Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 20:36:05 Player: naththebg Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (154) 770 Value Destroyed (5301) 5301 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1217) 1217 TOTAL SCORE: 9648 Bonus ------- High Alert Combat Kills 1387 Friendly Fire -170 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 28/100 System Corruption 12% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Melee Analysis Suite Improved Utility Shielding Recalibrator > --- WEAPON (4) ------- Mini Grenade Launcher Katana > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Laser Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Coolant Injector Compact Battery High-capacity Matter Pod Improved Signal Interpreter Core Analyzer Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Reactive Plating Improved Light Cannon Gauss Cannon Gauss Cannon [Rating: 50] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 2 . Weapon 2 | . . . 1 1 Parts Attached 203 | 7 7 21 71 97 Power 18 | 1 . 4 5 8 Engine 14 | 1 . 4 4 5 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 53 | 2 . 9 16 26 Treads 40 | 2 . 7 10 21 Leg 11 | . . 2 6 3 Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 62 | 2 5 5 19 31 Device 15 | 1 1 . 3 10 Storage 8 | 1 3 1 2 1 Processor 8 | . . . 4 4 Hackware . | . . . . . Protection 31 | . 1 4 10 16 Artifact . | . . . . . Weapon 70 | 2 2 3 31 32 Energy Gun 7 | 2 . . . 5 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 6 | . . . 5 1 Ballistic Cannon 29 | . 2 2 11 14 Launcher 22 | . . . 14 8 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 59 | . 1 5 9 44 Power 6 | . . . 2 4 Propulsion 24 | . . 3 2 19 Utility 12 | . 1 2 1 8 Weapon 17 | . . . 4 13 Highest Loss Streak 10 | . 1 2 6 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 95 92 91 Engine 8 | . 14 13 8 5 Treads 24 | . 28 27 20 24 Leg 2 | . . . 6 1 Device 4 | . 10 . 2 6 Storage 9 | . 15 13 9 4 Processor 5 | . . . 13 5 Protection 8 | . 2 10 7 9 Energy Gun 2 | . 9 . . 4 Energy Cannon 1 | . . 3 . 1 Ballistic Gun 2 | . . . 5 2 Ballistic Cannon 16 | . 18 24 11 14 Launcher 3 | . . . 7 4 Naked Turns 21 | . . . . 21 Heaviest Build 73 | 13 32 40 60 73 Greatest Support 104 | 40 40 40 62 104 Greatest Overweight (x) 10 | . 10 1 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 14 14 15 11 Most Carried 15 | 3 14 15 15 15 Average Carried 11 | 1 9 13 12 10 Final Capacity 15 | 8 15 15 15 5 Final Carried 14 | 2 14 13 14 1 Class Distribution -------------------- 42% | Mutant 18% | Gunner 14% | Tank 13% | Scavenger-Tank 8% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 7056 | 255 424 776 1727 3874 Remotely 334 | 117 217 . . . Salvage Created 4709 | 61 430 355 989 2874 Parts 263 | 3 41 21 60 138 Haulers Intercepted 8 | . 1 . 4 3 Recyclers Shooed 4 | . . . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 118 | . 11 11 29 67 Melee 6 | . . . . 6 Guns 18 | . 5 . 2 11 Cannons 62 | . 6 11 8 37 AOE 32 | . . . 19 13 Classes Destroyed 17 | 1 8 1 3 4 Worker 7 | . 2 . 1 4 Builder 14 | . 3 . 3 8 Tunneler 3 | . 1 . . 2 Hauler 8 | . 1 . 4 3 Recycler 7 | 1 . . . 6 Mechanic 1 | . . . . 1 Operator 2 | . 1 . . 1 Watcher 5 | . 2 . . 3 Swarmer 13 | . 3 . 6 4 Grunt 64 | . 8 1 18 37 Brawler 5 | . . . 2 3 Duelist 6 | . . . . 6 Protector 3 | . . . . 3 Sentry 5 | . . . 2 3 Hunter 5 | . . . 1 4 Programmer 7 | . . . . 7 Subdweller 10 | . . 10 . . Best Kill Streak 8 | 1 4 3 8 6 Combat Bots Only 6 | . 3 3 5 6 Max Kills in Single Turn 4 | 1 2 1 4 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 994 | . 32 58 134 770 Missed 290 | . 9 12 30 239 Damage Taken 11440 | . 350 1163 2253 7674 Core 1316 | . 28 214 374 700 Absorbed by Shields 287 | . . . . 287 Redirected to Shielding 18 | . . . . 18 Ignored by Resistances 86 | . . 5 81 . Regen/Repaired (Parts) 229 | . . . 229 . Core Remaining (%) 45 | 100 . 3 32 . Volleys Fired 335 | 1 50 39 68 177 Largest 4 | 2 2 2 3 4 Hottest 213 | 90 90 119 147 213 Shots Fired 926 | 2 100 78 182 564 Gun 203 | 2 46 . 32 123 Cannon 648 | . 54 78 118 398 Launcher 75 | . . . 32 43 Special . | . . . . . Kinetic 684 | . 54 65 160 405 Thermal 150 | 1 23 13 3 110 Explosive 62 | . . . 19 43 Electromagnetic 30 | 1 23 . . 6 Robot Hit Streak 12 | 2 8 10 7 12 Robot Miss Streak 9 | . 3 3 9 9 Penetration Max 1 | . . . 