Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 16:53:59 Player: Scuttle Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6711) 6711 TOTAL SCORE: 13531 Bonus ------- Pacifist 5711 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 259/300 Energy 94/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Optical Array Experimental Optical Array > --- WEAPON ----------- Battle Rifle > --- INVENTORY -------- Improved Signal Interpreter Battle Rifle Battle Rifle Battle Rifle [Rating: 18] Favorites ----------- Power None Propulsion None Utility Experimental Optical Array Device Long-range Terrain Scanner Processor Experimental Optical Array Weapon Battle Rifle Energy Gun Small Laser Ballistic Gun Battle Rifle Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Slots Evolved 16 | . . 2 . 2 2 2 . 2 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 16 | . . 2 . 2 2 2 . 2 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 12 | 2 . . . . 1 . . . 1 1 2 2 2 1 Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . 2 . 2 1 Device 1 | . . . . . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 2 . 2 . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 7 | 2 . . . . 1 . . . 1 1 . 2 . . Energy Gun 2 | 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . 1 . . . . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . Parts Lost 3 | . . . . . 1 . . . 1 . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 Weapon 2 | . . . . . 1 . . . 1 . . . . . Highest Loss Streak 1 | . . . . . 1 . . . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 2 | . 1 1 1 1 1 2 2 2 1 1 4 4 2 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 1 1 1 1 1 2 3 2 1 Weapon . | . 1 1 1 1 . 1 1 1 . . 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . 1 . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 3 | . 22 . . . 5 . . . 1 1 8 8 4 . Ballistic Gun 1 | . . . . . 5 . . . . 1 5 4 . . Peak Build Rating 18 | 2 2 . . . 1 . . . 4 2 18 14 9 7 Average Rating 2 | 1 1 . . . . . . . 1 . 9 10 8 1 On Entrance 1 | . 2 . . . . . . . . . 2 12 1 1 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns 674 | . 14 8 57 34 23 42 34 62 72 52 . 5 5 266 Heaviest Build 4 | 3 3 . . . 1 . . . 3 2 2 4 . 2 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 2 2 2 2 2 2 4 5 5 3 2 Average Carried 2 | . 1 1 1 1 1 2 2 2 1 1 4 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 2 2 2 2 2 1 4 5 3 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Matter Collected 176 | 53 . . . . . . . 110 . 13 . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Hostile Shots Fired 413 | . 27 . 33 11 12 . 16 3 85 . . 22 82 122 Missed 166 | . 8 . 7 2 4 . 7 1 42 . . 4 35 56 Hits 247 | . 19 . 26 9 8 . 9 2 43 . . 18 47 66 Melee 28 | . . . . . . . 7 . . . . 16 5 . Projectile 219 | . 19 . 26 9 8 . 2 2 43 . . 2 42 66 AOE 3 | . . . . . . . 2 . 1 . . . . . Critical Strikes 12 | . . . 1 . . . 2 . 1 . . 4 3 1 Damage Taken 5038 | . 170 . 367 141 144 . 253 39 938 . . 452 1031 1503 Core 4530 | . 143 . 367 141 61 . 253 39 785 . . 262 1028 1451 Absorbed by Shields 112 | . . . . . . . . . . . . 87 . 25 Core Remaining (%) 56 | 100 42 . 8 74 91 . 70 96 . . . 8 20 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . 1 . . . . . Core Hits 4 | . . . 1 1 2 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 131 | . . . 4 9 37 . . . 45 . . . 9 27 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 45 | . . . . . . . . . 45 . . . . . Ramming 86 | . . . 4 9 37 . . . . . . . 9 27 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 45 | . . . . . . . . . 