Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.27 @ 20:22:19 Player: Exp. Geonium Core Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (17) 3400 Robots Destroyed (165) 825 Value Destroyed (6064) 6064 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (6696) 6696 TOTAL SCORE: 23265 Bonus ------- High Alert Combat Kills 1298 Follower Combat Kills 1074 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -1376 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Treads Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Terrain Scanner Advanced Salvage Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (25) --- Antimatter Reactor Huge Storage Unit Advanced Energy Well (500) Advanced Salvage Targeting Computer Advanced Targeting Computer Target Analyzer Matter Filter Improved Weapon Cycler Advanced Shield Generator Long-range Tractor Beam Improved Datajack Remote Datajack Great Maul Powered Hammer Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Salvage Targeting Computer Core Analyzer Improved Powered Armor > --- WEAPON ----------- KE Penetrator KE Penetrator Great Maul > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Huge Storage Unit Machine Analyzer Improved Terrain Scanner Advanced Salvage Targeting Computer Advanced Targeting Computer Target Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Shield Generator Advanced System Restoration Module Improved Trap Extractor Hypervelocity Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Remote Datajack Remote Datajack Remote Datajack Plasma Cutter Chainsword [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . Utility 3 | . . . . . . . 2 . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . Parts Attached 159 | . 4 7 6 12 . 2 26 20 2 19 2 6 31 2 4 15 1 Power 9 | . . . 1 2 . . 2 1 . 2 . . . . . 1 . Engine 1 | . . . 1 . . . . . . . . . . . . . . Core 7 | . . . . 2 . . 2 1 . 1 . . . . . 1 . Reactor 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 33 | . 3 4 4 1 . . 9 4 . . . 1 3 . . 4 . Treads 30 | . 2 4 4 1 . . 8 4 . . . 1 3 . . 3 . Leg 2 | . . . . . . . 1 . . . . . . . . 1 . Wheel 1 | . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 28 | . 1 1 . 4 . 1 3 . 1 2 1 1 7 . 2 3 1 Device 6 | . . . . 1 . . . . . 1 . . 1 . 1 1 1 Storage 2 | . 1 . . . . . . . 1 . . . . . . . . Processor 8 | . . 1 . . . 1 2 . . . 1 . 1 . 1 1 . Hackware 4 | . . . . . . . 1 . . . . 1 2 . . . . Protection 8 | . . . . 3 . . . . . 1 . . 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 89 | . . 2 1 5 . 1 12 15 1 15 1 4 21 2 2 7 . Energy Gun 5 | . . . . . . . . 1 . 2 . . 1 . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 34 | . . 2 . 3 . 1 7 7 . 4 1 . 7 . 2 . . Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . . 1 . Launcher 29 | . . . 1 1 . . 5 2 . 3 . 2 9 2 . 4 . Special Weapon 4 | . . . . . . . . 1 . 1 . 1 . . . 1 . Impact Weapon 12 | . . . . . . . . 4 1 5 . 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Corrupted Parts 3 | . . 2 . . . 1 . . . . . . . . . . . System Corruption 5 | . . 4 . . . 1 . . . . . . . . . . . Parts Lost 33 | . . 3 1 2 . . 6 . . 1 . . 5 . . 15 . Power 5 | . . . 1 1 . . 1 . . 1 . . . . . 1 . Propulsion 11 | . . 2 . . . . 4 . . . . . 2 . . 3 . Utility 5 | . . . . 1 . . . . . . . . 1 . . 3 . Weapon 12 | . . 1 . . . . 1 . . . . . 2 . . 8 . Highest Loss Streak 15 | . . 3 1 2 . . 4 . . 1 . . 3 . . 