1 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 479 | 2 47 41 82 307 Core Hits 330 | 1 25 19 78 207 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 29 | . . 1 3 25 Burn 1 | . . . . 1 Destroy 1 | . . . 1 . Blast 27 | . . 1 2 24 Melee Attacks 29 | . . . . 29 Impact . | . . . . . Slashing 26 | . . . . 26 Piercing 3 | . . . . 3 Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 16096 | 27 911 904 3713 10541 Guns 2076 | 27 323 . 341 1385 Cannons 7946 | . 405 904 1026 5611 Explosions 5274 | . 165 . 2322 2787 Melee 695 | . . . . 695 Ramming 105 | . 18 . 24 63 Kinetic 9460 | . 405 630 2829 5596 Thermal 2321 | 12 288 274 109 1638 Explosive 3272 | . 57 . 751 2464 Electromagnetic 243 | 15 143 . . 85 Impact . | . . . . . Slashing 625 | . . . . 625 Piercing 70 | . . . . 70 Highest Corruption 12 | . 1 1 1 12 Average Corruption 1 | . 1 1 1 3 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 95 | . . 18 17 60 Message Errors 22 | . . 5 5 12 Matter Fused 22 | . . 4 4 14 Heat Flow Errors 12 | . . 3 1 8 Energy Discharges 9 | . . . 1 8 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 12 | . . 2 4 6 Data Loss (major) 5 | . . 2 1 2 Misfires 3 | . . . . 3 Alerts 6 | . . 2 1 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 452 | . 14 . 36 402 Projectiles 112 | . 2 . 16 94 Explosions 267 | . 12 . 19 236 Melee 73 | . . . 1 72 Knockbacks 83 | . 3 7 12 61 Impact . | . . . . . Kinetic 77 | . 3 7 12 55 Secondary 6 | . . . . 6 Self-Inflicted Damage 842 | . 100 . 314 428 Shots 25 | . 2 . 11 12 Rammed 13 | . 3 . 1 9 Targets Rammed 18 | . 4 . 2 12 Kicked 3 | . . . 1 2 Crushed 2 | . 1 . . 1 Highest Temperature 560 | 30 237 560 465 548 Average Temperature 135 | 18 44 117 131 157 Received Heat Transfer 4330 | . 132 784 819 2595 Effects 49 | . . 3 14 32 Shutdowns 9 | . . 1 2 6 Energy Bleed 3 | . . . . 3 Interference 10 | . . . 4 6 Matter Decay 4 | . . 1 1 2 Short Circuit 6 | . . . 1 5 Damage (minor) 2 | . . . 1 1 Damage (major) 14 | . . . 5 9 Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 4 . 2 Heat Transferred 3564 | 37 618 370 80 2459 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 1 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 1610 | 5 223 . 674 1610 Initial 232 | . 3 . . 232 Average 537 | 2 113 . 403 766 Maximum Alert Level 5 | . 1 . 2 5 Low Security (%) 15 | 100 79 . 4 1 Level 1 29 | . 20 . 45 22 Level 2 25 | . . . 50 17 Level 3 19 | . . . . 38 Level 4 9 | . . . . 19 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 35 | . 4 . 8 23 Investigation 9 | . 2 . 3 4 Extermination 6 | . . . . 6 Reinforcement 13 | . 2 . 4 7 Assault 7 | . . . 1 6 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 3 | . . . . 3 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 189 | . 20 20 39 110 Peak Tracking Total 9 | . 4 8 6 9 Tactical Retreats 11 | . . . 2 9 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 5 | . . 2 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . . 1 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 30 | . 2 . 16 12 Max in Single Turn 4 | . 1 . 2 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 19 | . 6 . 6 7 Terminals 12 | . 5 . 5 2 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 4 | . 1 . . 3 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 50 | . 18 . 17 15 Successful 29 | . 10 . 12 7 Failed 21 | . 8 . 5 8 Catastrophic 7 | . 3 . 2 2 Database Lockouts . | . . . . . Manual 9 | . 2 . 5 2 Terminals 32 | . 17 . 11 4 Fabricators . | . . . . . Repair Stations 10 | . . . 6 4 Recycling Units 6 | . 1 . . 5 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 18 | . 9 . 6 3 Record 6 | . 6 . . . Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Alert Level 4 | . . . 4 . Unreport Threat 2 | . . . 1 1 Disarm Traps 1 | . . . . 1 Surveillance Status 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 6 1 Scan Component 4 | . . . 3 1 Repair 3 | . . . 3 . Recycling Unit Hacks 3 | . 1 . . 2 Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 14 | . 4 . 5 5 Full Trace Events 9 | . 3 . 3 3 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 84 | . . . 84 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 10411 | 76 1264 2132 2790 4149 Spaces Moved 5424 | 41 598 1136 1512 2137 Core 74 | 7 4 . . 63 Treads 4488 | 34 594 1136 1013 1711 Legs 752 | . . . 499 253 Wheels . | . . . . . Hover 110 | . . . . 