Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 23:34:46 Player: Jammed Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (4809) 4809 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1118) 1118 TOTAL SCORE: 11952 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 259 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 494/520 System Corruption 5% Temperature Cool (44) Movement Walking (186) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Multireflex Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Improved Heavy Laser Improved Heavy Laser Heavy Beamcaster > --- INVENTORY (20) --- Faulty Light Neutrino Core Quantum Reactor Multireflex Exoskeleton Multireflex Exoskeleton Multireflex Exoskeleton Multireflex Exoskeleton Improved Particle Charger Hardened Medium Armor Plating Improved Medium Armor Plating A0-MCA's Component Scanner Improved Heavy Laser Heavy Beamcaster Heavy Beamcaster Impact Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Seismic Detector Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Enhanced Nuclear Core Quantum Reactor Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Heavy Shield Leg Improved Particle Charger Improved Particle Charger Hardened Medium Armor Plating Improved Medium Armor Plating A0-MCA's Component Scanner Improved Heavy Laser Improved Heavy Laser Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Rocket Launcher Impact Mace [Rating: 76] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . 4 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . . . . . . Utility 5 | . . . . . 1 1 . . . 3 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 129 | 2 12 12 . 2 35 27 12 2 1 2 3 19 Power 14 | . 2 2 . . 3 3 1 . . 1 . 2 Engine 5 | . 2 . . . . 1 1 . . . . 1 Core 9 | . . 2 . . 3 2 . . . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 41 | . 2 4 . . 14 11 2 . 1 . . 7 Treads . | . . . . . . . . . . . . . Leg 41 | . 2 4 . . 14 11 2 . 1 . . 7 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 34 | 1 2 3 . 1 10 8 3 2 . 1 . 3 Device 18 | 1 . 2 . 1 4 6 2 . . 1 . 1 Storage 3 | . 2 . . . . 1 . . . . . . Processor 1 | . . . . . . . . . . . . 1 Hackware 5 | . . . . . 3 . . 2 . . . . Protection 7 | . . 1 . . 3 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 40 | 1 6 3 . 1 8 5 6 . . . 3 7 Energy Gun 31 | . 2 2 . 1 7 5 4 . . . 3 7 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . Launcher 3 | . 1 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 4 2 . . . . 2 Parts Lost 26 | . . 1 . . 4 1 . 1 . . . 19 Power 2 | . . 1 . . . . . . . . . 1 Propulsion 9 | . . . . . 1 1 . . . . . 7 Utility 9 | . . . . . 1 . . 1 . . . 7 Weapon 6 | . . . . . 2 . . . . . . 4 Highest Loss Streak 14 | . . 1 . . 3 1 . 1 . . . 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 6 8 10 13 11 13 15 19 19 19 16 17 16 Power 1 | 1 . . . . . 1 3 2 2 1 1 2 Propulsion 4 | 4 3 3 6 4 2 3 5 5 5 5 5 3 Utility 4 | . 1 3 3 3 7 5 5 4 5 3 3 4 Weapon 5 | 1 3 4 4 3 3 4 6 7 7 7 7 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 44 | . 9 2 . 5 4 5 5 . . . . 14 Power 6 | . 2 . . . . 2 . . . . . 2 Propulsion 10 | . . 2 . 3 . . . . . . . 5 Utility 9 | . 2 . . . 1 3 . . . . . 3 Weapon 19 | . 5 . . 2 3 . 5 . . . . 4 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 99 99 99 99 100 98 100 83 Engine 4 | . 14 10 . . . 3 2 7 7 5 5 6 Core 4 | . . 3 14 14 8 3 4 . . 5 5 3 Leg 33 | . 28 28 28 28 35 37 38 38 38 29 29 26 Device 14 | . 