Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.30 @ 23:15:18 Player: Rusllan Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (135) 675 Value Destroyed (4041) 4041 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1007) 1007 TOTAL SCORE: 7103 Bonus ------- High Alert Combat Kills 1007 Cogmind --------- Core Integrity 0/400 Matter 67/300 Energy 216/440 System Corruption 3% Temperature Cool (6) Movement Walking (240) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit High-capacity Storage Unit Medium Battery > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Medium Battery (200) Hardened Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Small Laser Beam Rifle Beam Rifle Shotgun Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Cooling System High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Ion Cannon Rocket Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Light Treads Light Treads Cooling System Medium Battery Hardened Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Small Laser Beam Rifle Beam Rifle Ion Cannon Ion Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 78 | 7 19 . 39 13 Power 8 | 1 3 . 3 1 Engine 3 | 1 2 . . . Core 5 | . 1 . 3 1 Reactor . | . . . . . Propulsion 16 | 2 3 . 9 2 Treads 12 | 2 3 . 7 . Leg 4 | . . . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 6 . 8 . Device 5 | . 3 . 2 . Storage 10 | 1 3 . 6 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 39 | 3 7 . 19 10 Energy Gun 19 | 1 2 . 8 8 Energy Cannon 8 | . 2 . 6 . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 9 | . 2 . 5 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 28 | . 5 . 17 6 Power 3 | . 1 . 1 1 Propulsion 6 | . 1 . 3 2 Utility 2 | . . . 2 . Weapon 17 | . 3 . 11 3 Highest Loss Streak 5 | . 3 . 5 5 Average Slot Usage (%) 97 | . 96 100 97 99 Engine 4 | . 11 14 . . Core 7 | . 1 . 10 11 Treads 21 | . 27 28 19 . Leg 2 | . . . . 21 Device 16 | . 10 14 21 11 Storage 20 | . 14 14 22 33 Energy Gun 6 | . 6 . 6 13 Energy Cannon 7 | . 7 14 9 . Ballistic Gun 3 | . 10 . . . Launcher 5 | . 4 14 5 9 Naked Turns . | . . . . . Heaviest Build 87 | 12 27 27 87 82 Greatest Support 40 | 40 40 40 40 23 Greatest Overweight (x) 4 | . . . 4 3 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 20 | 6 10 10 20 20 Average Capacity 14 | 5 8 10 18 20 Most Carried 20 | 4 10 10 20 20 Average Carried 12 | . 6 9 16 18 Final Capacity 20 | 6 10 10 20 20 Final Carried 15 | 1 10 9 15 14 Class Distribution -------------------- 56% | Mutant 43% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1703 | 202 405 6 946 144 Remotely . | . . . . . Salvage Created 4094 | . 928 14 2308 844 Parts 274 | . 74 1 156 43 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 104 | . 21 3 62 18 Guns 29 | . 10 . 14 5 Cannons 25 | . 7 1 17 . AOE 50 | . 4 2 31 13 Classes Destroyed 13 | . 7 . 5 1 Worker 8 | . 4 . 4 . Builder 4 | . 2 . 2 . Tunneler 2 | . . . 2 . Hauler 1 | . . . . 1 Recycler 6 | . 1 . 1 4 Operator 3 | . 2 . 1 . Watcher 7 | . 3 . 4 . Swarmer 9 | . 6 3 . . Grunt 76 | . 15 . 51 10 Brawler 4 | . . . 1 3 Duelist 1 | . . . 1 . Protector 3 | . . . 1 2 Sentry 11 | . . . 8 3 Best Kill Streak 13 | . 6 3 9 13 Combat Bots Only 10 | . 3 3 7 10 Max Kills in Single Turn 5 | . 3 2 4 5 Gunslinging . | . . . . . Exploded 5 | . 2 2 4 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3918 | . 957 41 2153 767 Core 654 | . 246 . 261 147 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . 1 . . Volleys Fired 267 | 1 97 2 142 25 Largest 2 | 2 2 2 2 2 Hottest 120 | 60 90 90 120 90 Shots Fired 474 | 2 181 4 244 43 Gun 272 | 2 140 . 105 25 Cannon 130 | . 35 2 93 . Launcher 72 | . 6 2 46 18 Special . | . . . . . Kinetic 104 | 1 103 . . . Thermal 271 | 1 72 2 183 13 Explosive 72 | . 