45 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 . . . . . 1 1 6 6 3 1 Average Corruption 2 | . . . 1 . . . . . 1 1 4 6 2 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 2 3 1 2 . Message Errors 2 | . . . . . . . . . . 1 1 . . . Matter Fused 2 | . . . . . . . . . . . 1 . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . 2 4 17 . . . . . . . 4 12 Shots . | . . . . . . . . . . . . . . . Rammed 29 | . . . 1 2 14 . . . 1 . . . 5 6 Targets Rammed 29 | . . . 1 2 14 . . . 1 . . . 5 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 143 | . . . 5 . . . . . . . . 143 . . Average Temperature 61 | . . . 5 . . . . . . . . 80 . . Received Heat Transfer 585 | . 48 . 168 63 72 . . . . . . . . 234 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 94 Level 1 1 | . . . . . . . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 210 | . . . 75 31 14 . 3 19 15 . 26 63 50 210 Initial 35 | . . . . 31 9 . 3 1 . . . 18 35 22 Average 31 | . . . 15 26 3 . 3 4 1 . 10 30 18 104 Influence Increases 591 | . . . 75 . 14 5 . 18 15 . 46 45 65 308 Successful Hack 96 | . . . . . 14 5 . 18 . . 16 . 5 38 Partial Spotted 60 | . . . 15 . . . . . . . 30 . . 15 Lose Combat Pursuer 435 | . . . 60 . . . . . 15 . . 45 60 255 Influence Decreases 401 | . . . . 54 35 . 2 21 15 . 20 8 88 158 Entered New Map 114 | . . . . 44 12 . 2 2 . . . 8 28 18 Time Decay 267 | . . . . 10 23 . . 19 5 . 20 . 60 130 Lost Part 20 | . . . . . . . . . 10 . . . . 10 Squads Dispatched 16 | . 2 . 1 2 . 2 1 . 1 . . 1 3 3 Investigation 6 | . 1 . . . . 2 . . 1 . . . 1 1 Extermination 2 | . . . . . . . . . . . . . 1 1 Reinforcement 8 | . 1 . 1 2 . . 1 . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Distress Signals 5 | . . . 1 1 . . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 110 | . 7 . 14 7 3 1 5 1 18 . 1 6 18 29 Peak Tracking Total 12 | . 5 . 12 6 3 . 5 1 12 . 1 4 12 11 Tactical Retreats 15 | . . . 1 . . . . . 1 . . 2 2 9 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Traps Triggered 12 | . 2 . 2 . 1 . 1 1 1 . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Machines Accessed 14 | . . . . . 1 2 . 1 1 . 3 . 3 3 Terminals 13 | . . . . . 1 2 . 1 1 . 3 . 2 3 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 26 | . . . . . 2 5 . 2 2 . 5 . 5 5 Successful 11 | . . . . . 2 1 . 1 . . 2 . 2 3 Failed 15 | . . . . . . 4 . 1 2 . 3 . 3 2 Catastrophic 7 | . . . . . . 1 . . 1 . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . . . 2 2 . . 2 . 2 . 1 1 Terminals 25 | . . . . . 2 5 . 2 2 . 5 . 4 5 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . . . 1 1 . 1 . . 2 . 1 3 Open DSF 3 | . . . . . . 1 . . . . 1 . 1 . Level Access Points 3 | . . . . . 1 . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . 1 . Terminals 1 | . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 2 . 1 1 . 2 . 1 3 Full Trace Events 5 | . . . . . . 2 . . 1 . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Active Infowar (turns) 248 | . . . . . . . . . . . 51 56 136 5 Optics 243 | . . . . . . . . . . . 51 56 136 . Terrain 5 | . . . . . . . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Turns Passed 1150 | 16 37 8 57 34 120 42 34 62 107 83 72 61 143 274 Spaces Moved 2044 | 23 74 15 112 61 177 84 67 94 200 157 131 83 269 497 Core 2044 | 23 74 15 112 61 177 84 67 94 200 157 131 83 269 497 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 17 1 31 12 6 2 73 3 9 73 7 86 15 18 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Was Fac DSF Res Res Total 2152 | 25 73 14 112 63 207 83 66 108 205 160 136 101 277 522 Wait 8 | . . . . . . . . . 2 . . . . 