Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 10:49:22 Player: Zonalar Result: Destroyed by KS-X77(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (7287) 7287 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2111) 2111 TOTAL SCORE: 15423 Bonus ------- High Alert Combat Kills 943 Follower Combat Kills 980 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -512 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Weapon Mount Advanced Weapon Cycler Hacking Drone Bay (1/1) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ F-cell Engine Micro Antimatter Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Targeting Computer Weapon Mount Advanced Weapon Cycler Layered Medium Armor Plating Advanced Component Analysis Suite > --- WEAPON ----------- Compact HERF Cannon Cooled Plasma Cannon Nova Cannon > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Transmission Jammer Cloaking Device [Rating: 105] Favorites ----------- Power Micro Nuclear Core Engine F-cell Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Biometal Leg Leg Biometal Leg Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Weapon Mount Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Slots Evolved 8 | . . 2 . 2 2 2 . . . . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . Utility 4 | . . 2 . . 2 . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 125 | 7 8 10 4 30 15 7 4 3 15 10 . 9 3 Power 17 | 1 . 2 1 6 3 . 1 . 1 1 . 1 . Engine 8 | 1 . 2 . 2 2 . . . . 1 . . . Core 7 | . . . 1 4 1 . . . . . . 1 . Reactor 2 | . . . . . . . 1 . 1 . . . . Propulsion 28 | 2 1 3 . 10 2 1 1 2 5 . . . 1 Treads . | . . . . . . . . . . . . . . Leg 26 | 2 1 3 . 9 1 1 1 2 5 . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . 1 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | 2 3 2 1 8 6 3 . 1 7 7 . 2 1 Device 20 | 1 1 1 1 3 2 1 . 1 2 5 . 1 1 Storage 4 | 1 1 . . 1 . . . . . 1 . . . Processor 5 | . . . . 1 2 1 . . 1 . . . . Hackware 3 | . 1 . . . . . . . 2 . . . . Protection 11 | . . 1 . 3 2 1 . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 4 3 2 6 4 3 2 . 2 2 . 6 1 Energy Gun 7 | . . . . 4 1 . . . . . . 1 1 Energy Cannon 11 | . 1 1 . . 1 3 1 . 1 1 . 2 . Ballistic Gun 4 | 2 . . . 1 1 . . . . . . . . Ballistic Cannon 2 | . . . 1 . 1 . . . . . . . . Launcher 10 | . 3 2 1 . . . 1 . 1 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 3 1 1 1 . . 1 . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . . Parts Lost 33 | . . 2 . 7 1 . . . . 2 . 7 14 Power 4 | . . . . . 1 . . . . . . . 3 Propulsion 9 | . . 1 . 2 . . . . . . . 1 5 Utility 8 | . . . . 2 . . . . . 1 . 2 3 Weapon 12 | . . 1 . 3 . . . . . 1 . 4 3 Highest Loss Streak 14 | . . 2 . 2 1 . . . . 1 . 4 14 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 6 | 5 5 4 5 6 9 9 9 10 8 5 5 4 4 Power . | . . . . . 1 1 1 1 1 . . . . Propulsion . | 1 . . 1 1 . . . 1 . 1 1 . . Utility 3 | 1 3 1 1 3 4 5 5 6 3 2 3 2 2 Weapon 1 | 1 2 2 3 1 2 3 2 2 2 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 44 | 1 12 1 . 5 3 3 5 . 5 5 1 2 1 Power 5 | . 1 1 . 1 1 . . . . 1 . . . Propulsion 4 | 1 2 . . . . . . . . . . 1 . Utility 22 | . 7 . . 1 . 1 3 . 4 4 1 . 1 Weapon 12 | . 2 . . 3 2 2 2 . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 97 | . 99 97 99 98 99 99 100 100 93 94 100 92 93 Engine 5 | . 13 10 5 6 7 6 . . . 2 6 6 5 Core 4 | . . . 5 11 6 6 6 6 5 . . 5 5 Reactor 2 | . . . . . . . 5 6 6 10 6 . . Leg 25 | . 27 21 22 26 23 26 26 26 26 25 26 26 24 Device 14 | . 8 12 16 14 14 6 6 13 8 19 26 19 20 Storage 5 | . 14 11 11 8 7 6 6 6 6 . . . . Processor 7 | . . . . 3 13 16 20 20 9 6 6 6 6 Hackware 2 | . 5 11 11 4 . . . . 