Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 01:17:07 Player: LameThyst Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (360) 360 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2045 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Signal Interpreter Assault Rifle Subdweller Shrapnel Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Makeshift Leg Makeshift Leg Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Machine Gun Barrage Gun > --- INVENTORY -------- Ion Engine Structural Scanner Signal Interpreter Assault Rifle Subdweller Shrapnel Launcher Makeshift Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 17 | 7 1 8 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 6 | 1 6 8 5 Power 1 | . 1 1 1 Propulsion 2 | . 2 2 . Utility 1 | . 1 2 1 Weapon 1 | . 1 2 3 Tool/Special . | . . . . Unused Backups 7 | . 2 3 2 Power 2 | . 1 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 3 | . 1 1 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 100 54 Engine 13 | . 14 14 5 Leg 24 | . 28 23 16 Wheel 2 | . . 4 4 Device 13 | . 14 14 10 Storage 13 | . 14 14 5 Ballistic Gun 26 | . 28 28 11 Peak Build Rating 21 | 7 7 18 21 Average Rating 8 | 5 7 8 13 On Entrance 8 | . 7 7 18 Naked Turns 28 | . . . 28 Heaviest Build 19 | 15 15 18 19 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 3 8 8 7 Average Carried 6 | 1 6 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 8 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 592 | 295 115 182 . Remotely . | . . . . Salvage Created 475 | 100 139 191 45 Parts 40 | 8 20 11 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 7 5 1 Guns 13 | . 7 5 1 Classes Destroyed 7 | 3 3 1 . Worker 1 | 1 . . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 6 | . 6 . . Grunt 2 | . 1 . 1 Subdweller 5 | . . 5 . Best Kill Streak 4 | 2 4 2 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 57 | . 13 14 30 Missed 15 | . 3 2 10 Hits 42 | . 10 12 20 Projectile 42 | . 10 12 20 Critical Strikes 1 | . . 1 . Damage Taken 997 | . 86 233 678 Core 614 | . 15 40 559 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 43 | 9 16 12 6 Largest 2 | 2 2 2 2 Hottest 58 | 40 40 58 58 Shots Fired 86 | 18 32 24 12 Gun 86 | 18 32 24 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 86 | 18 32 24 12 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 7 13 8 Robot Miss Streak 2 | 2 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | 11 21 18 9 Core Hits 23 | 4 9 8 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1019 | 165 258 245 351 Guns 845 | 165 258 245 177 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 174 | . . . 174 Kinetic 845 | 165 258 245 177 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 19 | . . . 19 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 174 | . . . 174 Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 24 | . . . 24 Average Temperature 11 | . . . 11 Received Heat Transfer 234 | . 6 48 180 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 109 | 5 109 . 20 Initial 3 | . 3 . . Average 39 | 1 62 . 6 Influence Increases 223 | 15 188 . 20 Destroy 0b10 Robot/C 160 | . 140 . 20 Destroy 0b10 Robot/NC 20 | 15 5 . . Destroy Leader 30 | . 30 . . Successful Hack 12 | . 12 . . Destroy Structure 1 | . 1 . . Influence Decreases 213 | 10 144 49 10 Entered New Map 27 | . 2 25 . Time Decay 186 | 10 142 24 10 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 7 9 3 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 6 | . 6 . . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 16 | . 16 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 759 | 38 304 370 47 Structural 40 | . . 2 38 Seismic 757 | 38 304 368 47 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 865 | 116 304 370 75 Spaces Moved 481 | 64 146 262 9 Core 2 | 2 . . . Treads . | . . . . Legs 425 | 62 146 217 . Wheels 54 | . . 45 9 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 110 Average Speed 118 | 117 120 118 110 Slowest Speed 140 | 120 120 140 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 30 19 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 29 | . . . 29 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 689 | 83 244 299 63 Wait 91 | . 72 3 16 Move 478 | 63 145 261 9 Hop . | . . . . Pick Up 16 | 4 7 5 . Fast Attach 8 | 6 . 2 . Attach 5 | 1 . 1 3 Detach . | . . . . Swap 7 | . 1 6 . Drop 12 | . 3 9 . Fire 43 | 9 16 12 6 Melee . | . . . . Ram 29 | . . . 29 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 3) 421 | -10/Materials | Entered Subcaves 422 | -10/Subcaves | Approached by a straggling Scientist 460 | -10/Subcaves | Learned 2 Materials zone layouts 492 | -10/Subcaves | Learned Materials terminal intel 538 | -10/Subcaves | Learned location of Mines (-10) 654 | -10/Subcaves | Learned location of Zion (-6) 654 | -10/Subcaves | Met a Zionite searching for "candidates" 689 | -10/Subcaves | Disturbed a concealed Subdweller 742 | -10/Subcaves | Discovered new exit (range 9) 791 | -10/Subcaves | Entered Materials 791 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 793 | -8/Materials | Loaded intel: 11 terminal locations 838 | -8/Materials | Released all parts (9) 851 | -8/Materials | Core integrity fell below 50% 855 | -8/Materials | System corruption reached 10% 859 | -8/Materials | Core integrity fell below 20% 866 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00857_ Destabilizing: System corrupted (+2). 00857_ Destabilizing: System corrupted (+1). 00858_ Slammed into Wall. 00858_ Destabilizing: System corrupted (+2). 00859_ T-07 Excavator is excavating. 00859_ Slammed into Wall. 00859_ Destabilizing: System corrupted (+2). 00860_ Slammed into Wall. 00860_ Destabilizing: Core damaged (-11). 00861_ R-06 Scavenger collects Imp. Heat Sink. 00861_ Slammed into Wall. 00863_ T-07 Excavator is excavating. 00863_ Slammed into Wall. 00864_ Destabilizing: Core damaged (-5). 00865_ R-06 Scavenger collects Aluminum Leg. 00865_ Slammed into Wall. 00865_ Destabilizing: System corrupted (+1). 00866_ U-05 Engineer lays Concrete. 00866_ Slammed into Wall. 00866_ Destabilizing: System corrupted (+1). 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