Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 12:58:34 Player: CrossedViper Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (271) 1355 Value Destroyed (9741) 9741 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 18731 Bonus ------- High Alert Combat Kills 961 Follower Combat Kills 3125 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -4111 Cogmind --------- Core Integrity 0/1150 Matter 21/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Modified TNC Expert System (Blank) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Siege Cannon Large Botcube Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Deep Structural Scanner Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Modified TNC Expert System Advanced Thermal Shield Tech Extrapolator > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Compact Wheel Compact Wheel Centrium Wheel Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Advanced Energy Well Siege Articulator Siege Articulator Expert System Long-range Proton Cannon Siege Cannon Botcube Botcube Large Botcube Large Botcube [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Overtuned Treads Treads Overtuned Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Overtuned Pulse Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Ripteeth Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . . . 4 . . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 . . . . . . Utility 8 | . . . . . 2 . . . 3 . . . . 2 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 265 | 7 12 1 5 18 31 13 . 75 6 9 4 18 9 38 19 Power 15 | 1 1 . 1 . 3 1 . 2 . . . 2 . 2 2 Engine 10 | 1 1 . 1 . 2 1 . 2 . . . . . 1 1 Core 3 | . . . . . 1 . . . . . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . 1 . . 1 Propulsion 57 | 2 1 . 1 7 5 3 . 16 1 2 . 2 . 10 7 Treads 32 | 2 1 . 1 6 4 3 . 12 1 1 . 1 . . . Leg 16 | . . . . . . . . 4 . . . 1 . 5 6 Wheel 9 | . . . . 1 1 . . . . 1 . . . 5 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 86 | 1 5 . 2 5 9 3 . 25 5 2 2 5 4 13 5 Device 42 | . 1 . . 2 1 1 . 14 5 2 1 3 2 6 4 Storage 13 | 1 2 . 2 1 . 1 . 2 . . . 1 . 3 . Processor 10 | . . . . . 2 . . 2 . . . . 1 4 1 Hackware 2 | . . . . . 2 . . . . . . . . . . Protection 19 | . 2 . . 2 4 1 . 7 . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 107 | 3 5 1 1 6 14 6 . 32 . 5 2 9 5 13 5 Energy Gun 34 | 2 2 . . . 3 2 . 10 . 3 1 3 4 2 2 Energy Cannon 8 | . . . . . 1 3 . . . . . . . 3 1 Ballistic Gun 19 | 1 . . . 1 . . . 7 . . . 3 1 5 1 Ballistic Cannon 24 | . 3 . 1 2 8 1 . 8 . . . . . . 1 Launcher 6 | . . . . 1 2 . . . . 2 . . . 1 . Special Weapon 10 | . . . . . . . . 4 . . 1 3 . 2 . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon 4 | . . 1 . 2 . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 2 3 . 2 1 . . 3 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . 1 Parts Lost 54 | . 3 . . 3 8 . . 3 . . . . 1 20 16 Power 6 | . . . . . 2 . . 1 . . . . . 2 1 Propulsion 17 | . . . . 1 2 . . 1 . . . . . 6 7 Utility 15 | . 2 . . 1 . . . 1 . . . . 1 6 4 Weapon 16 | . 1 . . 1 4 . . . . . . . . 6 4 Highest Loss Streak 12 | . 2 . . 3 2 . . 1 . . . . 1 8 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 100 87 86 89 89 90 79 72 72 65 54 65 77 73 Engine 8 | . 14 14 14 14 4 9 9 8 6 6 6 1 . . . Treads 20 | . 27 28 28 27 13 26 27 21 26 24 13 10 13 4 . Leg 1 | . . . . . . . . 1 . . . . . 9 16 Wheel 1 | . . . . . 6 . . . . . 6 6 6 3 . Device 9 | . 4 14 14 4 3 8 9 8 12 12 12 12 14 13 12 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 4 Processor 2 | . . . . . 11 . . 1 . . . . . 15 22 Protection 5 | . 8 . . 4 8 8 9 7 . . . 2 . 2 . Energy Gun 10 | . 5 . . . 2 8 9 11 20 19 19 . 16 9 6 Energy Cannon 2 | . . . . . . 16 18 1 . . . . . . . Ballistic Gun 1 | . 4 . . . . . . 1 . . . 6 1 2 4 Ballistic Cannon 4 | . 18 27 2 9 19 1 . 2 . . . . . . . Special Weapon 1 | . . . . . . . . 2 . . . 2 . . . Piercing Weapon 1 | . . . 14 10 2 . . . . . . . . . . Peak Build Rating 112 | 6 7 11 15 26 43 43 43 61 69 72 72 79 79 92 112 Average Rating 47 | 4 6 7 11 16 35 42 42 46 68 69 70 69 70 77 87 On Entrance 42 | . 6 7 11 15 16 43 43 43 51 69 72 70 79 71 91 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 267 | 14 34 32 48 58 85 85 80 223 225 230 225 233 226 267 115 Greatest Support 85 | 40 40 40 40 40 60 63 63 66 72 72 28 28 28 80 85 Greatest Overweight (x) 14 | . . . 1 1 3 3 1 6 3 8 8 8 8 14 2 Average Overweight (x) 1 | . . . . . 1 1 1 . 