1 . . . . Protection 6 | . . 8 5 5 7 9 6 . 5 6 6 12 10 Energy Gun 2 | . . . . 8 8 . . . . . . . 7 Energy Cannon 9 | . . 6 6 1 1 12 18 20 18 19 19 5 3 Ballistic Cannon 1 | . . . 4 4 3 6 . . . . . . . Launcher 4 | . 22 15 10 1 . . . . 1 . . 6 4 Peak Build Rating 105 | 10 11 17 26 36 46 58 71 73 99 105 101 100 89 Average Rating 56 | 7 9 15 21 31 42 56 65 71 83 101 99 79 80 On Entrance 51 | . 10 11 17 26 33 43 58 67 73 99 102 98 82 Avg Prop Armor Cover (%) 7 | . . . . 13 . . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 81 | 14 17 21 25 49 53 63 63 64 81 79 69 70 62 Greatest Support 107 | 20 20 26 26 47 47 64 64 69 107 107 107 107 104 Greatest Overweight (x) 1 | 1 1 1 . 1 1 . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 10 10 10 10 5 5 5 Average Capacity 7 | 7 5 5 5 7 10 10 10 10 10 5 5 5 5 Most Carried 10 | 8 8 5 5 10 10 10 10 10 10 10 5 5 5 Average Carried 6 | 5 5 4 4 7 9 9 9 10 9 5 5 4 4 Final Capacity 10 | 8 5 5 5 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 8 5 5 5 9 10 10 10 10 10 5 5 5 2 Class Distribution -------------------- 44% | Mutant 25% | Gunner 10% | Scavenger-Gunner 9% | Bomber 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Bomber | -6/Waste Bomber | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Zion Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Matter Collected 4294 | 345 428 398 298 858 311 305 94 30 344 256 105 462 60 Remotely . | . . . . . . . . . . . . . . Salvage Created 7652 | 257 564 280 323 1819 460 308 420 69 894 1181 515 475 87 Parts 350 | 21 36 25 18 79 27 17 5 5 30 37 23 26 1 Haulers Intercepted 8 | . 1 1 . 3 . . . . . 3 . . . Recyclers Shooed 4 | . 2 . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 15 19 . Prevented 11 | . . . . . . . . . . . 7 4 . Parts Restored 2 | . . . . . . . . . 2 . . . . Broken 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 127 | . 8 12 9 25 13 5 . . 11 15 11 18 . Melee 1 | . . . . 1 . . . . . . . . . Guns 12 | . 2 . . 5 4 . . . . . . 1 . Cannons 51 | . . 2 1 3 9 5 . . 5 11 9 6 . AOE 56 | . 6 10 8 14 . . . . 3 3 2 10 . Classes Destroyed 18 | 3 5 2 . 1 1 . . . 3 1 . . 2 Worker 14 | 2 1 2 2 . . 4 . . . 3 . . . Builder 9 | . 3 1 . 2 1 1 . 1 . . . . . Tunneler 9 | 6 1 . 2 . . . . . . . . . . Hauler 8 | . 1 1 . 3 . . . . . 3 . . . Recycler 11 | 1 3 . 2 5 . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 5 | . 1 . . 1 . 1 . 2 . . . . . Watcher 11 | . 2 3 . 4 1 . . . . 1 . . . Swarmer 39 | . . 7 7 . 9 1 . . 2 . 3 10 . Grunt 54 | . 8 2 2 21 . 1 . . 2 8 6 4 . Brawler 3 | . . . . . . . . . 2 1 . . . Duelist 3 | . . . . 1 . . . . 1 . 1 . . Sentry 17 | . . 3 . 3 2 2 . . 3 2 . 2 . Hunter 4 | . . . . . . . . . . 4 . . . Programmer 6 | . . . . . 2 1 . . . . 1 2 . Behemoth 1 | . . . . . . . . . 1 . . . . Zionite 1 | . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | 3 6 5 7 7 5 6 . 2 4 7 7 4 1 Combat Bots Only 7 | . 2 4 4 7 4 2 . . 4 5 7 4 . Max Kills in Single Turn 5 | 1 5 3 3 3 2 3 1 1 2 4 2 4 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 4 | . 2 3 3 2 . . . . 2 2 2 4 . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Hostile Shots Fired 806 | . 21 38 30 132 136 36 . . 104 80 28 104 97 Missed 295 | . 4 20 8 38 49 12 . . 40 33 10 37 44 Hits 511 | . 17 18 22 94 87 24 . . 64 47 18 67 53 Projectile 511 | . 17 18 22 94 87 24 . . 64 47 18 67 53 AOE 2 | . . . . . 2 . . . . . . . . Critical Strikes 10 | . . 1 . 4 1 . . . 1 . . 1 2 Damage Taken 8385 | . 406 435 260 1517 1148 234 . 83 1197 654 159 1206 1086 Core 1508 | . 99 108 44 174 203 2 . 24 412 18 9 99 316 Absorbed by Shields 839 | . . . . 208 204 80 . 25 . 110 146 66 . Redirected to Shielding 50 | . . . . . 