6 2 46 18 Electromagnetic 27 | . . . 15 12 Robot Hit Streak 14 | . 8 1 14 7 Robot Miss Streak 7 | . 5 2 7 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 302 | . 110 1 165 26 Core Hits 222 | . 51 4 116 51 Critical Hits 2 | . 2 . . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9266 | . 1613 115 5526 2012 Guns 2164 | . 822 . 1032 310 Cannons 1740 | . 402 35 1303 . Explosions 5323 | . 385 80 3156 1702 Melee . | . . . . . Ramming 39 | . 4 . 35 . Kinetic 562 | . 562 . . . Thermal 2987 | . 662 35 2188 102 Explosive 5323 | . 385 80 3156 1702 Electromagnetic 355 | . . . 147 208 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 1 3 Corruption Purged . | . . . . . Effects 28 | . . . 18 10 Message Errors 6 | . . . 3 3 Matter Fused 9 | . . . 5 4 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 1 1 Targeting Errors 5 | . . . 5 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 152 | . 12 . 94 46 Projectiles 14 | . . . 14 . Explosions 138 | . 12 . 80 46 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 439 | . 121 24 263 31 Shots 14 | . 4 1 8 1 Rammed 6 | . 2 . 4 . Targets Rammed 6 | . 2 . 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 191 | . 132 . 191 122 Average Temperature 49 | . 30 . 112 61 Received Heat Transfer 1569 | . 345 . 936 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 6 . Heat Transferred 6247 | . 1451 74 4495 227 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 1306 | . 346 165 1306 887 Average Influence 434 | . 185 154 590 723 Maximum Alert Level 4 | . 1 . 4 3 Low Security (%) 33 | 100 44 100 24 . Level 1 28 | . 55 . 16 . Level 2 11 | . . . 15 37 Level 3 17 | . . . 24 62 Level 4 9 | . . . 18 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 28 | . 6 . 16 6 Investigation 15 | . 4 . 8 3 Extermination . | . . . . . Reinforcement 7 | . 2 . 5 . Assault 5 | . . . 3 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 149 | . 34 3 86 26 Peak Tracking Total 14 | . 3 3 5 14 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 24 | . . . 18 6 Max in Single Turn 2 | . . . 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 19 | . 6 . 10 3 Terminals 11 | . 3 . 5 3 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 83 | . 31 . 36 16 Successful 51 | . 18 . 23 10 Failed 32 | . 13 . 13 6 Catastrophic 7 | . 3 . 2 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 52 | . 17 . 19 16 Fabricators . | . . . . . Repair Stations 12 | . 5 . 7 . Recycling Units 15 | . 9 . 6 . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 27 | . 7 . 10 10 Record 5 | . . . 2 3 Part Schematic 4 | . . . . 4 Robot Analysis 2 | . . . 2 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Repair Station Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Reprogram Traps 2 | . 2 . . . Dispatch Records 2 | . . . 2 . Maintenance Status 1 | . . . . 1 Security Status 1 | . . . 1 . Transport Status 2 | . . . 1 1 Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 5 . 4 . Scan Component 6 | . 3 . 3 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 11 | . 6 . 5 . Process 3 | . 2 . 1 . Report Inventory 4 | . 2 . 2 . Retrieve Matter 2 | . 2 . . . Retrieve Components 2 | . . . 2 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 . 9 3 Full Trace Events 18 | . 6 . 9 3 Feedback Events 3 | . . . 3 . Corruption 3 | . . . 3 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 2 4 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 78 | . 52 . 26 . Parts Recycled . | . . . . . Recycled Matter 805 | . 244 . 561 . Retrieved Matter 323 | . 323 . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 5176 | 113 1815 149 2657 442 Spaces Moved 2306 | 66 897 90 1088 165 Core 8 | 8 . . . . Treads 2109 | 58 897 90 1064 . Legs 189 | . . . 