Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.28 @ 19:55:21 Player: Noxul Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (882) 882 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2487 Bonus ------- None Cogmind --------- Core Integrity 230/400 Matter 239/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink Huge Storage Unit Medium Armor Plating Improved EM Shotgun Shotgun Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Wheel Compact Wheel Heat Sink Huge Storage Unit Medium Armor Plating Improved EM Shotgun Light Assault Rifle Shotgun Improved Light Cannon Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 17 | . 8 . 9 . Power 2 | . 1 . 1 . Engine 2 | . 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . . 4 . Treads . | . . . . . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 4 . 1 . Device 1 | . . . 1 . Storage 3 | . 3 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . 3 . 3 . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 3 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 3 | . . . 2 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 100 99 98 Engine 11 | . 14 14 11 11 Leg 23 | . 28 28 22 21 Device 7 | . . . 11 11 Storage 11 | . 14 14 11 11 Processor 11 | . 11 14 11 11 Energy Gun 7 | . 14 14 4 . Ballistic Gun 15 | . . . 20 33 Ballistic Cannon 8 | . 13 14 7 . Naked Turns . | . . . . . Heaviest Build 94 | 11 94 33 37 34 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . 4 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 14 | 6 11 11 14 13 Average Carried 10 | 6 8 11 11 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 6 11 11 13 13 Class Distribution -------------------- 55% | Scavenger-Gunner 32% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 838 | 200 109 55 449 25 Remotely . | . . . . . Salvage Created 1108 | . 114 84 882 28 Parts 70 | . 6 1 63 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 34 | . 4 2 23 5 Guns 23 | . 4 . 14 5 Cannons 11 | . . 2 9 . Classes Destroyed 9 | . 3 . 5 1 Worker 3 | . . . 3 . Builder 1 | . . . 1 . Hauler 2 | . 1 . 1 . Watcher 2 | . . . 2 . Swarmer 10 | . 3 . 7 . Grunt 11 | . 1 2 8 . Brawler 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 5 | . . . . 5 Best Kill Streak 5 | . 3 2 5 5 Combat Bots Only 5 | . 3 2 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1094 | . 122 44 663 265 Core 226 | . 46 10 145 25 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 77 . . Volleys Fired 82 | . 16 5 51 10 Largest 3 | . 2 2 3 3 Hottest 112 | . 89 89 112 63 Shots Fired 223 | . 32 10 151 30 Gun 161 | . 16 5 110 30 Cannon 62 | . 16 5 41 . Launcher . | . . . . . Special . | . . . . . Kinetic 174 | . 16 5 123 30 Thermal 46 | . 13 5 28 . Explosive . | . . . . . Electromagnetic 3 | . 3 . . . Robot Hit Streak 22 | . 6 6 22 7 Robot Miss Streak 5 | . 5 1 4 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 148 | . 17 8 102 21 Core Hits 61 | . 6 3 43 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2291 | . 287 138 1613 253 Guns 1502 | . 159 52 1038 253 Cannons 789 | . 128 86 575 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1843 | . 128 86 1376 253 Thermal 401 | . 112 52 237 . Explosive . | . . . . . Electromagnetic 47 | . 47 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 2 4 . . Message Errors 3 | . 1 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 2 | . 2 . . . Projectiles 2 | . 2 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 1 . 4 . Impact . | . . . . . Kinetic 5 | . 1 . 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 299 | . 217 299 96 . Average Temperature 66 | . 80 159 27 . Received Heat Transfer 321 | . 12 27 282 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1258 | . 333 148 777 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 392 | . 138 62 392 142 Initial 142 | . . 12 24 142 Average 215 | . 31 41 301 141 Maximum Alert Level 1 | . . . 1 . Low Security (%) 42 | 100 100 100 12 100 Level 1 57 | . . . 87 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 7 2 34 16 Peak Tracking Total 12 | . 3 2 5 12 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 4 . 8 . Successful 6 | . 2 . 4 . Failed 6 | . 2 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 . 2 . Terminals 12 | . 4 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Prototype ID Bank 2 | . . . 2 . Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2142 | 3 522 97 1411 109 Spaces Moved 941 | 3 241 43 613 41 Core . | . . . . . Treads . | . . . . . Legs 941 | 3 241 43 613 41 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 190 190 190 Average Speed 187 | 120 180 190 190 190 Slowest Speed 400 | 120 400 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 49 17 63 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile 2 | . 2 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1145 | 2 296 49 747 51 Wait 78 | . 15 2 61 . Move 937 | 2 240 42 612 41 Hop . | . . . . . Pick Up 19 | . 10 . 9 . Fast Attach 1 | . 1 . . . Attach 6 | . 2 . 4 . Detach 1 | . 1 . . . Swap 10 | . 5 . 5 . Drop 11 | . 6 . 5 . Fire 82 | . 16 5 51 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 5) 526 | -10/Materials | Entered Mines 612 | -10/Mines | Discovered new exit (range 7) 623 | -10/Mines | Entered Materials 623 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1261 | -9/Materials | Build established: Scavenger-Gunner 2019 | -9/Materials | Discovered new exit (range 7) 2034 | -9/Materials | Entered Mines 2094 | -9/Mines | Assembled infested the area 2143 | -9/Mines | Self-destructed Last Messages --------------- 02080_ Found Field Recycling Unit. 02080_ Found Authchip [Power]. 02080_ Found 21 Matter. 02081_ Acquired 21 matter. 02094_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02103_ D-53 Grenadier destroyed. 02117_ K-01 Serf destroyed. 02118_ as-95012 destroyed. 02118_ Switching to secondary target: as-79948. 02122_ as-55062 destroyed. 02122_ Switching to secondary target: as-79948. 02125_ as-62269 destroyed. 02125_ Switching to secondary target: as-79948. 02125_ as-79948 destroyed. 02126_ Acquired 4 matter. 02126_ Knocked back. 02134_ as-56697 destroyed. 02134_ Switching to secondary target: as-25079. 02137_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????? | | ????????####?????????????????????????? | | ???????## ##????????????????????????? | | ???????# #????????????????????????? | | ???????# #????????????????????????? | | ???????# ##????????????????????????? | | ???????# #?????????????????????????? | | ??????## #?????????????????????????? | | ????### ##????????????????????????? | | ???## ###??????????????????????? | | ??## ##?????????????????????? | | ??# ##????????????????????? | | ??# #????????????????????? | | ??# ## #????????????????????? | | ??## #?## ##????????????????????? | | ???## #???## ##?????????????????????? | | ????###?????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????#!#??????????????????????? | | ????????????# #??????????????????????? | | ????????????#!#??????????????????????? | | ????????????#=#??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????#@#??????????????????????? | | ????????????#a#??????????????????????? | | ????????????#a#??????????????????????? | | ????????????#a#??????????????????????? | | ???????????##a#??????????????????????? | | ???????????#aa#??????????????????????? | | ???????????#a##??????????????????????? | | ???????????#a#???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????%=#???????????????????????? | | ??????????? ! ???????????????????????? | | ???????????! %???????????????????????? | | ??????????? !???????????????????????? | | ??????????? # ???????????????????????? | | ???????????#?#???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombDecoderGenerator Manual? 0 Play Time 00:23:48 Cumulative 28.6 hours Start 2022.10.28 @ 19:30:40 End 2022.10.28 @ 19:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52c24ddc-db58-4d59-b369-1dddccf0a228