Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 01:38:33 Player: pastel Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (1633) 1633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4283 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit High-capacity Battery Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Scrap Suit Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Pulse Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Huge Storage Unit High-capacity Battery Medium Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Small Laser Small Laser Pulse Rifle Pulse Rifle Pulse Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Parts Attached 61 | 7 17 22 3 . 6 6 Power 10 | 1 3 4 . . 1 1 Engine 10 | 1 3 4 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 9 1 . 3 . Treads . | . . . . . . . Leg 14 | 2 2 9 1 . . . Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 5 4 1 . . 1 Device 2 | 1 1 . . . . . Storage 5 | 1 2 1 . . . 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . 2 3 . . . . Artifact . | . . . . . . . Weapon 21 | 2 7 5 1 . 2 4 Energy Gun 11 | 2 1 4 1 . . 3 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 6 | . 2 1 . . 2 1 Ballistic Cannon 2 | . 2 . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 9 . . 3 12 Power 4 | . . 2 . . . 2 Propulsion 11 | . . 4 . . 3 4 Utility 1 | . . 1 . . . . Weapon 8 | . . 2 . . . 6 Highest Loss Streak 8 | . . 8 . . 2 5 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 7 18 16 18 19 14 Power 1 | 1 1 2 . 1 1 . Propulsion 1 | . . 3 1 . . . Utility 9 | . 2 7 10 12 12 11 Weapon 4 | . 2 6 4 5 5 3 Tool/Special . | . . . . . . . Unused Backups 19 | . 7 . 1 . 2 9 Power 2 | . 2 . . . . . Propulsion 2 | . 2 . . . . . Utility 13 | . 2 . . . 2 9 Weapon 2 | . 1 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 97 99 100 88 60 Engine 11 | . 13 10 11 11 11 8 Leg 34 | . 28 42 44 44 22 4 Wheel 2 | . . . . . 9 5 Device 1 | . 7 . . . . . Storage 11 | . 14 11 11 11 11 17 Processor 5 | . . . 2 11 11 9 Protection 4 | . 6 10 8 . . . Energy Gun 9 | . 3 13 10 11 9 6 Energy Cannon 1 | . 9 . . . . . Ballistic Gun 8 | . 9 5 11 . 11 8 Ballistic Cannon 1 | . 4 3 . . . . Launcher 1 | . 1 . . 10 . . Peak Build Rating 22 | 9 14 22 16 15 16 17 Average Rating 14 | 6 9 17 15 15 14 11 On Entrance 11 | . 9 14 14 15 15 14 Avg Prop Armor Cover (%) 7 | . . 5 . . 8 7 Naked Turns . | . . . . . . . Heaviest Build 101 | 13 40 101 95 89 89 96 Greatest Support 52 | 20 26 52 43 43 43 30 Greatest Overweight (x) 29 | 1 1 4 2 2 8 29 Average Overweight (x) 1 | . . 1 2 2 2 10 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 22 | 7 8 24 25 25 25 25 Most Carried 25 | 6 10 25 25 24 25 23 Average Carried 19 | 2 7 18 20 23 24 16 Final Capacity 25 | 8 15 25 25 25 25 25 Final Carried 24 | 3 10 17 23 24 24 14 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1762 | 270 491 631 27 76 222 45 Remotely . | . . . . . . . Salvage Created 2199 | 219 801 756 41 . 213 169 Parts 150 | 17 56 46 1 . 21 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 56 | . 19 18 3 . 13 3 Guns 32 | . 3 13 3 . 10 3 Cannons 16 | . 11 5 . . . . AOE 8 | . 5 . . . 3 . Classes Destroyed 8 | 3 4 1 . . . . Worker 11 | 2 6 2 . . 1 . Builder 2 | . 1 1 . . . . Tunneler 6 | 4 . . . . 1 1 Recycler 4 | 1 2 1 . . . . Watcher 3 | . 2 1 . . . . Swarmer 23 | . 6 4 3 . 10 . Grunt 32 | . 13 13 . . 3 3 Duelist 1 | . . 1 . . . . Best Kill Streak 7 | 4 7 4 3 . 3 4 Combat Bots Only 6 | . 6 4 3 . 3 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 391 | . 87 142 30 . 51 81 Missed 94 | . 28 25 7 . 10 24 Hits 297 | . 59 117 23 . 41 57 Melee 5 | . . 5 . . . . Projectile 292 | . 59 112 23 . 41 57 Critical Strikes 8 | . . 3 . . 1 4 Damage Taken 4064 | . 636 1577 182 . 346 1323 Core 926 | . 60 233 39 . 