6 Move 2032 | 22 73 14 111 60 176 83 66 93 200 156 130 82 269 497 Hop . | . . . . . . . . . . . . . . . Pick Up 9 | 1 . . . 1 1 . . . . 3 2 . 1 . Fast Attach 5 | 2 . . . . . . . . . 1 2 . . . Attach 7 | . . . . . 1 . . . 1 . . 2 2 1 Detach 2 | . . . . . . . . . . . 1 . 1 . Swap . | . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . 1 . . . Fire . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Ram 28 | . . . 1 2 14 . . . 1 . . . 4 6 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . 15 . . 15 . . . 17 . 12 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 6 exits: Upp x2 / Ext x2 / Arm / DSF) -4/DSF -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 8) 53 | -10/Materials | Core integrity fell below 50% 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Utility x2 60 | -9/Materials | Discovered new exit (range 4) 62 | -9/Materials | Entered Storage 101 | -9/Storage | Core integrity fell below 50% 110 | -9/Storage | Core integrity fell below 20% 115 | -9/Storage | Discovered new exit (range 9) 119 | -9/Storage | Entered Materials 119 | -8/Materials | Evolved 2 slots: Utility x2 148 | -8/Materials | Discovered new exit (range 9) 153 | -8/Materials | Entered Factory 153 | -7/Factory | Evolved 2 slots: Utility x2 219 | -7/Factory | Identified exit to Factory 273 | -7/Factory | Entered another Factory area 273 | -6/Factory | Evolved 2 slots: Utility x2 313 | -6/Factory | Build established: Mutant 315 | -6/Factory | Identified exit to DSF 315 | -6/Factory | Entered DSF 333 | -6/DSF | Additional patrols routed to DSF 342 | -6/DSF | Discovered new exit (range 16) 349 | -6/DSF | Entered Factory 349 | -5/Factory | Evolved 2 slots: Utility x2 363 | -5/Factory | Identified exit to Factory 411 | -5/Factory | Entered another Factory area 411 | -4/Factory | Evolved 2 slots: Utility x2 490 | -4/Factory | Core integrity fell below 50% 518 | -4/Factory | Sucked down chute 518 | -4/Factory | Entered Waste 518 | -4/Waste | The area was eerily silent 546 | -4/Waste | Discovered new exit (range 16) 601 | -4/Waste | Entered Factory 631 | -4/Factory | Identified exit to Upper Caves 631 | -4/Factory | Identified exit to Extension 631 | -4/Factory | Identified exit to Armory 672 | -4/Factory | Identified exit to DSF 673 | -4/Factory | Entered DSF 693 | -4/DSF | Additional patrols routed to DSF 704 | -4/DSF | Discovered new exit (range 22) 722 | -4/DSF | Core integrity fell below 20% 734 | -4/DSF | Entered Research 734 | -3/Research | Evolved 2 slots: Utility x2 870 | -3/Research | Core integrity fell below 50% 872 | -3/Research | Discovered new exit (range 8) 877 | -3/Research | Entered another Research area 877 | -2/Research | Evolved 2 slots: Utility x2 894 | -2/Research | Identified exit to Access 1061 | -2/Research | Core integrity fell below 50% 1072 | -2/Research | Spotted B-90 Cyclops 1138 | -2/Research | Core integrity fell below 20% 1151 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 01018_ Slammed into Y-72 Warden. 01023_ Slug penetrates Wall. 01054_ Slug penetrates Door. 01054_ Slug penetrates Wall. 01057_ Penetrated by Slug. 01059_ ALERT: Security rotation in progress. 01060_ Penetrated by Slug. 01085_ Slammed into U-05 Engineer. 01098_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4H. 01100_ U-05 Engineer destroyed. 01108_ Door malfunctions. 01122_ K-01 Serf destroyed. 01132_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3Z layout... Downloaded map data. 01135_ P-80 Master suffers critical hit (Burn). 01135_ P-80 Master destroyed. 01148_ Lrn. Terrain Scanner destroyed. 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