15 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 98 99 99 100 100 98 86 81 79 84 84 84 92 92 64 69 Engine 2 | . 14 14 10 3 . . . . . . . . . . . . . Core 6 | . . . . 7 11 11 8 9 9 . 7 7 7 7 7 6 7 Treads 26 | . 25 27 44 44 44 44 30 24 18 18 15 15 16 23 23 10 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 Processor 17 | . . 12 11 4 . . 19 27 27 19 23 23 23 23 15 22 23 Hackware 1 | . . . . . . . 6 . . . . . 1 . . . . Protection 3 | . . . . 6 11 11 . . . 7 7 6 3 7 7 2 . Ballistic Gun 12 | . 14 27 21 15 22 22 15 8 10 11 15 3 4 . 1 4 . Launcher 3 | . . . . 6 . . 2 1 . . . 11 5 13 13 . . Impact Weapon 2 | . . . . . . . . 6 7 3 7 6 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 14 89 89 92 98 98 98 96 95 92 121 112 114 116 105 105 97 90 Greatest Support 150 | 20 40 40 83 83 83 83 83 145 145 145 145 145 150 123 123 123 28 Greatest Overweight (x) 8 | . 8 8 1 1 1 1 2 1 . . . . 1 . . 3 3 Average Overweight (x) . | . 1 2 1 1 1 1 1 . . . . . . . . 1 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Carried 23 | . 6 19 23 24 23 24 24 24 25 24 24 24 23 24 24 17 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 24 25 23 25 25 25 25 25 25 25 25 24 25 25 16 15 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Matter Collected 3879 | 169 120 177 154 291 . 46 577 532 . 392 56 126 834 98 106 201 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5695 | . 364 231 260 331 . 64 850 981 50 920 116 136 973 175 25 219 . Parts 315 | . 28 13 23 9 . 6 65 49 . 42 6 12 52 4 1 5 . Haulers Intercepted 7 | . 2 . 1 . . . 2 . . . 1 . 1 . . . . Recyclers Shooed 4 | . 2 . 1 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 136 | . 7 5 4 13 . 3 23 20 1 24 . 9 22 . 1 4 . Melee 7 | . . 1 . . . . . . . 1 . . 5 . . . . Guns 64 | . 7 4 4 6 . 3 11 10 . 16 . . 1 . . 2 . Cannons 1 | . . . . . . . . . . . . . 1 . . . . AOE 62 | . . . . 7 . . 12 9 . 7 . 9 15 . 1 2 . Classes Destroyed 20 | . 5 1 2 2 . 1 2 1 . 2 . . 2 1 1 . . Worker 6 | . 1 1 1 . . 1 . . . . 1 . 1 . . . . Builder 4 | . 1 . . . . . 2 . . . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 7 | . 2 . 1 . . . 2 . . . 1 . 1 . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Mechanic 3 | . . . 1 . . . . . . . . . 2 . . . . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . Watcher 3 | . . . . . . . 1 . . 1 . . 1 . . . . Swarmer 44 | . 3 . . 2 . 3 11 10 . 4 . 7 4 . . . . Grunt 55 | . 4 3 2 5 . . 7 6 . 15 . 2 10 . 1 . . Brawler 5 | . . . 1 1 . . 1 . . 1 . . 1 . . . . Duelist 7 | . . . . 2 . . 1 1 1 . . . 2 . . . . Sentry 9 | . . 2 1 . . . 3 1 . . . . 2 . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . Hunter 3 | . . . . . . . . 2 . . . . 1 . . . . Programmer 4 | . . . . . . . . . . 2 . . 2 . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . Assembled 3 | . . . . 3 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 2 2 5 . 3 5 6 1 7 2 4 5 . 1 2 . Combat Bots Only 7 | . 3 2 2 5 . 3 4 6 1 7 . 4 4 . 1 2 . Max Kills in Single Turn 4 | . 1 1 1 3 . 1 3 3 1 3 1 4 4 1 1 2 . Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . Exploded 4 | . . . . 3 . . 3 3 . 3 . 4 4 . 1 2 . Melee 1 | . . 1 . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Damage Taken 9180 | . 236 579 400 556 . 85 1618 731 108 999 . 122 1633 . 221 1853 39 Core 1494 | . 59 128 . 99 . . 210 160 . 120 . . 186 . 12 500 20 Absorbed by Shields 127 | . . . . . . . . 7 . 120 . . . . . . . Core Remaining (%) 52 | 100 . 25 . . . 75 . . . 10 . . . . . . . Volleys Fired 334 | . 