38 12 . . . . . . . Regen/Repaired (Parts) 472 | . 93 109 . . 270 . . . . . . . . Core Remaining (%) 72 | 100 60 . 62 68 71 . . . . . . . . Volleys Fired 539 | 21 28 28 30 117 35 19 17 9 101 44 44 35 11 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 3 3 3 Hottest 323 | 40 60 98 98 122 141 110 164 164 323 312 242 242 178 Shots Fired 979 | 33 41 42 36 179 66 50 44 27 156 104 124 61 16 Gun 179 | 33 16 . . 90 25 . . . . . . 3 12 Cannon 691 | . . 18 29 73 41 50 44 27 148 104 121 34 2 Launcher 109 | . 25 24 7 16 . . . . 8 . 3 24 2 Special . | . . . . . . . . . . . . . . Kinetic 150 | 33 16 . 6 52 26 15 2 . . . . . . Thermal 613 | . . 18 23 111 40 35 32 18 129 89 83 25 10 Explosive 83 | . 25 24 2 . . . . . 3 . 3 24 2 Electromagnetic 133 | . . . 5 16 . . 10 9 24 15 38 12 4 Robot Hit Streak 32 | 5 5 6 4 11 17 22 13 14 32 21 29 14 12 Robot Miss Streak 7 | 2 3 3 1 7 4 3 . 1 3 1 1 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 480 | 19 17 23 25 100 39 30 8 4 71 68 23 41 12 Core Hits 293 | 11 27 25 13 60 24 12 2 2 24 33 16 33 11 Critical Kills 4 | . . . . . . . 1 . 1 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 19 | . . . . 4 3 2 1 . 1 2 1 2 3 Burn 8 | . . . . 3 2 . . . . . . . 3 Meltdown 4 | . . . . . . . 1 . 1 1 . 1 . Blast 4 | . . . . 1 1 2 . . . . . . . Corrupt 3 | . . . . . . . . . . 1 1 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20925 | 225 1200 1178 928 3822 1025 1125 338 271 3483 3696 1116 2095 423 Guns 2198 | 225 128 . . 1148 468 . . . . . . 47 182 Cannons 10715 | . . 207 452 804 557 945 338 200 3020 2680 794 718 . Explosions 7880 | . 1072 968 473 1785 . 172 . 71 463 1006 322 1330 218 Melee . | . . . . . . . . . . . . . . Ramming 132 | . . 3 3 85 . 8 . . . 10 . . 23 Kinetic 1807 | 225 128 . 142 601 357 285 69 . . . . . . Thermal 10835 | . . 207 310 1569 668 832 199 168 2770 2982 427 507 196 Explosive 5074 | . 1072 968 277 401 . . . . 384 152 322 1330 168 Electromagnetic 3077 | . . . 196 1166 . . 70 103 329 552 367 258 36 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . 2 3 4 . . . . . . . 1 1 Average Corruption 2 | . . 2 2 3 . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 46 | . . 9 11 18 . . . . . . . 5 3 Message Errors 8 | . . 1 1 3 . . . . . . . 1 2 Matter Fused 11 | . . 3 4 3 . . . . . . . . 1 Heat Flow Errors 7 | . . . 1 4 . . . . . . . 2 . Energy Discharges 8 | . . 3 1 4 . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 7 | . . 1 2 2 . . . . . . . 2 . Misfires 1 | . . . 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . . . Overload Shots 77 | . . . . . . . . . 63 14 . . . Effects 5 | . . . . . . . . . 4 1 . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . Heat Surge 2 | . . . . . . . . . 1 1 . . . Overflow Damage 765 | . . 66 25 143 39 56 . 90 39 241 11 55 . Projectiles 277 | . . 11 3 31 39 21 . 90 32 50 . . . Explosions 488 | . . 55 22 112 . 35 . . 7 191 11 55 . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . 1 6 1 2 2 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . . 1 6 1 2 1 . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 1232 | . 190 215 67 219 . 114 . 78 18 171 . 158 2 Shots 38 | . 7 8 2 12 . 1 . 1 1 2 . 4 . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 22 | . 1 1 1 11 . 1 . . . 1 . . 6 Kicked 19 | . 1 1 1 11 . 1 . . . 1 . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 582 | . 12 134 172 520 158 238 272 196 582 444 297 303 236 Average Temperature 116 | . 9 43 59 146 73 88 92 76 122 156 94 135 103 Received Heat Transfer 1564 | . 129 87 42 699 64 10 . . 159 86 41 229 18 Effects 32 | . . . . 19 . . . . 10 2 . 1 . Shutdowns 12 | . . . . 8 . . . . 