110 Flight . | . . . . . Fastest Speed 50 | 50 160 160 126 50 Average Speed 153 | 141 162 160 149 150 Slowest Speed 550 | 160 550 240 200 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 5 82 53 80 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 7 | . . 7 . . Spaces Dug 17 | . . . 17 . Terrain Destroyed 734 | . 19 . 267 448 Melee . | . . . . . Projectile 132 | . . . 9 123 AOE 602 | . 19 . 258 325 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 6761 | 57 786 1370 1905 2643 Wait 455 | . 112 134 151 58 Move 5420 | 40 597 1135 1511 2137 Hop . | . . . . . Pick Up 174 | 9 14 24 55 72 Fast Attach 29 | . . 3 7 19 Attach 105 | 7 2 7 37 52 Detach 10 | . 1 1 4 4 Swap 69 | . 5 11 27 26 Drop 116 | . 1 15 43 57 Fire 335 | 1 50 39 68 177 Melee 29 | . . . . 29 Ram . | . . . . . Kick 3 | . . . 1 2 Crush 15 | . 4 . 1 10 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 885 | -10/Materials | Discovered new exit (range 10) 1008 | -10/Materials | Identified exit to Mines 1196 | -10/Materials | Discovered new exit (range 8) 1330 | -10/Materials | Discovered new exit (range 6) 1341 | -10/Materials | Entered Subcaves 1392 | -10/Subcaves | Learned 2 Materials zone layouts 1644 | -10/Subcaves | Ambushed by swarm of Subdwellers 1647 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1657 | -10/Subcaves | Core integrity fell below 50% 2442 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2511 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2527 | -10/Subcaves | Learned Materials terminal intel 2969 | -10/Subcaves | A Subdweller sparked back to life 2969 | -10/Subcaves | A Subdweller sparked back to life 2969 | -10/Subcaves | A Subdweller sparked back to life 3366 | -10/Subcaves | Core integrity fell below 20% 3452 | -10/Subcaves | Discovered new exit (range 13) 3473 | -10/Subcaves | Entered Materials 3473 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3475 | -8/Materials | Loaded intel: 12 terminal locations 3717 | -8/Materials | Repaired Lgt. Treads 3751 | -8/Materials | Repaired Sub. Shrapnel Launcher 3779 | -8/Materials | Repaired Lgt. Cannon 3907 | -8/Materials | Met 7R-MNS 4022 | -8/Materials | Discovered new exit (range 8) 4028 | -8/Materials | Attacked by 7R-MNS 4132 | -8/Materials | Lost 6 parts (1p2n3w) 4193 | -8/Materials | Core integrity fell below 50% 4499 | -8/Materials | Build established: Gunner 4737 | -8/Materials | Discovered new exit (range 13) 5338 | -8/Materials | Build established: Scavenger-Gunner 5914 | -8/Materials | Build established: Gunner 5937 | -8/Materials | Discovered new exit (range 15) 6251 | -8/Materials | Identified exit to Factory 6263 | -8/Materials | Entered Factory 6263 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6793 | -7/Factory | Build established: Scavenger-Tank 7528 | -7/Factory | Discovered new exit (range 11) 7863 | -7/Factory | First assault squad dispatched 7885 | -7/Factory | Build established: Tank 8107 | -7/Factory | Lost 3 parts (1n1u1w) 8632 | -7/Factory | Lost 3 parts (2u1w) 8806 | -7/Factory | Lost 10 parts (1p5n1u3w) 8877 | -7/Factory | Discovered new exit (range 7) 8916 | -7/Factory | Core integrity fell below 50% 8953 | -7/Factory | Lost 3 parts (1n1u1w) 8953 | -7/Factory | Identified exit to Storage 10335 | -7/Factory | Core integrity fell below 20% 10370 | -7/Factory | Lost 4 parts (1p2n1w) 10392 | -7/Factory | System corruption reached 10% 10412 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. Med. Treads destroyed. System corrupted by crushing effect (+5). U-05 Engineer lays Concrete. Gauss Cannon destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. System corrupted: Gauss Cannon rejected. M-28 Smith repairs B-48 Gladiator. U-05 Engineer lays Concrete. Arm. Treads destroyed. Imp. Deuterium Engine destroyed. U-05 Engineer lays Concrete. Lgt. Treads destroyed. 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""" # """ #?? | | ! ![+ """ ??? ?""" + "" "" """ #?? | | ^! * # ????? # ""T"" """ #?? | | ^! # ] # """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Resistance: TH 10 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 17 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Please Form A Line Serviceable Loadout Use The Force Challenges ------------ None Game ------ Seed CoordinationTrapLeg Manual? 0 Play Time 02:08:57 Cumulative 9.8 hours Start 2024.04.18 @ 18:25:16 End 2024.04.18 @ 20:36:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89a0d6a6-9ce1-4af2-94ce-f6ab6fc3a585