14 13 14 14 12 14 15 11 15 27 29 16 Storage 9 | . 14 14 14 14 9 7 7 7 7 5 5 5 Protection 3 | . . . . . 2 7 7 7 7 5 5 3 Energy Gun 22 | . 2 27 28 28 26 22 22 23 23 17 17 16 Ballistic Cannon 1 | . 18 . . . . . . . . . . . Peak Build Rating 76 | 7 8 12 12 13 32 50 56 54 58 68 72 76 Average Rating 35 | 6 7 8 12 12 24 44 52 53 57 67 70 65 On Entrance 34 | 6 7 8 12 12 13 32 49 54 53 58 68 72 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 12 28 32 32 32 44 71 77 77 73 85 85 91 Greatest Support 96 | 20 20 20 20 20 48 88 91 86 96 96 96 96 Greatest Overweight (x) 2 | . 1 1 1 1 1 . . . . . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 8 10 15 15 15 15 16 20 20 20 20 20 20 Most Carried 20 | 7 10 15 13 15 15 20 20 20 20 19 20 20 Average Carried 15 | 6 8 10 13 14 14 15 19 19 19 16 18 17 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 7 10 13 13 15 14 20 20 18 20 16 20 18 Class Distribution -------------------- 20% | Commander-Tank 19% | Tank 16% | Mutant 15% | Scavenger-Mutant 14% | Scavenger-Tank 6% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Commander-Tank | -7/Scraptown Commander-Tank | -5/Factory Commander-Tank | -5/Waste Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Matter Collected 3097 | 232 425 210 . 20 680 568 450 79 15 . 80 338 Remotely . | . . . . . . . . . . . . . Salvage Created 7107 | 102 463 198 . 121 1664 2084 777 397 . . 327 974 Parts 296 | 6 35 19 . 9 79 82 23 8 . . 3 32 Haulers Intercepted 14 | . 2 . . . 6 4 1 . . . . 1 Recyclers Shooed 5 | . 2 . . 1 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 105 | . 13 11 . 1 26 19 10 4 . . . 21 Guns 70 | . 5 3 . 1 16 19 9 2 . . . 15 Cannons 4 | . 4 . . . . . . . . . . . AOE 23 | . 4 8 . . 6 . . . . . . 5 Classes Destroyed 13 | 2 6 1 . . 3 1 . . . . . . Worker 4 | . 1 . . . 1 1 . . . . . 1 Builder 2 | . 1 . . . 1 . . . . . . . Tunneler 4 | 1 . 2 . 1 . . . . . . . . Hauler 14 | . 2 . . . 6 4 1 . . . . 1 Recycler 18 | 1 1 . . 1 2 11 1 1 . . . . Watcher 10 | . 3 . . . 5 2 . . . . . . Swarmer 28 | . 9 9 . . 3 . . . . . . 7 Grunt 36 | . 4 . . 1 11 11 1 . . . . 8 Brawler 2 | . . . . . 1 . . . . . . 1 Duelist 2 | . . . . . 2 . . . . . . . Sentry 23 | . . 2 . . 7 3 7 4 . . . . Hunter 8 | . . . . . 2 2 . . . . . 4 Programmer 6 | . . . . . . 3 2 . . . . 1 Best Kill Streak 11 | 2 6 3 . 1 6 7 2 1 . . . 11 Combat Bots Only 10 | . 4 3 . 1 5 4 2 1 . . . 10 Max Kills in Single Turn 3 | 1 2 3 . 1 3 2 1 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 3 . . 3 . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 932 | . 39 38 . . 143 219 215 60 . . . 218 Missed 301 | . 7 11 . . 47 80 95 14 . . . 47 Deflected 9 | . . . . . . . . . . . . 9 Hits 631 | . 32 27 . . 96 139 120 46 . . . 171 Melee 3 | . . . . . 2 . . . . . . 1 Projectile 628 | . 32 27 . . 94 139 120 46 . . . 170 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 14 | . . 1 . . 5 1 . . . . . 7 Part Disruptions 3 | . . . . . . 3 . . . . . . Damage Taken 7613 | . 262 346 . . 1479 1187 541 215 . . . 3583 Core 1513 | . 59 68 . . 181 133 33 30 . . . 1009 Absorbed by Shields 1037 | . . . . . . 328 416 132 . . . 161 Regen/Repaired (Parts) 789 | . 43 . . . 746 . . . . . . . Core Remaining (%) 72 | 100 . . . 49 67 . . . 72 . . . Volleys Fired 353 | 3 40 16 . 7 99 87 36 15 . . 2 48 Largest 3 | 2 2 2 . 2 3 3 3 3 . . 3 3 Hottest 211 | 40 60 100 . 130 195 165 175 60 . . 60 211 Shots Fired 889 | 6 76 28 . 14 258 241 95 46 . . 