Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.17 @ 18:36:53 Player: Willow Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3306) 3306 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 7667 Bonus ------- High Alert Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 514/700 Matter 188/300 Energy 300/300 System Corruption 6% Temperature Warm (133) Movement Treading (152) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Weapon Cycler Improved Light Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (15) --- Medium Treads Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating System Shield System Restoration Module Lightning Gun Lightning Gun Improved EM Pulse Cannon Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Weapon Cycler Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Advanced Treads Medium Treads Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating System Shield System Restoration Module Lightning Gun Lightning Gun Improved EM Pulse Cannon Chainsword [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Field Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 65 | 7 6 . 1 5 32 14 Power 10 | 1 . . . 1 5 3 Engine 6 | 1 . . . 1 3 1 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 18 | 2 1 . . 2 9 4 Treads 13 | 2 1 . . 2 4 4 Leg 4 | . . . . . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 17 | 2 2 . . . 9 4 Device 8 | 1 1 . . . 4 2 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 5 | . . . . . 3 2 Artifact . | . . . . . . . Weapon 20 | 2 3 . 1 2 9 3 Energy Gun 10 | 1 2 . . 2 5 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 1 . . . 4 2 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 18 | . 3 . . 5 3 7 Power 3 | . . . . 1 2 . Propulsion 6 | . 1 . . 2 . 3 Utility 5 | . 1 . . . 1 3 Weapon 4 | . 1 . . 2 . 1 Highest Loss Streak 6 | . 1 . . 4 1 6 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 5 13 14 14 14 14 Power . | . 1 1 1 1 . . Propulsion 4 | . 1 5 5 4 5 5 Utility 3 | . 1 3 4 4 4 3 Weapon 3 | . . 3 3 2 4 5 Tool/Special . | . . . . . . . Unused Backups 21 | . . . . . 6 15 Power . | . . . . . . . Propulsion 6 | . . . . . 2 4 Utility 7 | . . . . . 1 6 Weapon 8 | . . . . . 3 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 97 100 100 99 98 97 Engine 9 | . 14 14 14 13 5 5 Core 1 | . . . . . 3 1 Treads 23 | . 27 28 28 28 16 22 Leg 2 | . . . . . 10 . Device 14 | . 11 14 14 14 15 15 Storage 10 | . 14 14 14 14 9 7 Processor 2 | . . . . . 2 6 Protection 4 | . . . . . 5 11 Energy Gun 11 | . 8 27 14 25 17 . Ballistic Gun 12 | . 19 . . 2 8 22 Special Melee Weapon 1 | . . . 13 . . . Peak Build Rating 45 | 7 12 13 12 12 31 45 Average Rating 21 | 6 7 12 12 11 28 39 On Entrance 12 | . 7 12 13 12 11 31 Naked Turns . | . . . . . . . Heaviest Build 49 | 15 32 32 31 31 45 49 Greatest Support 60 | 40 40 40 40 40 60 60 Greatest Overweight (x) 2 | 2 . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 2 13 14 14 15 15 15 Average Carried 12 | 1 5 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 13 14 14 15 15 13 Class Distribution -------------------- 47% | Mutant 20% | Scavenger-Tank 18% | Scavenger-Gunner 8% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2328 | 367 467 30 . 73 683 708 Remotely . | . . . . . . . Salvage Created 3977 | 149 1011 . . 221 1732 864 Parts 223 | 13 67 . . 8 88 47 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 79 | . 22 . . 5 34 18 Guns 76 | . 22 . . 3 34 17 AOE 3 | . . . . 2 . 1 Classes Destroyed 13 | 3 5 . . . 4 1 Worker 6 | 1 2 . . . 1 2 Builder 1 | . . . . . 1 . Tunneler 3 | 3 . . . . . . Hauler 2 | . 2 . . . . . Recycler 2 | 1 . . . . 1 . Operator 3 | . 2 . . . . 1 Watcher 7 | . 3 . . . 4 . Swarmer 15 | . 6 . . . 7 2 Grunt 44 | . 16 . . 5 14 9 Brawler 2 | . . . . . 1 1 Sentry 14 | . . . . . 10 4 Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . . 2 Best Kill Streak 7 | 3 7 . . 2 4 4 Combat Bots Only 4 | . 3 . . 2 4 3 Max Kills in Single Turn 2 | 1 2 . . 2 2 2 Gunslinging 1 | . 1 . . . 1 . Exploded 2 | . . . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 422 | . 96 . 1 30 102 193 Missed 124 | . 17 . 1 5 35 66 Damage Taken 3826 | . 862 . . 372 937 1655 Core 579 | . 114 . . 132 147 186 Absorbed by Shields 88 | . . . . . 88 . Regen/Repaired (Parts) 199 | . 108 . . . 