3 4 7 7 7 4 . Largest Inventory Capacity 35 | 8 15 15 20 20 20 20 20 35 35 35 35 35 35 35 25 Average Capacity 23 | 6 14 15 15 19 20 20 20 21 35 35 35 35 35 26 23 Most Carried 35 | 1 9 14 15 20 20 20 20 35 35 35 35 35 35 34 24 Average Carried 20 | . 6 12 14 18 19 19 19 18 34 34 32 32 34 20 20 Final Capacity 35 | 8 15 15 15 20 20 20 20 35 35 35 35 35 35 25 5 Final Carried 35 | 1 9 14 14 18 20 20 20 35 35 35 31 35 31 22 5 Class Distribution -------------------- 19% | Scavenger-Scrapper 18% | Mutant 17% | Tank 12% | Hauler-Scrapper 10% | Commander-Tank 4% | Scavenger-Skirmisher 4% | Gunner 3% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Hauler-Scrapper | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Scrapper | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Matter Collected 8601 | 270 427 58 37 342 1647 389 50 4274 47 100 60 175 63 512 150 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11663 | . 775 60 . 203 1925 1208 113 3926 397 562 257 200 321 1167 549 Parts 621 | . 46 6 . 5 106 47 5 242 16 19 15 12 14 63 25 Haulers Intercepted 11 | . 2 . . . 5 3 . . 1 . . . . . . Recyclers Shooed 22 | . 1 . . . 2 1 . . 2 . . . . 14 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . 14 . 28 4 . 33 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 230 | . 15 3 . 6 51 21 2 81 7 18 1 2 7 10 6 Guns 76 | . 7 . . 3 4 6 . 23 7 7 1 2 7 4 5 Cannons 130 | . 8 3 . 1 41 14 2 57 . . . . . 3 1 AOE 17 | . . . . 2 6 . . . . 6 . . . 3 . Classes Destroyed 31 | . 6 2 . 4 8 . . 9 . . 2 . . . . Worker 9 | . 2 . . . 3 1 . 1 . . . . . 2 . Builder 9 | . . . . . 5 1 . . . . . . . 3 . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 11 | . 2 . . . 5 3 . . 1 . . . . . . Recycler 11 | . . . . 1 4 . . . . . . . . 5 1 Mechanic 2 | . 1 . . . . . . . . . . . . . 1 Operator 4 | . 1 . . . . 1 . 2 . . . . . . . Watcher 9 | . 3 . . . 1 2 . . 2 . . . . . 1 Swarmer 32 | . . 3 . . 11 2 . . 3 11 . . 2 . . Grunt 68 | . 15 . . . 25 10 . . 3 4 . . 4 3 4 Brawler 3 | . . . . . 2 1 . . . . . . . . . Duelist 5 | . . . . . 2 1 . 1 . 1 . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . Sentry 16 | . . . . 1 5 5 2 . 1 2 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . Hunter 10 | . . . . . 2 2 . . . . . . 1 5 . Programmer 5 | . . . . . . . . . . . 1 . . 2 2 Heavy 1 | . . . . . 1 . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . 2 . . . Bolteater 5 | . . . . . . . . 5 . . . . . . . Federalist 6 | . . . . . . . . 6 . . . . . . . Explorer 5 | . . . . . . . . 5 . . . . . . . Ranger 8 | . . . . . . . . 8 . . . . . . . Guru 9 | . . . . . . . . 9 . . . . . . . Scientist 4 | . . . . . . . . 4 . . . . . . . Scrapper 33 | . . . . . . . . 33 . . . . . . . Elite 12 | . . . . . . . . 12 . . . . . . . Zionite 2 | . . 1 . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . Thug 2 | . . . . 1 . . . 1 . . . . . . . Mutant 3 | . . . . . . . . . . . 1 . . 2 . Best Kill Streak 19 | . 6 2 . 3 16 4 2 19 5 7 1 2 3 6 4 Combat Bots Only 13 | . 4 2 . 3 8 3 2 13 5 7 1 2 3 4 4 Max Kills in Single Turn 6 | . 2 1 . 2 2 2 1 2 2 6 1 1 1 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . Exploded 6 | . . . . 2 2 . . . . 6 . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1077 | . 83 8 . 58 171 78 6 190 24 34 2 11 12 223 177 Missed 347 | . 32 1 . 20 56 23 3 48 7 12 2 7 3 79 54 Damage Taken 14057 | . 738 56 . 737 1885 949 48 2394 308 429 . 207 177 3030 3099 Core 2234 | . 64 . . 110 207 21 . 134 52 31 . 43 21 398 1153 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 301 | . . . . . . . . 301 . . . . . . . Redirected to Shielding 26 | . . . . . 26 . . . . . . . . . . Ignored by Resistances 112 | . . . . . 31 . . 70 . . . . . . 11 Regen/Repaired (Parts) 811 | . 135 . . . . 564 . 40 . 17 10 43 . 2 . Core Remaining (%) 61 | 100 . . . 30 . . . 34 . . . . 82 60 . Volleys Fired 680 | . 65 4 1 8 125 64 4 220 18 24 10 8 11 76 42 Largest 3 | . 2 2 1 2 3 3 3 3 3 3 3 3 3 3 3 Hottest 270 | . 70 70 35 70 171 197 197 240 240 240 240 240 240 270 253 Shots Fired 1459 | . 123 8 1 21 316 192 12 333 54 67 22 36 31 170 73 Gun 702 | . 81 . . 6 26 61 4 130 54 65 20 34 31 133 57 Cannon 734 | . 42 8 1 14 284 131 8 198 . . . . . 32 16 Launcher 12 | . . . . 1 6 . . . . 2 . . . 3 . Special 11 | . . . . . . . . 5 . . 2 2 . 2 . Kinetic 824 | . 79 8 1 20 279 9 . 279 . . . 31 1 73 44 Thermal 586 | . 20 . . . 31 183 12 49 54 65 20 3 30 92 27 Explosive 12 | . . . . 1 6 . . . . 2 . . . 