29 19 27 30 . 5 76 34 . 22 4 8 44 . 4 32 . Largest 3 | . 2 2 2 2 . 2 2 2 . 2 2 2 3 . 2 3 . Hottest 127 | . 60 60 43 43 . 43 56 50 . 66 66 72 127 . 72 109 . Shots Fired 656 | . 58 33 53 53 . 10 140 85 . 87 8 14 67 . 8 40 . Gun 536 | . 58 33 52 46 . 10 127 56 . 82 8 6 25 . 4 29 . Cannon 15 | . . . . . . . . . . . . . 12 . . 3 . Launcher 75 | . . . 1 7 . . 13 6 . 5 . 8 25 . 4 6 . Special 30 | . . . . . . . . 23 . . . . 5 . . 2 . Kinetic 422 | . 29 27 52 46 . 10 127 33 . 34 8 6 37 . 4 9 . Thermal 119 | . . . . . . . . 46 . 48 . . . . . 25 . Explosive 75 | . . . 1 7 . . 13 6 . 5 . 8 25 . 4 6 . Electromagnetic 35 | . 29 6 . . . . . . . . . . . . . . . Robot Hit Streak 47 | . 8 25 42 16 . 8 21 47 . 27 4 10 14 . 3 7 . Robot Miss Streak 3 | . 3 2 1 2 . 1 2 2 . 2 2 . 3 . 3 2 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . Secondary Targets 10 | . . 2 1 . . . 2 3 . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . 1 . . . . . . . Autonomous 72 | . . . . . . . . 23 . 49 . . . . . . . Shots Hit Robots 501 | . 34 29 49 33 . 9 98 71 2 67 4 6 53 11 5 30 . Core Hits 313 | . 17 11 16 22 . 5 48 47 . 40 3 20 51 3 5 25 . Critical Kills 4 | . . 1 . . . . . . . 1 . . 2 . . . . Critical Parts Destroyed 8 | . . . 1 1 . . 1 1 1 . . 1 1 . . 1 . Critical Strikes 17 | . . 1 1 1 . . 1 1 1 1 . 1 6 . . 3 . Burn 2 | . . . . . . . . . . . . . . . . 2 . Destroy 10 | . . 1 1 1 . . 1 . . 1 . 1 3 . . 1 . Smash 3 | . . . . . . . . 1 1 . . . 1 . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . . Melee Attacks 149 | . . . . . . . . 48 8 28 . 14 33 12 5 1 . Impact 120 | . . . . . . . . 48 8 28 . 14 22 . . . . Slashing 29 | . . . . . . . . . . . . . 11 12 5 1 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . . . . . 4 11 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17072 | . 537 363 623 882 . 142 2252 2254 85 2543 102 1269 3699 750 294 1277 . Guns 7311 | . 469 319 588 376 . 109 1277 1191 . 1877 102 194 470 . 36 303 . Cannons 207 | . . . . . . . . . . . . . 190 . . 17 . Explosions 7131 | . 53 . . 505 . . 903 761 . 634 . 1075 2173 . 149 878 . Melee 1939 | . . . . . . . . 57 85 . . . 866 750 109 72 . Ramming 274 | . 15 44 35 1 . 33 72 42 . 32 . . . . . . . Kinetic 5102 | . 196 254 588 376 . 109 1277 549 . 672 102 194 660 . 36 89 . Thermal 2341 | . 53 . . . . . . 845 . 1205 . . . . . 238 . Explosive 7037 | . . . . 505 . . 903 761 . 634 . 1075 2132 . 149 878 . Electromagnetic 379 | . 273 65 . . . . . . . . . . 41 . . . . Impact 736 | . . . . . . . . 57 85 . . . 594 . . . . Slashing 1203 | . . . . . . . . . . . . . 272 750 109 72 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . 4 . . . 1 . . . 2 . . 2 . . . . Average Corruption 3 | . . 3 . . . 1 . . . 1 . . 1 . . . . Corruption Purged 3 | . . . . . . . . . . 1 . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 14 | . . 10 . . . . . . . 2 . . 2 . . . . Message Errors 4 | . . 4 . . . . . . . . . . . . . . . Matter Fused 6 | . . 5 . . . . . . . 1 . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 712 | . . . . . . . 8 174 10 3 . 24 275 163 41 14 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 187 | . . . . . . . 8 117 . 3 . 24 21 . . 14 . Melee 525 | . . . . . . . . 57 10 . . . 254 163 41 . . Knockbacks 4 | . . . 1 . . . . . . 1 . . 2 . . . . Impact 4 | . . . 1 . . . . . . 1 . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 437 | . . . . 51 . . 97 109 . 76 . . 48 . 