Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 15:12:43 Player: Naughtyusername Result: Destroyed by G0-4D6(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (223) 223 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1988 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 263/265 System Corruption 0% Temperature Cool (37) Movement Rolling (140) Ox3 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (25) --- Overtuned Scrapsphere Improved Heat Sink High-capacity Matter Pod (200) Matter Compressor (101) Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Salvage Targeting Computer Improved Targeting Computer Recoil Stabilizer Weapon Cycler Light Armor Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] High-powered Tractor Beam Heavy Particle Cannon Battle Rifle Battle Rifle Battle Rifle Minigun Hypervelocity Gauss Rifle Heavy Machine Gun DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Overtuned Scrapsphere Improved Heat Sink High-capacity Matter Pod Matter Compressor Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Salvage Targeting Computer Improved Targeting Computer Recoil Stabilizer Weapon Cycler Light Armor Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] High-powered Tractor Beam Heavy Particle Cannon Battle Rifle Battle Rifle Battle Rifle Minigun Hypervelocity Gauss Rifle Heavy Machine Gun DRS Beacon [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 . 3 6 4 Power 1 | . . . . 1 Engine 1 | . . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 3 . 2 2 1 Treads 3 | 1 . 1 1 . Leg . | . . . . . Wheel 5 | 2 . 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . . 2 . Device 1 | 1 . . . . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 . 1 2 2 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . . 1 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 7 . . Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 3 | . . 3 . . Highest Loss Streak 5 | . . 5 . . To Critical Strikes . | . . . . . Average Backups 19 | 4 8 6 16 23 Power . | . . . . . Propulsion 1 | 3 6 5 1 1 Utility 13 | . . 1 12 17 Weapon 4 | . 1 . 3 5 Tool/Special . | . . . . . Unused Backups 50 | 8 1 4 3 34 Power 3 | 2 . 1 . . Propulsion 8 | 4 1 1 2 . Utility 27 | 1 . 1 1 24 Weapon 12 | 1 . 1 . 10 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 89 82 95 Engine 7 | . 14 10 . 9 Treads 6 | . 14 15 14 1 Wheel 21 | . 14 11 14 26 Device 1 | . 14 10 . . Storage 14 | . 14 14 14 14 Processor 11 | . . . 13 14 Energy Gun 1 | . 14 13 . . Energy Cannon 8 | . . . 13 7 Ballistic Gun 1 | . 14 11 . . Ballistic Cannon 15 | . . . 13 20 Peak Build Rating 24 | 7 7 8 22 24 Average Rating 18 | 6 7 6 19 22 On Entrance 9 | 6 7 7 3 22 Naked Turns . | . . . . . Heaviest Build 101 | 14 14 14 91 101 Greatest Support 40 | 26 20 40 22 28 Greatest Overweight (x) 7 | 2 1 1 7 7 Average Overweight (x) 3 | . . . 5 3 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 21 | 7 8 8 21 25 Most Carried 25 | 8 8 8 25 25 Average Carried 20 | 4 8 7 18 24 Final Capacity 25 | 8 8 8 25 25 Final Carried 25 | 8 8 5 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 986 | 270 33 9 260 414 Remotely . | . . . . . Salvage Created 497 | 178 221 98 . . Parts 35 | 17 11 7 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 4 | . 2 2 . . Guns 4 | . 2 2 . . Classes Destroyed 5 | 3 2 . . . Worker 2 | 2 . . . . Tunneler 4 | 4 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Grunt 4 | . 2 2 . . Best Kill Streak 3 | 3 3 2 . . Combat Bots Only 2 | . 1 2 . . Max Kills in Single Turn 2 | 2 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 94 | . 12 76 . 6 Missed 32 | . 4 26 . 2 Hits 62 | . 8 50 . 4 Projectile 62 | . 8 50 . 4 AOE 4 | . . 4 . . Critical Strikes 2 | . . 1 . 1 Damage Taken 956 | . 101 759 . 96 Core 272 | . 44 203 . 25 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 69 | 12 23 26 8 . Largest 2 | 2 2 2 2 . Hottest 112 | 90 70 70 112 . Shots Fired 116 | 24 46 37 9 . Gun 107 | 24 46 37 . . Cannon 9 | . . . 9 . Launcher . | . . . . . Special . | . . . . . Kinetic 50 | 10 23 16 1 . Thermal 54 | 12 23 11 8 . Explosive . | . . . . . Electromagnetic 12 | 2 . 