3 . Electromagnetic 26 | . 24 . . . . . . . . . . . . . 2 Robot Hit Streak 30 | . 8 2 . 7 15 9 9 30 21 14 11 14 7 22 11 Robot Miss Streak 9 | . 6 1 . 2 9 4 1 6 4 3 1 2 3 6 6 Penetration Max 2 | . . . . . 1 . . 2 . . . . . . 1 Secondary Targets 9 | . . . . . . . . . 2 4 . . 2 . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . 1 . 1 Autonomous 146 | . . . . 6 . . . 85 . . . 27 1 27 . Shots Hit Robots 947 | . 74 7 . 23 199 105 10 224 39 40 14 30 18 119 45 Core Hits 484 | . 33 5 . 13 140 42 2 111 18 17 6 10 12 50 25 Critical Kills 1 | . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . 2 . . . . . 4 1 Critical Strikes 67 | . 6 . . . 14 8 1 19 3 6 2 . 2 5 1 Burn 27 | . 1 . . . 2 7 1 2 3 6 2 . 2 1 . Meltdown 1 | . . . . . . 1 . . . . . . . . . Destroy 7 | . . . . . . . . 2 . . . . . 4 1 Blast 27 | . . . . . 12 . . 15 . . . . . . . Corrupt 5 | . 5 . . . . . . . . . . . . . . Melee Attacks 35 | . . 2 . 11 6 . . 16 . . . . . . . Impact 14 | . . . . . . . . 14 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 21 | . . 2 . 11 6 . . 2 . . . . . . . Sneak Attacks 12 | . . 2 . 8 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 33804 | . 1225 240 . 852 5635 2416 201 13856 924 1353 288 769 405 3655 1985 Guns 11060 | . 640 . . 155 372 784 60 2559 852 889 288 769 405 2433 854 Cannons 19329 | . 519 94 . 165 4105 1579 141 11297 . . . . . 636 793 Explosions 2429 | . 33 . . 98 984 . . . . 464 . . . 529 321 Melee 736 | . . 128 . 434 174 . . . . . . . . . . Ramming 250 | . 33 18 . . . 53 . . 72 . . . . 57 17 Kinetic 22049 | . 791 94 . 320 4005 98 . 13450 . . . 749 16 1337 1189 Thermal 8368 | . 182 . . . 532 2265 201 406 852 889 288 20 389 1907 437 Explosive 2161 | . . . . 98 924 . . . . 464 . . . 354 321 Electromagnetic 240 | . 219 . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 736 | . . 128 . 434 174 . . . . . . . . . . Highest Corruption 10 | . 4 4 4 4 . 2 2 1 . . . . . 6 10 Average Corruption 1 | . 2 4 4 4 . 1 2 1 . . . . . 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 197 | . 9 22 9 30 . 17 22 67 . . . . . 17 4 Message Errors 53 | . 4 6 2 4 . 4 10 17 . . . . . 4 2 Matter Fused 46 | . . 4 3 8 . 5 6 16 . . . . . 3 1 Heat Flow Errors 26 | . 1 2 2 3 . 1 2 10 . . . . . 4 1 Energy Discharges 25 | . 3 5 . 3 . 3 . 8 . . . . . 3 . Parts Rejected 2 | . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 29 | . 1 3 1 6 . 1 3 13 . . . . . 1 . Data Loss (major) 6 | . . 1 . 1 . 2 1 1 . . . . . . . Misfires 4 | . . . . 3 . . . 1 . . . . . . . Alerts 4 | . . 1 1 . . 1 . 1 . . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . . 1 . Overload Shots 2 | . . . . . . . . . . . . . . 1 1 Overflow Damage 1482 | . . . . 49 102 2 . 1255 . . . . . 74 . Projectiles 1362 | . . . . . 73 . . 1255 . . . . . 34 . Explosions 69 | . . . . . 29 . . . . . . . . 40 . Melee 51 | . . . . 49 . 2 . . . . . . . . . Knockbacks 78 | . 9 . . 1 44 1 . 22 . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 72 | . 7 . . 1 42 1 . 21 . . . . . . . Secondary 5 | . 2 . . . 2 . . 1 . . . . . . . Self-Inflicted Damage 117 | . 36 . . . 46 . . . . . . . . 27 8 Shots 5 | . 1 . . . 3 . . . . . . . . 1 . Rammed 23 | . 6 4 . . . 6 . . 5 . . . . . 2 Targets Rammed 31 | . 7 4 . . . 8 . . 5 . . . . 5 2 Kicked 5 | . . . . . . . . . . . . . . 5 . Crushed 3 | . 1 . . . . 2 . . . . . . . . . Highest Temperature 401 | . 380 173 266 250 374 401 181 284 200 227 100 100 227 291 109 Average Temperature 89 | . 103 74 112 75 70 124 60 84 103 107 100 100 109 106 29 Received Heat Transfer 2798 | . 465 . . 103 747 279 9 691 9 54 . . 63 120 258 Effects 18 | . 7 . . . 2 1 . 5 3 . . . . . . Shutdowns 4 | . 2 . . . 1 1 . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . 2 . . . . . . . Interference 9 | . 2 . . . 1 . . 3 3 . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . 13 . . . . . . . Total Turns 2741 | . . . . . . . . 2741 . . . . . . . Longest Duration 974 | . . . . . . . . 974 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted 8 | . . . . . . 2 . 1 . 5 . . . . . Combat Hostiles 7 | . . . . . . 1 . 1 . 5 . . . . . Parts Melted 54 | . 3 . . . 1 15 3 11 6 10 . . 3 1 1 Heat Transferred 17557 | . 518 . . . 1012 4625 444 1060 2300 2687 850 50 1100 2195 716 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Peak Influence 1219 | . 251 147 . 52 1219 544 331 . 452 . . . . 992 618 Initial 441 | . . 47 . . 1 387 177 . . . . . . 259 441 Average 273 | . 129 60 . 8 536 429 155 . 145 . . . . 