6 119 Gun 818 | 6 28 24 . 14 247 239 95 46 . . 6 113 Cannon 44 | . 44 . . . . . . . . . . . Launcher 27 | . 4 4 . . 11 2 . . . . . 6 Special . | . . . . . . . . . . . . . Kinetic 78 | 6 72 . . . . . . . . . . . Thermal 784 | . . 24 . 14 247 239 95 46 . . 6 113 Explosive 27 | . 4 4 . . 11 2 . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 3 7 9 . 5 21 16 22 17 . . 13 14 Robot Miss Streak 5 | 1 4 1 . 2 3 5 2 1 . . . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . . . . . 3 4 . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . 1 Shots Hit Robots 590 | 3 36 21 . 8 173 155 73 38 . . 6 77 Core Hits 267 | 2 25 15 . 4 72 63 26 10 . . 3 47 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 37 | . 4 2 . . 9 5 7 4 . . . 6 Burn 33 | . . 2 . . 9 5 7 4 . . . 6 Destroy 1 | . 1 . . . . . . . . . . . Blast 3 | . 3 . . . . . . . . . . . Melee Attacks 3 | . . . . . . . 3 . . . . . Impact 3 | . . . . . . . 3 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13507 | 34 781 603 . 134 3390 3239 1429 739 . . 117 3041 Guns 10937 | 34 197 235 . 134 2675 3235 1429 739 . . 117 2142 Cannons 385 | . 385 . . . . . . . . . . . Explosions 2153 | . 199 368 . . 687 . . . . . . 899 Melee . | . . . . . . . . . . . . . Ramming 32 | . . . . . 28 4 . . . . . . Kinetic 616 | 34 582 . . . . . . . . . . . Thermal 10706 | . . 235 . 134 2675 3235 1429 739 . . 117 2142 Explosive 2153 | . 199 368 . . 687 . . . . . . 899 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 1 . . . 5 Average Corruption 1 | . . . . . . . 1 1 . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . . . . . 15 . . . 6 Message Errors 6 | . . . . . . . . 4 . . . 2 Matter Fused 4 | . . . . . . . . 4 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 2 . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots 6 | . . . . . . . 6 . . . . . Effects 1 | . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . Overflow Damage 112 | . . 45 . . 49 . . . . . . 18 Projectiles . | . . . . . . . . . . . . . Explosions 112 | . . 45 . . 49 . . . . . . 18 Melee . | . . . . . . . . . . . . . Knockbacks 5 | . 5 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . Self-Inflicted Damage 76 | . . 20 . . 19 . . . . . . 37 Shots 4 | . . 1 . . 1 . . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 2 1 . . . . . . Kicked 3 | . . . . . 2 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1222 | . . 231 . 98 401 339 175 169 . . . 1222 Average Temperature 145 | . . 102 . 47 131 92 52 81 . . . 336 Received Heat Transfer 1816 | . 12 96 . . 603 403 156 63 . . . 483 Effects 49 | . . . . . 2 2 . . . . . 45 Shutdowns 15 | . . . . . . . . . . . . 15 Energy Bleed 7 | . . . . . 2 . . . . . . 5 Interference 7 | . . . . . . 2 . . . . . 5 Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 4 | . . . . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . 7 Damage (core) 5 | . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . 1 Total Turns 29 | . . . . . . . . . . . . 29 Longest Duration 29 | . . . . . . . . . . . . 29 Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 8 | . . . . . 4 . 1 2 . . . 1 Combat Hostiles 8 | . . . . . 4 . 1 2 . . . 1 Parts Melted 67 | . . 2 . . 22 12 20 4 . . . 7 Heat Transferred 23235 | . . 851 . 333 6993 6438 3256 1721 . . 222 3421 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Maximum Alert Level 2 | . . 1 . . 2 2 . . . . . . Low Security (%) 75 | 100 100 99 . 100 56 23 100 100 . 