Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 20:13:33 Player: Kat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (95) 95 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2050 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 386/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (10) --- Light Ion Engine Core Analyzer Hacking Drone Bay Phasing AFG Heavy Laser Plasma Cannon KE Penetrator Grenade Launcher Plasma Flamer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Phasing AFG > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Core Analyzer Heavy Laser Plasma Cannon Grenade Launcher Plasma Flamer CR-A16's Pointy Stick [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 10 | 7 . 2 . 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . 1 . 1 Device 2 | 1 . . . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 100 88 88 88 Engine 11 | . 14 11 11 11 Leg 32 | . 28 33 33 33 Device 11 | . 14 11 11 11 Storage 11 | . 14 11 11 11 Energy Gun 22 | . 28 22 22 22 Naked Turns . | . . . . . Heaviest Build 20 | 15 15 20 20 20 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 3 5 6 7 10 Average Carried 8 | 2 4 5 6 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 5 6 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 290 | 270 . . 20 . Remotely . | . . . . . Salvage Created 281 | 176 . 84 . 21 Parts 16 | 14 . 1 . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . . 5 Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 1 | . . 1 . . Guns 1 | . . 1 . . Classes Destroyed 4 | 2 . 2 . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Watcher 1 | . . 1 . . Sentry 1 | . . 1 . . Best Kill Streak 5 | 5 . 2 . . Combat Bots Only 1 | . . 1 . . Max Kills in Single Turn 1 | 1 . 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 12 | . . 12 . . Missed 3 | . . 3 . . Damage Taken 132 | . . 132 . . Core 14 | . . 14 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 19 | 9 . 9 . 1 Largest 2 | 2 . 2 . 2 Hottest 100 | 100 . 100 . 100 Shots Fired 38 | 18 . 18 . 2 Gun 38 | 18 . 18 . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 38 | 18 . 18 . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 . 10 . 12 Robot Miss Streak 3 | 3 . 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 21 | 8 . 11 . 2 Core Hits 10 | 6 . 3 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 2 . 2 . . Burn 4 | 2 . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 278 | 115 . 139 . 24 Guns 274 | 111 . 139 . 24 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | 4 . . . . Kinetic . | . . . . . Thermal 274 | 111 . 139 . 24 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | 1 . . . . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 261 | 261 . 258 . 30 Average Temperature 127 | 137 . 127 . 17 Received Heat Transfer 36 | . . 36 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | 2 . 5 . . Heat Transferred 1110 | 481 . 555 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 95 | 25 31 95 36 . Initial 36 | . 16 13 36 . Average 32 | 9 17 47 36 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 7 | . 2 5 . . Peak Tracking Total 4 | . 4 2 . . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 1 | . 1 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 2 . . 2 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . . . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 154 | . . . . 154 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2576 | 104 59 181 174 2058 Spaces Moved 1303 | 57 48 117 145 936 Core 10 | 10 . . . . Treads . | . . . . . Legs 1293 | 47 48 117 145 936 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 109 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 13 20 49 86 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 1 3 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 2281 | 77 49 139 145 1871 Wait 927 | 1 . 10 . 916 Move 1300 | 57 47 116 144 936 Hop . | . . . . . Pick Up 15 | 3 2 1 1 8 Fast Attach 8 | 7 . 1 . . Attach 2 | . . 1 . 1 Detach 2 | . . 1 . 1 Swap . | . . . . . Drop 5 | . . . . 5 Fire 19 | 9 . 9 . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 105 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 9) 164 | -10/Materials | Entered another Materials area 164 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 329 | -9/Materials | Discovered new exit (range 11) 345 | -9/Materials | Entered Mines 468 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 497 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 519 | -9/Mines | Entered Zion 647 | -7/Zion | Found CR-A16's Pointy Stick 1345 | -7/Zion | Found Prototype Device 1346 | -7/Zion | Identified Phasing AFG 2217 | -7/Zion | Given the Hacking Drone Bay 2218 | -7/Zion | Found Prototype Device 2285 | -7/Zion | Imprinted 2287 | -7/Zion | Declared Zion's savior 2384 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2577 | -7/Zion | Self-destructed Last Messages --------------- access codes for... something. Think you could help me figure out what these are for? \\CEHT \\NPRJ \\FARL \\H3CX I guess I'll keep digging for more clues... 02405_ Connecting with Deep Containment System... 02405_ Current location identified: Zion 02470_ Attempting to rewire S-27 Virus. 02470_ S-27 Virus is broken beyond repair. 02472_ Attempting to rewire S-27 Virus. 02472_ S-27 Virus is broken beyond repair. 02473_ Attempting to rewire S-27 Virus. 02473_ S-27 Virus is broken beyond repair. 02474_ S-27 Virus destroyed. 02478_ Acquired KE Penetrator. 02483_ VTOL Module fries itself beyond repair. 02502_ Z4-ICE(z) fiddles with the Twisted Machinery. 02550_ Z4-ICE(z) scatters some of the Twisted Machinery. 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""""" """" #""##??????????? | | ????????????????#" """ """#???????????? | | ????????????#####" """#???????????? | | ???????????##""#"" "" " """"#??????????? | | ???????????#"""""" """ " #""##??????????? | | ??????????##"" "" """"" " #"##???????????? | | ??????????#"" """" !" #""#???????????? | | ??????????#" = ""#" =% " """#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hpw. Shock Rifle | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Force Field | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalXenonInverter Manual? 0 Play Time 00:17:41 Cumulative 36.5 hours Start 2024.06.25 @ 19:41:18 End 2024.07.03 @ 20:13:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c97a8639-60fe-4802-ba70-6b348ee34316