572 476 Maximum Alert Level 4 | . 1 . . . 4 2 1 . 2 . . . . 3 2 Low Security (%) 50 | 100 85 100 . 100 25 . 57 . 66 . . . . 4 . Level 1 20 | . 14 . . . 18 23 42 . 18 . . . . 43 15 Level 2 19 | . . . . . 18 76 . . 15 . . . . 6 84 Level 3 8 | . . . . . 22 . . . . . . . . 46 . Level 4 1 | . . . . . 14 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Squads Dispatched 39 | . 4 . . 1 12 8 . . 5 . . . . 8 1 Investigation 9 | . 3 . . 1 4 . . . 1 . . . . . . Extermination 6 | . . . . . . . . . 2 . . . . 3 1 Reinforcement 13 | . 1 . . . 5 2 . . 2 . . . . 3 . Assault 3 | . . . . . 3 . . . . . . . . . . Garrison 8 | . . . . . . 6 . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Distress Signals 11 | . 3 . . . 4 2 . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 353 | . 25 4 . 25 72 28 4 75 24 25 1 4 21 28 17 Peak Tracking Total 14 | . 6 3 9 13 14 3 1 6 5 7 1 3 5 5 9 Tactical Retreats 15 | . 2 1 . . 5 . . 5 . . . . . 1 1 ID Masks Used 1 | . . . . . . . . . . . . . 1 . . IFF Responses 12 | . . . . . . . . . . . . . . 12 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . 2 . . . 2 3 . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Disabled 37 | . 1 . 1 1 3 2 . 14 . 1 . 1 . 10 3 Max in Single Turn 2 | . 1 . 1 1 1 1 . 1 . 1 . 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Accessed 55 | . 7 . 2 1 5 11 9 5 5 2 . 4 . 2 2 Terminals 26 | . 4 . . . 5 8 4 . 2 1 . . . 1 1 Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . . . . . . . Recycling Units 7 | . 2 . . . . . 5 . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 1 1 Total Hacks 192 | . 26 . 2 1 17 28 22 39 11 8 . 32 . 3 3 Successful 137 | . 13 . 2 1 6 15 16 39 4 8 . 32 . . 1 Failed 54 | . 12 . . . 11 13 6 . 7 . . . . 3 2 Catastrophic 11 | . 2 . . . 3 2 1 . 1 . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 71 | . 19 . 1 . 14 10 23 . 2 . . . . . 2 Terminals 80 | . 16 . . . 17 18 15 . 3 7 . . . 2 2 Fabricators 6 | . . . . . . . . . 6 . . . . . . Repair Stations 12 | . 5 . . . . 7 . . . . . . . . . Recycling Units 12 | . 5 . . . . . 7 . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . . 1 1 Terminal Hacks 108 | . 4 . 2 1 5 9 6 39 2 8 . 32 . . . Record 53 | . . . 1 . . . . 34 . 7 . 11 . . . Part Schematic 13 | . . . . . . . 1 . . . . 12 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . Robot Analysis 10 | . 2 . . . . . 3 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 5 | . . . . 1 . 3 . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Index 2 | . 1 . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . . 1 . . 2 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . 3 . . . . 5 . . . . . . . . . Scan Component 5 | . 2 . . . . 3 . . . . . . . . . Repair 3 | . 1 . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 15 | . 4 . . . 1 1 9 . . . . . . . . Terminals 8 | . 2 . . . 1 1 4 . . . . . . . . Botnet 7 | . 1 . . . 1 1 4 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 5 . . . . . . . . Tunnel 7 | . 2 . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . . . 5 10 4 . 5 1 . . . 2 1 Full Trace Events 8 | . 2 . . . 2 . 2 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 1 9 . . . 12 . 4 3 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . . . . . Time 114 | . 26 . . . . 88 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total Allies 21 | . . 2 . 1 . 10 . 2 . . 1 1 . 2 2 Largest Group 10 | . . 2 1 1 . 10 10 10 2 2 2 2 2 2 1 Highest-Rated Group 198 | . . 48 31 31 . 173 173 173 125 115 118 198 198 198 60 Highest-Rated Ally 140 | . . 31 31 31 . 29 29 63 63 62 62 140 140 140 60 Total Orders 17 | . . . . . . . . 4 . 4 7 2 . . . STAY 8 | . . . . . . . . 2 . 2 3 1 . . . FOLLOW 9 | . . . . . . . . 2 . 2 4 1 . . . Ally Attacks 389 | . . . . 8 . 4 13 178 58 45 1 21 33 28 . Total Damage 15283 | . . . . 469 . 63 220 5660 1277 1044 27 650 1632 4241 . Kills 121 | . . . . 4 . . 2 53 11 8 . 2 14 27 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . 1 . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Robot Analysis Total 10 | . 2 . . . . . 3 5 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Turns Passed 32840 | 88 1354 904 603 1468 1400 1528 1571 15802 807 1953 1513 1253 813 1273 510 Spaces Moved 13526 | 50 640 514 356 590 646 474 622 6203 366 840 655 547 279 504 240 Core 93 | 2 . . . . . . . . . . . . . 15 76 Treads 10091 | 48 640 514 356 589 168 454 622 5593 366 741 . . . . . Legs 972 | . . . . . . . . 610 . . . . . 