Factory | Build established: Gunner 3343 | -6/Factory | Lost 3 parts (1p1n1u) 3554 | -6/Factory | Discovered new exit (range 11) 3571 | -6/Factory | Entered another Factory area 3571 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3595 | -5/Factory | Lost 3 parts (2u1w) 3751 | -5/Factory | Fabricated E-15 Imp (x2) 3883 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 3887 | -5/Factory | Build established: Tank 4001 | -5/Factory | Discovered new exit (range 4) 4004 | -5/Factory | Entered Upper Caves 4638 | -5/Upper Caves | Learned Factory interactive machine intel 4726 | -5/Upper Caves | Build established: Scavenger-Tank 4871 | -5/Upper Caves | Discovered new exit (range 12) 4989 | -5/Upper Caves | Entered another Upper Caves area 5031 | -5/Upper Caves | Discovered new exit (range 7) 5452 | -5/Upper Caves | Entered Factory 5452 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5453 | -4/Factory | Loaded intel: 54 interactive machine locations 5676 | -4/Factory | Identified exit to DSF 5853 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 5992 | -4/Factory | Discovered new exit (range 10) 5995 | -4/Factory | Build established: Scavenger-Gunner 6129 | -4/Factory | Entered Extension 6139 | -4/Extension | Lost 11 parts (1p4n3u3w) 6363 | -4/Extension | Build established: Mutant 6681 | -4/Extension | Spotted B-86 Titan 6729 | -4/Extension | Lost 5 parts (1n3u1w) 6868 | -4/Extension | Lost 3 parts (1p2w) 6870 | -4/Extension | Core integrity fell below 50% 6902 | -4/Extension | Rescued a captive Derelict 6917 | -4/Extension | Core integrity fell below 20% 6932 | -4/Extension | Rescued a captive Derelict 6933 | -4/Extension | Rescued a captive Derelict 6953 | -4/Extension | Rescued a captive Derelict 6957 | -4/Extension | Spotted B-86 Titan 6961 | -4/Extension | Destroyed by B-86 Titan with Railgun Last Messages --------------- 06935_ I0-BVL(b) destroyed. 06941_ VTOL Module destroyed. 06944_ Slug penetrates NJ-ZBP(l). 06944_ Door Terminal disabled. 06944_ NJ-ZBP(l) destroyed. 06952_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 06953_ RE-OI7(g): "Free at last!" 06957_ Machine disabled. 06957_ Penetrated by Slug. 06957_ Slug penetrates Machine. 06957_ Machine disabled. 06960_ Penetrated by Slug. 06960_ Hacking Suite destroyed. 06960_ Door Terminal disabled. 06960_ Slug penetrates Wall. 06961_ VTOL Module destroyed. 06961_ Knocked back. 06961_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???# #????????????????????????? | | #???# #????????????????????????? | | #####" ############???# #????????????????????????? | | ????#"T#??????????????# #????????????????????????? | | ????####??????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ????????????????????### #????????????????????????? | | ??????????????????###T# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????##### #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #??????????#?????????????? | | ????????????????????### #??##?##?? #?????????????? | | ????????????????????#;# ### ## ### ##????????????? | | ????????????????????#" " Y " ""#???????????? | | ????????????????????# " " Y " " #???????????? | | ????????????????????# % #???????????? | | ????????????????????# #???????????? | | ##################### ####????????? | | % % ???????? | | R ???????? | | ???????? | | % % % uu ???????? | | %% u BB@ uk R u u ???????? | | ##################### BB% BB ####????????? | | ????????????????????# BB #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????###### #"""#######???????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 32 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Core Shielding 30 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Enh. Gauss Cannon | x2 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionCombatBrace Manual? 0 Play Time 01:12:48 Cumulative 108.8 hours Start 2023.03.20 @ 16:44:25 End 2023.03.20 @ 18:00:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 829f81c1-0137-4891-a0bf-1473691500f3