100 100 100 Level 1 16 | . . . . . 10 75 . . . . . . Level 2 7 | . . . . . 32 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 480 | 10 152 203 . 53 480 402 188 57 . . . 170 Initial 200 | . . 33 . . . 200 175 54 . . . . Average 125 | 3 57 84 . 2 202 262 133 11 . . . 89 Influence Increases 4271 | 10 502 497 . 63 1074 848 364 277 . . . 636 Destroy 0b10 Robot/C 2320 | . 260 360 . 40 580 380 200 80 . . . 420 Destroy 0b10 Robot/NC 260 | 10 40 10 . 10 75 90 10 5 . . . 10 Destroy Leader 578 | . 60 50 . 10 182 122 92 . . . . 62 Allied During Kill 45 | . . 32 . 3 5 . . 1 . . . 4 Trap Triggered on 0b10 30 | . . . . . 30 . . . . . . . Successful Hack 127 | . 28 . . . 35 24 . 26 . . . 14 Select Force Hacks 150 | . . . . . . . . 150 . . . . Disable Machine 195 | . 30 15 . . 60 . 45 15 . . . 30 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . Destroy Structure 186 | . 24 30 . . 47 17 2 . . . . 66 Lose Combat Pursuer 180 | . 60 . . . 60 15 15 . . . . 30 Influence Decreases 4168 | 10 417 582 . 63 632 904 609 418 . . . 533 Entered New Map 592 | . . 52 . . . 242 211 87 . . . . Time Decay 3176 | 10 417 452 . 63 572 652 398 329 . . . 283 Lost Part 252 | . . 10 . . 40 10 . 2 . . . 190 Lost Ally 148 | . . 68 . . 20 . . . . . . 60 Squads Dispatched 26 | . 4 1 . . 6 7 1 . . . . 7 Investigation 8 | . 3 . . . 2 1 . . . . . 2 Extermination 6 | . . . . . . 3 1 . . . . 2 Reinforcement 8 | . 1 . . . 1 3 . . . . . 3 Assault 1 | . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Distress Signals 8 | . 1 . . . 3 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 166 | . 27 16 . 2 40 32 12 3 2 . . 32 Peak Tracking Total 13 | . 4 3 . 2 7 4 3 1 1 . . 13 Tactical Retreats 9 | . 2 . . . 3 1 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Traps Triggered 6 | . 3 . . . 1 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . . . 1 4 . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . Most Traps Carried 4 | . . . . 4 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Machines Disabled 13 | . 2 1 . . 4 . 3 1 . . . 2 Max in Single Turn 1 | . 1 1 . . 1 . 1 1 . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Machines Accessed 57 | . 8 1 1 . 16 6 5 11 4 . . 5 Terminals 32 | . 6 1 . . 11 4 3 6 . . . 1 Fabricators 3 | . . . . . . 1 . . . . . 2 Repair Stations 3 | . 1 . . . 2 . . . . . . . Recycling Units 10 | . 1 . . . 1 . 1 5 . . . 2 Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . Total Hacks 175 | . 16 2 5 . 86 11 10 29 6 . . 10 Successful 103 | . 8 . 5 . 51 4 4 20 6 . . 5 Failed 72 | . 8 2 . . 35 7 6 9 . . . 5 Catastrophic 13 | . 1 1 . . 6 2 . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 81 | . 13 2 . . 29 9 5 18 . . . 5 Terminals 78 | . 11 2 . . 34 5 7 18 . . . 1 Fabricators 11 | . . . . . . 5 . . . . . 6 Repair Stations 31 | . 3 . . . 28 . . . . . . . Recycling Units 24 | . 2 . . . 7 . 1 11 . . . 3 Scanalyzers 17 | . . . . . 17 . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . . Terminal Hacks 23 | . . . 5 . 5 1 3 3 6 . . . Record 11 | . . . 5 . . . . 1 5 . . . Part Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Open Door 2 | . . . . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . 1 Network Status 2 | . . . . . . 1 . . . . . 1 Repair Station Hacks 24 | . 2 . . . 22 . . . . . . . Scan Component 12 | . 1 . . . 11 . . . . . . . Repair 12 | . 1 . . . 11 . . . . . . . Recycling Unit Hacks 8 | . . . . . 2 . . 5 . . . 