198 164 Wheels 2370 | . . . . 1 478 20 . . . 99 655 547 279 291 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 115 130 246 160 200 200 205 205 205 50 50 Average Speed 194 | 155 160 160 164 233 142 241 246 191 200 219 219 207 205 181 146 Slowest Speed 750 | 160 160 160 240 240 240 330 246 540 200 220 220 220 220 750 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 87 94 69 90 54 75 98 94 14 68 68 80 53 13 10 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 17 | . 2 2 1 . . . 5 5 . . 1 1 . . . Known Exits Taken 6 | . . . . . 1 . . . 1 1 . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . . 1 . . . . Scrap Searched 16 | . . 2 . 2 . . . 7 . 2 2 . 1 . . Spaces Dug 26 | . . . . 11 1 . . 8 . . . . . 6 . Terrain Destroyed 348 | . 6 . . 14 113 4 . 101 . 30 . . . 42 38 Melee 3 | . . . . 2 . . . 1 . . . . . . . Projectile 204 | . . . . 3 60 4 . 100 . . . . . 21 16 AOE 141 | . 6 . . 9 53 . . . . 30 . . . 21 22 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total 18950 | 57 840 583 376 661 856 703 655 9886 424 934 733 676 515 722 329 Wait 3903 | . 100 54 . 3 14 130 28 3174 24 40 22 40 210 51 13 Move 13509 | 49 639 513 355 589 645 473 621 6200 365 839 654 546 278 503 240 Hop 1 | . . . . . . . . 1 . . . . . . . Pick Up 235 | . 12 5 6 13 17 5 1 83 2 10 19 28 1 29 4 Fast Attach 122 | 7 5 . . 8 13 6 . 42 2 2 2 4 . 22 9 Attach 93 | . 2 . 1 3 11 2 . 27 4 2 1 11 8 14 7 Detach 31 | 1 . . 1 3 . . . 8 2 . . 10 2 1 3 Swap 51 | . 5 1 4 7 8 5 . 6 . 5 1 3 1 2 3 Drop 259 | . 5 . 8 16 17 10 1 109 2 12 24 26 4 19 6 Fire 680 | . 65 4 1 8 125 64 4 220 18 24 10 8 11 76 42 Melee 35 | . . 2 . 11 6 . . 16 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick 5 | . . . . . . . . . . . . . . 5 . Crush 24 | . 7 4 . . . 8 . . 5 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Discovered new exit (range 14) 775 | -10/Materials | Discovered new exit (range 20) 893 | -10/Materials | Repaired Lgt. Treads 1137 | -10/Materials | Discovered new exit (range 7) 1372 | -10/Materials | Discovered new exit (range 3) 1443 | -10/Materials | Entered Mines 1554 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1565 | -10/Mines | Learned location of Mines (-9) 1906 | -10/Mines | Discovered new exit (range 6) 2023 | -10/Mines | Learned location of Storage (-8) 2083 | -10/Mines | Discovered new exit (range 12) 2254 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2254 | -10/Mines | Discovered new exit (range 5) 2347 | -10/Mines | Entered Exiles 2347 | -10/Exiles | Accompanied by 1 ally 2377 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2386 | -10/Exiles | Met 8R-AWN 2414 | -10/Exiles | Met EX-HEX 2486 | -10/Exiles | Met EX-DEC 2513 | -10/Exiles | Learned location of Zion (-7) 2704 | -10/Exiles | Met EX-BIN 2727 | -10/Exiles | Aligned with FarCom system 2728 | -10/Exiles | Given EX-Vault access code 2765 | -10/Exiles | Opened EX-Vault 2782 | -10/Exiles | Found Modified TNC 2787 | -10/Exiles | Found AWS/Gauss 2794 | -10/Exiles | Found Deploy-a-Sentry 2797 | -10/Exiles | Found Deploy-a-Sentry 2799 | -10/Exiles | Found Deploy-a-Sentry 2834 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2924 | -10/Exiles | Attacked by the Exiles 2938 | -10/Exiles | Discovered new exit (range 10) 2950 | -10/Exiles | Stole three prototypes: Modified TNC, AWS/Gauss, Deploy-a-Sentry 2950 | -10/Exiles | Entered Mines 2990 | -9/Mines | Met a Derelict shopkeep closing up shop 3279 | -9/Mines | Found a hidden stash of uninstalled traps 3333 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3338 | -9/Mines | Found Prototype Device 3338 | -9/Mines | Identified Exp. Sensor Array 3619 | -9/Mines | Assembled infested the area 3671 | -9/Mines | DAS Turret deployed 3689 | -9/Mines | Core integrity fell below 50% 3704 | -9/Mines | Received a Mining Laser from a helpful Derelict 3721 | -9/Mines | Lost 3 parts (1n1u1w) 4289 | -9/Mines | Discovered new exit (range 10) 4382 | -9/Mines | Discovered new exit (range 13) 4418 | -9/Mines | Entered Materials 4418 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4897 | -8/Materials | Destroyed 7 combat bots 4977 | -8/Materials | Discovered new exit (range 3) 5218 | -8/Materials | First assault squad dispatched 5323 | -8/Materials | Destroyed 8 combat bots 5385 | -8/Materials | Discovered new exit (range 16) 5438 | -8/Materials | Identified exit to Storage 5520 | -8/Materials | Build established: Gunner 5782 | -8/Materials | Sterilization system engaged 5782 | -8/Materials | Non-combat units ordered to evacuate 5818 | -8/Materials | Entered Storage 6182 | -8/Storage | Garrison activated, responded to threat 6451 | -8/Storage | Build established: Tank 6530 | -8/Storage | Discovered new exit (range 19) 6565 | -8/Storage | Garrison activated, responded to threat 6672 | -8/Storage | Repaired Imp. Cooling System 6861 | -8/Storage | Repaired Hrd. Heavy Armor Plating 6983 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7281 | -8/Storage | Build established: Commander-Tank 7326 | -8/Storage | Used back door to open Recycling access 7326 | -8/Storage | Discovered new exit (range 5) 7346 | -8/Storage | Entered Recycling 7346 | -8/Recycling | Accompanied by 10 allies 7832 | -8/Recycling | Discovered new exit (range 5) 7923 | -8/Recycling | Scanned before Scraplab entrance 8876 | -8/Recycling | Entered Scraplab 8903 | -8/Recycling | Discovered new exit (range 3) 8917 | -8/Recycling | Entered Scraptown 8917 | -8/Scraptown | Accompanied by 10 allies 8917 | -8/Scraptown | System corruption cleaned by C-Scrubber 9021 | -8/Scraptown | Visited Bundlers 9191 | -8/Scraptown | Visited Assassins FH 9331 | -8/Scraptown | Discovered new exit (range 11) 9992 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10068 | -8/Scraptown | Visited The Evicted 10171 | -8/Scraptown | Visited CPS Storage 10203 | -8/Scraptown | Visited Awakened 10262 | -8/Scraptown | Visited Cave Peace 10538 | -8/Scraptown | Turned away by UFD registrar 10584 | -8/Scraptown | Attacked by Scraptown defenders 10590 | -8/Scraptown | Destroyed Triborg 10604 | -8/Scraptown | Found Tri-treads 10608 | -8/Scraptown | Found Prototype Ballistic Cannon 10674 | -8/Scraptown | Lost 10 allies 10709 | -8/Scraptown | Destroyed 13 combat bots 10717 | -8/Scraptown | Identified Siege Cannon 10890 | -8/Scraptown | Build established: Tank 10995 | -8/Scraptown | Core integrity fell below 50% 11223 | -8/Scraptown | DAS Turret deployed 11267 | -8/Scraptown | AWS/Gauss suddenly broke down 12549 | -8/Scraptown | Found Unknown Device 12549 | -8/Scraptown | Identified Siege Articulator 12555 | -8/Scraptown | Found Siege Articulator 12783 | -8/Scraptown | DAS Turret deployed 12813 | -8/Scraptown | Destroyed 8 combat bots 14018 | -8/Scraptown | Found Prototype Processor 14184 | -8/Scraptown | Visited Botcube Research 14198 | -8/Scraptown | Found Botcube 14224 | -8/Scraptown | Found Lrg. Botcube 14247 | -8/Scraptown | Found Botcube 14355 | -8/Scraptown | Found Scrap Suit 14474 | -8/Scraptown | Found Scrap Suit 15057 | -8/Scraptown | Botcube activated 15077 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 15093 | -8/Scraptown | Build established: Gunner 15403 | -8/Scraptown | Visited A0-MCA Data Center 15512 | -8/Scraptown | Visited Infowarlord's Domain 15605 | -8/Scraptown | Found ID Mask 15745 | -8/Scraptown | Build established: Tank 15905 | -8/Scraptown | Visited Abandonware Association 15939 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 16128 | -8/Scraptown | Discovered new exit (range 5) 16208 | -8/Scraptown | Visited Cartography Club 16235 | -8/Scraptown | Learned location of Warlord (-4) 16235 | -8/Scraptown | Learned location of Hub_04(d) (-4) 16235 | -8/Scraptown | Learned 24 Factory zone layouts 16235 | -8/Scraptown | Learned 8 Access zone layouts 16235 | -8/Scraptown | Learned 4 Storage zone layouts 16235 | -8/Scraptown | Learned 12 Lower Caves zone layouts 16235 | -8/Scraptown | Learned 8 Lower Caves zone layouts 16235 | -8/Scraptown | Learned location of 3 exits from Upper Caves 16235 | -8/Scraptown | Learned 24 Upper Caves zone layouts 16235 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 16235 | -8/Scraptown | Learned location of 2 exits from Factory 16235 | -8/Scraptown | Learned location of 3 exits from Factory 16320 | -8/Scraptown | Visited Scrapoid Pod Storage 16332 | -8/Scraptown | Found Scrapoid Pod 16450 | -8/Scraptown | Visited Chapter 10 16967 | -8/Scraptown | Found Scrap Suit 17273 | -8/Scraptown | Build established: Scrapper 18452 | -8/Scraptown | Build established: Scavenger-Scrapper 18759 | -8/Scraptown | Found Scrap Suit 18777 | -8/Scraptown | Botcube activated 18797 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 18927 | -8/Scraptown | Found Deep Structural Scanner 19233 | -8/Scraptown | Visited Analyses Database 19288 | -8/Scraptown | Visited Scrap Suit Storage 19610 | -8/Scraptown | Found Lrg. Botcube 19693 | -8/Scraptown | Found Prototype Processor 20639 | -8/Scraptown | Build established: Mutant 21242 | -8/Scraptown | Found Deep Structural Scanner 21318 | -8/Scraptown | Found Exp. Terrain Scanner 21469 | -8/Scraptown | Build established: Scavenger-Scrapper 22033 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 22483 | -8/Scraptown | Build established: Scavenger-Skirmisher 23119 | -8/Scraptown | Build established: Scavenger-Mutant 23190 | -8/Scraptown | Found Scrap Suit 23501 | -8/Scraptown | Build established: Scavenger-Scrapper 23699 | -8/Scraptown | Found Scrap Suit 23986 | -8/Scraptown | Build established: Hauler-Scrapper 24151 | -8/Scraptown | Found Siege Articulator 24719 | -8/Scraptown | Entered Factory 24719 | -6/Factory | Accompanied by 2 allies 24719 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 24720 | -6/Factory | Identified exit to Lower Caves 24721 | -6/Factory | Identified exit to Factory 24804 | -6/Factory | Spotted B-75 Beast 25021 | -6/Factory | Build established: Scavenger-Scrapper 25030 | -6/Factory | Identified Expert System (x2) 25526 | -6/Factory | Entered Lower Caves 25526 | -6/Lower Caves | Accompanied by 2 allies 25527 | -6/Lower Caves | Identified exit to Lower Caves 26053 | -6/Lower Caves | Attracted the attention of an 0b10 base 26055 | -6/Lower Caves | Learned Extension garrison access intel 26055 | -6/Lower Caves | Learned Extension terminal intel 26055 | -6/Lower Caves | Learned Armory stockpile data 26055 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 26055 | -6/Lower Caves | Learned location of 1 exit from Research 26055 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 26082 | -6/Lower Caves | Destroyed 7 combat bots 26205 | -6/Lower Caves | Learned Factory security intel 26460 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26490 | -6/Lower Caves | Found Botcube 27479 | -6/Lower Caves | Entered another Lower Caves area 27479 | -6/Lower Caves | Accompanied by 1 ally 27551 | -6/Lower Caves | Build established: Hauler-Scrapper 27569 | -6/Lower Caves | Discovered exit to Factory (range 5) 28136 | -6/Lower Caves | Encountered a Warlord checkpoint 28220 | -6/Lower Caves | Learned Factory trap positions 28324 | -6/Lower Caves | Botcube activated 28344 | -6/Lower Caves | Botcube completed mutation into treaded form, armed with 2 guns. 28704 | -6/Lower Caves | Discovered new exit (range 12) 28992 | -6/Lower Caves | Entered Data Miner 28992 | -6/Data Miner | Accompanied by 2 allies 28993 | -6/Data Miner | Identified exit to Proximity Caves 29033 | -6/Data Miner | Met Data Miner 29088 | -6/Data Miner | Learned location of Section 7 (-3) 29088 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29107 | -6/Data Miner | Received God Mode back door access code from Data Miner 29142 | -6/Data Miner | Data Conduit disabled 29179 | -6/Data Miner | AWS/Gauss suddenly broke down 29468 | -6/Data Miner | Found Prototype Device 29468 | -6/Data Miner | Identified Exp. Thermal Shield 29576 | -6/Data Miner | Build established: Hauler-Tank 29713 | -6/Data Miner | Lrg. Botcube activated 29749 | -6/Data Miner | Lrg. Botcube completed mutation into legged form, armed with 3 cannons. 29865 | -6/Data Miner | Found Botcube 30245 | -6/Data Miner | Entered Proximity Caves 30245 | -5/Proximity Caves | Accompanied by 2 allies 30246 | -5/Proximity Caves | AWS/Gauss suddenly broke down 30249 | -5/Proximity Caves | Spotter reported a threat 30543 | -5/Proximity Caves | Build established: Hauler-Scrapper 31056 | -5/Proximity Caves | ID Mask engaged 31058 | -5/Proximity Caves | Entered Factory 31058 | -5/Factory | Accompanied by 2 allies 31058 | -5/Factory | Evolved 2 slots: Utility x2 31059 | -5/Factory | Identified exit to Factory 31060 | -5/Factory | Loaded intel: 114 trap records 31507 | -5/Factory | Garrison activated, responded to threat 31513 | -5/Factory | ID Mask no longer valid 31518 | -5/Factory | Found Botcube 31584 | -5/Factory | Found Lrg. Botcube 31592 | -5/Factory | Lrg. Botcube activated 31612 | -5/Factory | Lrg. Botcube completed mutation into legged form (unarmed). 31622 | -5/Factory | AWS/Gauss suddenly broke down 31654 | -5/Factory | Lost 8 parts (1p2n3u2w) 31678 | -5/Factory | Garrison activated, responded to threat 31693 | -5/Factory | Lrg. Botcube activated 31731 | -5/Factory | Lrg. Botcube completed mutation into wheeled form, armed with 2 guns, 1 cannon, 1 launcher. 