91 . Core Remaining (%) 58 | 100 . . . 1 73 . Volleys Fired 260 | 17 90 . 1 13 77 62 Largest 3 | 2 2 . 1 2 3 3 Hottest 189 | 70 90 . 20 90 189 78 Shots Fired 633 | 33 180 . 1 26 228 165 Gun 623 | 33 180 . 1 26 228 155 Cannon 10 | . . . . . . 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 402 | 17 134 . 1 1 84 165 Thermal 228 | 16 44 . . 24 144 . Explosive . | . . . . . . . Electromagnetic 3 | . 2 . . 1 . . Robot Hit Streak 15 | 5 10 . . 9 14 15 Robot Miss Streak 4 | 1 4 . . 1 4 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 11 | . 5 . . . 3 3 Max Gunslinging Chain 2 | . 1 . . . 2 1 Shots Hit Robots 428 | 23 115 . 4 21 152 113 Core Hits 187 | 6 48 . . 10 74 49 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 12 | 1 4 . . 1 6 . Burn 11 | 1 4 . . 1 5 . Destroy 1 | . . . . . 1 . Melee Attacks 4 | . . . 4 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7729 | 298 1630 . . 356 2825 2620 Guns 7052 | 294 1609 . . 261 2719 2169 Cannons . | . . . . . . . Explosions 580 | . . . . 86 100 394 Melee . | . . . . . . . Ramming 97 | 4 21 . . 9 6 57 Kinetic 4680 | 131 1241 . . . 1139 2169 Thermal 2906 | 163 343 . . 326 1680 394 Explosive . | . . . . . . . Electromagnetic 46 | . 25 . . 21 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 160 | . . . . 43 . 117 Projectiles . | . . . . . . . Explosions 160 | . . . . 43 . 117 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 104 | . . . . 45 59 . Shots 2 | . . . . 1 1 . Rammed 14 | 1 3 . . 1 1 8 Targets Rammed 16 | 1 3 . . 1 2 9 Kicked . | . . . . . . . Crushed 2 | . . . . . 1 1 Highest Temperature 261 | 45 108 . . 27 261 135 Average Temperature 41 | 20 24 . . 6 72 30 Received Heat Transfer 1314 | . 441 . . 228 201 444 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 2 . . 3 8 . Heat Transferred 6611 | 555 1295 . . 734 3777 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 72 | 100 70 100 . 100 49 84 Level 1 25 | . 29 . . . 43 15 Level 2 1 | . . . . . 6 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 550 | 10 275 97 . 50 550 303 Initial 247 | . . 97 . . . 247 Average 125 | 1 143 23 . 8 189 107 Influence Increases 2537 | 25 691 7 . 126 1094 594 Destroy 0b10 Robot/C 1580 | . 440 . . 100 680 360 Destroy 0b10 Robot/NC 120 | 25 45 . . . 35 15 Destroy Leader 438 | . 110 . . 20 208 100 Successful Hack 134 | . 36 7 . . 45 46 Select Force Hacks 120 | . 60 . . . 60 . Disable Machine 60 | . . . . . 30 30 Destroy Structure 55 | . . . . 6 36 13 Lose Combat Pursuer 30 | . . . . . . 30 Influence Decreases 1831 | 25 441 104 . 126 548 587 Time Decay 1691 | 25 411 104 . 96 538 517 Lost Part 140 | . 30 . . 30 10 70 Squads Dispatched 24 | . 6 . . . 8 10 Investigation 11 | . 4 . . . 4 3 Extermination 2 | . . . . . . 2 Reinforcement 8 | . 2 . . . 1 5 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 3 . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 29 . 6 5 46 35 Peak Tracking Total 9 | . 6 . 9 3 5 9 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 2 . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . 1 . 2 2 Max in Single Turn 2 | . . . 1 . 1 2 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 39 | . 9 1 2 . 16 11 Terminals 24 | . 6 1 . . 9 8 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 3 | . . . . . 2 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 128 | . 27 4 2 . 63 32 Successful 81 | . 16 1 2 . 46 16 Failed 46 | . 11 2 . . 17 16 Catastrophic 5 | . 1 1 . . 1 2 Database Lockouts 1 | . . 1 . . . . Manual 83 | . 23 4 1 . 34 21 Terminals 83 | . 22 4 . . 32 25 Fabricators 1 | . . . . . . 1 Repair Stations 9 | . 3 . . . 6 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 26 | . . . . . 21 5 Garrison Access 3 | . . . . . 2 1 Terminal Hacks 17 | . 4 1 2 . 7 3 Record 1 | . . . 1 . . . Part Schematic 3 | . . 1 . . . 2 Robot Analysis 7 | . 2 . . . 5 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . . . . . 1 1 Registered Prototypes 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 5 | . 2 . . . 3 . Scan Component 3 | . 1 . . . 2 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 25 | . . . . . 21 4 Insert Component 12 | . . . . . 10 2 Analyze 13 | . . . . . 11 2 Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 31 | . 10 . . . 14 7 Terminals 27 | . 8 . . . 12 7 Botnet 6 | . 2 . . . 2 2 Operators 2 | . 