4 . . . . Energy Bleed 2 | . . . . 1 . . . . . 1 . . . Interference 7 | . . . . 6 . . . . . . . 1 . Matter Decay 2 | . . . . 1 . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Damage (minor) 5 | . . . . 2 . . . . 3 . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Fried 19 | . . . 1 6 . . . 2 . 4 4 2 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . 1 . 4 1 . 1 . Combat Hostiles 7 | . . . . . . . 1 . 4 1 . 1 . Parts Melted 29 | . . . . 5 3 1 2 . 7 6 . 2 3 Heat Transferred 15800 | . . 370 555 3075 1351 1098 300 225 3586 3372 561 607 700 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 5 . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Maximum Alert Level 5 | . 1 1 . 1 1 1 . 2 5 4 . . . Low Security (%) 59 | 100 87 93 100 51 85 61 100 44 . . . . . Level 1 15 | . 12 6 . 48 14 38 . 46 1 . . . . Level 2 5 | . . . . . . . . 9 32 . . . . Level 3 5 | . . . . . . . . . 25 17 . . . Level 4 13 | . . . . . . . . . 36 82 . . . Level 5 . | . . . . . . . . . 4 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1635 | 10 256 228 198 289 282 278 63 494 1635 1287 . . . Initial 856 | . . 107 87 66 128 132 63 . 348 856 . . . Average 345 | 1 72 135 141 176 74 187 7 177 938 1186 . . . Influence Increases 6828 | 45 574 479 375 987 472 263 11 572 1524 801 275 445 5 Destroy 0b10 Robot/C 3100 | . 160 240 260 540 260 100 . 140 520 300 220 360 . Destroy 0b10 Robot/NC 365 | 45 60 35 30 75 10 30 . 15 25 35 . . 5 Destroy Leader 578 | . 46 58 30 124 72 20 . 40 30 78 40 40 . Allied During Kill 624 | . . . 20 6 . . . 195 403 . . . . Successful Hack 173 | . 42 12 . 27 20 . . 18 14 40 . . . Disable Machine 690 | . 75 30 15 75 75 75 . 90 15 240 . . . Anti-Garrison Action 350 | . . . . . . . . . 350 . . . . Destroy Structure 753 | . 191 104 20 65 5 38 11 74 152 93 . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . Lose Combat Pursuer 180 | . . . . 60 30 . . . 15 15 15 45 . Influence Decreases 6828 | 45 318 511 427 876 485 352 192 74 390 1158 853 685 462 Entered New Map 2792 | . . 149 137 106 155 138 118 . 150 776 473 133 457 Time Decay 3416 | 45 318 342 270 530 320 214 74 74 . 362 380 482 5 Lost Part 190 | . . 20 . 70 10 . . . . 20 . 70 . Lost Ally 280 | . . . 20 20 . . . . 240 . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . Squads Dispatched 26 | . 2 1 1 7 3 2 . 3 . 7 . . . Investigation 4 | . 2 . . 1 . . . . . 1 . . . Extermination 4 | . . . . . 2 1 . . . 1 . . . Reinforcement 12 | . . 1 1 4 1 1 . 1 . 3 . . . Assault 2 | . . . . . . . . . . 2 . . . Garrison 4 | . . . . 2 . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 2 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Distress Signals 7 | . . 2 . 3 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 11 21 13 42 19 3 . 2 24 18 12 19 5 Peak Tracking Total 7 | . 2 5 4 7 5 1 . 1 6 4 4 5 3 Tactical Retreats 9 | . . . . 3 2 . . . 1 1 1 1 . ECM-based Alert Blocks 1 | . . . . 1 . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Traps Triggered 8 | . 1 1 . 2 . 1 . . 3 . . . . Indirectly 2 | . . . . 1 . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Machines Disabled 59 | . 6 2 1 5 5 5 . 6 10 16 . 3 . Max in Single Turn 8 | . 2 2 1 2 2 2 . 2 1 8 . 2 . Garrison Access 2 | . . . . 1 . . . . . 1 . . . Garrison Relay 4 | . . . . . . . . . 4 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Machines Accessed 50 | . 10 5 1 10 6 1 . 3 2 9 1 2 . Terminals 27 | . 7 4 . 5 2 . . 1 2 5 . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 6 | . 1 1 . . 2 . . 1 . 1 . . . Recycling Units 7 | . 2 . . 2 1 1 . . . 1 . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . 1 . 1 . . . Total Hacks 157 | . 