31733 | -5/Factory | Discovered exit to Factory (range 12) 31760 | -5/Factory | Lost 7 parts (1p3n1u2w) 31832 | -5/Factory | Murdered Large Mutated Botcube 31839 | -5/Factory | Found Lrg. Botcube 31895 | -5/Factory | Build established: Scavenger-Skirmisher 32212 | -5/Factory | Murdered Large Mutated Botcube 32223 | -5/Factory | Found Lrg. Botcube 32331 | -5/Factory | Entered another Factory area 32331 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 32511 | -4/Factory | Lost 4 parts (2n1u1w) 32697 | -4/Factory | Spotted B-86 Titan 32761 | -4/Factory | Botcube activated 32784 | -4/Factory | Core integrity fell below 50% 32792 | -4/Factory | System corruption reached 10% 32802 | -4/Factory | Core integrity fell below 20% 32804 | -4/Factory | Botcube activated 32820 | -4/Factory | Lost 12 parts (1p5n3u3w) 32841 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 32801_ Dropped Botcube. 32801_ Dropped Huge Storage Unit. 32802_ Acquired 3 matter. 32803_ K-01 Serf collects debris. 32804_ Botcube begins transforming into Mutated Botcube. 32804_ Extracted 3 energy. 32806_ K-01 Serf collects debris. 32817_ Triggered Ambush Trap. 32817_ B-60 Warrior emerges from a hatch in the floor. 32817_ G-67 Veteran emerges from a hatch in the floor. 32820_ Slammed into W-44 Eye. 32821_ Expert System broken. 32821_ Destabilizing: Short circuit. 32825_ Penetrated by Slug. 32827_ System corrupted: Heat flow error (+145). 32837_ K-01 Serf cleans the Neutrino Reactor. 32837_ Slug penetrates Neutrino Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????A??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ?? ???????????????????????? | | ?????????????????? ?? ???????????????????????? | | ?????????????????? ?? ???????????????????????? | | ?#############????# ?? ???????????????????????? | | ?# #????# """ "??A???????????????????? | | ?# #????# """ "??????????????????????? | | ?# #????# """ "??????????????????????? | | ?# [ #????# h k ?????????????????????? | | ?# #????# """ """ "??????????????????? | | ?# #????# """ """ "??????????????????? | | ?# #????# """h""" ""?????????????????? | | ########+########## ^ ?????????????????? | | """ """ ""?????????????????? | | """ """k"""????????????????? | | """ """ """ ????????? | | @ ????????? | | ????????? | | ########/### ######### k u ????????? | | "?" ? # #????????????? ?????????? | | ?R" ? ? # #???????????A????????????? | | " " ? ? # #????????????????????????? | | ? ? """? # #????????????A???????????? | | """?? # #????????????????????????? | | ???" ? # #????????????????????????? | | ? # ########????????????????????????? | | #####?###### # ??? ????????????????????????? | | ?? #?? ? ???????????????????????? | | ? # ? ?#??????????????????????? | | ? ? ? ?#??????????????????????? | | """ ?? + ??"""" # ?????????????????????? | | """ ? ?# ?""?"?# ?????????????????????? | | """ ?" # ? "?""?? ???????????????????? | | ""? #? """? #??????????????????????? | | "" """ """ Y" #? ? # ? ???????????????????? | | "" """ ""??#####?###? ?? ??????????????????? | | """ "" ####?#?### ? ??????????????????? | | #######???? ???????????????????? | | ##???#####??#???????????????????? | | #?#?#?#######?##?####?#?????????????????? | | ############???##?####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 21 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 410 Armor Coverage 1500 Resistance: KI 20 Resistance: TH 30 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Recycling | Hacked Spk. Treads | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Structural Scanner | -8/Scraptown | Extrapolated Mak. Terrain Scanner | -8/Scraptown | Extrapolated Mak. Heavy Armor Plating | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Battle Cannon | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free 0b10 Decoder Chip [Generic] | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Mak. Laser | -4/Factory | Extrapolated Hvy. Beamcaster | -4/Factory | Extrapolated Spk. Heavy Treads | -4/Factory | Extrapolated Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterAntigravSink Manual? 0 Play Time 02:55:18 Cumulative 868.2 hours Start 2024.08.06 @ 23:48:51 End 2024.08.07 @ 12:58:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 537 Adventurer 0 Explorer 7 Win Type - Total 58 Types 21/6/20/2/0/1/6/1/1 Lore% 73 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cb6ba66-1aa4-41af-af67-c7979d25150a