56 . . Shots 15 | . . . . 2 . . 3 4 . 3 . . 2 . 1 . . Rammed 38 | . 6 6 3 1 . 1 12 6 . 3 . . . . . . . Targets Rammed 42 | . 6 7 4 1 . 2 12 6 . 4 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 1 . . 1 . . . 1 . . . . . . . Highest Temperature 180 | . 18 180 25 18 . 4 49 26 . 144 . 8 90 . 22 63 . Average Temperature 24 | . 11 39 8 7 . 3 12 9 . 45 . 4 35 . 12 25 . Received Heat Transfer 2356 | . 66 234 180 134 . . 702 274 27 346 . 27 309 . 57 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . . . . . 4 . . . . Impact Corruptions 13 | . . . . . . . . 1 2 . . . 10 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . 2 . . . . . . . Heat Transferred 3706 | . 50 . . . . . . 1480 . 1325 . . . . . 851 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Peak Influence 1385 | . 256 144 171 180 . 75 386 1383 848 1385 746 1154 1055 . . . . Initial 714 | . . 21 12 25 . . 1 122 674 536 714 522 605 . . . . Average 448 | . 126 37 50 128 . 54 155 618 742 987 715 911 845 . . . . Maximum Alert Level 4 | . 1 . . . . . 1 4 3 4 3 4 3 . . . . Low Security (%) 49 | . 67 100 100 100 . 100 72 28 . . . . . . . . . Level 1 8 | . 32 . . . . . 27 13 . . . . . . . . . Level 2 7 | . . . . . . . . 4 33 22 . 21 20 . . . . Level 3 28 | . . . . . . . . 41 66 43 100 63 79 . . . . Level 4 6 | . . . . . . . . 11 . 33 . 14 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 2 3 1 . . 1 . 2 . 4 . 9 . . . . Investigation 10 | . 1 1 2 . . . . . 1 . 2 . 3 . . . . Extermination 3 | . . . . . . . . . . . 1 . 2 . . . . Reinforcement 6 | . 2 . 1 1 . . 1 . . . . . 1 . . . . Assault 3 | . . 1 . . . . . . . . . . 2 . . . . Garrison 3 | . . . . . . . . . 1 . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Distress Signals 10 | . 2 . 1 . . . 3 . 1 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 18 7 20 14 . 3 35 27 4 31 1 14 42 . 2 4 1 Peak Tracking Total 7 | . 5 4 4 4 . 3 5 7 4 5 2 4 6 . 1 4 1 Tactical Retreats 5 | . . . 1 2 . . . 1 . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Traps Triggered 7 | . 2 . . . . . . . . 1 . 2 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . 14 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . 2 . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . 2 . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . Most Traps Carried 2 | . . . . 2 2 2 2 2 2 2 2 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Machines Disabled 13 | . . . . 1 . . 1 2 1 1 1 3 3 . . . . Max in Single Turn 1 | . . . . 1 . . 1 1 1 1 1 1 1 . . . . Garrison Relay 4 | . . . . . . . . 1 . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Machines Accessed 38 | . 1 1 2 1 2 . 7 2 1 1 4 4 6 . 2 4 . Terminals 21 | . 1 . 2 . . . 6 2 . 1 2 4 3 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Total Hacks 109 | . 3 1 6 1 5 . 22 3 3 1 11 7 15 . 2 29 . Successful 79 | . 2 1 4 1 5 . 13 . 3 1 5 5 8 . 2 29 . Failed 30 | . 1 . 2 . . . 9 3 . . 6 2 7 . . . . Catastrophic 7 | . . . . . . . 3 1 . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 45 | . 2 . 4 . 1 . 18 . 2 . 7 2 9 . . . . Terminals 50 | . 3 . 6 . . . 19 3 . 1 5 7 6 . . . . Fabricators 5 | . . . . . . . . . . . . . 5 . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 3 . 3 . 3 . 4 . . . . Terminal Hacks 60 | . 2 1 3 1 5 . 9 . . 1 1 4 2 . 2 29 . Record 16 | . . . . . 4 . . . . . . . . . 1 11 . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . . . . 1 . . 5 . Robot Analysis 6 | . 1 . 