10 . . Robot Hit Streak 11 | 9 11 7 4 . Robot Miss Streak 3 | 3 3 3 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 74 | 15 31 25 3 . Core Hits 27 | 9 11 7 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 2 3 . . . Burn 5 | 2 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 759 | 192 333 158 76 . Guns 683 | 192 333 158 . . Cannons 76 | . . . 76 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 294 | 66 133 69 26 . Thermal 439 | 111 200 78 50 . Explosive . | . . . . . Electromagnetic 26 | 15 . 11 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 137 | 80 137 4 48 . Average Temperature 37 | 35 43 1 26 . Received Heat Transfer 343 | . 57 219 . 67 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1591 | 481 814 222 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 66 | 10 48 . 66 . Initial 3 | . 3 . . . Average 15 | 2 26 . 15 . Influence Increases 505 | 35 158 50 262 . Destroy 0b10 Robot/C 80 | . 40 40 . . Destroy 0b10 Robot/NC 45 | 35 10 . . . Destroy Leader 12 | . 2 10 . . Successful Hack 62 | . 16 . 46 . Select Force Hacks 210 | . . . 210 . Disable Machine 45 | . 45 . . . Destroy Structure 6 | . . . 6 . Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 505 | 30 142 71 206 56 Entered New Map 69 | . 2 11 . 56 Time Decay 436 | 30 140 60 206 . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 9 10 . 4 Peak Tracking Total 8 | . 4 8 . 3 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 3 | . 3 . . . Max in Single Turn 3 | . 3 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 22 | . 2 1 13 6 Terminals 7 | . 1 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 1 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 99 | . 7 4 42 46 Successful 78 | . 4 4 24 46 Failed 21 | . 3 . 18 . Catastrophic 6 | . . . 6 . Database Lockouts . | . . . . . Manual 10 | . 1 . 9 . Terminals 27 | . 5 . 22 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 22 | . 2 . 20 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 64 | . 3 4 11 46 Record 50 | . . 4 . 46 Part Schematic 4 | . . . 4 . Prototype ID Bank 2 | . . . 2 . Alert Level 3 | . . . 3 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 1 . 5 . Retrieve Components 6 | . 1 . 5 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . . 8 . Terminals 1 | . . . 1 . Search 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Tunnel 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 . 9 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . . . 11 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 631 | 65 281 285 . . Seismic 631 | 65 281 285 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4768 | 152 281 360 1319 2656 Spaces Moved 2443 | 66 200 248 770 1159 Core 1 | 1 . . . . Treads 82 | 55 1 24 2 . Legs . | . . . . . Wheels 2360 | 10 199 224 768 1159 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 80 95 80 80 128 Average Speed 142 | 149 99 100 164 144 Slowest Speed 195 | 160 160 160 195 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 44 13 92 83 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 10 | . . . 7 3 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug 4 | . . . 4 . Terrain Destroyed 6 | . . . 6 . Melee . | . . . . . Projectile 6 | . . . 6 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3632 | 101 242 324 813 2152 Wait 1019 | . 16 45 2 956 Move 2439 | 65 199 247 769 1159 Hop . | . . . . . Pick Up 46 | 6 1 1 22 16 Fast Attach 13 | 6 . . 3 4 Attach 3 | . . 3 . . Detach 4 | 4 . . . . Swap 5 | . 1 . 3 1 Drop 34 | 8 2 2 6 16 Fire 69 | 12 23 26 8 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 153 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 8) 434 | -10/Materials | Entered Subcaves 435 | -10/Subcaves | Approached by a straggling Scientist 473 | -10/Subcaves | Visited Clippyterm 476 | -10/Subcaves | Learned Factory trap positions 489 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 508 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 562 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 718 | -10/Subcaves | Disturbed a concealed Subdweller 736 | -10/Subcaves | Core integrity fell below 50% 760 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 785 | -10/Subcaves | Discovered new exit (range 9) 791 | -10/Subcaves | Core integrity fell below 20% 794 | -10/Subcaves | Entered Recycling 2067 | -8/Recycling | Scanned before Scraplab entrance 2094 | -8/Recycling | Entered Scraplab 2109 | -8/Recycling | Discovered new exit (range 2) 2113 | -8/Recycling | Entered Scraptown 2308 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2486 | -8/Scraptown | Visited UFD Registry 2486 | -8/Scraptown | Registered with UFD as "Bulletkit" 2506 | -8/Scraptown | Visited Cave Peace 2562 | -8/Scraptown | Visited Assassins FH 2602 | -8/Scraptown | Visited TADAMA 2634 | -8/Scraptown | Visited Cyclists 2650 | -8/Scraptown | Entered Cyclist Reading Room 2655 | -8/Scraptown | Learned location of Zion (-6) 2681 | -8/Scraptown | Visited CPS Storage 2697 | -8/Scraptown | Visited Comm Corps 2770 | -8/Scraptown | Visited Awakened 3042 | -8/Scraptown | Discovered new exit (range 13) 3127 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3131 | -8/Scraptown | Learned Factory garrison access intel 3250 | -8/Scraptown | Visited Botcube Research 3282 | -8/Scraptown | Visited Scrap Suit Storage 3316 | -8/Scraptown | Visited Science Testing Area 3359 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3418 | -8/Scraptown | Visited Derelict Rescue Squad 3429 | -8/Scraptown | Found DRS Beacon 3454 | -8/Scraptown | Visited Supply Room 3503 | -8/Scraptown | Visited Scrapoid Research Area 3528 | -8/Scraptown | Visited Supply Room 3572 | -8/Scraptown | Visited Chapter 10 3596 | -8/Scraptown | Visited Research Penetration Think Tank 3631 | -8/Scraptown | Visited Curators Association 4692 | -8/Scraptown | Met Optimus 4692 | -8/Scraptown | Accepted into 0bPrime 4753 | -8/Scraptown | Civil war broke out across Scraptown 4763 | -8/Scraptown | Discovered new exit (range 3) 4769 | -8/Scraptown | Destroyed by G0-4D6(j) with Overtuned Pulse Rifle Last Messages --------------- 04753_ ZF-FOI(j) destroyed. 04755_ Optimus: "Bah, right when we're so close. Don't worry Bulletkit, they can't stop us now. Get out of here and do your job, we'll deal with this." 04757_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 04760_ Bolt penetrates HW-0CM(E). 04762_ Slug penetrates Wall. 04762_ Bolt penetrates HW-0CM(E). 04762_ DS-6WF(j) destroyed. 04763_ HW-0CM(E) destroyed. 04763_ Acquired 90 matter. 04763_ EXIT=FOUND 04763_ V5-Q7D(p) destroyed. 04764_ 05-LV8(g) destroyed. 04767_ Acquired 51 matter. 04769_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????#"""#????????????????????? | | ???????????????####?????#"!"#????????????????????? | | ??????????????## ##????#@j[#????????????????????? | | ????" ##!!"#### ###### %!##???????????????????? | | ??? !=!**=!#???????????????????? | | ???? =E*=!=#???????????????????? | | ????????####### ###########???????????????????? | | ??????????????## ##?????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????#######?# #??????????????????????????????? | | ???????"""""""?# #??????????????????????????????? | | ??????? " ### #??????????????????????????????? | | ###???" ## #??????????????????????????????? | | ""#?#"" ## ##########?????????????????????? | | ""#?#"""" ##* #] """ ""#?????????????????????? | | ""#?#"" " ##%!#]] "" "#?????????????????????? | | ""#?#"""" ##[ #"" " #?????????????????????? | | ""#?#"" ## #""] "#?????????????????????? | | ""#??? #?# # #?????????????????????? | | "#????? ??# # #?????????????????????? | | ###??????# #???# ## #######?????????????????????? | | ########## ##### ## ###############?????????????? | | """""""""" """"" "" "## """ "#?????????????? | | "## """"" ""#?????????????? | | "## """ "#?????????????? | | "## ""#?????????????? | | "## "#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Authchip Count 8 Item Schematics ----------------- Cesium-ion Thruster | -8/Recycling | Hacked Imp. Titanium Leg | -8/Recycling | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Remote Datajack | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerRefineryFalx Manual? 0 Play Time 00:26:17 Cumulative 88.5 hours Start 2025.08.16 @ 14:49:47 End 2025.08.16 @ 15:12:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 54 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad092f8e-8039-4d9a-9e11-b957744e7ade