24 165 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 180 210 Average Speed 180 | 146 160 160 197 210 Slowest Speed 240 | 160 160 160 240 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 89 24 82 41 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 534 | . 54 15 339 126 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 531 | . 54 15 336 126 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2836 | 80 1105 92 1345 214 Wait 78 | . 52 . 26 . Move 2302 | 65 896 89 1087 165 Hop . | . . . . . Pick Up 78 | 7 27 . 36 8 Fast Attach 3 | . 2 . 1 . Attach 43 | 6 11 . 20 6 Detach . | . . . . . Swap 32 | 1 6 . 18 7 Drop 27 | . 12 1 11 3 Fire 267 | 1 97 2 142 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 2 . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sto) -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 927 | -10/Materials | Discovered new exit (range 7) 1341 | -10/Materials | Core integrity fell below 50% 1357 | -10/Materials | Core integrity fell below 20% 1360 | -10/Materials | Discovered new exit (range 13) 1385 | -10/Materials | Lost 3 parts (1p1n1w) 1415 | -10/Materials | Identified exit to Mines 1793 | -10/Materials | Repaired Grenade Launcher 1827 | -10/Materials | Repaired Lgt. Ion Engine 1929 | -10/Materials | Entered Mines 2054 | -10/Mines | Discovered new exit (range 16) 2078 | -10/Mines | Entered Materials 2078 | -9/Materials | Evolved 2 slots: Utility x2 3001 | -9/Materials | Repaired Lgt. Treads 3023 | -9/Materials | Discovered new exit (range 8) 3072 | -9/Materials | Destroyed 7 combat bots 3217 | -9/Materials | Build established: Hauler-Mutant 3571 | -9/Materials | Discovered new exit (range 5) 3678 | -9/Materials | First assault squad dispatched 3767 | -9/Materials | Discovered new exit (range 9) 3808 | -9/Materials | Discovered new exit (range 13) 4003 | -9/Materials | Discovered new exit (range 12) 4647 | -9/Materials | Lost 5 parts (1p2u2w) 4654 | -9/Materials | Discovered new exit (range 5) 4661 | -9/Materials | Core integrity fell below 50% 4694 | -9/Materials | Lost 3 parts (1n2w) 4735 | -9/Materials | Entered Storage 5118 | -9/Storage | Garrison activated, responded to threat 5135 | -9/Storage | First assault squad dispatched 5156 | -9/Storage | Core integrity fell below 20% 5177 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- [Achievement: Quick And Dirty] The unstable cave ceiling collapses. L-31 Rogue crushed by falling debris. L-31 Rogue system corrupted by crushing effect. Aluminum Leg destroyed. Destroyed Heat Sink. G-34 Mercenary destroyed. Rocket Launcher destroyed. The unstable cave ceiling collapses. Nuclear Core destroyed. Beam Rifle destroyed. The unstable cave ceiling collapses. G-34 Mercenary destroyed. R-06 Scavenger collects Heat Sink. G-47 Trooper destroyed. The unstable cave ceiling collapses. Ion Engine crushed. R-06 Scavenger collects Lgt. Treads. Y-45 Defender destroyed. Acquired 11 matter. 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""" #?????? | | ????????????????????#??? ??#?????? | | ???????????????????????? ??????????? | | ???????????????????????? %??????????? | | ????????????????????????#/??????????? | | ?????????????????????????"??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Autogun | -9/Storage | Hacked Weight Redist. System | -9/Storage | Hacked Electrolaser | -9/Storage | Hacked Imp. Aluminum Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Party Time Quick And Dirty Significant Disruption Challenges ------------ None Game ------ Seed GrenadeFusionFrame Manual? 0 Play Time 00:55:41 Cumulative 5.1 hours Start 2020.07.30 @ 22:20:04 End 2020.07.30 @ 23:15:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4037464-8337-40ac-8e65-abcbefa656ef