1 . . . 3 . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . Open Door 3 | . . 1 . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 3 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unauthorized Hacks 14 | . . . 1 . . . 3 . 2 . 2 1 5 . . . . Terminals 3 | . . . 1 . . . 1 . . . . 1 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . 1 . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . 2 . 2 . 2 . . . . Restock 3 | . . . . . . . 1 . 1 . 1 . . . . . . Reprogram 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 25 | . 1 . 2 . . . 6 2 . 1 4 3 6 . . . . Full Trace Events 3 | . 1 . . . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 1 . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 3 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 . . . . formatsys_high 3 | . . . . . . . . . . . . . 3 . . . . Relay Couplers Released 16 | . . . . . . . . 3 . 3 . 10 . . . . . Machine Destruction 13 | . . . . . . . . 3 . . . 10 . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . Attached 3 | . . . . . . . . . . . . 1 2 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 Robots Rewired 6 | . . . . . . . . 3 . 3 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Total Allies 21 | . . 1 . . . . 1 5 1 3 2 . 5 . 3 . . Largest Group 5 | . . 1 1 . . . 1 5 5 3 2 2 4 . 3 . . Highest-Rated Group 142 | . . 31 31 . . . 10 142 142 72 32 32 96 . 93 . . Highest-Rated Ally 39 | . . 31 31 . . . 10 39 39 37 16 16 32 . 31 . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 199 | . . 12 2 . . . . 39 39 31 1 29 23 . 23 . . Total Damage 3587 | . . 208 21 . . . . 672 861 774 . 312 469 . 270 . . Kills 40 | . . 4 . . . . . 9 6 5 . 5 8 . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Robot Analysis Total 137 | . 1 . 1 . . . 3 . . . 1 . . . . 131 . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Turns Passed 15352 | . 488 1458 876 946 519 524 2102 2124 151 1361 271 874 1543 662 923 450 80 Spaces Moved 6582 | 1 198 428 302 272 215 208 732 986 69 651 138 493 778 392 558 137 24 Core . | . . . . . . . . . . . . . . . . . . Treads 6490 | . 160 421 302 272 215 208 732 986 69 651 138 493 778 392 558 115 . Legs 47 | 1 . . . . . . . . . . . . . . . 22 24 Wheels 45 | . 38 7 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 200 242 242 242 242 236 155 160 160 160 160 160 160 160 160 330 Average Speed 195 | 120 186 318 242 242 242 242 240 161 160 160 160 160 160 160 160 261 330 Slowest Speed 400 | 120 320 320 242 242 242 242 320 236 160 160 160 160 240 160 160 400 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 39 96 38 41 62 48 61 73 13 85 4 63 26 59 74 78 12 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 27 | . . . . . 1 . . . . . . . . . 1 25 . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . 1 1 . Scrap Searched 11 | . . 1 . . . 1 . . . . . . . 7 2 . . Spaces Dug 285 | . . . 8 53 . . 41 49 5 37 . 2 74 1 15 . . Terrain Destroyed 535 | . 3 . 8 64 . . 107 49 5 50 1 43 142 1 29 33 . Melee 53 | . . . . . . . . 20 5 15 . 1 9 1 2 . . Projectile 8 | . . . . . . . . . . 5 1 . 2 . . . . AOE 474 | . 3 . 8 64 . . 107 29 . 30 . 42 131 . 27 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Total 8184 | . 255 479 396 511 215 219 939 1343 93 872 182 536 943 410 575 191 25 Wait 664 | . 12 . 51 166 . . 68 190 13 81 35 9 37 . 1 1 . Move 6567 | . 197 427 301 271 214 207 732 985 69 650 137 492 777 391 557 136 24 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 93 | . 