32 562 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 73 | . 73 . . . . . Core Remaining (%) 66 | 100 76 . . . 24 . Volleys Fired 228 | 15 71 70 10 7 37 18 Largest 2 | 2 2 2 2 2 2 2 Hottest 128 | 100 110 128 83 83 83 103 Shots Fired 421 | 30 138 137 20 9 65 22 Gun 309 | 30 56 120 20 4 57 22 Cannon 89 | . 72 17 . . . . Launcher 23 | . 10 . . 5 8 . Special . | . . . . . . . Kinetic 180 | . 69 61 10 2 34 4 Thermal 218 | 30 59 76 10 2 23 18 Explosive 23 | . 10 . . 5 8 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 12 10 9 4 . 9 9 Robot Miss Streak 5 | 4 4 4 3 . 5 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 1 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 214 | 17 58 81 9 . 32 17 Core Hits 119 | 8 37 36 4 . 25 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | 1 . 4 1 . 1 . Burn 5 | 1 . 2 1 . 1 . Blast 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3991 | 236 1398 1242 126 . 747 242 Guns 2210 | 236 292 1021 126 . 293 242 Cannons 899 | . 678 221 . . . . Explosions 882 | . 428 . . . 454 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1154 | . 508 453 28 . 105 60 Thermal 1955 | 236 462 789 98 . 188 182 Explosive 882 | . 428 . . . 454 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 . . . . . Average Corruption 3 | . 3 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 16 . . . . . Message Errors 4 | . 4 . . . . . Matter Fused 3 | . 3 . . . . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 3 | . 3 . . . . . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 2 | . 2 . . . . . Misfires 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 41 | . 12 . . . 29 . Projectiles 2 | . 2 . . . . . Explosions 39 | . 10 . . . 29 . Melee . | . . . . . . . Knockbacks 5 | . 2 3 . . . . Impact . | . . . . . . . Kinetic 5 | . 2 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . 16 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 611 | 241 441 611 228 49 75 63 Average Temperature 123 | 88 109 175 103 26 29 29 Received Heat Transfer 1524 | . 252 759 . . 18 495 Effects 28 | . 7 21 . . . . Shutdowns 4 | . 1 3 . . . . Energy Bleed 3 | . 1 2 . . . . Interference 8 | . 4 4 . . . . Matter Decay 2 | . . 2 . . . . Short Circuit 2 | . . 2 . . . . Damage (minor) 3 | . 1 2 . . . . Damage (major) 5 | . . 5 . . . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 3 1 1 . . 2 Heat Transferred 4936 | 777 962 1998 296 . 481 422 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 97 | 100 85 98 100 . 100 100 Level 1 2 | . 14 1 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 295 | 15 295 206 60 . 115 45 Initial 111 | . . 111 25 . . 11 Average 40 | 3 72 81 3 . 29 11 Influence Increases 1705 | 35 561 512 70 . 407 120 Destroy 0b10 Robot/C 1120 | . 380 360 60 . 260 60 Destroy 0b10 Robot/NC 130 | 35 55 25 . . 10 5 Destroy Leader 196 | . 74 62 10 . 40 10 Successful Hack 11 | . 7 4 . . . . Disable Machine 15 | . . 15 . . . . Destroy Structure 68 | . 45 1 . . 22 . Lose Combat Pursuer 165 | . . 45 . . 75 45 Influence Decreases 1705 | 35 296 712 135 . 377 150 Entered New Map 213 | . . 154 40 . . 19 Time Decay 1357 | 35 296 484 95 . 347 100 Lost Part 135 | . . 74 . . 30 31 Squads Dispatched 7 | . 4 3 . . . . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 29 28 4 . 18 4 Peak Tracking Total 4 | . 4 4 3 . 4 3 Tactical Retreats 10 | . 2 3 . . 3 2 ECM-based Alert Blocks 2 | . 2 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 4 | . 3 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 5 | . . . 5 5 5 5 Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 9 | . 4 4 . 1 . . Terminals 6 | . 2 4 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 10 10 . 23 . . Successful 34 | . 8 3 . 23 . . Failed 9 | . 2 7 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 4 10 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 3 3 . 