1 . . . 1 . Skim 19 | . 5 . . . 9 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 2 . Tunnel 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 31 | . 7 1 . . 14 9 Full Trace Events 4 | . 1 . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . 1 . . 9 4 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 64 | . 26 . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 11 | . . . . . 9 2 Part Schematics Acquired 11 | . . . . . 9 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . 3 . . . Non-combat 2 | . . . 2 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 4 | . . . 4 . . . parse_system 4 | . . . 4 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 2 | . . . 2 . . . STAY 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . Ally Attacks 14 | . . 1 13 . . . Total Damage 113 | . . 14 99 . . . Kills 1 | . . . 1 . . . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1848 | 110 1348 . . . . 390 Seismic 1458 | 110 1348 . . . . . Jamming 390 | . . . . . . 390 Robot Analysis Total 7 | . 2 . . . 5 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7689 | 208 1831 448 844 512 2080 1766 Spaces Moved 3948 | 96 777 263 521 287 1025 979 Core 11 | 11 . . . . . . Treads 3556 | 85 777 263 521 287 644 979 Legs 381 | . . . . . 381 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 160 Average Speed 159 | 151 160 160 160 160 160 160 Slowest Speed 240 | 160 160 160 160 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 5 97 80 65 70 78 31 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 9 | . 3 . 1 . 5 . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 47 | . . . . 7 25 15 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 43 | . . . . 7 25 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4855 | 122 1181 289 528 312 1311 1112 Wait 439 | . 289 23 . 2 109 16 Move 3942 | 95 776 262 520 286 1024 979 Hop . | . . . . . . . Pick Up 61 | 2 14 1 . 4 29 11 Fast Attach 25 | 7 1 . . 2 11 4 Attach 24 | . 3 . . 3 13 5 Detach 1 | . . . . . 1 . Swap 32 | . 4 3 2 1 13 9 Drop 50 | . 1 . . . 32 17 Fire 260 | 17 90 . 1 13 77 62 Melee 4 | . . . 4 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | 1 3 . . 1 2 9 Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / Sto / Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Discovered new exit (range 12) 1037 | -10/Materials | Repaired Lgt. Treads 1714 | -10/Materials | Learned Storage security intel 1752 | -10/Materials | Discovered new exit (range 10) 1756 | -10/Materials | Learned location of Subcaves (-10) 1768 | -10/Materials | Identified exit to Mines 1816 | -10/Materials | Learned location of 1 exit from Storage 1833 | -10/Materials | Learned location of 1 exit from Storage 1842 | -10/Materials | Learned 2 Materials zone layouts 1843 | -10/Materials | Identified exit to Subcaves 1896 | -10/Materials | Loaded intel: 1 repair station location 2040 | -10/Materials | Entered Mines 2041 | -10/Mines | Identified exit to Materials 2093 | -10/Mines | Learned Materials non-interactive machine intel 2119 | -10/Mines | Discovered exit to Subcaves (range 13) 2245 | -10/Mines | Central database locked down 2289 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2315 | -10/Mines | Assembled infested the area 2364 | -10/Mines | Met 8R-AWN 2476 | -10/Mines | Discovered new exit (range 5) 2488 | -10/Mines | Entered Exiles 2488 | -10/Exiles | Accompanied by 3 allies 2530 | -10/Exiles | Welcomed by 8R-AWN 2557 | -10/Exiles | Met EX-HEX 2621 | -10/Exiles | Met EX-DEC 2629 | -10/Exiles | Learned location of Zion (-6) 2690 | -10/Exiles | Met EX-BIN 2712 | -10/Exiles | Aligned with FarCom system 2714 | -10/Exiles | Given EX-Vault access code 2750 | -10/Exiles | Opened EX-Vault 2792 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2936 | -10/Exiles | Learned about 8R-AWN's background 3216 | -10/Exiles | Discovered new exit (range 14) 3281 | -10/Exiles | Attacked by the Exiles 3332 | -10/Exiles | Entered Mines 3340 | -9/Mines | Met a Derelict bent on vengeance 3348 | -9/Mines | Learned 8 Materials zone layouts 3362 | -9/Mines | Lost 3 allies 3409 | -9/Mines | Discovered new exit (range 7) 3418 | -9/Mines | Discovered new exit (range 7) 3420 | -9/Mines | Core integrity fell below 50% 3672 | -9/Mines | Core integrity fell below 20% 3704 | -9/Mines | Lost 4 parts (1p2n1w) 3844 | -9/Mines | Entered Materials 3844 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3845 | -8/Materials | Identified exit to Factory 3846 | -8/Materials | Loaded intel: 33 non-interactive machine locations 3953 | -8/Materials | Build established: Scavenger-Mutant 4283 | -8/Materials | Garrison activated, responded to threat 4311 | -8/Materials | Build established: Tank 4438 | -8/Materials | Learned 2 Lower Caves zone layouts 4638 | -8/Materials | Learned 2 Storage zone layouts 4736 | -8/Materials | Learned location of 1 exit from Recycling 4959 | -8/Materials | Build established: Scavenger-Tank 5243 | -8/Materials | Repaired Imp. Light Armor Plating? 5572 | -8/Materials | Build established: Scavenger-Gunner 5588 | -8/Materials | Discovered exit to Factory (range 10) 5924 | -8/Materials | Entered Factory 5924 | -7/Factory | Evolved 2 slots: Utility x2 5925 | -7/Factory | Identified exit to Storage 5925 | -7/Factory | Identified exit to Lower Caves 6519 | -7/Factory | Build established: Scavenger-Tank 7457 | -7/Factory | Cargo convoy interrupted 7520 | -7/Factory | Build established: Scavenger-Gunner 7598 | -7/Factory | Discovered new exit (range 16) 7653 | -7/Factory | Loaded intel: 6 repair station locations 7690 | -7/Factory | Self-destructed Last Messages --------------- 07671_ P-60 Hacker unfolds itself. 07671_ M-28 Smith unfolds itself. 07671_ Penetrated by Slug. 07671_ Adv. Heat Sink destroyed. 07674_ Slug penetrates Wall. 07675_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 07678_ Slug penetrates Wall. 07680_ Lgt. Treads destroyed. 07681_ Slug penetrates B-48 Gladiator. 07682_ Adv. Targeting Computer destroyed. 07682_ System corrupted by crushing effect (+4). 07683_ Slug penetrates Wall. 07686_ P-60 Hacker destroyed. 07687_ Enh. Autogun destroyed. 07688_ Slug penetrates B-48 Gladiator. 07688_ B-48 Gladiator destroyed. 07688_ Penetrated by Slug. 07689_ Lgt. Treads destroyed. 07690_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? #???????????????? | | ????????????????"""???????????? #???????????????? | | ????????????????"R????????""""" #???????????????? | | ????????????????"""??????? +???????????????? | | ????????????????"""????????"""" #???????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ???????????????????????????# % #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #?????????????### | | ???????????????????????????# #?????????????# | | ???????????????????????????# #?????????????# | | ???????????????????????????? ??????????????# | | ????????????????????????######+#######?????????# | | ????????????????????????#@%*h #?????????# | | ????????????????????????#!%ph g #?????????# " | | ????????????????????????# ! g g ########### " | | ????????????????????????# """ """ + + " | | ????????????????????????# """ """ ########### " | | ????????????????????????# """ """ #?????????# " | | ????????????????????????# #?????????# " | | ????????????????????????# """ """ #?????????# " | | ????????????????????????# """ """ #?????????# " | | ????????????????????????# """ """ #?????????# " | | ????????????????????????# ? #?????????# | | ????????????????????????# ? #########?# | | ????????????????????????##########?### ### | | ?????????????????????????????????????# | | ???????????????????????????????????? | | ???????????????????????????????????? ![ | | ???????????????????????????????????? %=<=%! | | ???????????????????????????????????? * % | | ????????????????????????????????????!%= | | ?????????????????????????????????????# % | | ?????????????????????????????????????# ### | | ??????????????????????????????????????####+####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -10/Mines | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Imp. Plasma Cutter | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Imp. Light Armor Plating | 49% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftPartitionShotgun Manual? 0 Play Time 00:59:17 Cumulative 280.9 hours Start 2025.04.16 @ 22:43:50 End 2025.04.17 @ 18:36:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 80 Adventurer 40 Explorer 4 Win Type - Total 8 Types 2/2/0/1/1/1/0/1/0/0 Lore% 69 Gallery% 66 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcad9208-1fe4-47f6-b17d-f7d5b05a1a9d