4 19 4 7 1 1 11 13 . 8 3 3 11 3 2 3 . Fast Attach 29 | . 1 1 1 3 . . 5 5 . 4 . 1 7 . . 1 . Attach 51 | . 2 3 2 3 . 1 6 4 . 4 2 1 8 . 1 13 1 Detach 6 | . . . . 1 . . . . . 2 . 1 1 . . 1 . Swap 79 | . 1 3 3 6 . 1 15 11 2 11 . 4 16 2 3 1 . Drop 82 | . 3 . 3 9 . 2 14 21 1 10 1 3 9 2 2 2 . Fire 334 | . 29 19 27 30 . 5 76 34 . 22 4 8 44 . 4 32 . Melee 149 | . . . . . . . . 48 8 28 . 14 33 12 5 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 42 | . 6 7 4 1 . 2 12 6 . 4 . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . Rewire 73 | . . . . . . . . 25 . 48 . . . . . . . Trap 14 | . . . . 14 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 489 | -10/Materials | Entered Mines 522 | -10/Mines | Core integrity fell below 50% 683 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1387 | -10/Mines | Met a Derelict testing a Signal Generator 1544 | -10/Mines | Lost 3 parts (2n1w) 1763 | -10/Mines | Met a Derelict shopkeep closing up shop 1886 | -10/Mines | Learned Materials emergency access door positions 1931 | -10/Mines | Discovered new exit (range 6) 1947 | -10/Mines | Entered Materials 1947 | -9/Materials | Accompanied by 1 ally 1947 | -9/Materials | Evolved 2 slots: Propulsion x2 2463 | -9/Materials | Discovered new exit (range 3) 2558 | -9/Materials | Identified exit to Mines 2661 | -9/Materials | Build established: Scavenger-Mutant 2823 | -9/Materials | Entered Mines 2824 | -9/Mines | Assembled infested the area 2829 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2903 | -9/Mines | Learned 8 Materials zone layouts 2921 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3165 | -9/Mines | Build established: Mutant 3530 | -9/Mines | Build established: Scavenger-Mutant 3651 | -9/Mines | Discovered new exit (range 7) 3759 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3759 | -9/Mines | Discovered new exit (range 5) 3769 | -9/Mines | Entered Exiles 3830 | -9/Exiles | Met 8R-AWN 3869 | -9/Exiles | Met EX-HEX 3939 | -9/Exiles | Met EX-BIN 3968 | -9/Exiles | Aligned with FarCom system 3970 | -9/Exiles | Given EX-Vault access code 4013 | -9/Exiles | Build established: Mutant 4028 | -9/Exiles | Opened EX-Vault 4043 | -9/Exiles | Found AWS/Thermal 4097 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4167 | -9/Exiles | Met EX-DEC 4187 | -9/Exiles | Learned location of Zion (-6) 4269 | -9/Exiles | Discovered new exit (range 10) 4288 | -9/Exiles | Left Exiles lab with AWS/Thermal 4288 | -9/Exiles | Entered Mines 4599 | -8/Mines | Build established: Scavenger-Mutant 4788 | -8/Mines | Discovered new exit (range 11) 4812 | -8/Mines | Entered Materials 4812 | -8/Materials | Evolved 2 slots: Utility x2 4813 | -8/Materials | Identified exit to Factory 5343 | -8/Materials | Lost 4 parts (3n1w) 5867 | -8/Materials | Discovered exit to Factory (range 5) 6894 | -8/Materials | Identified exit to Garrison 6914 | -8/Materials | Entered Garrison 7296 | -8/Garrison | Triggered checkpoint 7376 | -8/Garrison | Build established: Mutant 7510 | -8/Garrison | Triggered checkpoint 7625 | -8/Garrison | Discovered new exit (range 3) 7729 | -8/Garrison | Rescued a captive Derelict 7731 | -8/Garrison | Rescued a captive Derelict 7798 | -8/Garrison | Triggered checkpoint 7798 | -8/Garrison | Triggered checkpoint 7801 | -8/Garrison | Triggered checkpoint 7817 | -8/Garrison | Core integrity fell below 50% 