39 19 1 48 12 2 . 4 3 26 1 2 . Successful 112 | . 26 13 1 41 9 2 . 3 1 13 1 2 . Failed 44 | . 13 6 . 6 3 . . 1 2 13 . . . Catastrophic 3 | . . . . . . . . 1 1 1 . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 37 | . 13 7 . 8 4 . . . . 2 . 1 2 Terminals 95 | . 28 15 . 24 4 . . 2 3 18 . 1 . Fabricators 4 | . . . . . . . . . . 4 . . . Repair Stations 16 | . 4 4 . . 6 . . 1 . 1 . . . Recycling Units 17 | . 7 . . 5 1 2 . . . 2 . . . Scanalyzers 18 | . . . . 18 . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . 1 . 1 . . . Terminal Hacks 51 | . 13 6 1 16 1 . . 2 1 8 1 2 . Record 15 | . 3 1 . 5 . . . 1 . 4 . 1 . Robot Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 3 1 . 2 . . . . . 1 . . . Open Door 3 | . . . 1 . . . . . . . 1 1 . Open DSF 2 | . . . . . 1 . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 4 | . . . . 3 . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . . 2 . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 14 | . 4 4 . . 6 . . . . . . . . Scan Component 7 | . 2 2 . . 3 . . . . . . . . Repair 7 | . 2 2 . . 3 . . . . . . . . Recycling Unit Hacks 14 | . 5 . . 5 1 2 . . . 1 . . . Process 5 | . 2 . . 1 . 1 . . . 1 . . . Report Inventory 5 | . 1 . . 2 1 1 . . . . . . . Retrieve Matter 2 | . 1 . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . Scanalyzer 14 | . . . . 14 . . . . . . . . . Insert Component 7 | . . . . 7 . . . . . . . . . Analyze 6 | . . . . 6 . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . Unauthorized Hacks 13 | . 4 2 . 5 1 . . . . 1 . . . Terminals 13 | . 4 2 . 5 1 . . . . 1 . . . Botnet 13 | . 4 2 . 5 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 . . . 1 . . . . . Used 3 | . 1 . . 1 . . . 1 . . . . . Hacking Detections 41 | . 10 5 . 8 6 . . 2 2 8 . . . Full Trace Events 6 | . 4 . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 1 . . 3 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . 6 . . . . . . . . 16 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 7 | . 2 2 . . 3 . . . . . . . . Time 224 | . 52 58 . . 114 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 197 | . 159 . . 38 . . . . . . . . . Retrieved Matter 127 | . 89 . . 38 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 7 . . . . . . . . . Part Schematics Acquired 6 | . . . . 6 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . . 19 . . . . Machine Destruction 19 | . . . . . . . . . 19 . . . . Attached 1 | . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Total Allies 22 | . . . 2 . . . 20 . . . . . . Largest Group 20 | . . . 2 1 . . 20 19 13 . . . . Highest-Rated Group 773 | . . . 45 31 . . 773 748 497 . . . . Highest-Rated Ally 50 | . . . 31 31 . . 50 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 199 | . . . 9 10 . . . 53 127 . . . . Total Damage 4121 | . . . 105 147 . . . 934 2935 . . . . Kills 30 | . . . 4 2 . . . 8 16 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Active Infowar (turns) 6827 | 144 531 774 598 792 253 302 653 199 569 79 885 1048 . Sensors 1126 | . . . . . . 230 653 199 44 . . . . Terrain 197 | 144 53 . . . . . . . . . . . . Structural 2642 | . 478 774 598 792 . . . . . . . . . Machine Analysis 525 | . . . . . . . . . 525 . . . . Triangulation 2012 | . . . . . . . . . . 79 885 1048 . ECM 625 | . . . . 300 253 72 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . Drone Launches 1 | . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Turns Passed 11043 | 242 898 778 598 1491 1064 449 653 199 1323 825 894 1247 382 Spaces Moved 7266 | 130 613 487 407 785 632 232 476 132 770 630 696 978 298 Core 11 | 11 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 7255 | 119 613 487 407 785 632 232 476 132 770 630 696 978 298 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 113 110 115 115 115 105 105 105 105 112 Average Speed 116 | 116 120 131 120 120 129 115 115 119 115 105 105 111 112 Slowest Speed 200 | 120 190 190 120 200 193 115 189 122 183 110 105 112 116 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 6 95 52 63 56 22 8 96 6 71 22 88 89 14 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 11 | . . . . . . . . . . . 3 8 . Spaces Dug 244 | . 59 9 . 11 3 1 24 40 30 8 58 1 . Terrain Destroyed 1141 | . 216 110 21 69 5 38 27 80 140 89 116 204 26 Melee . | . . . . . . . . . . . . . . Projectile 223 | . . . 1 27 5 15 27 14 41 18 68 7 . AOE 918 | . 216 110 20 42 . 23 . 66 99 71 48 197 26 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Zio Total 8975 | 190 735 580 480 1139 809 375 545 152 1063 736 762 1074 335 Wait 638 | 16 52 34 33 117 85 93 18 6 103 26 15 31 9 Move 7255 | 129 612 486 406 784 631 232 475 132 769 629 695 977 298 Hop . | . . . . . . . . . . . . . . Pick Up 154 | 16 14 9 2 32 17 8 8 . 25 10 1 11 1 Fast Attach 37 | . 2 3 1 8 3 3 2 2 6 4 . 2 1 Attach 52 | 7 1 5 1 12 6 2 1 . 5 4 . 5 3 Detach 1 | . . . . 1 . . . . . . . . . Swap 113 | . 7 6 2 29 17 8 4 1 15 7 6 7 4 Drop 144 | 1 18 8 4 28 15 9 10 2 29 11 1 6 2 Fire 539 | 21 28 28 30 117 35 19 17 9 101 44 44 35 11 Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 3 Kick 19 | . 1 1 1 11 . 1 . . . 1 . . 3 Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . Rewire 10 | . . . . . . . 10 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Discovered new exit (range 9) 594 | -10/Materials | Discovered new exit (range 11) 636 | -10/Materials | Discovered new exit (range 10) 769 | -10/Materials | Discovered new exit (range 4) 906 | -10/Materials | Identified exit to Mines 958 | -10/Materials | Repaired Ion Engine 991 | -10/Materials | Repaired Aluminum Leg 1141 | -10/Materials | Entered another Materials area 1141 | -9/Materials | Evolved 2 slots: Utility x2 1340 | -9/Materials | Repaired Mni. Grenade Launcher 1384 | -9/Materials | Repaired Lgt. Armor Plating? 1762 | -9/Materials | Discovered new exit (range 15) 1906 | -9/Materials | Discovered new exit (range 10) 1919 | -9/Materials | Entered Mines 1993 | -9/Mines | Discovered new exit (range 7) 2161 | -9/Mines | Excavation squad dispatched 2161 | -9/Mines | A large section of the Mines collapsed 2218 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2517 | -9/Mines | Entered Materials 2517 | -8/Materials | Accompanied by 1 ally 2517 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2522 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2557 | -8/Materials | Garrison activated, responded to threat 2805 | -8/Materials | Garrison activated, responded to threat 3100 | -8/Materials | Discovered new exit (range 13) 3274 | -8/Materials | Destroyed 7 combat bots 3672 | -8/Materials | Discovered new exit (range 14) 3944 | -8/Materials | Central database locked down 4008 | -8/Materials | Entered Factory 4008 | -7/Factory | Evolved 2 slots: Utility x2 4060 | -7/Factory | Repaired Titanium Leg 4099 | -7/Factory | Repaired Hardlight Generator 4282 | -7/Factory | Identified exit to DSF 4644 | -7/Factory | Repaired Imp. Light Armor Plating 5034 | -7/Factory | Discovered new exit (range 13) 5072 | -7/Factory | Entered another Factory area 5072 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5259 | -6/Factory | Discovered new exit (range 15) 5515 | -6/Factory | Identified exit to Lower Caves 5521 | -6/Factory | Sucked down chute 5521 | -6/Factory | Entered Waste 5522 | -6/Waste | Joined by Warlord forces that had cleared the area 5688 | -6/Waste | Discovered new exit (range 15) 5798 | -6/Waste | Build established: Bomber 6147 | -6/Waste | Identified exit to Factory 6174 | -6/Waste | Entered Factory 6174 | -6/Factory | Accompanied by 19 allies 6256 | -6/Factory | Garrison activated, responded to threat 6257 | -6/Factory | Discovered exit to Lower Caves (range 16) 6373 | -6/Factory | Identified exit to Garrison 6373 | -6/Factory | Entered Garrison 6373 | -6/Garrison | Accompanied by 13 allies 6380 | -6/Garrison | Spotted B-86 Titan 6386 | -6/Garrison | Allies destroyed B-86 Titan 6386 | -6/Garrison | Spotted B-86 Titan 6393 | -6/Garrison | Allies destroyed B-86 Titan 6735 | -6/Garrison | Triggered checkpoint 6827 | -6/Garrison | Build established: Gunner 6908 | -6/Garrison | Garrison Relay disabled 6958 | -6/Garrison | Spotted B-75 Beast 6974 | -6/Garrison | Destroyed B-75 Beast 6977 | -6/Garrison | Triggered checkpoint 6997 | -6/Garrison | Triggered checkpoint 7099 | -6/Garrison | Discovered new exit (range 9) 7105 | -6/Garrison | Discovered new exit (range 58) 7105 | -6/Garrison | Discovered new exit (range 74) 7105 | -6/Garrison | Discovered new exit (range 8) 7144 | -6/Garrison | Crushed by falling debris 7153 | -6/Garrison | Garrison Relay disabled 7242 | -6/Garrison | Phase Generator disabled 7256 | -6/Garrison | Installed Relay Interface Framework 7351 | -6/Garrison | Garrison Relay disabled 7373 | -6/Garrison | Triggered checkpoint 7374 | -6/Garrison | Build established: Scavenger-Gunner 7532 | -6/Garrison | Garrison Relay disabled 7664 | -6/Garrison | Lost 3 allies 7665 | -6/Garrison | Core integrity fell below 50% 7696 | -6/Garrison | Entered Factory 7698 | -6/Factory | Noticed a derelict Sapper rigging charges 7919 | -6/Factory | Build established: Gunner 8046 | -6/Factory | First assault squad dispatched 8481 | -6/Factory | Discovered exit to Lower Caves (range 14) 8521 | -6/Factory | Entered Lower Caves 8587 | -6/Lower Caves | Destroyed 7 combat bots 8659 | -6/Lower Caves | Encountered a Warlord checkpoint 9199 | -6/Lower Caves | Learned Factory emergency access door positions 9215 | -6/Lower Caves | Learned 12 Factory zone layouts 9257 | -6/Lower Caves | Discovered new exit (range 5) 9415 | -6/Lower Caves | Entered another Lower Caves area 9417 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9495 | -6/Lower Caves | Lost 4 parts (1n1u2w) 9683 | -6/Lower Caves | Encountered a Warlord checkpoint 9694 | -6/Lower Caves | Learned location of 1 exit from Factory 9818 | -6/Lower Caves | Lost 3 parts (1u2w) 10135 | -6/Lower Caves | Build established: Scavenger-Mutant 10479 | -6/Lower Caves | Discovered new exit (range 12) 10622 | -6/Lower Caves | Build established: Scavenger-Gunner 10662 | -6/Lower Caves | Entered Zion 10772 | -6/Zion | Received a visual enhancement algorithm 10775 | -6/Zion | Ran a visual enhancement algorithm 10804 | -6/Zion | Discovered new exit (range 15) 10929 | -6/Zion | Given the Hacking Drone Bay 10929 | -6/Zion | Found Prototype Device 10939 | -6/Zion | Identified Hacking Drone Bay 10967 | -6/Zion | System corruption cleaned by Quarantine Array 10971 | -6/Zion | RIF detected upon attempting to enter Zion 10971 | -6/Zion | Attacked by Zionites 10971 | -6/Zion | Spotted 41-HUY(B) 10971 | -6/Zion | Spotted KS-X77(B) 11029 | -6/Zion | Core integrity fell below 20% 11044 | -6/Zion | Destroyed by KS-X77(B) with Slug Cannon Last Messages --------------- 11006_ Imp. Heat Sink destroyed. 11008_ Slug penetrates Wall. 11019_ YO-GF0(c) suffers critical hit (Burn). 11022_ Lgt. Nuclear Core melted. 