Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.19 @ 15:03:38 Player: Randall Flagg Result: Destroyed by as-22636 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (429) 429 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 994 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 149/265 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Improved Heat Sink Targeting Computer Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Targeting Computer EM Pulse Gun Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 3 7 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 97 | . 92 99 Engine 3 | . 13 . Core 10 | . . 13 Leg 28 | . 28 28 Storage 25 | . 18 28 Ballistic Gun 27 | . 28 27 Naked Turns . | . . . Heaviest Build 18 | 12 14 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 6 8 Most Carried 8 | 6 6 8 Average Carried 6 | 2 4 7 Final Capacity 8 | 6 8 8 Final Carried 6 | 2 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 456 | 217 113 126 Remotely . | . . . Salvage Created 428 | . 202 226 Parts 37 | . 18 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 8 9 Guns 17 | . 8 9 Classes Destroyed 4 | . 2 2 Swarmer 9 | . 5 4 Grunt 5 | . 3 2 Sentry 2 | . . 2 Demolisher 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1094 | . 134 960 Core 251 | . 25 226 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 11 30 Largest 2 | . 2 2 Hottest 63 | . 40 63 Shots Fired 78 | . 22 56 Gun 78 | . 22 56 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 76 | . 22 54 Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 14 | . 14 14 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 59 | . 20 39 Core Hits 29 | . 13 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 670 | . 218 452 Guns 670 | . 218 452 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 670 | . 218 452 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 19 | . 18 19 Average Temperature 7 | . 9 6 Received Heat Transfer 198 | . 57 141 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 205 | . 205 172 Initial 67 | . . 67 Average 85 | . 96 86 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 89 100 Level 1 2 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 9 19 Peak Tracking Total 9 | . 3 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 4 | . . 4 Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1314 | 56 322 936 Spaces Moved 847 | 40 204 603 Core 16 | 16 . . Treads . | . . . Legs 831 | 24 204 603 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 107 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 33 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1081 | 53 261 767 Wait 139 | . 38 101 Move 845 | 39 203 603 Hop . | . . . Pick Up 25 | 8 5 12 Fast Attach 1 | . 1 . Attach 12 | 6 2 4 Detach 1 | . 1 . Swap 3 | . . 3 Drop 10 | . . 10 Fire 41 | . 11 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 4 | . . 4 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 474 | -10/Mines | Discovered new exit (range 12) 513 | -10/Mines | Met a Derelict bent on vengeance 600 | -10/Mines | Found a hidden stash of uninstalled traps 628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 630 | -10/Mines | Discovered new exit (range 5) 811 | -10/Mines | Learned Materials emergency access door positions 1250 | -10/Mines | Discovered new exit (range 15) 1286 | -10/Mines | Assembled infested the area 1291 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1303 | -10/Mines | Core integrity fell below 50% 1307 | -10/Mines | Core integrity fell below 20% 1315 | -10/Mines | Destroyed by as-22636 with Assembled Rifle Last Messages --------------- 01292_ C-30 ARC bursts open, deploying its payload. 01292_ D-53 Grenadier unfolds itself. 01292_ MD-N51(h) destroyed. 01296_ Assault Rifle destroyed. 01300_ Aluminum Leg destroyed. 01300_ Lgt. Nuclear Core destroyed. 01303_ D-53 Grenadier destroyed. 01304_ U-05 Engineer lays Concrete. 01306_ The unstable cave ceiling collapses. 01306_ U-05 Engineer destroyed. 01307_ The unstable cave ceiling collapses. 01307_ U-05 Engineer lays Concrete. 01308_ The unstable cave ceiling collapses. 01308_ U-05 Engineer lays Concrete. 01309_ The unstable cave ceiling collapses. 01309_ U-05 Engineer builds a Wall. 01312_ U-05 Engineer destroyed. 01313_ Destroyed Shock Absorption System. 01314_ EM Pulse Gun destroyed. 01315_ The unstable cave ceiling collapses. 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