1 Report Inventory 7 | . . . . . 1 . . 5 . . . 1 Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . Analyze 6 | . . . . . 6 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 35 | . 6 . . . 12 2 . 12 . . . 3 Terminals 21 | . 5 . . . 9 . . 7 . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 5 | . 1 . . . 2 . . 2 . . . . Operators 1 | . . . . . 1 . . . . . . . Skim 14 | . 3 . . . 6 . . 5 . . . . Fabricators 2 | . . . . . . 1 . . . . . 1 Haulers 2 | . . . . . . 1 . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . Recycling Units 10 | . 1 . . . 2 . . 5 . . . 2 Reject 1 | . . . . . 1 . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . Tunnel 5 | . . . . . . . . 5 . . . . Fedlink 2 | . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Jam 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 8 1 . . 15 5 5 7 . . . 2 Full Trace Events 3 | . . . . . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 12 | . 1 . . . 11 . . . . . . . Time 384 | . 26 . . . 358 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 12 | . . . 2 . . . . 10 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Total Allies 16 | . . 4 2 . . . . 10 . . . . Largest Group 10 | . . 4 2 2 1 . . 10 9 6 6 6 Highest-Rated Group 198 | . . 71 29 29 21 . . 198 190 116 116 116 Highest-Rated Ally 40 | . . 31 21 21 21 . . 40 40 40 40 40 Total Orders 20 | . . . . . 6 . . . 14 . . . STAY 10 | . . . . . 3 . . . 7 . . . FOLLOW 10 | . . . . . 3 . . . 7 . . . Ally Attacks 51 | . . 34 . 5 12 . . . . . . . Total Damage 897 | . . 386 . 150 361 . . . . . . . Kills 12 | . . 7 . 2 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Active Infowar (turns) 9469 | 16 1513 985 . 613 1728 2002 678 . 918 90 516 410 Sensors 5785 | . . . . 613 1008 1783 665 . 918 90 516 192 Seismic 6716 | 16 1513 985 . . 720 1824 645 . . 87 516 410 Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Turns Passed 16663 | 32 1513 1232 905 1183 3137 2417 958 1520 2435 90 516 725 Spaces Moved 9440 | 17 930 580 452 581 1703 1478 518 930 1546 68 322 315 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 9440 | 17 930 580 452 581 1703 1478 518 930 1546 68 322 315 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 120 120 124 124 124 124 124 122 Average Speed 134 | 120 123 190 190 190 120 121 124 124 124 124 124 143 Slowest Speed 260 | 120 190 190 190 190 190 124 124 124 124 124 124 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 66 | 2 98 96 90 96 86 39 58 98 94 1 96 9 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 11 | . . . 1 1 1 . . 6 1 . . 1 Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . . . 7 . . . Spaces Dug 39 | . . 18 . . 10 11 . . . . . . Terrain Destroyed 187 | . 19 32 . . 93 11 1 . . . . 31 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . 1 . . . . 3 AOE 183 | . 19 32 . . 93 11 . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Total 12658 | 22 1231 678 499 652 2591 1907 748 1264 2063 74 434 495 Wait 2204 | . 204 54 3 47 663 240 121 174 513 2 97 86 Move 9429 | 16 929 579 451 580 1702 1477 517 929 1545 68 321 315 Hop . | . . . . . . . . . . . . . Pick Up 103 | 1 19 4 . 8 27 16 9 2 2 . 6 9 Fast Attach 35 | 1 4 2 . . 8 9 3 2 . . . 6 Attach 33 | . . 1 . . 11 4 1 2 . 4 . 10 Detach 3 | . 2 . . . . 1 . . . . . . Swap 165 | 1 9 14 . 2 40 41 41 2 2 . 3 10 Drop 141 | . 24 8 . 7 35 31 17 4 1 . 3 11 Fire 353 | 3 40 16 . 7 99 87 36 15 . . 2 48 Melee 3 | . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . 2 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 181 | . . . 45 . . . . 134 . . 2 . Trap 5 | . . . . 1 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Discovered new exit (range 15) 853 | -10/Materials | Discovered new exit (range 12) 1054 | -10/Materials | Discovered new exit (range 5) 1192 | -10/Materials | Discovered new exit (range 12) 1278 | -10/Materials | Repaired Aluminum Leg 1546 | -10/Materials | Entered Mines 1615 | -10/Mines | Discovered new exit (range 10) 1622 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1714 | -10/Mines | Learned location of 1 exit from Materials 1830 | -10/Mines | Met a Derelict testing a Signal Generator 1852 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2345 | -10/Mines | Discovered new exit (range 10) 2485 | -10/Mines | Lost 3 allies 2583 | -10/Mines | Core integrity fell below 50% 2649 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2651 | -10/Mines | Discovered new exit (range 5) 2778 | -10/Mines | Entered Exiles 2778 | -10/Exiles | Found Exiles lab destroyed 2878 | -10/Exiles | Build established: Scavenger-Mutant 2970 | -10/Exiles | Learned location of Zion (-6) 3656 | -10/Exiles | Discovered new exit (range 15) 3683 | -10/Exiles | Entered Mines 3683 | -9/Mines | Accompanied by 2 allies 3765 | -9/Mines | Met a Derelict bent on vengeance 3805 | -9/Mines | Learned Materials non-interactive machine intel 3924 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3937 | -9/Mines | Found Prototype Device 4004 | -9/Mines | Discovered new exit (range 8) 4092 | -9/Mines | Found a hidden stash of uninstalled traps 4228 | -9/Mines | Discovered new exit (range 11) 4341 | -9/Mines | Learned location of Storage (-7) 4866 | -9/Mines | Entered Materials 4866 | -8/Materials | Accompanied by 1 ally 4866 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4867 | -8/Materials | Identified exit to Factory 4868 | -8/Materials | Loaded intel: 39 non-interactive machine locations 5186 | -8/Materials | Build established: Scavenger-Skirmisher 5565 | -8/Materials | Repaired Hrd. Medium Armor Plating 5787 | -8/Materials | Repaired Sensor Array 5826 | -8/Materials | Repaired Imp. Light Armor Plating 5868 | -8/Materials | Repaired Particle Gun 5900 | -8/Materials | Repaired Particle Gun 5927 | -8/Materials | Repaired Aluminum Leg 5955 | -8/Materials | Repaired Lgt. Armor Plating 6383 | -8/Materials | Build established: Scavenger-Gunner 6417 | -8/Materials | Learned 4 Recycling zone layouts 6493 | -8/Materials | Lost 3 parts (1n2w) 6772 | -8/Materials | Garrison activated, responded to threat 6904 | -8/Materials | Identified Exp. Sensor Array 7070 | -8/Materials | Build established: Scavenger-Tank 7159 | -8/Materials | Learned location of 1 exit from Storage 7198 | -8/Materials | Learned 4 Lower Caves zone layouts 7223 | -8/Materials | Learned location of 1 exit from Recycling 7686 | -8/Materials | Build established: Scavenger-Gunner 7809 | -8/Materials | Repaired Carbon-fiber Leg 7837 | -8/Materials | Repaired Seismic Detector 7876 | -8/Materials | Repaired Imp. Light Armor Plating 7915 | -8/Materials | Repaired Nuclear Core 8003 | -8/Materials | Entered Factory 8003 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8004 | -7/Factory | Identified exit to Factory 8004 | -7/Factory | Identified exit to Storage 8004 | -7/Factory | Identified exit to Lower Caves 8282 | -7/Factory | Build