7854 | -8/Garrison | Discovered new exit (range 8) 7910 | -8/Garrison | Triggered checkpoint 7937 | -8/Garrison | Discovered new exit (range 6) 8096 | -8/Garrison | Installed Relay Interface Framework 8438 | -8/Garrison | Triggered checkpoint 8888 | -8/Garrison | Discovered new exit (range 11) 8952 | -8/Garrison | Triggered checkpoint 9038 | -8/Garrison | Entered Materials 9038 | -8/Materials | Accompanied by 5 allies 9093 | -8/Materials | Garrison activated, responded to threat 9183 | -8/Materials | Identified exit to Garrison 9189 | -8/Materials | Entered Garrison 9189 | -8/Garrison | Accompanied by 1 ally 9290 | -8/Garrison | Triggered checkpoint 9400 | -8/Garrison | Found Imp. Powered Armor 9562 | -8/Garrison | Triggered checkpoint 9603 | -8/Garrison | Destroyed 7 combat bots 9655 | -8/Garrison | Discovered exit to Factory (range 9) 9706 | -8/Garrison | Triggered checkpoint 9737 | -8/Garrison | Discovered new exit (range 5) 9904 | -8/Garrison | Triggered checkpoint 9908 | -8/Garrison | Core integrity fell below 20% 9965 | -8/Garrison | Discovered exit to Factory (range 9) 10086 | -8/Garrison | Triggered checkpoint 10256 | -8/Garrison | Triggered checkpoint 10302 | -8/Garrison | Triggered checkpoint 10340 | -8/Garrison | Discovered exit to Factory (range 10) 10394 | -8/Garrison | Expanded RIF knowledge: Command Fork 10550 | -8/Garrison | Entered Factory 10550 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10766 | -7/Factory | Identified exit to Garrison 10818 | -7/Factory | Garrison activated, responded to threat 10821 | -7/Factory | Entered Garrison 10821 | -7/Garrison | Accompanied by 2 allies 10864 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10933 | -7/Garrison | Garrison Relay disabled 11008 | -7/Garrison | Triggered checkpoint 11086 | -7/Garrison | Discovered new exit (range 12) 11124 | -7/Garrison | Triggered checkpoint 11146 | -7/Garrison | Learned Factory security intel 11373 | -7/Garrison | Garrison Relay disabled 11484 | -7/Garrison | Triggered checkpoint 11569 | -7/Garrison | Garrison Relay disabled 11636 | -7/Garrison | Discovered new exit (range 10) 11674 | -7/Garrison | Discovered new exit (range 13) 11674 | -7/Garrison | Discovered new exit (range 53) 11674 | -7/Garrison | Discovered new exit (range 69) 11674 | -7/Garrison | Discovered new exit (range 71) 11695 | -7/Garrison | Entered Factory 11784 | -7/Factory | Garrison activated, responded to threat 12025 | -7/Factory | Discovered new exit (range 9) 12095 | -7/Factory | First assault squad dispatched 12343 | -7/Factory | Discovered new exit (range 5) 12555 | -7/Factory | Identified exit to Storage 12576 | -7/Factory | Build established: Scavenger-Mutant 12833 | -7/Factory | Discovered new exit (range 14) 12884 | -7/Factory | Lost 3 parts (1n1u1w) 12965 | -7/Factory | Identified exit to Factory 13147 | -7/Factory | Identified exit to Lower Caves 13238 | -7/Factory | Entered Lower Caves 13243 | -7/Lower Caves | Encountered a Warlord checkpoint 13700 | -7/Lower Caves | Spotted B-75 Beast 13870 | -7/Lower Caves | Discovered new exit (range 8) 13879 | -7/Lower Caves | Identified exit to Lower Caves 13900 | -7/Lower Caves | Entered another Lower Caves area 14047 | -7/Lower Caves | A Commander dispatched an escort 14701 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14711 | -7/Lower Caves | Discovered new exit (range 11) 14823 | -7/Lower Caves | Entered