11022_ Gravmag System melted. 11022_ YO-GF0(c) destroyed. 11024_ Acquired 5 matter. 11028_ Neutrino Core destroyed. 11028_ Plasma Rifle destroyed. 11031_ Knocked back. 11033_ F-cell Engine destroyed. 11034_ Flexi-carbon Leg destroyed. 11037_ KS-X77(B) suffers critical hit (Destroy). 11037_ Zion Terminal disabled. 11038_ Kicked 41-HUY(B). 11041_ Flexi-carbon Leg destroyed. 11041_ Biometal Leg destroyed. 11041_ Mic. Antimatter Reactor destroyed. 11042_ Slammed into 41-HUY(B). 11044_ Destabilizing: Core damaged (-42). Map ----- +----------------------------------------------------+ | ??????????????????????????????????####???????????? | | ????????????????????????????????### ##??????????? | | ???????????????????????????????## #??????????? | | ???????????????????????????????# < ##?????????? | | ???????????????????????????????# #???#####?? | | ???????????????????????????????## #???#%[ ### | | ????????????????????????????????# #???# ! # | | ????????????????????????????????# ##???# ] [ # | | ????????????????????????????????## ##????## [## | | ?????????????????????????????????# ##??????# ## | | ?????????????????????????????????# #??????## # | | ?????????????????????????????????# #??????# # | | ?????????????????????????????????# #?????## # | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #??#### | | ???????????????????????????####### #??# | | ???????????????????????????#"""""# #??# ### | | ???????????????????????????#" "# #### ##?## | | ???????????????????????????## #; ## ## ##??### | | ???????????????????????????# # ##?### | | ??????????####?????????????# # ### | | ????? "#"# "############?# # ## # | | ????" """""""""### % ## ## | | ????" "" "## % ### ## | | ???" % % BB%%;### #?## ## | | ???"" BB@ % #??##### ## | | ???"" I BB #??????#### | | ????" m % BB##;###### #####?????## | | ???" """"###"< ### #?????# | | ???? """""""""#?#" ### #?????## | | ???? " ###########?#""] ####?# ########## | | ??????"""# ????????????#### ##???# ## | | ???????### ##????????????????# ##??######### ## | | ?????????##???????????????????## ##???# ## | | ???????????????????????????????## ##### | | ????????????????????????????????## #### | | ?????????????????????????????????## #??## | | ??????????????????????????????????##########???### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 35 Energy Capacity 715 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Power Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 28 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 29 Authchip Count 2 Item Schematics ----------------- Hardlight Generator | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Proton Missile Launcher | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Antigrav System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked G-50 Soldier | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Ion Engine | 31% | -10/Materials Aluminum Leg | 42% | -10/Materials Mni. Grenade Launcher | 20% | -9/Materials Lgt. Armor Plating | 23% | -9/Materials Titanium Leg | 23% | -7/Factory Hardlight Generator | 16% | -7/Factory Imp. Light Armor Plating | 25% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion I Spy Join The Dark Side Let Me Out Of Here Organ Harvest Overkill Overwhelming Remodeling Resistances Are Futile Respectable Loadout There's More Where That Came From Throw Away The Key We Are Legion Well Done Challenges ------------ None Game ------ Seed ArmageddonImpulseDoublenader Manual? 0 Play Time 06:48:20 Cumulative 31.1 hours Start 2025.11.30 @ 00:48:43 End 2025.11.30 @ 10:49:22 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cf96947-d618-4346-8909-b4ceedcb1162