established: Scavenger-Tank 8789 | -7/Factory | Found Powered Armor 8793 | -7/Factory | Found Powered Armor 9415 | -7/Factory | Discovered exit to Factory (range 16) 9967 | -7/Factory | Build established: Tank 10046 | -7/Factory | Discovered exit to Lower Caves (range 10) 10420 | -7/Factory | Entered Storage 10421 | -7/Storage | Identified exit to Recycling 11324 | -7/Storage | Used back door to open Recycling access 11378 | -7/Storage | Entered Recycling 11379 | -7/Recycling | Identified exit to Factory 11380 | -7/Recycling | Identified exit to Scraptown 12509 | -7/Recycling | Learned location of 1 exit from Proximity Caves 12665 | -7/Recycling | Learned location of 1 exit from Lower Caves 12697 | -7/Recycling | Learned location of 1 exit from Extension 12720 | -7/Recycling | Learned Extension stockpile data 12752 | -7/Recycling | Learned Factory emergency access door positions 12842 | -7/Recycling | Learned Extension emergency access door positions 12847 | -7/Recycling | Scanned before Scraplab entrance 12870 | -7/Recycling | Entered Scraplab 12893 | -7/Recycling | Build established: Commander-Tank 12898 | -7/Recycling | Entered Scraptown 12898 | -7/Scraptown | Accompanied by 9 allies 12898 | -7/Scraptown | System corruption cleaned by C-Scrubber 13276 | -7/Scraptown | Discovered exit to Factory (range 9) 13333 | -7/Scraptown | Visited Assassins FH 13363 | -7/Scraptown | Visited Red Mages 13592 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13606 | -7/Scraptown | Visited Comm Corps 13653 | -7/Scraptown | Visited Cyclists 13699 | -7/Scraptown | Visited Bundlers 13801 | -7/Scraptown | Visited Cave Peace 13849 | -7/Scraptown | Visited CPS Storage 13872 | -7/Scraptown | Visited UFD Registry 13872 | -7/Scraptown | Registered with UFD as "Hellframe" 13900 | -7/Scraptown | Visited A0-MCA Data Center 13940 | -7/Scraptown | Visited Sword Containment 13977 | -7/Scraptown | Visited Curators Association 14048 | -7/Scraptown | Visited Supply Room 14079 | -7/Scraptown | Visited Infowarlord's Domain 14107 | -7/Scraptown | Visited Scrapoid Pod Storage 14133 | -7/Scraptown | Visited Supply Room 14159 | -7/Scraptown | Visited Science Testing Area 14180 | -7/Scraptown | Visited Scrapoid Research Area 14416 | -7/Scraptown | Given an A- rating by A0-MCA 14421 | -7/Scraptown | Found A0-MCA's Component Scanner 14575 | -7/Scraptown | Discovered exit to Factory (range 5) 14827 | -7/Scraptown | Visited LU-1G1's Boring Crew 14927 | -7/Scraptown | Met Optimus 14927 | -7/Scraptown | Accepted into 0bPrime 15327 | -7/Scraptown | Civil war broke out across Scraptown 15333 | -7/Scraptown | Entered Factory 15333 | -5/Factory | Accompanied by 6 allies 15333 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 15423 | -5/Factory | Sucked down chute 15423 | -5/Factory | Entered Waste 15423 | -5/Waste | The area was eerily silent 15528 | -5/Waste | 6 allies followed down the chute 15744 | -5/Waste | Discovered new exit (range 16) 15939 | -5/Waste | Entered Factory 15939 | -5/Factory | Accompanied by 6 allies 16133 | -5/Factory | Lost 4 allies 16218 | -5/Factory | Loaded intel: 8 recycling unit locations 16278 | -5/Factory | Learned location of Protoforge (-2) 16416 | -5/Factory | Core integrity fell below 50% 16429 | -5/Factory | Core integrity fell below 20% 16443 | -5/Factory | Destroyed 10 combat bots 16449 | -5/Factory | Lost 14 parts (1p5n5u3w) 16548 | -5/Factory | Lost 3 parts (1n1u1w) 16664 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 16516_ System corrupted: Imp. Heavy Laser failed to cycle. 