23 . . Record 23 | . . . . 23 . . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 4 | . 1 3 . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 2 . . . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 3 | . 3 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 590 | 75 515 . . . . . Terrain 165 | 75 90 . . . . . ECM 425 | . 425 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 6665 | 123 959 1293 1453 983 1490 364 Spaces Moved 2511 | 56 458 396 525 372 642 62 Core 25 | 14 . . . . . 11 Treads . | . . . . . . . Legs 2080 | 42 458 396 525 372 287 . Wheels 406 | . . . . . 355 51 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 260 260 110 125 Average Speed 224 | 107 139 251 260 260 210 412 Slowest Speed 1500 | 120 190 400 260 260 540 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 51 33 79 77 96 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug 5 | . . . . 5 . . Terrain Destroyed 109 | . 50 1 . 32 26 . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 108 | . 50 . . 32 26 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3154 | 88 645 569 600 380 721 151 Wait 221 | 1 44 41 47 . 29 59 Move 2505 | 55 457 395 524 371 641 62 Hop . | . . . . . . . Pick Up 84 | 10 30 29 11 1 2 1 Fast Attach 3 | . . . . . 3 . Attach 42 | 7 3 22 3 . 1 6 Detach . | . . . . . . . Swap 23 | . 17 2 . 1 3 . Drop 48 | . 23 10 5 . 5 5 Fire 228 | 15 71 70 10 7 37 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 15) 941 | -10/Materials | Repaired Beam Cannon 1083 | -10/Materials | Entered another Materials area 1083 | -9/Materials | Evolved 2 slots: Propulsion x2 1585 | -9/Materials | Discovered new exit (range 10) 2070 | -9/Materials | Core integrity fell below 50% 2098 | -9/Materials | Lost 8 parts (2p3n1u2w) 2376 | -9/Materials | Entered Mines 2417 | -9/Mines | Build established: Scavenger-Mutant 2627 | -9/Mines | Found a hidden stash of uninstalled traps 2773 | -9/Mines | Discovered new exit (range 15) 2781 | -9/Mines | Received a Mining Laser from a helpful Derelict 2952 | -9/Mines | Identified exit to Exiles 3452 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3663 | -9/Mines | Discovered new exit (range 5) 3816 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3829 | -9/Mines | Entered Exiles 3877 | -9/Exiles | Discovered new exit (range 15) 3917 | -9/Exiles | Met 8R-AWN 4000 | -9/Exiles | Met EX-HEX 4167 | -9/Exiles | Met EX-DEC 4252 | -9/Exiles | Visited The Gauntlet 4581 | -9/Exiles | Learned location of Zion (-7) 4745 | -9/Exiles | Discovered new exit (range 14) 4812 | -9/Exiles | Entered Mines 5362 | -8/Mines | Discovered new exit (range 13) 5532 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5544 | -8/Mines | Found Scrap Suit 5716 | -8/Mines | Build established: Mutant 6142 | -8/Mines | Build established: Scavenger-Mutant 6225 | -8/Mines | Discovered new exit (range 6) 6302 | -8/Mines | Entered Materials 6302 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6482 | -8/Materials | Lost 3 parts (1p1n1w) 6503 | -8/Materials | Core integrity fell below 50% 6524 | -8/Materials | Core integrity fell below 20% 6548 | -8/Materials | Lost 5 parts (1p1n3w) 6666 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Beam Rifle destroyed. G-50 Soldier destroyed. Hvy. Assault Rifle destroyed. U-05 Engineer builds a Door. T-07 Excavator destroyed. G-47 Trooper destroyed. U-05 Engineer builds a Door. [Achievement: Hydra] Particle Gun melted. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Acquired Lgt. Nuclear Core. Acquired 28 matter. R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Aluminum Leg. Acquired 17 matter. Sml. Laser destroyed. Pulse Rifle destroyed. Knocked back. U-05 Engineer builds a Wall. 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