Data Miner 14823 | -7/Data Miner | Accompanied by 3 allies 14823 | -7/Data Miner | Discovered new exit (range 6) 14824 | -7/Data Miner | Commander's escort returned to base 14824 | -7/Data Miner | Commander's escort returned to base 14824 | -7/Data Miner | Commander's escort returned to base 14854 | -7/Data Miner | Met Data Miner 14901 | -7/Data Miner | Learned location of Section 7 (-2) 14901 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14916 | -7/Data Miner | Received God Mode back door access code from Data Miner 14930 | -7/Data Miner | Interfaced with the Data Conduit 14961 | -7/Data Miner | Core integrity fell below 50% 14993 | -7/Data Miner | Core integrity fell below 20% 15034 | -7/Data Miner | Lost 15 parts (1p3n3u8w) 15273 | -7/Data Miner | Entered Proximity Caves 15353 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15003_ Imp. Grenade Launcher destroyed. 15009_ Enhanced Grunt heat spikes uncontrollably. 15010_ Enhanced Grunt heat damages Adv. Heat Sink. 15010_ Enhanced Grunt overheating. 15012_ Enhanced Grunt heat damages Adv. Heat Sink, Lyr. Medium Armor Plating, Adv. Heat Sink, Antimatter Reactor. 15014_ Enhanced Grunt destroyed. 15024_ Acquired 62 matter. 15032_ Acquired 32 matter. 15036_ Acquired 38 matter. 15046_ The unstable cave ceiling collapses. 15182_ Enhanced Grunt destroyed. 15188_ Acquired 59 matter. 15196_ Acquired Enh. Flexi-carbon Leg. 15202_ Acquired 10 matter. 15205_ Acquired Adv. Energy Well. 15213_ Acquired Antimatter Reactor. LOCATION=UNKNOWN GOAL=ESCAPE 15353_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#?????????? ???????????? | | ????????????? ???????????????????? ???????????? | | ???????????? ???????????#?#????# ??????????? | | ???????????? #??###?????????##h ??????????? | | ????????????? ## #??#????# ??????????? | | ??????????????# #??#?## ?????????? | | ???????????#??# #?## ?????????? | | ??????????????# ## ????????? | | ????????????????? #??????????? | | ??????????????????????# @ #???#????????? | | ???????????????????#??# #????????????? | | ????????????????????### ##????????????? | | ???????????????????## ### #?????????????? | | ??????????????????## ### #?????###??????????? | | ??????????????????# #####???? ###????????? | | ?????????????????## ##### #####?????? | | ?????????????????# #?????? | | ????????????????# #?????? | | ????????????????######## ### #?????? | | ???????????????????????## ## ###????? ??????? | | ????????????????????????#### #????????? ????????? | | ?????????????????????????#?# #????#?????????????? | | ????????????????????????#### #?#????????????????? | | ????????????????#????????# #?????#????????????? | | ?????????????????????????## #??????????? ??????? | | ???????????????#?????????## ###???????????#????? | | ?????????????? ######## #??????????????????? | | ???????????????## #??????#???????????? | | ?????????????? #??????????#???????? | | ?????????????? " #???? #????????????? | | ??????????????? " ### #???#????????? | | ??????????????? " " #?????????????? | | ????????????????? """ #?????????????? | | ???????????????"" #??#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked B-48 Gladiator | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileStasisComputer Manual? 0 Play Time 01:36:28 Cumulative 312.6 hours Start 2022.08.27 @ 03:23:55 End 2022.08.27 @ 20:22:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce3cebf4-165c-457c-8948-8d8446fa29d2