16516_ S-27 Virus destroyed. 16516_ U-05 Engineer builds a Door. 16517_ Carbon-fiber Leg destroyed. 16519_ VTOL Module melted. 16519_ S-27 Virus destroyed. 16520_ Acquired 15 matter. 16520_ R-10 Processor collects Lgt. Nuclear Core. 16523_ R-10 Processor collects VTOL Module. 16524_ System corrupted: Component data lost. 16530_ K-01 Serf collects debris. 16569_ Dropped Broken Imp. Carbon-fiber Leg. 16570_ Acquired Prototype Leg. 16570_ Identified Multireflex Exoskeleton. 16573_ ZMAR%GADQ,JO 16596_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9F. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##????????????????????????????????????? | | ?????##???? ???????????????????????????????????? | | ???? ???? ???????????????????????????????????? | | ????# ???? ???????????????????????????????????? | | ????# """" #???????????????????????????????????? | | ????# """" #???????????????????????????????????? | | ????? """" #???????????????????????????????????? | | ????? #???????????????????????????????????? | | ?????? ##?#########????????????????????????? | | ??????# ### !! ########?????????????????? | | ??????# ^^ T## ! # #?????????????????? | | ??????# ^ ## ! # """ #?????????????????? | | ####### #?# p """ #?????????????????? | | #?# """ #@ """ #?????????????????? | | #?# """ # #?????????????????? | | #?# """ # #?????????????????? | | ######+## #?# "" ########?????????????????? | | ###/##### "" #????????????????????????? | | # %%% + #????????????????????????? | | % % *# # #????????????????????????? | | %""% # # #????????????????????????? | | " %# " " + A +????????????????????????? | | " " # "Y" ######## #????????????????????????? | | "" " # """ !#??????? #????????????????????????? | | " " " %%########??????? #????????????????????????? | | A%#?????????????? #????????????????????????? | | "" % #?????????????? #????????????????????????? | | " #?????????????? #????????????????????????? | | """ " " #?????????????? #????????????????????????? | | """ """ #???###???????? ?????????????????????????? | | """ """ #???# ??????????????????????????????????? | | #???# ??????????????????????????????????? | | ] #???# ""???????? ????????????????????????? | | ###/#####???# """"""???? ???????????????????????? | | ??#%#???????# """""""?? ??????????????????????? | | ??# #???##### """""""?? ??#???????????????????? | | ??# #??## # # ???? ? ?+??????????????????? | | ## #### # ???? ? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hardlight Generator | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 52% | -10/Materials Hrd. Medium Armor Plating | 25% | -8/Materials Sensor Array | 10% | -8/Materials Imp. Light Armor Plating | 26% | -8/Materials Particle Gun | 24% | -8/Materials Particle Gun | 50% | -8/Materials Aluminum Leg | 64% | -8/Materials Lgt. Armor Plating | 70% | -8/Materials Carbon-fiber Leg | 19% | -8/Materials Seismic Detector | 15% | -8/Materials Imp. Light Armor Plating | 27% | -8/Materials Nuclear Core | 62% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingCoolingDiverter Manual? 0 Play Time 02:04:33 Cumulative 244.8 hours Start 2025.05.09 @ 21:08:38 End 2025.05.09 @ 23:34:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 62 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: becb8efb-346b-4bf3-8a38-6f7548a09c8c